Recommended Posts

No doubt Senator Shelby is screaming at the sky right now over this. SLS/Orion is his pet project -- aka "the Ultimate Pork Barrel" -- and he's not going to let it go down if he can help it.

 

Just let it go, Senator. If what we think about SpaceX's upcoming stuff if even half correct, SLS will be completely and utterly obsolete by 2025. And by then, I'm going to have my Engineering degree and I plan to be working for SpaceX. And guess what? I've got an idea (or fifteen!) of my own that's gonna raise the bar by several dozen meters ... :D No way anybody will catch up to SpaceX then. 

 

Gotta keep my cool ... ;) 

  • 2 months later...

From the NASA Advisory Committee (NAC) conference

 

1) ESA Orion service module delayed from January 2017 to March 2017, or later. Sounded more like later.

 

Now...sit down. Done? 

 

Take a deep breath.

 

Settled? OK.

 

2) NASA's Hill: we will not have hold down bolts for SLS like shuttle, but depend on weight of vehicle itself. 

 

Some NAC folks are a tad skeptical.

  • Like 2
13 minutes ago, DocM said:

2) NASA's Hill: we will not have hold down bolts for SLS like shuttle, but depend on weight of vehicle itself. 

 

Some NAC folks are a tad skeptical.

Doesn't say it there ... but maybe it'll have 4 (or whatever) hold down arms like the Saturn V.  I don't believe the V had bolts either.

18 minutes ago, DocM said:

Saturn V didn't have solids.  

 

The Shuttle bolts held the SRBs down to restrain the stack.  SLS would have been the same, but apparently not.

True.  I wasn't thinking about the SRBs .... was thinking more along the lines of .... oooo ... that's a big rocket. :)

 

  • 6 months later...

A tornado has hit NASA's Michoud factory in Louisiana, which is where SLS and Orion work is being done.

 

https://spaceflightnow.com/2017/02/07/tornado-strikes-nasas-michoud-plant-in-new-orleans/

 

Quote

 

Employees and flight hardware for NASA’s Space Launch System and Orion spaceship were mostly spared after a strong tornado struck the agency’s Michoud plant in New Orleans on Tuesday, but crews planned to begin repairs immediately to plug holes in buildings housing parts and tools to build the new mega-rocket.

 

The tornado hit Michoud in East New Orleans around 11:25 a.m. CST (12:25 p.m. EST; 1725 GMT) Tuesday, NASA said, overturning cars, shattering windows and ripping roofs and siding off buildings at the sprawling 832-acre campus.

 

NASA’s Marshall Space Flight Center, which manages the Michoud Assembly Facility, said in a statement Tuesday night that officials have accounted for all 3,500 employees who work at the site. Five of the workers sustained minor injuries, NASA said.

 

“Our hearts go out to our employees and the people in New Orleans who have suffered from this serious storm,” said Keith Hefner, director of Michoud, in a statement. “The safety of our team is always our main concern, and we are pleased to report that we’ve identified only minor injuries.”

 

Todd May, director of Marshall, told Spaceflight Now in an email that parts for the Space Launch System and Orion capsule dodged damage, along with a giant one-of-a-kind vertical weld tool needed to fuse together tanks for the SLS core stage.

 

But some of of the hardware is now “indirectly” exposed to the elements, May said, and workers on Wednesday would immediately start plugging the holes to “shore up” the cavernous structure — named Building 103 — housing the components and tools.

 

Michoud will be closed to all but emergency personnel Wednesday, NASA said, while crews continue damage assessments and try to restore power.

 

“At this time, emergency personnel have identified damage to building numbers 103, 350 and additional structures,” NASA said late Tuesday. “Building 103, Michoud’s main manufacturing building, has roof damage in several areas. Approximately 200 parked cars were damaged, and there was damage to roads and other areas near Michoud.”

 

The Pegasus barge parked at Michoud also weathered the storm with no damage, NASA said. The vessel was used to transport external tanks for the space shuttle — built at Michoud — to NASA’s Kennedy Space Center in Florida, and the agency intends to repurpose the barge to ship SLS core stages between Louisiana, a test site at the Stennis Space Center in Mississippi, and the Florida launch base.

>

 

 

And NASA AShAP's worried about Commercial Crew's safety? :s

 

1) Delayed from 2018

 

2) A crew on the maiden flight

 

 

Expletive deleted

 

https://twitter.com/clownShowPony/status/831879711580160000

holy **** robert lightfoot just said we're going to investigate putting a crew on EM-1

 

 

Edited by DocM

Wasn't the memo to study the feasibility of flying a crew on EM1?  Also, the first manned flight wasn't going to be until EM2 in 2021(?) and it would have been a shorter flight.  If they are able to get a crew up (with safety in mind of course) on EM1 ... that potentially could mean a longer flight for EM2.

 

Also not sure about the "hypocrisy" aspect as NASA didn't do manned first flights with Mercury, Gemini or Apollo...STS was the only system to have its first launch manned.

 

My worry isn't about a manned first flight...but about the direction NASA is going and the politics behind it.  They need a long term mission ... a goal to achieve that can not change every four years (or even every year) and a steady stream of money to help achieve those goals.

 

 

We really need to "cut the cancer" from NASA.

 

Science, technology and exploration need the focus with a long term goal and guidance from a direct presidential science committee, not these "clowns from congress". 

 

:(

So the hypocrisy was always there, the previous plan was to do the Europa mission then fly people that would make 2 launches of the first stage and 1 launch of the second stage as qualification. Orion would have had 2 Launches before crew one in 2014, which wasnt really a great test and EM1 next year. If either of the Commercial Crew vendors had this as their plan people would be up in arms.

 

 

Does anybody know if the testing of Orion is being held back by SLS or is it holding itself back, could they do another test on a Delta or FH? At least then Orion would be tested with a full fit out before being put on an untested rocket.

 

 

  • Like 1
11 hours ago, IsItPluggedIn said:

Does anybody know if the testing of Orion is being held back by SLS or is it holding itself back, could they do another test on a Delta or FH? At least then Orion would be tested with a full fit out before being put on an untested rocket.

Both have delayed things. Delays have run from structural faults in test vehicles to flotation bag failures & heat shield underperformance in the test flight to delays in the ESA built Service Module, and other things. There's also  been a lot of discussion about software being incomplete or bigger etc. SLS buildout was delayed by the massive jig for assembling it being out of level, requiring months to fix, and the GSE (ground support equipment) isn't even close. The programs been a mess.

 

It's possible Falcon Heavy could launch the full Orion stack itself, using an adapter, but other mission elements would need to be launched separately. Down the road Vulcan-ACES (2024ish) and New Armstrong too.

 

The Verge....

 

Quote

NASA is mulling over the idea of putting astronauts on the first flight of the Space Launch System (SLS) — the giant heavy-lift rocket the space agency is building to take people to Mars someday. Currently, NASA is hoping to fly the SLS for the first time in fall of 2018, and the original plan was for that mission to be uncrewed. But a new memo sent out to NASA employees this morning shows that the agency will start investigating the possibility of making the debut flight of SLS, called EM-1, a crewed mission instead.

 

The idea was first shared by Lightfoot earlier today at the Space Launch System/Orion Suppliers Conference in Washington, DC. The following memo has supposedly caused a lot of buzz at NASA, a source at the agency tells The Verge, and a lot of people are somewhat excited about the idea. If NASA does move forward with a crewed mission for EM-1, then the launch will most likely be pushed back from late 2018.
 
The current plan for EM-1 is to launch the SLS from Kennedy Space Center on September 30th, 2018. The vehicle is supposed to carry NASA’s Orion crew capsule —without a crew — into an orbit around the Moon. Orion will spend a total of three weeks in space before coming back and landing on Earth with the aid of parachutes. Astronauts would then ride inside Orion for the first time on EM-2, the second flight of the SLS. That trip isn’t supposed to happen until 2021 at the earliest.

In today’s memo, Lightfoot noted his recent interactions with the NASA transition team have made it clear that the space agency is a priority to the new administration. He also mentioned that it is “imperative to the mission of the agency that we are successful in safely and effectively executing both the SLS and Orion programs.”
>
>
However, safety experts and government investigators have been critical about the development of the SLS and Orion, arguing that the current schedule for the programs aren’t exactly reliable given NASA’s budget. Two reports from the Government Accountability Office last year cast doubt on NASA meeting its 2018 launch date for EM-1, arguing that both SLS and the ground systems needed to launch the vehicle may not be ready before then. Additionally, the GAO said it was concerned about the 2021 date set for the crewed flight EM-2, saying that NASA is accepting higher risk to meet that deadline. NASA has also set a second launch date for EM-2 in April of 2023, in case the 2021 launch date doesn’t pan out. However, the agency has maintained that it has an “aggressive” internal goal of meeting the 2021 date.
 
Meanwhile, an important piece of hardware is needed for the first crewed flight of the SLS. For EM-1, NASA intends to fly a configuration of SLS known as Block 1. It’s the smallest version of the rocket NASA intends to build that can loft 70 metric tons into lower Earth orbit. For the crewed EM-2 flight, NASA is planning to fly a larger variant of SLS called Block 1B. This version of the rocket is a bit larger and sports a more powerful second stage on top of the vehicle known as the Exploration Upper Stage. However, the Exploration Upper Stage hasn’t even been built yet so it’s unclear if it will be ready soon for EM-1. The design for the Exploration Upper Stage did pass a major review in January.

 

Edited by DocM
  • Like 1
  • 1 month later...

 

Quote

New report: NASA spends 72 cents of every SLS dollar on overhead costs

 

Report suggests NASA should become a customer, just like the US Air Force.

After President George W. Bush announced a plan to return to the Moon and move on to Mars in 2004, NASA began to consider how best to carry out that vision. Although there were some promising private-sector rockets even then, administrator Michael Griffin set the agency on the course of building its own rockets and spacecraft. Those programs have evolved into the Space Launch System rocket and Orion spacecraft.

Since then, according to a new report published by the nonpartisan think tank Center for a New American Security, NASA has spent $19 billion on rockets, first on Ares I and V, and now on the SLS. Additionally, the agency has spent $13.9 billion on the Orion spacecraft. The agency hopes to finally fly its first crewed mission with the new vehicles in 2021. If it does so, the report estimates the agency will have spent $43 billion before that first flight, essentially a reprise of the Apollo 8 mission around the Moon.

These costs can then be compared to the total cost of the entire Apollo program, which featured six separate human landings on the Moon. According to two separate estimates, the Apollo program cost between $100 billion and $110 billion in 2010 dollars. Thus just the development effort for SLS and Orion, which includes none of the expenses related to in-space activities or landing anywhere, are already nearly half that of the Apollo program.

Overhead costs

The new report argues that, given these high costs, NASA should turn over the construction of rockets and spacecraft to the private sector. It buttresses this argument with a remarkable claim about the "overhead" costs associated with the NASA-led programs. These costs entail the administration, management, and development costs paid directly to the space agencyrather than funds spend on contractors actually building the space hardware.

For Orion, according to the report, approximately 56 percent of the program's cost, has gone to NASA instead of the main contractor, Lockheed Martin, and others. For the SLS rocket and its predecessors, the estimated fraction of NASA-related costs is higher72 percent. This means that only about $7 billion of the rocket's $19 billion has gone to the private sector companies, Boeing, Orbital ATK, Aeroject Rocketdyne, and others cutting metal.

By comparison the report also estimates NASA's overhead costs for the commercial cargo and crew programs, in which SpaceX, Boeing, and Orbital ATK are developing and providing cargo and astronaut delivery systems for the International Space Station. With these programs, NASA has ceded some control to the private companies, allowing them to retain ownership of the vehicles and design them with other customers in mind as well. With such fixed-price contracts, the NASA overhead costs for these programs is just 14 percent, the report finds.

"The government should leave the design work and ownership of the product to the private sector," the report recommends. "NASA engineers and administrators in turn might be very skilled, but their priorities tend to focus on management and regulation. If NASA or the Air Force require a service they should request it from the private market, becoming a customer like everyone else. This will result in increased competition and performance at a lower cost."

 

Edited by DocM

[EXPLETIVE/DELETED] ....

 

[More expletive/deleted] .......

 

Yeah, it was a fantastic idea, wasn't it. Build your own hardware, they said. It would be great, they said. [Expletive/descriptive] wallet-padding [expletive][redacted] self-serving [expletive][huh?!][something about the reaping??][did the paint just peel?!] criminals.

 

Honestly, there needs to be some kind of investigation into this whole debacle, because this is clearly abuse and cronyism of some fashion. :angry:

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • You sound like some eastern Ukrainians before the war: "I didn't vote for USSR disbanding - I want Ukraine to be part of Russia again" 🤣
    • Uninstalr 3.1 by Razvan Serea Introducing Uninstalr: Easy to use and very accurate software uninstaller for Windows. It can uninstall multiple apps at the same time and we think it’s pretty cool. Developed with expertise by Macecraft Software - the minds behind jv16 PowerTools. Key Features Batch uninstall many apps at the same time. Supports unattended uninstallation of apps. Supports monitoring of new software installations. Also detects portable apps and previously uninstalled software leftovers. Shows all the data added to your system by installed software on a file by file basis. Shows all the data it will remove before starting the uninstallation. Filter and search the list of installed software. According to our benchmark, Uninstalr is the most accurate software uninstaller by leaving the least amount of leftovers when uninstalling apps. Supports detection and uninstallation of Microsoft Store, Steam, Big Fish Game System, Chocolatey, NuGet and Ninite installed software. Supports Windows Dark Mode. Supports Windows 11, 10, 8 and 7. Comes with these translations builtin: Chinese Simplified, Chinese Traditional, Czech, Danish, English, Filipino, Finnish, French, German, Greek, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese, Romanian, Slovak, Spanish, Swedish, Thai, Turkish, Ukrainian and Vietnamese. Has a single executable file portable version and a normal setup version. Uninstalr is freeware, lightweight and easy to use. No bells and whistles, no nonsense. Uninstalr’s custom uninstallation engine has a dedicated support for the detection and uninstallation of 15 types of apps: Normal Windows apps Microsoft Store apps Portable apps Chocolatey apps Ninite apps PortableApps.com apps Steam games EA App games Epic Games Store games Riot platform games GOG Galaxy games WarGaming.net games Battle.net games itch.io games Big Fish platform games Uninstalr 3.1 changelog: Key Changes Uninstalr now starts and shows the list of installed apps faster after the initial scan has been completed, and with much smaller memory usage. Uninstalr now detects and highlights apps that automatically start with Windows. Greatly improved the detection of portable apps. Improvements New feature: Uninstalr now detects and highlights apps that automatically start with Windows. New feature: Uninstalr now highlights possible leftovers and apps from Russia and China. This can be disabled from the Settings. New feature: A new filter that allows you to show only software that is installed to other than the system drive. New feature: Users can now select to always do the deepest and the most accurate scan for installed apps, at the cost of the analysis taking a longer time. Greatly improved the detection of portable apps, such as added dedicated support for MiTeC, EZ Tools and SysInternals tools. Improved support for portable apps installed via Windows System Control Center (WSCC). NirSoft portable apps are now listed with "NirSoft" prefix for easier identification. Improved the speed of uninstalling apps. The main installed software listing search will now find "Xbox GameBar" if you search for "Game bar" and vice versa. The tooltip now displays more detailed information of the installed apps, such as its registry key and uninstaller path. The links in the About section now look more like clickable links. The main menu is now more clearly indicated in the main user interface. Microsoft Teams Meeting Add-in for Microsoft Office ships with some Windows 11 installations and is now considered a builtin Windows app and only listed if builtin Windows apps filter is enabled. Added a Help button to the main user interface that opens the help section of the website. Added an option not to close Uninstalr after uninstallation. If you open the Uninstalr website from the app, the website now receives the version number of your current Uninstalr version and warns you if you are using anything but the latest version. Improved the accuracy of the New Software Monitor. Improved confirmation messages for Steam and other platform related uninstalls. Improved the uninstallation performance of Steam games. Fixes: Known bug fixed: Some installed app names are capitalized incorrectly, such as "CCleaner Portable" is listed as "ccleaner portable". Known bug fixed: Some apps can be listed twice, for example, Smart Defrag can be listed once as Smart Defrag and then Smart Defrag Home. Known bug fixed: On the pre-uninstallation screen, the Scripts checkbox can be checked by default on Dark Mode but not on the normal mode. Known bug fixed: Perform Deep Analysis can be started only by clicking the button, not via the Right Click menu, main menu or F4 keyboard shortcut. Muse Hub could be incorrectly listed as Adobe Muse. SyncTrayzor was incorrectly detected as two unrelated software, SyncTrayzor and Syncthing. Smart Defrag was incorrectly listed twice as Smart Defrag 11 and Smart Defrag Home. It was possible to enter non-printable characters to the search input boxes of the main screen, and the path listing screen, which caused the UI to look funny. Changing the translation from Settings, especially many times in a row, caused the UI to distort. If you had multiple instances of portable apps on your system, such as the 64b and 32b versions of the same portable app, typically only one of them was detected, not both. In some very rare cases, Uninstalr UI could start with random characters in its search input boxes, which could make the UI look rather confusing. This was a rare issue, only reported by two users. The pre-uninstallation screen could display non-existing paths for example as the software's installation directory or main exe file. This was a cosmetic issue. New Software Monitor cannot detect the installation of Claude. Selecting all the found software made the UI look funny with the top panel covering everything else (because the names of all the selected software were listed there). Sometimes a Steam game could be listed a normal app instead of a Steam game. If the system restart after an uninstallation is delayed, e.g. because of Windows Updates being installed, this additional delay is incorrectly added to the time how long the uninstallation process took. This cosmetic bug could cause the program incorrectly report an uninstallation time longer than the actual uninstallation time. Uninstalling Minecraft could simply fail. The Only scan the system drive for installed apps setting does not fully work. If some apps are installed to a non system drive and this setting is enabled, the app could still be detected and listed on the main user interface. Changing any settings could also incorrectly alter the Only Scan The System Drive For Installed Apps setting. Microsoft OneDrive and Copilot are not always detected. If you enter something to the search filter field, then select the text and press the Delete key, this triggers the Uninstall button click even if your intent was to delete the text input. If you press the F5 key to refresh the screen during the uninstallation loading screen, the program will crash. If you enabled some setting, such as "Do not analyze installed app installation sizes", it could automatically be unchecked later. Uninstalr doesn't warn you if you try to remove Fortec antivirus. There should be a warning if user attempts to remove any antivirus or antimalware type program. Such programs should not be uninstalled using a third party uninstaller, as they are typically protected against automated uninstallation, for security reasons. With "Do not analyze installed app installation sizes" option checked from the Settings, Uninstalr could still display some installation size related elements in the UI which was confusing. The "Only scan the system drive" option moved under Improve Scan Speed from the General settings. If two software have the exact same name and version number, selecting both of them for uninstallation fails because only one is actually selected. Sorting the installed apps by size sometimes fails and the order is incorrect. The "Don't show which paths are currently analyzed" did not work correctly - some parts of the UI still show the currently analyzed path with this setting checked. The "Don't list software less than 10 MB" filter did not work correctly - some apps smaller than 10 MB could still be listed. Uninstalr could start very quickly and display an empty list of detected apps. Restarting the app usually fixed the issue and the list of installed apps was properly displayed. If you placed portable Uninstalr to a same folder with other portable apps, those were not detected because Uninstalr automatically added its installation folder to the ignore list. When trying to uninstall some specific software, Uninstalr could get stuck on the Searching for more data relating to the app phase. Uninstalr could sometimes do a silent uninstallation even if user had unchecked the Perform a silent uninstallation option. Known issues: Uninstalr can fail to run with an Out Of Memory error in systems that have a lot of installed apps. Using the New Software Monitor tool multiple times during one session can cause the program to get stuck on the Scanning stage. The "uninstallation completed" message box sometimes closes when the user moves the mouse cursor over the button before user clicks it. There is no feedback for the user after Fix Information feature has been used. The Right Click menu's Select by publisher option can display the number of apps per each publisher without correct vertical alignment. The default user interface might not display all of the found installed apps if you have over 600 installed apps. If you do, using the Screen Reader Compatible Interface solves the issue. Leftover apptype filter checkbox is shown in red font only in Dark Mode. Clicking the app's icon from the Windows Taskbar doesn't minimize/restore the app like other apps. The warning about an app that user wishes to uninstall being related to some other app user did not select can sometimes be inaccurate. If app's language is changed without restarting Uninstalr, the list of installed software might not automatically refresh. When software is being uninstalled, the UI can say it is processing paths unrelating to the uninstalled app. This is purely cosmetic and does not mean these paths are removed. Uninstalr might not properly detect and/or uninstall Steam games if they are installed to a drive different than Steam's default location in C:\. You might see "This action is only valid for products that are currently installed" error message from Windows Installer during uninstallation. This is a cosmetic issue. Download: Uninstalr 3.1 | 7.1 MB (Free, paid version available) Download: Uninstalr Setup 3.1 View: Uninstalr Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I and many others did not vote to get out of the E.u because of Putin or Farage, we did so for our own reasons. You don't have to tel me what my own did or did not do when it comes to the E.U. The EEC is or was the European Economic Community, a different beast to what the E.U is now.The EEC was a mainly about trading, the E.U have gone far beyond that and as I have said before, is now more of a United States of Europe. The U.K did not vote to join a United States of Europe. Anyway, they did not want us in there in the first place, Charles de Gaulle stopped us joining as he claimed we didn’t agree with the core ideas of integration. He was not wrong and that is why we voted out of the E.U when the time came. I was not old enough to vote the first time. My only regret is that we did not have the referendum years ago and got out years ago. If we rejoined, we would have to agree to join the Euro and no doubt Schengen, agree with freedom of movement, we have enough problem with people coming over here as it is. i have no problem with people coming over here if they work and don't try to push their way of life onto us. The E.U has a currency, freedom of movement, an anthem a flag, a parliament, well they are there, not sure if they do anything. Don't sound like something that is just for trading. Oh yeah, also wanted a euro Army. How many stupid rules have the E.U made that we had to follow? I doubt I will see the Uk rejoin the E.U, which suits me. Oh yeah, my partner is Polish, she came over here before Poland joined the E.U and she got fed up of people just coming over here with ease, while she had to struggle. She is now a British citizen and have been for a fair few years
    • Hello, Paul. Thanks for the editorial. It was interesting. I'm going research more into the app and its concept. Of course, if you know me at all, you know that I'd say your articles needs some editing! I always do, don't I? For instance, the article occasionally mentions relays before defining it.
    • Screamer is 50% off on Steam, making it £24.99 here in the UK: https://store.steampowered.com/app/2814990/Screamer/ You might remember the series from the mid 90s / early 2000s, this new game is also by Milestone who created the older games.
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      495
    2. 2
      +Edouard
      226
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!