Google is testing a completely redesigned Gmail interface


Recommended Posts

post-23147-0-62342700-1399755196.png

 

Gmail may soon look nothing like the Gmail we all know so well. Google has invited a select group of users to test a completely new interface for the webmail client, according to Geek.com, which appears to be part of the trial. The test version of Gmail ? which may never see an official release ? dispenses with design elements that have been present from the very early days of the email service. Most notably, the unwieldily sidebar has been replaced with a slide-in pane. Buttons like "compose" have been moved to the bottom right corner, and it looks like there's another new feature down there: reminders. Just like on Android, you should be able to tell Google to let you know about a date in the future or to respond to a certain email. Hangouts, of course, are also integrated into the design. And cosmetically, there are major changes afoot that make the interface look right at home next to Google Now.

 

Source: http://www.theverge.com/2014/5/10/5704452/screenshots-suggest-google-is-testing-a-completely-redesigned-gmail

  On 10/05/2014 at 21:06, simrat said:

I dont use gmail, but for some reasons this design looks cool, but for mobile mode only.

 

I'm pretty sure there isn't a single phone that doesn't have a mail client anymore... that's all gmail is useful for anyway. 

Look at all the space for ads! Google will probably go this route, using all the ads from their promotions tab.

  • Like 3

I wonder if there's a way to track how many people actually visit the web page for GMail versus how many people iMap/POP into it from client software like Outlook/Thunderbird/Evolution.  I know the only time I use the web interface is if I'm away from home.

Wonder if it's like on YouTube where you can click the menu thingy at the top and hide, unhide elements as you see fit 


  On 10/05/2014 at 21:54, Gerowen said:

I wonder if there's a way to track how many people actually visit the web page for GMail versus how many people iMap/POP into it from client software like Outlook/Thunderbird/Evolution.  I know the only time I use the web interface is if I'm away from home.

 

I know most of my mail is done on the phone or tablet, rarely go into the web interface anymore 

  On 10/05/2014 at 21:54, Gerowen said:

I wonder if there's a way to track how many people actually visit the web page for GMail versus how many people iMap/POP into it from client software like Outlook/Thunderbird/Evolution.  I know the only time I use the web interface is if I'm away from home.

I switched away from gmail because I hated its weird non-standard IMAP implementation :/

  On 10/05/2014 at 21:56, ViperAFK said:

I switched away from gmail because I hated its weird non-standard IMAP implementation :/

 

That's cool, but all the others blow chunks as an email service, so I've stuck with Gmail for quite a while now

  On 10/05/2014 at 21:56, ViperAFK said:

I switched away from gmail because I hated its weird non-standard IMAP implementation :/

 

Because IMAP assumes folders. Unfortunately, everyone that implements standard IMAP also uses folders, which really sucks compared to labels.

  On 11/05/2014 at 00:12, primexx said:

Because IMAP assumes folders. Unfortunately, everyone that implements standard IMAP also uses folders, which really sucks compared to labels.

I'd much rather use folders than deal with the quirkiness of labels with IMAP.

  • Like 1
  On 10/05/2014 at 22:00, Anibal P said:

That's cool, but all the others blow chunks as an email service, so I've stuck with Gmail for quite a while now

Outlook is better.

  • Like 2
  On 11/05/2014 at 01:20, ViperAFK said:

I'd much rather use folders than deal with the quirkiness of labels with IMAP.

 

I'd personally use folders over labels any time. more sense, more organized and you can still tag them.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Luck you. I get that pop up even after leaving the site for a bit and do some other surfing around and then come back.
    • It depends if they can market it to hipsters, then they might hold a niche.
    • No Man's Sky Beacon update overhauls settlements and player overseer duties by Pulasthi Ariyasinghe Hello Games is back with another major update to its sci-fi space survival game No Man's Sky. This time, it has targeted settlement systems. The title will now let players be overseers who manage settlements across multiple planets while also discovering towns run entirely by robotic lifeforms. Space-faring players can now be the overseers of four settlements across the universe, with the job being offered to them after completing a unique objective. "Govern your settlers wisely and invest in their infrastructure to enable each settlement to flourish, producing lucrative resources, and becoming an invaluable base of operations throughout your journey," explains the studio. Settlement management has also been completely reworked with this update. Hello Games says that players will now have more important construction and upgrade choices, as each building has its own calculated contribution to the happiness, population, and productivity of its settlement. These can benefit the player via a wide range of resource production options. Not only that, each settler will even have their own personalities, strengths, weaknesses, and skills that will change how they work in their community. Players can find these by simply talking to any settler they meet on a planet. When a citizen dispute comes up, the number of choices offered to the overseer has been increased as well. As for the robotic settlements, they can only be found by scanning planets with specialist technology. Once found, these Autophage settlements can be taken over as well, letting players be the overseer and take care of the scrap metal-built locals. Other additions to this update include Intel Xe Super Sampling (XeSS) upscaling tech support on PC, more voice types for player characters, better snapping when building structures, and cross-save support across all platforms. Don't forget that No Man's Sky will soon be arriving on a brand-new platform too. The title will be a day-one launch on the Nintendo Switch 2 on June 5. Find the complete patch notes for No Man's Sky 5.7 Beacon Update over here.
  • Recent Achievements

    • Week One Done
      mywakehealth earned a badge
      Week One Done
    • Dedicated
      jbatch earned a badge
      Dedicated
    • Week One Done
      Leonard grant earned a badge
      Week One Done
    • One Month Later
      portacnb1 earned a badge
      One Month Later
    • Week One Done
      portacnb1 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      294
    2. 2
      snowy owl
      160
    3. 3
      +FloatingFatMan
      155
    4. 4
      ATLien_0
      142
    5. 5
      Xenon
      126
  • Tell a friend

    Love Neowin? Tell a friend!