Xbox One 50Hz TV signal judder explained


Recommended Posts

This is my reasoning why I think my TV is OK, the signal comes out of my cable box at 50hz it then goes into the HDMI in on the X1 and from what I understand it must be getting converted to 60hz and then sent to the TV via the HDMI out. Now this is the same HDMI out that is used to play games on, so that would be 60hz to and I don't have an issue with any freezing or stuttering with that.

So surely that must rule out the TV?

Let's stay on topic guys. MS isn't the only US based company that targets the US first and leaves most of the rest of the world out with it's services. I don't get Netflix, I don't get Hulu, I don't get lots of web services. Hell my country just got Spotify last month ffs. All we can do is wait for them to expand to our market. Let's not single out one company like they're the only ones doing it, lots are.

Bit different, those are either much smaller companies or are us specific cable providers. Microsoft are already of the size with regional divisions to accomodate worldwide products, however they do poorly in pretty much every regard.

Its no surprise people are complaining. This is a pretty major oversight.

Im not surprised though. Microsofts live services have been totally US focussed for years and the reveal of the Xbox one just reinforced that.

Let's stay on topic guys.   MS isn't the only US based company that targets the US first and leaves most of the rest of the world out with it's services.  I don't get Netflix, I don't get Hulu,  I don't get lots of web services.  Hell my country just got Spotify last month ffs.   All we can do is wait for them to expand to our market.    Let's not single out one company like they're the only ones doing it, lots are. 

 

The difference is that Netflix and Hulu don't pretend to offer their services or don't offer partially supported services in Greece.  MS, on the other hand, are selling the Xbox One in the EU and other regions that only support 50Hz and they're selling it at full price despite the fact that it doesn't work properly.  Unfortunately Microsoft have proven time and time again that they're unable to manage TV outside the US and if WMC is anything to go by the Xbox is never going to work properly. 

Bit different, those are either much smaller companies or are us specific cable providers. Microsoft are already of the size with regional divisions to accomodate worldwide products, however they do poorly in pretty much every regard.

Its no surprise people are complaining. This is a pretty major oversight.

Im not surprised though. Microsofts live services have been totally US focussed for years and the reveal of the Xbox one just reinforced that.

Netflix is not a small company though.

Also, lets not forget Google and Apple. Large companies too and they both have problems offering all media services to all regions.

The reality is that its is quite difficult to offer a single device that conforms to each and every tv standard while also fully supporting the cable boxes that are used in different regions. MS stated as much before launch, and yet some people would ignore that, as if MS made this pledge of 100% support in all regions day one. They pledged to roll out European TV support post launch, basically as soon as they could. Right now, the only pledged support has been for the US since they had time to complete building in support.

Regardless, I hope anyone effected by this is actually reaching out to MS directly to make sure they know the extent of the issue. It would be interesting to hear what responses you guys get. As I told SnoopZ, give MS a call, get on a live chat, and post on their official twitter support page. That will get their attention and hopefully result in a positive response for those affected.

The difference is that Netflix and Hulu don't pretend to offer their services or don't offer partially supported services in Greece.  MS, on the other hand, are selling the Xbox One in the EU and other regions that only support 50Hz and they're selling it at full price despite the fact that it doesn't work properly.  Unfortunately Microsoft have proven time and time again that they're unable to manage TV outside the US and if WMC is anything to go by the Xbox is never going to work properly.

And again, MS made no secret about the fact that proper UK/European TV support would be coming later, post launch.

  • Like 2

Did you get a chance to check if the X1 is properly showing the make and model of your tv, receiver, and cable box in its settings?

I will have to check that tomorrow, not sure where to look, how would it know what cable box I have as I never had to tell it?

So from reading some more comments on the issue elsewhere, its strange that all of those comments are about the 'judder' affect that SnoopZ brought up. No one has mentioned the constant freezing issue.

Could it be that the judder issue can be overcome by simply disabling the 'film' detection feature on whatever model hdtv you happen to own?

That doesn't solve the freezing issue talked about here, but it takes care of one issue.

It sounds like this can be overcome with a software patch. The X1 is already capable of switching refresh rates on the fly for certain apps. The bluray player can be set to run at 24hz. When this is on, bluray playback is 24hz at full screen and the display output switches to 60hz when using the snap function or switching to another app.

So all MS will need to do is allow 50hz as an option to enable for the TV playback app. So while TV is at full screen, its pushing 50hz and if you snap something or switch out, it changes to 60hz.

This is my reasoning why I think my TV is OK, the signal comes out of my cable box at 50hz it then goes into the HDMI in on the X1 and from what I understand it must be getting converted to 60hz and then sent to the TV via the HDMI out. Now this is the same HDMI out that is used to play games on, so that would be 60hz to and I don't have an issue with any freezing or stuttering with that.

So surely that must rule out the TV?

 

It's not your TV, it's the 50Hz video output from the channel / TV box you are viewing. You could reproduce the same result with any HDMI display that supports Picture In Picture, one source 60Hz and the other 50Hz.

Different TV modes will try to compensate for it and will likely make it worse or even cause the processing program to fail.

 

I used to have the same type of problem using PiP or Side by Side with a PS2 (50Hz), PC (60Hz) and Dell UltraSharp 20" display (60Hz). I currently have the same issue if I view my Yamaha's setup menu during HDMI pass through on-screen as I have a 50Hz menu overlay over a 60Hz HDMI signal (One hell of a headache).

 

If Microsoft can fix that via a software update & keep the same feature set, I will be quite impressed.

just to make it clear, the problem is not the tv. Its the fact that his cable box outputs 50hz, and Xbox one outputs 60hz. Any modern tv should support 50hz and 60hz. But since the Xbox is taking a 50hz and outputting 60hz, some type of frame rate conversion is either happening,which leads to judder, or my theory is that no framerate conversion is actually happening yet,so the 50hz signal is being dumped straight to the set,which leads to a repeat of the last frame at 10x,which is why the picture looks like it froze. Microsoft has said support for tv services is coming to different regions down the road,I don't think its fair to criticize this feature if it is broken for those users.

 

anyways with bluray there is a 24hz mode that will let your tv handle this signal natively,and if your tv can do 24hz you will get a judder free picture with no 3:2 pulldown required. If you turn the option off,Xbox will do the pulldown and output it at 60hz. It may be that for EU users could be able to choose for the Xbox do frame rate conversion of 50hz to 60hz(may be noticeable judder) when used in snap view,and when full screen it will set the tv mode to 50hz(tv may blank for a second when switching modes), just like it does if you set the bluray 24hz option on. Another option they may give is to run the UI and tv at 50hz, and when switching to a game tv will switch over to 60hz.

  • Like 2

And again, MS made no secret about the fact that proper UK/European TV support would be coming later, post launch.

 

Well, they were up front about the fact that they wouldn't offer guide support at launch but they should have disabled HDMI pass through altogether if they couldn't get it to work.  They should probably have discounted the Xbox at launch if they couldn't get it to do everything it is meant to do. Why is the rest of the world paying for missing functionality?

 

As for proper UK/European TV support - I don't think we'll ever get that.  For instance, here in the UK many/most people watch free to air TV using the tuner in their TV rather than a set top box.  AFAIK the Xbox will never support that.  I also doubt that MS will offer full support for all the different cable operators here in Europe at any point (although I'd be happy to be proven wrong).

So, when playing a blu-ray... are we going to see a 3:2 pull-down issue and extra judder too? :/

There is an option in the settings to enable 24hz while playing blurays in full screen.

 

 

I will have to check that tomorrow, not sure where to look.

Alright. I'm not sure if this will help at all, but I think it would be helpful to verify that things are being seen properly.

for reference, choose the 'Settings' tile and then:

1. Choose 'TV & One Guide'

2. Choose 'Devices'

3. Here you should see your devices listed with the right model numbers. If they are not correct, then try to set them up and choose the correct models

Also, after you have checked that, back out of 'Devices' and choose 'Troubleshooting'. In here, you should see the first option is 'HDMI'. Your device should be listed. If it is, then choose it and it will troubleshoot your display, perhaps offering some fix.

Well, they were up front about the fact that they wouldn't offer guide support at launch but they should have disabled HDMI pass through altogether if they couldn't get it to work.  They should probably have discounted the Xbox at launch if they couldn't get it to do everything it is meant to do. Why is the rest of the world paying for missing functionality?

 

As for proper UK/European TV support - I don't think we'll ever get that.  For instance, here in the UK many/most people watch free to air TV using the tuner in their TV rather than a set top box.  AFAIK the Xbox will never support that.  I also doubt that MS will offer full support for all the different cable operators here in Europe at any point (although I'd be happy to be proven wrong).

Look, both console launched with missing features. For MS in particular, they have said plainly that they intend to bring full support post launch. I'm not sure how much more plain they could have been on that.

MS even went as far as to specifically say that OTA was also going to be a supported option for TV viewing. I'm not claiming this will happen or that its possible, I'm just sharing what MS has said. Its on their site for all to see.

I have no idea if the current issue is part of that delayed support roll out, or if its a bug that was not meant to present at launch. All I know is that MS claims to be working on rolling out the tv features as quickly as they can. This issue needs to be told directly to MS by those affected.

the zune was a product that no one wanted or needed though parts of it's legacy lives in windows phone. You europeans will still trip over yourselves to get the Xbox One. You've delt with the 50hz problem on games going back to at least the 80s and you're still dealing with it now. Maybe it would do you good to get a 60hz  tv as your gaming TV.

 

no the 50hz "problem" has nothing to do with the games and this doesn't affect gaming. games will work in 60hz on our TV's. seriously READ THE THREAD! 

I call this an out cry and considering everyone i know in the UK with an X1 has the same issue.

 

http://www.hdtvtest.co.uk/news/xbox-50hz-201311233468.htm

 

When it freezes does only the TV picture freeze or does everything from the xbox freeze ? can you open the xbox menu ? if you have something snapped with the tv picture does it freeze to or just the tv picture ? 

This is my reasoning why I think my TV is OK, the signal comes out of my cable box at 50hz it then goes into the HDMI in on the X1 and from what I understand it must be getting converted to 60hz and then sent to the TV via the HDMI out. Now this is the same HDMI out that is used to play games on, so that would be 60hz to and I don't have an issue with any freezing or stuttering with that.

So surely that must rule out the TV?

 

Actually the HDMI cable I suspected of being bad was the one between your tuner and the xbox, not xbox and tv. 

Look, both console launched with missing features. For MS in particular, they have said plainly that they intend to bring full support post launch. I'm not sure how much more plain they could have been on that.

MS even went as far as to specifically say that OTA was also going to be a supported option for TV viewing. I'm not claiming this will happen or that its possible, I'm just sharing what MS has said. Its on their site for all to see.

I have no idea if the current issue is part of that delayed support roll out, or if its a bug that was not meant to present at launch. All I know is that MS claims to be working on rolling out the tv features as quickly as they can. This issue needs to be told directly to MS by those affected.

 

The problem is that most people are not going to any site to read if a feature most people don't understand works or not. If you are going to rush out a console then maybe it would have been better to remove that feature for those countries affected so you then don't get the negative press for a half assed implementation.

The problem is that most people are not going to any site to read if a feature most people don't understand works or not. If you are going to rush out a console then maybe it would have been better to remove that feature for those countries affected so you then don't get the negative press for a half assed implementation.

Wouldn't those same people be upset to find out that the hdmi-in port on their X1 was disabled all together? As you said, they wouldn't go and read MS' announcement anyway. Lets remember, the issue is only tied to live TV, there is nothing stopping people in Europe from using the function with other devices. So it still has some utility even while this bug is present.

But again, I have no idea if the lack of 50hz support is a bug or if its part of the delayed support that MS spoke about.

If it is a bug, then MS may be working on a fix. Either way, I hope people are not just talking on forums but are actually contacting MS. I want to hear what their response is once so many users contact them. It should light a fire under them.

Did you get a chance to check if the X1 is properly showing the make and model of your tv, receiver, and cable box in its settings?

The TV is set correctly, and this morning it is freezing all the time making it unwatchable through the X1.

When it freezes does only the TV picture freeze or does everything from the xbox freeze ? can you open the xbox menu ? if you have something snapped with the tv picture does it freeze to or just the tv picture ? 

The X1 doesn't freeze at all i can still move around the guide.

Wouldn't those same people be upset to find out that the hdmi-in port on their X1 was disabled all together? As you said, they wouldn't go and read MS' announcement anyway. Lets remember, the issue is only tied to live TV, there is nothing stopping people in Europe from using the function with other devices. So it still has some utility even while this bug is present.

But again, I have no idea if the lack of 50hz support is a bug or if its part of the delayed support that MS spoke about.

If it is a bug, then MS may be working on a fix. Either way, I hope people are not just talking on forums but are actually contacting MS. I want to hear what their response is once so many users contact them. It should light a fire under them.

 

It's not easy, actually verging on downright impossible to patch this. All the games/UI would have to be reprogrammed to 50hz.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Google begins rolling out its post-Epic Play Store billing model next week by Karthik Mudaliar Google has confirmed that its redesigned Play Store billing and fee structure will take effect on June 30, 2026, in the United States, the United Kingdom, and the European Economic Area. The changes will let eligible developers offer their own payment systems or send users to an external website for purchases, while separating Google’s platform service fee from the cost of using Google Play Billing. The rollout puts concrete dates and detailed rate cards behind the broader Android policy overhaul Google announced in March. That announcement followed a proposed settlement with Epic Games intended to resolve their long-running disputes over app distribution and payments, although the U.S. portion of the agreement still requires court approval. Under the new billing choice program, developers selling digital content or services can display an alternative payment option alongside Google Play Billing. They may also direct users to their own websites to complete a purchase. Developers can use Google’s standard payment-choice screen or design one that complies with the company’s user-interface rules. Choosing another payment processor does not eliminate Google’s cut altogether. The company will continue charging a service fee for transactions associated with apps distributed through Google Play, regardless of whether payment is handled by Google, an alternative provider, or a developer’s website. Google argues that this fee covers the value and infrastructure provided by Android and the Play Store. For developers earning up to $1 million annually, the service fee will generally be 10 percent. That rate also applies to auto-renewing subscriptions. When Google Play Billing is used in the U.S., U.K., or EEA, Google will add a separate 5 percent billing fee, and developers processing payments elsewhere will not pay that additional charge. This means Google’s familiar flat 30 percent commission is disappearing, but developers will not necessarily see a dramatic reduction on every transaction. An in-app purchase from an existing user processed through Google Play Billing can still reach a combined 30 percent. The biggest savings are likely to come from subscriptions, smaller developers covered by the $1 million tier, and companies able to move customers to their own payment infrastructure. Google is also offering lower rates through its Apps Experience and revamped Games Level Up programs. Apps and games that satisfy the company’s requirements can qualify for 15 percent service fees on new-install transactions and 20 percent on existing-install transactions. The criteria include performance and reliability standards, support for additional Android device categories, and selected platform features. Those program rates are scheduled to become available in the initial markets and Australia on September 30. For consumers, the immediate effect will depend on whether developers adopt alternative payments and pass any savings on through lower prices. For developers, however, June 30 begins a more flexible but considerably more complicated Play Store economy in which distribution, billing, install dates, revenue thresholds, and program participation can each affect Google’s final cut. Google is also separately developing a Registered App Stores program designed to simplify the installation of qualifying third-party stores. That initiative is expected to arrive with a major Android release later in 2026 and will launch outside the U.S. first. Google says the rest of the world will receive the changes by September 30, 2027, although billing rates for markets outside the US, UK, and EEA have not yet been announced.
    • 38% off a super insane price is still an INSANE price.
    • 1TB Samsung T9 and Samsung 9100 PRO SSDs are now selling at great prices by Fiza Ali Amazon is now offering the 1TB variant of Samsung T9 and Samsung 9100 PRO SSD at great prices with limited-time 38% and 39% discounts, respectively, so you may want to check them out if you have been looking to upgrade your storage solution. The Samsung T9 connects via a USB 3.2 Gen 2x2 (20Gbps) interface and delivers sequential read speeds of up to 2,000MB/s and sequential write speeds of up to 1,950MB/s, making it suitable for transferring large files, backing up data, and handling high-resolution media content. When it comes to the security features, the SSD includes AES 256-bit hardware encryption to help protect sensitive data. Designed for portability, the drive is reportedly resistant to drops from heights of up to 3 metres. Furthermore, it operates within a temperature range of 0°C to 60°C and can be stored at temperatures between -40°C and 85°C. Samsung Magician Software is included for drive management, firmware updates, performance optimisation, and health monitoring. Finally, the T9 is certified to multiple international standards, including CE, FCC, UL, UKCA, and RoHS 2 compliance, and is backed by a five-year limited warranty as well. 1TB Samsung T9 SSD: $179.99 (Amazon US) - 38% off The Samsung 9100 PRO uses the M.2 2280 form factor and connects through a PCIe 5.0 x4 interface with NVMe 2.0 support. Built with Samsung V-NAND TLC flash memory, an in-house controller, and 1GB of low-power DDR4X cache memory, the 9100 PRO is engineered for high-performance computing and gaming workloads. Furthermore, the SSD delivers sequential read speeds of up to 14,700MB/s and sequential write speeds of up to 13,300MB/s. Random performance is rated at up to 1,850,000 IOPS for reads and up to 2,600,000 IOPS for writes, depending on system hardware and configuration. The drive supports TRIM, S.M.A.R.T monitoring, automatic garbage collection, and device sleep mode to help maintain performance and efficiency over time. In terms of security features, it includes AES 256-bit encryption, TCG Opal support, and IEEE 1667 compliance. The 9100 PRO operates within a temperature range of 0°C to 70°C, is rated for 1.5 million hours MTBF, and can reportedly withstand shocks of up to 1,500G for 0.5 milliseconds. Finally, Samsung Magician Software is also included for firmware updates, performance monitoring, drive management, and optimisation. 1TB Samsung 9100 PRO SSD: $206.99 (Amazon US) - 39% off Alternatively, you can also check out other SSD deals here. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • This is about the already discredited 2025 announcement. Not the current one, which I've heard nothing negative about in the academic literature.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      464
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      81
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!