Recommended Posts

  • 4 months later...

Sid Meier's Civilization: Beyond Earth dropped onto Steam yesterday - including a demo.

 

While it has similar mechanics to Civ V, it doesn't play anything like it (according to any of the reviews so far, or according to my own impressions).  Rather surprisingly, it is also graphically improved - both capability-wise AND performance-wise, compared to Civ V.  1920x1080, and 4x MSAA as the defaults - which is a setting that Civ V does not even have on the option sheet - and it is BE's default (Q6600/GTX 550Ti).  I have it installed in both Windows 8.1 and the Technical Preview.

 

Has anyone else taken the plunge?

 

It looks pretty good if confusing due to the setting - all the technology and building names are necessarily unfamiliar and unintuitive, but that's a surmountable problem. I'm more disappointed that you can't play an alien race as in SMAX - I suspect an expansion might add this but I don't know if any is actually planned.

 

Definitely going to try the demo though.

From what I've seen of it the research web is the most confusing part. It's very easy to bypass important upgrades until you learn what everything does. Which could take some time. I personally don't care fo the web style over the progression paths in previous games.

 

And I think there will be expansions, all the older Civ games have them. And some one I was watching stream it earlier today said the game did not feel complete in it's current state, compared to Civ 5 and expansions. Which I would agree with.

From what I've seen of it the research web is the most confusing part. It's very easy to bypass important upgrades until you learn what everything does. Which could take some time. I personally don't care fo the web style over the progression paths in previous games.

 

And I think there will be expansions, all the older Civ games have them. And some one I was watching stream it earlier today said the game did not feel complete in it's current state, compared to Civ 5 and expansions. Which I would agree with.

And how complete did Civ V feel (in fact, any Civ game) until the expansions started showing up?  What kinda irked me about SMAC was there was just one (Alien Crossfire).

And how complete did Civ V feel (in fact, any Civ game) until the expansions started showing up?  What kinda irked me about SMAC was there was just one (Alien Crossfire).

 

I don't know? I didn't play Civ V until after all the expansions were out for it. Same goes for Civ IV.

 

I'm not saying that as a criticism by the way. I'm simple stating my opinion. There will likely be expansions.

I like the demo more than I liked Civ 5.

 

Heh.

 

Won't have spare change anytime soon though.

The Christmas shopping season hasn't started yet.

 

When it does, look for deals on it.

From what I've seen of it the research web is the most confusing part. It's very easy to bypass important upgrades until you learn what everything does. Which could take some time. I personally don't care fo the web style over the progression paths in previous games.

 

And I think there will be expansions, all the older Civ games have them. And some one I was watching stream it earlier today said the game did not feel complete in it's current state, compared to Civ 5 and expansions. Which I would agree with.

The research web is closer to SMAC than Civ - which, if you are familiar with SMAC, will almost be like old-home week.  I use a research track like my old one with SMAC, in fact - the Harmony track (work with the planet, instead of fighting it).  Like SMAC, there are "green" factions - however, I play as the ARC (American Recovery Corporation (similar to the old University faction in SMAC)).

The research web is closer to SMAC than Civ - which, if you are familiar with SMAC, will almost be like old-home week.  I use a research track like my old one with SMAC, in fact - the Harmony track (work with the planet, instead of fighting it).  Like SMAC, there are "green" factions - however, I play as the ARC (American Recovery Corporation (similar to the old University faction in SMAC)).

 

Not a single clue what SMAC is.

I see. Well, as a guy I was watching stream the game pointed out the AI doesn't know how to use the web properly. He beat the hardest difficulty his second game and started with the third highest.

 

Comparatively he's never beat the hardest difficulty in Civ 5.

Not a single clue what SMAC is.

Sid Meier's Alpha Centauri - the first bestseller from Firaxis (and, in fact, my introduction to Sid Meier as a game designer).

 

The rather odd juxtaposition is that I was interning literally *down the road* from Firaxis in Towson (Firaxis - then and today - is in Hunt Valley, which sits between Towson and Timonium) when Alpha Centauri went gold; I bought the game at the old Electronics Boutique in TowsonTowne Center.

 

Despite Firaxis (and MicroProse, which was also based in Hunt Valley), Hunt Valley itself is more known for power tools (Black and Decker) and spices (McCormick and Company) than gaming - or even software.

I preordered the game and I'm a bit disappointed to be honest.  I got several hours this weekend to play so maybe that's not enough to form an opinion but:

 

The affinities seem pretty rigid.  I didn't realize there was no way to upgrade your units other than affinity points (no weapon or armor research for example).  If you answer one quest with the purity answer and the next with supremacy and the next with Harmony you're really hurting your play because the affinity points aren't SUPER easy to come by and if you've got three but no single category has even 2 yet then you're really handicapped.  This may seem silly just reading that but on my first playthrough I actually closely read the text on the quests and honestly made decisions and I ended up with my affinity points all over the place instead of focused on one of the tree.  I quickly learned that was a HUGE mistake.  Off the top of my head it seems like it should go by your affinity point TOTAL is for the fixed combat strength upgrade (if you can't just research the upgrade on the tech web) but sure the available perks could still depend on how many you have in a specific affinity.

 

Now when I play I don't even bother to read the quest text most of the time, I look at the effects of the answer and pick the one that matches the affinity I want to play.  The research I do the first two leafs on the starting branch then stick to doing the branches unless the leaf has an affinity boost for my chosen affinity or I've been specifically given a quest to research that leaf.  Maybe that will change when I get a better feel for what these "future tech" discoveries are but I don't really have much else to go by.  It really sucks the fun out of the game as everything seems so centered on the affinity and there is only three.  It makes the game feel like the only MAJOR choice you have is which of the three affinities you'll play that game and once you make that you're bound to it for the rest of the game.  Anyone else having a similar experience?

 

Also I was kind of hoping for some terraforming like actually raising and lower land and such but if that exists I must have missed those techs.  There are very few unit types.  There isn't much to do in the water on maps with large oceans (again, unless I missed the required techs).  Maybe my memory is wrong but I seem to recall being able to build cities and stuff in the water in SMAC.  This really does seem just like a simplified Civ 5 with a sci-fi coat of paint on it.

 

The tech web actually leads to some problems because of lack of dependencies... for example I was able to make carriers on my first play through before I could even make aircraft.  Of course I didn't actually build one but man how does that happen?  I had to go looking through to help to see what tech it was I missed that built the aircraft.  I also didn't get "rangers" until my second playthrough where I decided to just buy the cheapest techs instead of going in any particular direction to see what the heck they actually were.  I STILL don't feel very comfortable with what tech I need to do this or that and I'm sure with only a few hours of experience at the game there is still A LOT of things I didn't even realize was there.  I really hope this gets better as I get more used to it or that the expansions add a lot because right now I'm not really feeling this game... despite how much I want to.

So far there's two gripes I have with this game, compared to Civ 5 (only played a couple games, though... and this will be very nitpicky).

 

First he game is slow compared to Civ V. It takes a very long time to create improvements. Miasma often ends up slowing the game down as well, forcing you to take baby steps in exploring and keeping your units healed. Secondly Health is a pain to keep up. It almost feels like Civ V without luxury resources, and as a result you start to run out of Health by your third city. The most I could ever get per turn was 8, but mostly I averaged between 3/4 Health.

 

Besides that the game is really fun and the small differences add a lot to it. It's nice that wonders aren't game defining anymore, too. The only other problem is all the crashing in multiplayer... we average around 2-3 crashes a multiplayer game (that's just trying to start it). The more players the more likely someone will crash (4 player game I crashed 3 times in a row). I really hope a patch for that comes out soon, for now the workaround we've found is starting a game by yourself with AI's and having people join after. They lose a turn, but at least you can play.

  • 2 weeks later...

Alright, an update on the crashing issue.

 

It seems to be exclusively due to people with the pre-order dlc playing with people without the dlc. Just an update, you can go an uninstall that dlc and most of the crashing should disappear.

  • 3 weeks later...

A good game, but disappointingly not an AC successor.  It just doesn't have the character or atmosphere to be a classic.  Maybe I'll go back and play some more when I can import the Nimoy voiceovers (Someone get on that).

It is more of an AC reboot than an AC successor.  Further, an 8.1-ready version of AC (with Alien Crossfire) is available via GOG.com

If you have the original CDs, all the voiceovers are on them (as MP3s - I know of at least one wiseacre that replaced Windows' default system sounds with several of them - and it was NOT me).  (While I DO have several favorites - and I have my original CD images - I didn't go THAT whole-hog.)

This topic is now closed to further replies.
  • Posts

    • Save 83% on PRO$PER Lifetime Pass by Sterling Stock Picker by Steven Parker Today's deal from our Apps + Software section of the Neowin Deals store, lets you save 83% on PRO$PER Lifetime Pass by Sterling Stock Picker. Note: Only available to NEW users. This deal is exclusive to Stacksocial. Gain Financial Freedom Through Expert Education PRO$PER Financial Success System is a comprehensive financial education platform designed to help individuals build stronger money habits, make informed financial decisions, and create a clear path toward long-term wealth. The program includes 12+ in-depth financial courses, more than 150 lessons, personalized learning pathways, and a financial dashboard that tracks your progress and goals. Members receive lifetime access to expert-led training from seasoned financial educator Jaden Sterling, along with exclusive resources such as worksheets, eBooks, webinars, and practical implementation tools. The platform also features Finley AI, an intelligent financial coaching assistant that delivers personalized guidance, recommendations, and educational support tailored to your unique financial journey. Ideal for anyone looking to reduce debt, improve budgeting skills, grow investments, prepare for retirement, or achieve greater financial confidence and stability. Whether you're a beginner learning the fundamentals of personal finance or someone seeking to strengthen an existing financial plan, the platform provides actionable strategies and step-by-step guidance to help you reach your goals. Through personalized recommendations, community support, and AI-powered coaching, members can develop better financial habits, avoid common money mistakes, and stay focused on long-term success. By combining education with practical implementation, PRO$PER empowers users to build sustainable wealth, improve financial security, and create a stronger foundation for their future. Comprehensive Financial Training Made Simple Financial Success Blueprint: Learn the fundamentals of budgeting, saving, debt reduction, investing, retirement planning, and wealth creation. 12+ Comprehensive Financial Courses: Access a growing library of expert-led courses covering personal finance and money management. 150+ Financial Lessons: Explore a wide range of educational content designed to strengthen your financial knowledge. Lifetime Access: Enjoy unlimited access to all current and future training materials at your own pace. Self-Paced Learning: Study anytime, anywhere, with no deadlines or fixed class schedules. Expert-Led Instruction: Learn from experienced financial educator and mentor Jaden Sterling. Step-by-Step Learning Paths: Follow structured roadmaps that simplify complex financial topics. AI-Powered Support for Financial Success Finley AI Financial Coach: Get on-demand guidance, insights, and support from an AI-powered financial assistant. Personalized Financial Dashboard: Track financial goals, confidence levels, progress, and areas for improvement. Tailored Learning Recommendations: Receive customized course suggestions based on your profile and objectives. Investment & Wealth-Building Insights: Explore strategies to grow wealth and make informed financial decisions. Resources and Support to Thrive Financially Decision-Making Support: Gain confidence in managing money, investing, and long-term planning. Community Support Network: Connect with like-minded members, share experiences, and learn from others. Exclusive Educational Resources: Access eBooks, worksheets, webinars, guides, and practical financial tools. Actionable Learning Approach: Apply concepts immediately through exercises, implementation strategies, and real-world examples. Good to know Length of access: Lifetime Redemption deadline: redeem your code within 60 days of purchase Access Options: Desktop and mobile Max number of devices: Unlimited Updates included Only available to NEW users PRO$PER Lifetime Pass by Sterling Stock Picker normally costs $499 but it can be yours for only $79.99, that's a saving of $420 (83%) off! For terms, and more details click the link below. PRO$PER Lifetime Pass by Sterling Stock Picker at 83% off (was $499) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Windows 10 is end-of-life (EOL) anyway.
    • 1. It only affects Windows 10, which is EOL anyway. 2. NVIDIA had very serious driver issues for >6 months after the GeForce RTX 5000 series came out.
  • Recent Achievements

    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
    • One Month Later
      Tom Schmidt earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      456
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      123
    4. 4
      Michael Scrip
      84
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!