Windows Technical Preview  

1031 members have voted

  1. 1. On a scale of 1-5, 1 being worst, 5 being best. What do you think of Windows 10 from the leaks so far?

    • 5.Great, best OS ever
      156
    • 4. Pretty Good, needs a lot of minor tweaks
      409
    • 3. OK, Needs a few major improvements, some minor ones
      168
    • 2. Fine, Needs a lot of major improvements
      79
    • 1.Poor, Needs too many improvements, all hope is lost, never going to use it
      41
  2. 2. Based on the recent leaks by Neowin and Winfuture.de, my next OS upgrade will be?

    • Windows 10
      720
    • Windows 8
      20
    • Windows 7
      48
    • Sticking with XP
      3
    • OSX Yosemite
      35
    • Linux
      24
    • Sticking with OSX Mavericks
      3
  3. 3. Should Microsoft give away Windows 10 for free?

    • Yes for Windows 8.1 Users
      305
    • Yes for Windows 7 and above users
      227
    • Yes for Vista and above users
      31
    • Yes for XP and above users
      27
    • Yes for all Windows users
      192
    • No
      71


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Yea, I wouldn't use Windows Insiders as a barometer of how consumers will react.

 

I'm pretty sure that MS has run many, many focus groups of people who don't go out of their way to test unreleased software.

 

Spartan isn't even that good of a name. I mean, it sounds kinda good and keeps the Halo connection Cortana has, but it has no bearing on being an internet browser. Among non-nerds, Edge is a better name and is more fair to people who just know the blue e icon while also promoting the new rendering engine. It can even be called IE Edge.

  • Like 1

Actually 17,416 people failed to realise what the point of these suggestions is for, branding isn't one of them.

Branding has no business in the hands of the people, never has and never will. Those people should spend less time moaning that the browser they probably won't use, has a name they probably don;t like. What they need to realise is with six months they won't care any more. They need to stop wasting their own time and move on now.

 

 

I don't know about that. The online reaction to the marketing suggested name Edge is "Meh, I guess it will do.", "I don't really like that icon.", and "It reminds me too much of Internet Explorer." And then there's another option with the people who made it using a codename that caught on and has an icon already associated with it. If I had to choose the option people felt indifferent about and the one they were excited over I think I'd choose Spartan.

 

Also, "Branding has no business in the hands of the people." The people decide what they want to buy. It's not an absolute solution, you still have to be a good craftsmen, but I'd say if you were making something you want people to buy then you should at least be curious about their opinion. Microsoft released a technical preview just to make sure they listened to what people are complaining about (and I imagine what certain factions within Microsoft are complaining about.)

I don't know about that. The online reaction to the marketing suggested name Edge is "Meh, I guess it will do.", "I don't really like that icon.", and "It reminds me too much of Internet Explorer." or option B was the people who made it used a codename that caught on and has a icon already associated with it. I think I'd choose Spartan.

 

The code name caught on with a select bunch of insiders, not the general public. The general public, who make up the majority of users in the end, know very little of the name "Spartan", and once MS markets the crap out of "Edge", which they will do, the general public will know exactly what Edge is.

Yeah I think Edge is fine. The general public doesn't care about browsers, they either use what is default or what other people to tell them to use/install on their machine. The name Edge sounds fine, no one cares about what the icon looks like. As long as the experience is better, Microsoft may regain some users. 

The code name caught on with a select bunch of insiders, not the general public. The general public, who make up the majority of users in the end, know very little of the name "Spartan", and once MS markets the crap out of "Edge", which they will do, the general public will know exactly what Edge is.

 

Well, it's nice you think that. I don't agree with it at all. They marketed all they could out of Windows 8. I saw almost all of it. That marketing campaign didn't help on it's own effort.

Wow 17,416 people really are trying to waste every bodies time. 

probably 3 votes per person, unless that's one of the places they allow 5 votes..

Until Microsoft actually realizes that people recognize the new browser as "Spartan" from all the news floating around. Believe it or not, people actually read tech news outside of tech sites.

 

I could go out and ask 100 random people on the street today avoiding those that look like obvious geeks and none of them would know what spartan is. a lot would know what IE/internet explorer is, but by far not all, everyone would know that the e is for internet.

  • Like 1

Well, it's nice you think that. I don't agree with it at all. They marketed all they could out of Windows 8. I saw almost all of it. That marketing campaign didn't help on it's own effort.

 

That's because the press was doing their best to undermine it. from tech press to regular news papers talking about ###### they didn't have a clue about and tech journalists thinking of themselves rather than the regular users who actually benefited from 8. 

  • Like 2

Well, it's nice you think that. I don't agree with it at all. They marketed all they could out of Windows 8. I saw almost all of it. That marketing campaign didn't help on it's own effort.

 

You can't really disagree with "Fact" i'm afraid, that's not how it works.

When Corporate Suits rule over popular opinion. #WillTheyListen 

 

28k7adj.png

 The feedback was posted on Oct 16 2014. So a large majority would have voted for it even before they knew what the browser would be called. I don't think its really an Edge vs Spartan thing. imo Edge is a solid name but I cant comment on its logo. I'll wait and watch.

You can't really disagree with "Fact" i'm afraid, that's not how it works.

 

I can disagree with a choice someone made. They can still change their mind about it. There are people that like the name. I like the name.

 

http://www.youtube.com/watch?v=FKCmyiljKo0&t=1m6s

 

 

That's because the press was doing their best to undermine it. from tech press to regular news papers talking about ###### they didn't have a clue about and tech journalists thinking of themselves rather than the regular users who actually benefited from 8. 

 

Even at Microsoft, people really didn't like certain aspects to Windows 8. It was designed in haste and followed UI paradigms that were unproven (and different from the desktop UI.) The horizontal scrolling, the fully off-screen chrome, the empty space through out the UI, and the full-screen windowing were things people didn't really like about Windows 8. Some were more charitable than others with their opinion. Some people I don't think could identify exactly why they didn't like it and I think that just agitated people more than usual.

No, you were saying you disagreed with me, and what i stated was a fact. Therefore you were disagreeing with fact.

 

You are stating what you think will happen and what is likely to happen, but it is not a fact until it has happened. The userbase is part of the general public. The general public likes choice. So saying they'll just like it because that's what they are marketed doesn't make something good. No one likes being force feed anything. I think if they are trying to distance themselves from Internet Explorer the logo doesn't help. I like the Edge name and the Spartan name. I like the Spartan name a little more. I could see Microsoft changing their mind about this.

I really liked their solution for the small tablets, where they hid the left column of the start screen behind the hamburger menu

Wouldn't it be nice if we also got that option on larger tablets and 2 in 1's?

That with a full screen/start menu size solution for the All Apps section would make it a lot better for me

 

If that were made available for "larger screen" devices, I'd be a lot more likely to upgrade.

You are stating what you think will happen and what is likely to happen, but it is not a fact until it has happened. The userbase is part of the general public. The general public likes choice. So saying they'll just like it because that's what they are marketed doesn't make something good. No one likes being force feed anything. I think if they are trying to distance themselves from Internet Explorer the logo doesn't help. I like the Edge name and the Spartan name. I like the Spartan name a little more. I could see Microsoft changing their mind about this.

 

So what you're saying is that once Microsoft market 'Edge', the average user wont now it's a browser? Okaaaaaay then....  :rolleyes:

I'm saying just because something is marketed doesn't make it better.

Pretty sure no one said that.

 

I said that. you said, "Branding has no business in the hands of the people, never has, and never will." I'm saying it matters to let the general public have a choice in branding, that marketing something without their feedback can be worse for the brand, and that marketing something just because the marketing department gets to choose the name and logo doesn't mean the general public's idea of what the brand should be doesn't matter... I could be wrong though.

 

It does make it more known though which really solves the problem.

 

It does, but marketing can backfire.

I said that. you said, "Branding has no business in the hands of the people, never has, and never will." I'm saying it matters to let the general public have a choice in branding, that marketing something without their feedback can be worse for the brand, and that marketing something just because the marketing department gets to choose the name and logo doesn't mean the general public's idea of what the brand should be doesn't matter... I could be wrong though.

 

It's not really the general public's view that they should keep the old name, it's a few thousand people on the internet, most of whom probably don't really care that much anyway.

 

Microsoft might well have considered keeping the name, but there are a load of other factors at play here so they ultimately chose Edge.

It's not really the general public's view that they should keep the old name, it's a few thousand people on the internet, most of whom probably don't really care that much anyway.

 

Microsoft might well have considered keeping the name, but there are a load of other factors at play here so they ultimately chose Edge.

 

Microsoft chose Edge. I like the name. When the supposed names came out of what they were testing for that name was one of the best on the list. Still, I just find it kind of surprising that that a few thousand people agreed on something on the internet.

I can disagree with a choice someone made. They can still change their mind about it. There are people that like the name. I like the name.

 

http://www.youtube.com/watch?v=FKCmyiljKo0&t=1m6s

 

 

 

Even at Microsoft, people really didn't like certain aspects to Windows 8. It was designed in haste and followed UI paradigms that were unproven (and different from the desktop UI.) The horizontal scrolling, the fully off-screen chrome, the empty space through out the UI, and the full-screen windowing were things people didn't really like about Windows 8. Some were more charitable than others with their opinion. Some people I don't think could identify exactly why they didn't like it and I think that just agitated people more than usual.

 

Actually none of that was unproven. the off screen chrome was the most unproven, but even that had proven history in among other things android. 

Since they have a way to upgrade to new builds of the OS I assume you are correct on that. Makes sense because they can keep adding new features without having to release a whole new OS and they will have tons of people to test them like they currently are for the technical preview.

Although the thread has rapidly progressed the last day..I really hope that MS keeps the builds going. I would like to have the "release" and the "builds" as well to see new stuff as it evolves and use the "release" for daily work....Cheers

This topic is now closed to further replies.
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    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
    • [Price Drop] PDF Expert for Mac v3 is still half off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time you can save 42% on PDF Expert One-Time Purchase. PDFs remain the best way to transmit documents, but editing them isn't possible with standard Mac software. PDF Expert changes that, allowing you to edit PDF text, images, links, and outlines quickly and easily. Typo in a contract? Easy fix. Need to rework a complete section of a document? No problem. PDF Expert provides a series of essential functions that will transform the way you work with documents on your Mac. It recognizes text and OCR, makes edits, and fills out forms. And with the “Enhance” feature powered by AI, it will fix distortions, remove shadows and improve contrast so that even difficult-to-read documents look great. EDIT Change the text. Easily fix typos, update numbers, or add entire paragraphs Insert images. Update logos in a contract or add a new graph to a report Add links. Enrich your PDFs by linking to other pages or external websites ANNOTATE Highlight the important. Make the most valuable content stand out at a glance Comment on PDFs. Add text to PDFs, insert pop-up notes & write your thoughts in the margins Add stamps. Review documents with our set of stamps or create custom stamps for any workflow ORGANIZE Merge PDFs. Combine multiple files into one PDF document Manage pages. Add, delete, rearrange, or rotate PDF pages with ease Split PDFs. Extract pages from PDFs & save them as separate files CONVERT Convert to PDF. Turn JPG, PNG, Word, PPT, and Excel to PDF PDF to Word. Convert PDFs into editable Word documents PDF to image. Turn PDFs into JPG or PNG images PDF to Excel. Convert PDFs into Excel spreadsheets PDF to PPT. Save PDFs as PowerPoint presentations PDF to text. Convert PDFs into editable TXT files FILL OUT Fill out PDF forms. Easily fill out PDF forms by just clicking on them Sign documents. Add your signature to a PDF in a few clicks. Let customers sign documents with handy one-time signatures Redact PDFs. Blackout or erase confidential information from your documents RECOGNIZE TEXT OCR text in PDF. Recognize the text, so you can search, highlight & copy it Enhance scans. Fix distortions, remove shadows & improve contrast Crop & split pages. Split double-page scans into separate pages & remove undesired margins Good to know: Length of access: Lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Mac Max number of device(s): Unlimited usage on personal macOS devices Version: PDF Expert 3 for Mac (macOS) Updates: Get continuous support and bug fixes. Additional new features may come at an extra cost. PDF Expert One-Time Purchase normally costs $139.99, but you can pick it up for just $69.97 for a limited time, that represents a saving of $70 (50% off). For a full description, specs, and license info, click the link below. Deal Price One time cost now only $69.97 (was $139.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
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