Windows Technical Preview  

1031 members have voted

  1. 1. On a scale of 1-5, 1 being worst, 5 being best. What do you think of Windows 10 from the leaks so far?

    • 5.Great, best OS ever
      156
    • 4. Pretty Good, needs a lot of minor tweaks
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    • 3. OK, Needs a few major improvements, some minor ones
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    • 2. Fine, Needs a lot of major improvements
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    • 1.Poor, Needs too many improvements, all hope is lost, never going to use it
      41
  2. 2. Based on the recent leaks by Neowin and Winfuture.de, my next OS upgrade will be?

    • Windows 10
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    • Windows 8
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    • Windows 7
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    • Sticking with XP
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    • OSX Yosemite
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    • Linux
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    • Sticking with OSX Mavericks
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  3. 3. Should Microsoft give away Windows 10 for free?

    • Yes for Windows 8.1 Users
      305
    • Yes for Windows 7 and above users
      227
    • Yes for Vista and above users
      31
    • Yes for XP and above users
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    • Yes for all Windows users
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    • No
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Recommended Posts

Anyone managed to get the logon screen changed? I don't like the new hero wp as a background.

 

I haven't seen that done yet, someone might have to modify some login screen file like they would do for vista and 7, iirc.  Or maybe MS will just let us set what we want at some point.

I actually like the new log on screen.......much more appealing than a colored background for now.....and I also imagine someone will come up with a way to place your own there sometime.....So far build 10162 has been much better than 58/59 for me anyway....Cheers

I actually like the new log on screen.......much more appealing than a colored background for now.....and I also imagine someone will come up with a way to place your own there sometime.....So far build 10162 has been much better than 58/59 for me anyway....Cheers

For me the login screen is to fancy. I mean... it's a login screen not something users are going to be staring at all day. I definitely want to be able to customize the background that way I can set a solid color. that would be a unique feature to Windows.

 

In other news:

Interesting new sites from Microsoft:

http://www.msftdiagnostics.com/

 

and 

http://www.researchnews.com/

  • Like 1

Question: For those running on a tablet, does Windows 10 default to tablet mode, or do you have to select it? and can you use desktop mode just fine, or are there caveats?

 

Happy with 10159 in my VM. I'm wondering if it's possible to have VMWare Player play a VM at startup. Kidding, but only partially. My wife really does not like 10, and I told her, I am moving forward with 10, and if she wants, I can build her a virtual Windows 7 that will run just as well as it does now (it's our installed OS). This is why I built with a Xeon 1231v3 instead of an i5 and went with 16GB of RAM instead of 8. My VM for Windows 10 is actually using 8GB and two of my cores, so it's performing wonderfully, especially with Intel's vt-x or whatever it's called, turned on. I think it's running just as well as it would be natively. Metro apps have a slight delay, but didn't they always? You stare at that bold, high contrast icon for a good five seconds before you get the app's UI.

 

We skipped Windows 8, so the paradigm shift from Windows as an offline OS to Windows as an online service is kind of jarring. I can roll with the punches, but my wife still thinks XP is the best Microsoft's done. And, like I've been saying, they've been shifting to online since Windows 97 (what I call the third edition of Windows 95 that bundled IE and had the IE-inspired file manager, in 1997

Are you guys able to download apps from the Store on build 10162? I tried downloading Wunderlist and it says: Try again later. Something happened on our end.

I tried with Phone Companion, it says incorrectly installed, so I uninstalled it and it keeps telling me when re-downloading unable to do so. Same error as you get.

Question: For those running on a tablet, does Windows 10 default to tablet mode, or do you have to select it? and can you use desktop mode just fine, or are there caveats?

 

Happy with 10159 in my VM. I'm wondering if it's possible to have VMWare Player play a VM at startup. Kidding, but only partially. My wife really does not like 10, and I told her, I am moving forward with 10, and if she wants, I can build her a virtual Windows 7 that will run just as well as it does now (it's our installed OS). This is why I built with a Xeon 1231v3 instead of an i5 and went with 16GB of RAM instead of 8. My VM for Windows 10 is actually using 8GB and two of my cores, so it's performing wonderfully, especially with Intel's vt-x or whatever it's called, turned on. I think it's running just as well as it would be natively. Metro apps have a slight delay, but didn't they always? You stare at that bold, high contrast icon for a good five seconds before you get the app's UI.

 

We skipped Windows 8, so the paradigm shift from Windows as an offline OS to Windows as an online service is kind of jarring. I can roll with the punches, but my wife still thinks XP is the best Microsoft's done. And, like I've been saying, they've been shifting to online since Windows 97 (what I call the third edition of Windows 95 that bundled IE and had the IE-inspired file manager, in 1997

  • Like 1

I prefer to have Start open on boot, but when I go into the Navigation settings, Show Start when I log in is greyed out. Any way around this? I'd much rather see a selection of programs to run than a blank desktop when I fire up the system.

You can boot to Start via the Tablet settings page in Settings.

Windows 10 has really grown onto to me to the point where I don't want to have to clean install 8.1 just to get my free upgrade. I wish there was a way they could just validate my Win 8 key and activate RTM when it's released and even give me an ISO download.

Then it wouldn't be an "upgrade", would it? If you don't want to re-install, you could always purchase a retail copy and install that.

Ok so just did an upgrade on my main 8.1 install (created an image backup first with Acronis) to 10162. Everything is working fine, except I cannot activate, even with product key listed on microsoft page - http://windows.microsoft.com/en-us/windows/preview-iso

 

8N67H-M3CY9-QT7C4-2TR7M-TXYCV

 

Anyone else having this issue?

I'm having that problem on EVERY machine in my house right now. Some were upgrades from previous installs, but two were upgraded to 10162 from clean installs of Windows 8.1 and Windows 7. NONE of my machines will activate. I'm starting to think that there is a serious activation bug in this build, or there is a problem with Microsoft's activation servers (which seems unlikely since the clean installs of previous OSs activated fine).

  • Like 2

You can boot to Start via the Tablet settings page in Settings.

Then it wouldn't be an "upgrade", would it? If you don't want to re-install, you could always purchase a retail copy and install that.

 

Yes, it would be an upgrade if they had a system to validate your license key. Just like for example when I had the Adobe CS6 upgrade. When I had to do a Windows reinstall I didn't have to reinstall CS5 then CS6. I installed CS6 and it recognized it as an upgrade an asked me for my CS serial and then it installed.

Yes, it would be an upgrade if they had a system to validate your license key. Just like for example when I had the Adobe CS6 upgrade. When I had to do a Windows reinstall I didn't have to reinstall CS5 then CS6. I installed CS6 and it recognized it as an upgrade an asked me for my CS serial and then it installed.

The term "upgrade" infers that you have something to upgrade from - IE: an installed, and activated copy of Windows 8.1. Anyone can have a key.

I'm having that problem on EVERY machine in my house right now. Some were upgrades from previous installs, but two were upgraded to 10162 from clean installs of Windows 8.1 and Windows 7. NONE of my machines will activate. I'm starting to think that there is a serious activation bug in this build, or there is a problem with Microsoft's activation servers (which seems unlikely since the clean installs of previous OSs activated fine).

 

OK per this thread and a reply from an actual Microsoft Employee - http://answers.microsoft.com/en-us/insider/forum/insider_wintp-insider_install/cant-activate-in-preview-build-10162-even-change/6cc99621-6108-4161-a770-5da4138cbeff?auth=1

 

 

 

We are doing some testing and work on the Activation process.  That message is expected and we hope it will go away in the next day. When we have the service back up and running, it should attempt to activate automatically.  Until then you can ignore it because I believe other than the UI showing its not activated, its not affecting any other use of the system.

 

So I am going to just carry on as usual.

 

EDIT: Mine is now activated, it must have done it on it's own. So everyone else having an issue check your system properties.

The term "upgrade" infers that you have something to upgrade from - IE: an installed, and activated copy of Windows 8.1. Anyone can have a key.

Wrong. Upgrade means you have a licensed previous version. I have several pieces of software that are upgrades and I don't need to have the previous version installed. It validates the old key then installs.

Wrong. Upgrade means you have a licensed previous version. I have several pieces of software that are upgrades and I don't need to have the previous version installed. It validates the old key then installs.

it's not like that idea is foreign to them... In the 98SE days, you could clean install from a 98SE upgrade media and it would prompt for the CD of a full version 95/98 disc during the process. I wish they still had a process like that... Obviously evolved slightly.

I have 10162 running on my SP3 and the tablet mode really takes getting used to. But I think I'll be able to live with it as of this build.

Agreed, I prefer Windows 8.1's "tablet mode" to Windows 10's. I'll get used to it though and probably end up liking it better after a while. On the desktop side of things Windows 10 is far superior.

Wrong. Upgrade means you have a licensed previous version. I have several pieces of software that are upgrades and I don't need to have the previous version installed. It validates the old key then installs.

Windows upgrade versions are designed to install on top of a currently activated install - you're "upgrading" that install with an upgrade license, as opposed to a retail or OEM license.

This topic is now closed to further replies.
  • Posts

    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
    • Firefox has had rounded corners for many years. I take it you're not a fan of modern browsers?
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