Recommended Posts

30 minutes ago, DocM said:

On I-10, one hour east of Tuscon.

 

https://imgur.com/a/Vbxrx#zPdInH5

 

zPdInH5.jpg

It's *actually* happening

puss-in-boots-oooh-cat-gif-557.gif

  • Like 3

Well it's out of the bag now, so it can be discussed. :D 

 

Falcon Heavy Demo Mission -- May 2017 !!

 

-- Final approval for the two new pads at LC-13 (aka LZ-1) has been issued (citation), so expect some rapid construction to take place there quite soon to allow FH to RTLS all three cores if necessary. The "North Pad" has already begun ground clearing. OCISLY will likely catch the center core on the first flight, and it'll be quite a bit farther out to sea than the usual Falcon-9 positioning (in all likelihood).

 

-- Also of interest is a Red Dragon flight using FH that will test out the technology in circumlunar space sometime next year; but the RD Mars Missions scheduled for the 2018 synod are "off the table" as of now and most likely will happen during the 2020 synod. There's still talk that nothing has changed, however, and that 2018 is still the target date. I'm personally inclined to believe the 2020 date has more credibility, myself.

 

More information as it's made available. :) 

  • Like 3

Yep. :D And it's already on its' way to (likely) Texas for Static Fire Testing. That's my best guess. If Processing holds true, +2~3 months or so to test it out then on to the Cape for Integration. And we can bet that the Core Stage is gonna get worked during those SFT's. I'm sure they'll do a half-dozen or more by the time they're done. :yes: 

And TWO completed Core stages exist, iirc. Red (which rolled out with the latest two boosters) and Aqua which we saw last summer. Don't know if Aqua was actually meant to be used for flight or if it's a Test Article for reference. We never really got where it ended up at, did we @DocM? All we saw was the single image, but it was most certainly a Heavy Core's business end. Ugh. Too much Algebra now. And talking to Insiders. Sshhhh. :shifty:

Edited by Unobscured Vision
Rephrasing ...

Just doing a bit a reading. When the Falcon Heavy launches, in reusable configuration, it will be the highest capacity rocket currently flying (LEO: 32,640 kg) surpassing the delta IV heavy (LEO: 28,790 kg). In fully expendable configuration it will be classified as a super heavy lift vehicle, (LEO: 54,400 kg).

This will make it the 2-5th highest capacity rocket every depending on how you look at it. (Depending if you include the shuttle/Braun as payload and N1 as successful).

Which is pretty impressive for a private company that has only existed for 14 years.

  • Like 1
  • 1 month later...

Oh, Good Lord.....

 

First Musk tweets that the Falcon Heavy expendable payload to GTO, currently listed at 22,800 kg, can be boosted by 20% if the customer wants it 

 


@elonmusk
Looks like it could do 20% more with some structural upgrades to handle higher loads. But that's in fully expendable mode.


which calcs to 27,760 kg. That should have been a clue....

 

Now we discover that the disposable mass to LEO of 54.4 tonnes to LEO isn't up to date - it's now 64,000 kg :woot:

 

http://www.spacex.com/about/capabilities

 

 

F9-FH_full_performance.jpg

It also impacts mass to GEO, which was 22,200 kg

 

Elon Musk ✔ @elonmusk
@jasonlamb Looks like it could do 20% more with some structural upgrades to handle higher loads. But that's in fully expendable mode.

 

22,200 * 1.2 = 26,640 kg :woot:

47 minutes ago, IsItPluggedIn said:

So Falcon heavy is burgeoning on SLS block 1 territory to LEO. 

Just wait until ... ;) .... [REDACTED] ... :D ... :yes: ... *that*. Falcon Heavy is likely to have several upgrades over its' lifetime.

 

[EDIT] And the structural upgrades are only the beginning. 

Grossly overpowered for its' size is a word I'd use to characterize what Falcon Heavy will be capable of in its' final iteration ... just about equivalent to SLS. Think Defiant Class and you'll have a good idea. Punching way above it's weight, and knocking 'em out too. :yes: 

Interesting how Falcon Heavy will actually need to restrain itself in LEO/GTO missions causes such spirited ... erm ... "discussion" ... amongst the learned. Especially since they're trying to make arguments using really, really old numbers. :laugh:

They tweaked it again

 

http://www.spacex.com/falcon-heavy

 

LEO: 63.8 tonnes (-200 kg for Musk's GTO structural upgrades?)
GTO: 26.7 tonnes
Mars: 16.8 tonnes
Pluto: 3.5 tonnes

Edited by DocM
  • Like 1

As predicted, @DocM ... good call. "4+ tonnes to friggin' Pluto" (I assume in fully expendable mode). :yes: 

 

And it's juuuust able to get a B-2200 uphill, as I predicted. No need to strip the 2200 down, now

 

Now all we gotta do is wait for [static] and [static][incomprehensible][more static], then the [static][solar flare interference] and then we'll see who's getting what *where* ... :D 

All these impressive numbers are before any Raptor implementation, correct? Whit a Raptor second stage, this is going to be even crazier! (Perhaps that is what all the static is Unobscured Vision's posts are about? but as far as I know that is not really a secret?)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Fastfetch 2.64 released bringing new logos and other improvements by David Uzondu Fastfetch, the popular command-line system information tool that developers created as a fast alternative to the classic Neofetch utility, has updated its codebase to version 2.64, bringing experimental scripting power, streamlined compilation options, a smarter logo renderer, and Codec module support. As noted earlier, Fastfetch can now detect hardware-accelerated video codecs across Windows, macOS, Linux, and Android through this new Codec module. On Linux and BSD, the utility uses VA-API by default, with a fallback to VDPAU on Nvidia hardware if compiled with libva and libvdpau. Windows users get D3D12VA on Windows 11 or D3D11VA with Media Foundation Transforms on older systems, while macOS relies on VideoToolbox and Android utilizes AMediaCodec. You can manually toggle Vulkan Video via the config file, and the program will report both encoders and decoders unless configured otherwise. Logo support for Quasar, Origami, Origami_small, NixOS2, and BerserkArch also landed in this release. BerserkArch, if you have never heard of it, is a specialized Arch Linux derivative that targets security researchers and power users. This distro comes with an offensive security tool manager, simply called berserk, which allows users to install complex hacking toolkits with single terminal commands. Moving on, Fastfetch now has experimental scripting options for custom formats using Lua or QuickJS. The Lua integration supports versions 5.3 through 5.5, sharing a single interpreter instance across all modules so you can store variables globally. T Alternatively, if you prefer JavaScript, you can use QuickJS-ng version 0.15.0 or newer to evaluate your custom formats with the qjs: prefix. Other changes that version 2.64 brings include native CMake compilation flags to disable specific modules to shrink the final binary size. Users can delete unwanted ASCII logo files directly from the source directory before building to save additional space. The format engine now boasts ANSI-escape awareness, meaning you can center text with the new vertical bar specifier without breaking colored outputs. Haiku users receive preliminary support for boot manager, window manager theme, screen brightness, and other basic properties. Finally, the Linux edition now extracts desktop wallpaper and theme details from the modern COSMIC desktop environment.
    • That's a good number until the game you want to play is not in that list. 
    • So, the logo means No ducking AI?
    • For sure, humanity us highly unlikely to survive the helium flash. Even if we have colonized moons in the outer planets by then, that is such a monumental change in heat output, coupled with the destruction of Earth, it's unlikely we could be fully prepared for changes of that scale.
  • Recent Achievements

    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      PsYcHoKiLLa
      240
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      70
    5. 5
      Michael Scrip
      59
  • Tell a friend

    Love Neowin? Tell a friend!