Recommended Posts

130pm CST seems like off peek to me on a weekday

 

Yeah you'd think so :laugh:

MN made it sound like it'd largely get to you during nighttime but who knows.  If they're using Azure to distribute updates then 1:30pm (and all other business hours) would be peak traffic time.

Yeah im betting on a E3 update

 

I agree

 

Edit: Those passionate about this industry (and Techies as well), should take a bow.  I honestly think the Xbox One is going to be a complete beast now.  But I was weary, because Microsoft can't seem to get their heads out of their rear.  But the Roar of the masses (and a punch to the gut) has given them a wake up call.  I think from hear on out the Xbox One is going to be amazing....

  • Like 2

Got the update this morning. Live tv works perfectly now, haven't really noticed many more changes so far. One this I wish they'd add, is custom Kinect commands, so I could record my own Xbox On type command due to how hit & miss it is

Anyone know how big this was?  2-3GB?  As for the version number, I think there's a area on xbox.com/support that lists the different updates and the version numbers to date but I don't know it off the top of my head.

Anyone know how big this was?  2-3GB?  As for the version number, I think there's a area on xbox.com/support that lists the different updates and the version numbers to date but I don't know it off the top of my head.

 

http://support.xbox.com/en-US/xbox-one/system/system-update-operating-system

 

There you go,  anyways' looking at the version number it's easy to tell, if you go past the build number you'll notice the part that says xb_rel_1403.     Xbox release 14/03,  so March 2014.    As long as you know what month you're looking for it should be easy to figure out the version you have, unless that isn't shown in the XB1's info?

That's right... 

 

_1403 which means March 2014

 

and other numbers after that build date, it is a version number for either minor or major updates.

 

and the OS version before the build date.. it is for OS updates... not dashboard.

 

For example:

 

6.2.10698.0 = OS updates

 

(xb_rel_1403.140301-2200) fre = dashboard/apps updates

 

Not sure what fre stands for.

 

But I could be wrong ... That was my guess.

That's right... 

 

_1403 which means March 2014

 

and other numbers after that build date, it is a version number for either minor or major updates.

 

and the OS version before the build date.. it is for OS updates... not dashboard.

 

For example:

 

6.2.10698.0 = OS updates

 

(xb_rel_1403.140301-2200) fre = dashboard/apps updates

 

Not sure what fre stands for.

 

But I could be wrong ... That was my guess.

fre is also shown on Windows updates/build strings as well.  The 6.2.x = kernel/OS updates.  Pretty sure it's just the compilation. 

Edit: Quick google search turned up:

 

chk - this is a checked build used for debugging purposes by developers.

 

fre - Free Build FRE usually the normal build used on non checked versions of Windows

 

Alright, well I got the update a little while ago and I thought I would comment on a few smaller changes that have not been directly mentioned. Of course things like the new friends layout are great changes. Its now much quicker to find out who is online and in general get things done in that section.

Here are a couple changes I have noticed so far:

1. Under the "Games & apps" section, the list of games actually shows the file size on each tile automatically. You dont have to hover over a tile and click the menu button to get that info.

2. The Upload app has had a couple UI changes made (maybe these were there with the previous update, but I dont remember them). There are now a couple more sections to choose from on the home page. Under 'My Clips' there are now more sorting options to choose from. Along with sorting by date, you can look at just clips have been uploaded, just saved, or unsaved. I still want an option to view the list of clips by game title, but I like these options.

Then there are a handful of changes made within the 'Settings' section:

1. Under 'Kinect', there is now an option to turn off hand gestures while playing a video. I would assume this would apply to any app, but that is a nice option. Also, the troubleshooting section to the right has an option for 'Kinect doesn't hear me'. I feel like I have seen a similar option before, but it was not in the same place, so I'm not sure. I'm also not sure if the tutorial section under that was the same before.

2. Under 'Preferences', the option that use to read 'Allow Game DVR' now reads 'Allow broadcasts and Game DVR uploads'

3. Under 'TV & OneGuide Settings', a new option was added to the 'Devices' section that make it easy to remove any device you added to be managed through the X1. It was not nearly that clear before how you would remove or change devices you had added. A new option was also added to the 'Troubleshooting' section to manually add a remote code for any device added (this may have been there previously, but its another one that I dont remember seeing).

4. Under 'Display & Sound', they made a minor UI change to switch the places of the digital audio and video fidelity sections. They also added 'Bitstream out' as an option to both the HDMI and Optical connections and of course a section to choose which bitsreaming method prefered. Under those options is a new note that says that you should reclibrate Kinect after making any audio changes using the 'Kinect doesn't hear me' troubleshooting option I mentioned above.

5. Under 'Power & Startup', the 'Resume games quickly' option no longer has the beta tag and I believe it is now checked on by default.

I also think they have changed the UI for avatar management, but I haven't checked that since launch, so I'm not sure.

Alright, well I got the update a little while ago and I thought I would comment on a few smaller changes that have not been directly mentioned. Of course things like the new friends layout are great changes. Its now much quicker to find out who is online and in general get things done in that section.

Here are a couple changes I have noticed so far:

1. Under the "Games & apps" section, the list of games actually shows the file size on each tile automatically. You dont have to hover over a tile and click the menu button to get that info.

2. The Upload app has had a couple UI changes made (maybe these were there with the previous update, but I dont remember them). There are now a couple more sections to choose from on the home page. Under 'My Clips' there are now more sorting options to choose from. Along with sorting by date, you can look at just clips have been uploaded, just saved, or unsaved. I still want an option to view the list of clips by game title, but I like these options.

Then there are a handful of changes made within the 'Settings' section:

1. Under 'Kinect', there is now an option to turn off hand gestures while playing a video. I would assume this would apply to any app, but that is a nice option. Also, the troubleshooting section to the right has an option for 'Kinect doesn't hear me'. I feel like I have seen a similar option before, but it was not in the same place, so I'm not sure. I'm also not sure if the tutorial section under that was the same before.

2. Under 'Preferences', the option that use to read 'Allow Game DVR' now reads 'Allow broadcasts and Game DVR uploads'

3. Under 'TV & OneGuide Settings', a new option was added to the 'Devices' section that make it easy to remove any device you added to be managed through the X1. It was not nearly that clear before how you would remove or change devices you had added. A new option was also added to the 'Troubleshooting' section to manually add a remote code for any device added (this may have been there previously, but its another one that I dont remember seeing).

4. Under 'Display & Sound', they made a minor UI change to switch the places of the digital audio and video fidelity sections. They also added 'Bitstream out' as an option to both the HDMI and Optical connections and of course a section to choose which bitsreaming method prefered. Under those options is a new note that says that you should reclibrate Kinect after making any audio changes using the 'Kinect doesn't hear me' troubleshooting option I mentioned above.

5. Under 'Power & Startup', the 'Resume games quickly' option no longer has the beta tag and I believe it is now checked on by default.

I also think they have changed the UI for avatar management, but I haven't checked that since launch, so I'm not sure.

Maybe I am missing it, but do you know where you can delete game saves? For example, I downloaded some Project Spark maps. How do I go into memory management and delete those maps? Or delete game saves? I only see the ability to delete the entire game.

Maybe I am missing it, but do you know where you can delete game saves? For example, I downloaded some Project Spark maps. How do I go into memory management and delete those maps? Or delete game saves? I only see the ability to delete the entire game.

 

 

How do I delete saves that I no longer need?

You can manage your data for individual games through My games & apps on your Home screen.

  1. From the Home screen, select My games & apps.
  2. Highlight the game, press the Menu button on your controller, and then select Manage game.
  3. Scroll to the right, highlight the saved data for your gamertag under Saved Data, and then press A on your controller.
  4. You will be prompted to confirm deletion of this game save data:
    • Delete from console will remove the local copy of this save. You can retrieve it from the cloud the next time you play.
    • Delete everywhere will remove your saved data from this console, the cloud and all other consoles you play on.
    • Cancel will leave your data intact.

 

https://support.xbox.com/en-GB/xbox-one/games/manage-cloud-saves

  • Like 2

Makes me wonder how big the next update will be compared to this one because if you look at the list it's pretty massive.  I expect the next update to add developer options, that feature that they talked about that will allow a developer to unlock their retail unit and make it a dev unit.  I'm betting we hear about that at BUILD and then the update after will allow for it.  Unless they want to hold off and let the ID@Xbox program go for longer.

Makes me wonder how big the next update will be compared to this one because if you look at the list it's pretty massive.  I expect the next update to add developer options, that feature that they talked about that will allow a developer to unlock their retail unit and make it a dev unit.  I'm betting we hear about that at BUILD and then the update after will allow for it.  Unless they want to hold off and let the ID@Xbox program go for longer.

 

I hope so. I would love to have a dev unit.

Got the update.. 2 things..  First off where can I find the option to custom set how the volume works with Kinect? I want to set my sound to go up by 5 and not 2-3 like default.. They said that was added.

 

Also is it just me or did the battery meter that was just added in the February update go away? I am not seeing it by the clock anymore? 

Got the update.. 2 things..  First off where can I find the option to custom set how the volume works with Kinect? I want to set my sound to go up by 5 and not 2-3 like default.. They said that was added.

 

Also is it just me or did the battery meter that was just added in the February update go away? I am not seeing it by the clock anymore? 

 

While you are on the homescreen... hit the xbox button on the controller...  the battery level is near the clock in lower right hand corner on that screen.

Does anyone elses One now look blurry after this update??? It is driving me nuts, and I know I am not crazy as my wife said she noticed it as well. I simply cannot fix it no matter what settings I change either. Someone please tell me this is a known issue and there is a fix for it??

Does anyone elses One now look blurry after this update??? It is driving me nuts, and I know I am not crazy as my wife said she noticed it as well. I simply cannot fix it no matter what settings I change either. Someone please tell me this is a known issue and there is a fix for it??

 

What is blurry? I can test it for you... 

What is blurry? I can test it for you... 

The text on everything. It is like the anti aliasing or sharpness is not doing something it should be. Almost like a ghosting effect is the best way to describe it. A fuzzyness to the text. Anything that is white, which is the text and outlines of the boxes, just looks fuzzy/blurry. I am checking it out inbetween commercials on a show me and my wife are watching, I am going to restart to see if that helps. I did try to change the display settings to see if that "kicked" it back. Did not.

This topic is now closed to further replies.
  • Posts

    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
    • A bit premature... 100% Marketing. Bizarre.
    • A $300 price hike is insane! No one is going to want to pay that much!
    • Since the 1st one flopped, there is really no reason to make another one. It's just losing money left and right.
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      581
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      73
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!