Nintendo believes that the Switch will have much better third-party support than the Wii U


Recommended Posts

Quote

 

Wednesday, 8 February 2017 01:43 GMT By James O'Connor

 

While it admittedly wouldn’t take much to improve on the Wii U’s selection of third-party games, Nintendo creative director has told investors that the Switch has been been designed as a machine that will attract developers to it.

 

The full transcript of Nintendo’s corporate management policy briefing is available on their website. In it, Miyamoto cites the system’s support of the Unreal and Unity engines, as well as their Nvidia graphics tech, as ways in which it will be easier for developers to port their games from PC to the Switch. The system does not have an amazing launch line up, but Nintendo seems confident that this situation will improve.

 

“In addition, third-party developers who are making software for PC can now easily adapt that software to work on our platform”, Miyamoto says. “In the current development environment, Iʼd say that it would take less than a year for them to port a PC game to Nintendo Switch.”

 

Continues...

they need to get the word out and advertise. break the bank on advertising. The #1 mistake w/ the Wii U is that they didnt tell the consumer that this was a new console and you have to have it. people thought it was an add-on to the Wii. even when the 3DS came out, people thought it was just a DS w/ 3D.

I'm confident they'll have more 3rd party support than the Wii U.  That's a VERY low bar to set.  I think they're crazy if they think a lot of PC/Xbox One/PS4 games are going to port to it though since the specs are so low.  What's more likely to happen is mobile games (iOS/Android) will port to it as it is very similar in hardware to a smart phone (minus the phone) or tablet.  Unreal and Unity are used to make smart phone and tablet games as well.

Nintendo should just worry about making as many of their own IPs as they can. No one buys a switch to play the games you can play on an Xbox, PS4 or PC.

9 hours ago, compl3x said:

Nintendo should just worry about making as many of their own IPs as they can. No one buys a switch to play the games you can play on an Xbox, PS4 or PC.

So do the same thing they did with the Wii U then that worked out so well for them?

51 minutes ago, Asmodai said:

So do the same thing they did with the Wii U then that worked out so well for them?

They made no where near enough effort with the Wii U. Poor communication around launch, especially differentiating it from the original Wii. Gimmick controller. 3rd party support that never materialised. Poor launch titles. Average exclusives when they did arrive. Complete lack of online capabilities other consoles had. I say all of this as someone who own Wii Us.

 

On the issue of 3rd party support specifically, no one wants to play the latest Ubi or EA or Bethesda, etc. game on the Switch. No one wants to play 5 year old games like bloody Skyrim. Nintendo has a crap load of IPs they could leverage, that is, if they weren't still wasting time with gimmicks that may have made the Wii a great seller but the consumer is well and truly tired of.

12 minutes ago, compl3x said:

They made no where near enough effort with the Wii U.

 I just have a hard time believing they weren't TRYING with the Wii U.  I don't think they were just sitting round doing nothing or giving very little effort.  I'm more inclined to think they tried hard and it just didn't work.

12 minutes ago, compl3x said:

Poor communication around launch, especially differentiating it from the original Wii.

This one I'll give you.  I'm not sure how much the Wii/Wii U naming confusion actually hurt them but I have no doubt it did to some degree.  On the other hand I don't think they're doing very well at communication this time around either.  nVidia and Nintendo leading the public to believe they'd be using the latest GPU architecture.  Pushing a mobile device that's subject to heat and power constraints as NOT a 3DS replacement and a stop making the Wii U makes most people compare it to the other home consoles where it doesn't stand a chance.

12 minutes ago, compl3x said:

Gimmick controller.

The Switch has no shortage of gimmicks.  Just looking at the controller the Joy-Cons aren't a gimmick?

12 minutes ago, compl3x said:

3rd party support that never materialised.

Exactly, that's what this thread is about and people were hoping they fixed this time around.  You made it seem like this wasn't important in your prior comment and now point to it as a reason the Wii U failed.  Which is it?

12 minutes ago, compl3x said:

Poor launch titles.

There are a large number of articles now about how poor the Switch launch lineup is as well.

 

12 minutes ago, compl3x said:

On the issue of 3rd party support specifically, no one wants to play the latest Ubi or EA or Bethesda, etc. game on the Switch. No one wants to play 5 year old games like bloody Skyrim.

This is absolutely false.  I for example was looking forward to being able to play Skyrim on the go.  The Switch doesn't have the hardware to run the latest and greatest AAA games so why not release versions of last gen AAA games for the first time on a MOBILE device.

12 minutes ago, compl3x said:

Nintendo has a crap load of IPs they could leverage, that is, if they weren't still wasting time with gimmicks that may have made the Wii a great seller but the consumer is well and truly tired of.

Nintendo does have a crap load of IPs they could leverage, the some ones they had during the Wii U era, and again I have a hard time believing they weren't trying their best to leverage them then.  I see no reason to believe they are going to suddenly do a much better job of it with the Switch.

22 minutes ago, Asmodai said:

Exactly, that's what this thread is about and people were hoping they fixed this time around.  You made it seem like this wasn't important in your prior comment and now point to it as a reason the Wii U failed.  Which is it?

Whether people like it or not, one reason why 3rd party support last time around wasn't there because the system didn't have the power to play most of the 3rd party's games. The switch is also under-powered. Power doesn't necessarily make a good system, but I would argue that if you want the same games to come to your system your system has to be at least as powerful as your competition's.

 

25 minutes ago, Asmodai said:

The Switch has no shortage of gimmicks.  Just looking at the controller the Joy-Cons aren't a gimmick?

Quote

Yes, I know. Gimmicks failed last time, why are they making more of them?

 

25 minutes ago, Asmodai said:

This is absolutely false.  I for example was looking forward to being able to play Skyrim on the go.  The Switch doesn't have the hardware to run the latest and greatest AAA games so why not release versions of last gen AAA games for the first time on a MOBILE device.

 

I think you will be in a minority on that one. Skyrim might be the worst example given its length and the Switch's short battery life when playing more intensive games. Skyrim on the Switch will probably be fairly intensive.

 

 

I look a the Switch and I just don't get it. But time will tell if I am right or if I had no clue what I was talking about.

 

 

I think @Asmodai said it best in a previous topic (at least I think it was him).

 

The third party support is going to be there this time, but it won't necessarily be from the big console devs and publishers. There is a big power gap between the Switch and the PS4 / X1 never mind their updated brothers. Instead, the third party support is more likely to come from the 3DS dev and publisher pool, and even the iOS and Android community. They might even attract the Vita community seeing as Sony has not made a successor.

 

EA this week said that they will launch a "custom" FIFA for the Switch. That's not going to last long, as developers and publishers didn't even continue with Wii U "custom" versions after the launch lineup ( i.e BLOP3, Batman, AC3 and TTT2). EA even went back to releasing for the Wii instead, releasing the same FIFA game with an updated title screen before they were called out on it. I doubt they'll go back to that and instead just drop support for FIFA and their other sports games on Nintendo platforms.

1 hour ago, compl3x said:

Whether people like it or not, one reason why 3rd party support last time around wasn't there because the system didn't have the power to play most of the 3rd party's games. The switch is also under-powered. Power doesn't necessarily make a good system, but I would argue that if you want the same games to come to your system your system has to be at least as powerful as your competition's.

I agree with this 100%.  The problem is that Nintendo and nVidia marketing made it seem like it was going to be at least close, even if not quite there, to the performance of the launch Xbox One.  I was never going to compete with the PS4 (let alone the Pro or Project Scorpio) but if it could get "close enough" to the launch Xbox One and third party developers were going to keep supporting the launch Xbox One they'd likely support the Switch as well.  People are upset because they were very hopeful this was the case and then when the specs came out it was radically under powered.

1 hour ago, compl3x said:

Yes, I know. Gimmicks failed last time, why are they making more of them?

Because they worked so well for the Wii and they're convinced they can do it again.  They aren't going to compete with Sony and MS on raw specs, it's just never going to happen.  If you ask me just making a portable more powerful than the Wii U, Vita, and 3DS would have been good enough instead of confusing people with this whole home console thing that's forcing comparisons with the Xbox One and PS4 that it doesn't stand a chance against.

1 hour ago, compl3x said:

I think you will be in a minority on that one. Skyrim might be the worst example given its length and the Switch's short battery life when playing more intensive games. Skyrim on the Switch will probably be fairly intensive.

You'll note I said I "WAS" looking forward... as in not anymore.  I was super excited about a portable that could play Skyrim until the price and battery life were announced.  Now I went from being excited about the Switch to not getting it at all.  Nintendo tends to make a lot of revisions of their hardware (3DS, 3DS XL, 2DS, 3DS new version, etc.) so perhaps I'll buy a different revision later when the price has come down and battery life has gone up but for now I've lost interest in the current model completely.

1 hour ago, compl3x said:

I look a the Switch and I just don't get it. But time will tell if I am right or if I had no clue what I was talking about.

You aren't the only one.

19 minutes ago, Asmodai said:

You'll note I said I "WAS" looking forward... as in not anymore.  I was super excited about a portable that could play Skyrim until the price and battery life were announced.  Now I went from being excited about the Switch to not getting it at all.  Nintendo tends to make a lot of revisions of their hardware (3DS, 3DS XL, 2DS, 3DS new version, etc.) so perhaps I'll buy a different revision later when the price has come down and battery life has gone up but for now I've lost interest in the current model completely.

If they do make later revisions, they'll probably exclude key components in certain regions because they will assume that everyone bought the original version. So basically later revisions could end up costing you more.

  • Like 1
8 minutes ago, LimeMaster said:

If they do make later revisions, they'll probably exclude key components in certain regions because they will assume that everyone bought the original version. So basically later revisions could end up costing you more.

Or I could just not get any of them then.  Problem solved.

This topic is now closed to further replies.
  • Posts

    • NetSpeedTray 1.3.3 by Razvan Serea NetSpeedTray is a lightweight, open-source Windows network monitor that shows live upload and download speeds directly on the Taskbar. Designed for efficiency, it quietly sits in the system tray, conserving CPU and battery with dynamic updates. It blends seamlessly with Windows 10/11, adapts to light/dark themes, and auto-positions to avoid overlaps. Features include accurate interface detection, customizable display, optional mini-graph, color coding, granular font and unit control, detailed per-interface history graphs, safe data management, and easy CSV export—bringing the network monitoring Windows forgot. NetSpeedTray key features: Lightweight & Efficient Runs quietly in your system tray without consuming resources. Features a "Dynamic Update Rate" that lowers refresh frequency when the network is idle to save CPU and battery life. Native Look & Feel Blends seamlessly with Windows 10/11 UI. Smart detection for light and dark taskbar themes ensures text is always visible. Intelligent & Adaptive Positioning Automatically finds empty space next to your system tray and shifts to make room for new icons, preventing overlaps. Seamless OS Integration Behaves like a native Windows component. Hides instantly with auto-hiding taskbar Hides when a fullscreen app is active Smart Network Monitoring Accurate by Default: Auto mode identifies your main internet connection and ignores noise from VPNs or virtual adapters. Easy Interface Selection: Switch effortlessly between Auto, All, or Selected network interfaces via intuitive radio buttons. Total Visual Customization Free Move Mode: Unlock and place the widget anywhere on your screen. Optional Mini-Graph: Real-time graph of recent network activity with adjustable opacity. Color Coding: Customize colors and speed thresholds to quickly see network status. Granular Display Control Text & Font: Adjust font family, size, weight, and alignment. Units: Automatic (B/s, KB/s, MB/s) or fixed Mbps display. Precision: Set decimal places and always show them for uniform appearance. Detailed & Intelligent History Graph Smart Scale: Logarithmic scale shows low-level traffic and large spikes clearly. Per-Interface Filtering: View speed history for specific adapters (Wi-Fi, Ethernet, VPN). Safe & Efficient Data Management: Adjustable retention, automatic cleanup, optimized database. Easy Data Export: Export raw data to .csv or save high-quality graphs for reports. NetSpeedTray v1.3.3: The Updater Fix A stabilization release that repairs a critical regression in v1.3.2: the app shipped without OpenSSL, which silently broke every HTTPS request — including the built-in update checker (the "Could not check for updates" error many of you hit). This release restores it, hardens the build so it can't happen again, and fixes a startup crash plus four other reported bugs. Changes: Fixed update checking — Resolved a critical issue that prevented the app from checking for updates ("Could not check for updates"). Fixed startup crash with Auto-Cycling — The app no longer crashes on launch after enabling Cycle display mode. Fixed incorrect network speeds on 10GbE adapters — Multi-gigabit network cards now display speeds correctly instead of being stuck at 0. Improved color coding — Default color is shown when idle, and color/threshold changes now apply immediately without restarting. Fullscreen visibility fix — The widget now correctly stays visible over fullscreen apps when Keep Visible is enabled. Improved AMD Ryzen temperature detection — More reliable CPU temperature monitoring for Ryzen processors. Cleaner upgrades — Installer now removes outdated application files during upgrades, preventing DLL/version conflicts while preserving user settings. Improved stability — Fixed potential DLL loading issues by excluding critical OpenSSL and NumPy components from UPX compression. Better settings window — Scrollbars removed and layout improved for a cleaner experience. Localization improvements — Updated translations and completed missing UI text across all supported languages. More reliable releases — Added regression tests covering recent critical fixes, bringing the test suite to 196 passing tests. [full release notes] Download: NetSpeedTray 1.3.3 | 87.9 MB (Open Source) Download: NetSpeedTray Portable | 101.0 MB View: NetSpeedTray Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Why Delta Chat is the best decentralized messenger you have probably never tried by Paul Hill There is no shortage of messaging apps out there; we have WhatsApp, Messenger, and Telegram, just to name a few. While Meta has taken steps to incorporate encryption into Messenger and WhatsApp, they still leave a lot to be desired. If you are in the market for a messaging app that promotes security, privacy, and optional anonymity, you'll want to read what I have to say about Delta Chat. For those not familiar with Delta Chat, rather than relying on centralized servers as you do with Facebook Messenger, it relies on email. Essentially, it is a chat interface that feels like a messaging app, but secretly in the background, it is firing off emails. In the past, you used to have to sign in with your email account. When you sent messages to people, it would just be sending encrypted messages to their inbox, which their Delta Chat client would decrypt. When I first learned about Delta Chat, it required users to sign in with an email account, but I was pleasantly surprised upon trying it in 2026 that this is no longer a requirement, or the preferred method was to use the app. Recently, I’ve tried UAD-ng on my old Nokia 3.4 to disable most of the Google apps because the bootloader is locked, and this is the next best option. While finding replacement apps in F-Droid, I came across Delta Chat again, and it has undergone quite a big change since I last used it, with its new chatmail relays, which no longer require you to sign in to your own email account, providing anonymity, and they offer greater security. Android and Desktop Delta Chat apps. Not only does it run on my de-googled phone, but it also works on desktop computers and iOS, making it truly ubiquitous. For me, Delta Chat is a wonderful alternative messenger because it gives you more control. It supports switching between different profiles, which you can set up super quickly; you don’t register a username, you don’t register a password. The only thing you do have is a random string email address on a chatmail relay (which you don’t have to memorize). To maintain access to your profile, you just need to add a second device to your account via QR code or make a backup of your account, which you can restore later. Fail to do these, your account is gone - as it should be if you don’t want to leave accounts that could get hacked later on. My decision to block Google stuff on my Nokia was done for practical reasons; the device sucked when it launched, and it sucks even more now. The nice thing about F-Droid and the apps within is that they’re usually lightweight, free of bloat, and work well on that device. What was inconvenient for me was that it was hard to send messages from that device, say if I wanted to copy a code over to my main phone or send family members a link from that device. That’s when I decided to look at the available chat apps and saw Delta Chat. Another nice thing about Delta Chat is its notifications. Some messaging apps rely on Google’s ecosystem for notification transport on Android; however, with Delta Chat, it can use Google’s solutions if you have Play Services or MicroG installed. Otherwise, it is able to keep a background connection to the chatmail relay server so that you can get notified when you receive a message. As free software, the code of Delta Chat is open for all who want to take it and build upon it. In the future, if the developers of Delta Chat make a catastrophically bad decision and take the app in an undesirable direction, users can take the code and fork the project. This contrasts with closed-source apps from corporations that can take their products in any direction they like. By relying on free software instead of closed-source programs, you actually control your computing. I’ve spoken at length about how running this type of software is like owning your own home rather than renting it. The same applies here; if you use Delta Chat, you don’t need to worry about it going away in the future. Whether it is Telegram, WhatsApp, or Messenger, you are required to register a username and password to use these services. A major flaw in this design is that anyone can try various passwords and potentially break into your account with your complete chat history intact. Sure, there is encryption in Messenger, where you need a second PIN and two-factor authentication in Telegram, but breaches happen all the time. Unlike before, when you used to sign in to your email account to send and receive messages, the primary way to do it now is to create an account on a chatmail relay. The resulting email address is a random string followed by the name of the relay you pick. This means you can start and begin adding contacts Without a username and password, you either need to ensure you have a backup or at least one device running your Delta Chat profile. The primary way to log in on another device is to go to the settings and add a second device. Then, you’ll just scan a QR code with your new device, and it’ll log in to your account and sync all your chat history and contacts. To end users, Delta Chat just looks like any instant messenger; however, it is really sending your messages as encrypted emails to your contact. This is pretty cool from a censorship perspective, as it makes the service more difficult to block. Previously, the main way to use the app was by logging in with email, but nowadays, it’s recommended that you use chatmail relays. Chatmail relays temporarily hold messages in case your device is offline. They are cheap, simple servers that don’t store data as group states. Other information, like your name and avatar, only exists on your device and the devices of those you share your contact information with. The relays are also decentralized and operated by various groups and individuals. It is even possible to set up your own chatmail relay, but most people will want to use one hosted elsewhere. To keep your messages secure, Delta Chat uses a secure subset of the OpenPGP standard that gives you automatic end-to-end encryption. It also uses Secure-Join to exchange encryption setup information through QR-code scanning or invite links. Autocrypt is also used to automatically establish end-to-end encryption between contacts and all members of group chat, but sometime this year Autocrypt v2 will be rolled out, bringing post-quantum resistant encryption and forward secrecy. The Delta Chat FAQ is an interesting read that explains many more details about the app. Credit: Pexels Delta Chat is unique among messaging apps because it is built on email, a technology that’s decades old and isn’t going anywhere soon. What’s more is that email is not centralized either, so it’s far more difficult for any authoritarian regime to disrupt the Delta Chat app. I haven’t spoken too much about features yet, so I will do that now. Delta Chat allows you to do one-on-one chats, group chats, and create channels. It also supports file sharing and making audio and video calls when chatting one-to-one, but it’s not available for group chats right now. At the time of writing, the calling functionality is disabled and can be enabled in Settings > Advanced > Debug Calls. I have used the video calling feature, and the quality is excellent. It works over WebRTC, another open standard. The app also lets you send voice notes, enables disappearing messages, and has its own app ecosystem. I did try playing chess one time there, but it was a bit spotty; though, we did manage to complete the game with a victory for me. To add people to Delta Chat, you can either give them your Delta Chat link or your QR code to scan. These are the only ways to add users, so you won't have any spam bots bothering you. If the people you want to chat with don't have the app yet, just send them your link, and it will take them to a webpage where they can install the app and then add you. It's really quick for them to install it and get started, which is nice. Credit: Microsoft. The Majorana 2 quantum chip unveiled in 2026. I do not think quantum computers are too far out now, and I do hope that Delta Chat is able to push out Autocrypt v2 sooner, rather than later, so bad actors do not attempt to collect encrypted communications and then decrypt them in the future using quantum computers. By getting people’s messages post-quantum-safe now, users won’t have to worry when quantum computers start cracking legacy encryption. Overall, I would recommend this app to people who are already past WhatsApp and Messenger and have perhaps begun using apps like Telegram or Session. It shares a lot of characteristics with these apps and goes a lot further than Telegram in terms of security. By being based on email, it is also resistant to censorship, and the lack of a username and password makes you anonymous (if you want to be) and safe from brute force password cracking attempts. Let me know in the comments if you’ve tried Delta Chat recently. Do you think it's a good bulwark against governments that are tightening their grip on the internet?
    • Putin was behind Farage/Brexit and behind Trump/MAGA. Different idiot lying beasts, same fascist master. Same screwed up results for both nations.
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      464
    2. 2
      +Edouard
      217
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      Steven P.
      73
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!