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Cyberpunk 2077 1.2 update pushed back, now aiming for second half of March
by Pulasthi Ariyasinghe
CD Projekt RED has been readying the next major update to Cyberpunk 2077 for some time now, with Patch 1.2 slated to land in February. However, the studio today revealed that it has changed the timetable, with the update now coming to all platforms in the second half of March, if the new plans don't experience any hitches.
The recent cyberattack on CD Projekt is partly to blame for this delay according to the Polish company. The attack left its internal systems compromised, servers encrypted, and some internal data leaked. The studio was already in the process of restoring the encrypted data when the announcement came through, but the process has obviously affected the development flow.
The upcoming update is reportedly much larger in scope than previous updates as well, which is also a cause for the delay. The studio added that "we’ve been working on numerous overall quality improvements and fixes, and we still have work to do to make sure that’s what you get."
So far, CD Projekt RED has released one major Cyberpunk 2077 update aimed at increasing performance and squashing bugs. There have also been several hotfixes for resolving urgent issues. The studio's roadmap for the RPG has it pushing out multiple updates, free DLC, as well as the next-gen console upgrade in 2021.
by Razvan Serea
GPU-Z is a lightweight system utility designed to provide vital information about your video card and graphics processor. At launch, it automatically scans your system and reports the card name, GPU, release date and transistors, BIOS version, ROPs, memory type, and memory size.
Supports NVIDIA, AMD, ATI and Intel graphics devices Displays adapter, GPU and display information Displays overclock, default clocks and 3D clocks (if available) Includes a GPU load test to verify PCI-Express lane configuration Validation of results GPU-Z can create a backup of your graphics card BIOS No installation required, optional installer is available Support for Windows XP / Vista / Windows 7 / Windows 8 / Windows 10 (both 32 and 64 bit versions are supported) GPU-Z 2.37.0 changelog:
Added memory vendor detection on Navi 1x and Navi 2x Added workaround for NVIDIA Ampere PCIe hardware bug Added filter to avoid misreadings on EVGA iCX Fixed fake detection for some GT218 variants Improved Russian translation Added preliminary support for Radeon RX 6700 and RX 6600 Series Added support for NVIDIA GeForce RTX 3060, RTX 3080 Mobile, RTX 3070 Mobile, RTX 3060 Mobile, RTX A6000, A40, A100-SXM4-40GB, Drive PX2, P106M, Quadro K510M, modded Quadro K6000 Added support for additional variants of NVIDIA GTX 1650 Max-Q, Quadro P1000, GTX 650, GT 430 Added support for AMD Cezanne, Radeon Pro V520, R9 290X ES, Barco MXRT 2600 Added support for Intel Comet Lake Graphics (Celeron 5205U and i7-10810U) Added vendor detection for Yeston Download page: GPU-Z 2.37.0 | 6.9 MB (Freeware)
View: GPU-Z Website
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By Usama Jawad96
Apple is investigating an issue related to 'pink squares' with the M1 Mac mini
by Usama Jawad
Apple announced the M1 Mac mini in November 2020, promising 3 times faster CPU speeds, 6 times the GPU performance (with support for 6K displays), and 15 times the machine learning performance over the previous generation. While the performance of the Apple Silicon chip has been praised, the company is reportedly investigating an issue where "pink squares" appear when the new Mac mini is connected to a display.
Multiple threads on Apple's forums have cited an issue where random pink squares appear on the display when the M1 Mac mini is connected via the HDMI port rather than the Thunderbolt. One such thread has over 500 endorsements from users who faced the same issue. The forum post mentions that:
While the culprit behind the issue is currently unknown, MacRumors has obtained an internal memo, dated February 19, which indicates that Apple is investigating the problem. In the meantime, the following troubleshooting steps have been mentioned in the memo:
Put the Mac mini to sleep Wait two minutes and wake the Mac mini Unplug the display from the Mac mini, and then plug the display back in Adjust the display's resolution in System Preferences > Displays As Apple has not publicly acknowledged the investigation yet, it is unclear as to when a fix will be released. That said, it should be sooner rather than later given that the company is actively looking into it.
UK's Supreme Court says Uber drivers are employees
by Paul Hill
The UK's Supreme Court has ruled that a group of Uber drivers, 25 in all, who took Uber to an employment tribunal, are to be considered employees of the firm rather than self-employed. For the time being, the employed status only applies to this group who brought the case but it could have a wider impact on the gig economy where people essentially perform piece work without other benefits that employees enjoy such as sick pay.
The case, which was finally settled today by the UK’s Supreme Court, has been going on for around five years now. It was initially played out at a London employment tribunal which found that the drivers were entitled to paid holidays and rest breaks but Uber appealed the decision so the case progressively went through higher and higher courts.
Britain’s 60,000 Uber drivers will not see any change to their employment status for quite a while yet, among the 25 who brought the case, details about their employment will need to be worked out over the next several months, it could even be the case that another employment tribunal hearing is needed to work out how much money is owed to the drivers.
Commenting on the results, judge George Leggatt said:
Uber has faced calls to make drivers employees in other countries too; Californians recently voted to keep gig economy drivers as contractors rather than employees after Uber and Lyft poured more than $200 million into a campaign to keep the existing regime.
Source: UK Supreme Court via Reuters
Surface Duo gets February Android security patch and other improvements
by João Carrasqueira
It's only been a few weeks since Microsoft rolled out a software update for the Surface Duo, since the December and January updates got pushed back and ended up releasing at the end of last month. Now, it's time for the February update, and it comes with the usual monthly Android security patch, in addition to some other improvements.
This week, Microsoft released the Surface Duo in Europe, and that means the update is rolling out to users in both markets. While the updates in the U.S. and Europe have the same changelog, they have different software versions. Here's what's new:
Software version Update info 2021.115.52 (North America)
Addresses scenarios outlined in the Android Security Bulletin - February 2020. Improves Surface Duo UI stability. Improves single tap touch experience. If you're one of the early European adopters, you'll notice there are actually two updates rolling out, because the December/January update is also available now. The changes are all the same as the North American patch from last month, but they come with version 2020.1211.87 instead.
As usual, the update is available for unlocked devices first, so if you bought your Surface Duo from AT&T, you'll need to wait a little longer. It usually takes about a week for the rollout to begin for the carrier-locked version, though it could always vary.
Aside from the delayed update in January, Microsoft has been servicing the Surface Duo every month, and the company promises three years of security and feature updates, so improvements will keep coming over time. One thing that's worth noting is that the Duo is still running Android 10, which is starting to fall behind especially as Google has begun testing Android 12 this week. The Duo has been reported to be getting Android 11 in the summer, which will be close to the official release of its follow-up. Just yesterday, Microsoft also updated the Surface Duo emulator for PCs with new sample apps that make use of its dual screens.