[Definitive] Sony PSP Thread


Recommended Posts

You see the problem with the whole Nintendo DS v. PSP thing is, when you get down to the base of it all, the DS is a shotty idea. The PSP is what Nintendo should have done years ago, and that's reinvent the handheld market.

585122918[/snapback]

How is PSP really any different than what Nintendo was doing though? PSP looks like the natural progression of what was happening with the Game Boy line, same general idea but with more power - GBA most certainly is not the same device as the grey brick after all.

As for reinventing the handheld, in what way? The gaming aspect is Game Boy with more power, that's not reinventing at all. Having media capabilities in a gaming device isn't new either if we count the Tapwave Zodiac (actually, with it's touch screen that would mean DS is not the first gaming device with touch screen)

In the end PSP includes many of the same ideas we've seen in the past, but done better and with the Sony Playstation name behind it. It's a great handheld with a really nice design inside and out that will have a lot of great games, but I can't say it reinvents anything :)

Edited by Danrarbc641
i cant say it reinvents but i can say they invented ot applyed the first widescreen for a handheld device

585123413[/snapback]

It's the first 16:9 screen, but there have been several handhelds with screens wider than a square or 4:3 ratio released in the past, including GBA. So again not a new idea, just a really nice extension on an old one.

That screen... :drool:

Yea, let me kind of restate what I said earlier. It came off a little weird. What I was getting at is that Nintendo basically did nothing with the Game Boy, in all actuality there wasn't much difference between each Game Boy version. They took the same thing, and basically rereleased it year after year, and it was ok, because it was their market.

With the PSP challenging it, because it's not really anything new, it's just much better graphics and a nice screen, Nintendo needed to do something. So it reinvented it's own market instead of doing the logical thing which was to make a significant upgrade to the Gameboy.

The DS is a nice idea, but it failed in my eyes. Nintendo has to much fear of losing legacy owners, but they could have very easily created a Nintendo Gameboy without the Gameboy name, something targeted at the same market as the PSP. They had the early release they could have conquered the market yet again.

what is reinventing about ds and psp is not on hte abilities to produce stunning visual effects, its about the wifi capabilities and each individual approach the two companies are trying to market:

ds: having two screens mean having two sets of visual information presented to the user (not gamer, because these products have uses other than gaming). with its touch screen on the bottom, the skys the limit. think of the game nintendog and see how the touch screen helps integrate actual contact between the user and contents in the system.

psp: this is a true multimedia device. not only does it approach hardcore gamers, it also allows users to bring along multimedia content, on the go. if sony's successful in bringing this product line to the general public (not just gamers), then the umd and psp could really mean competition to the pmc as well. however its reliance on umd and memory stick duo seems to be the bottleneck to achieving this goal.

now the wifi, woah, connection online through these devices anywhere means a whole lot of things. im not going to go on about this cause i dont know what the limit is to it but if psp and ds opens up the unit further than gaming, such as messaging which has already done so for ds, browsing, online updates etc. then i really know what these companies might do.

and the un protected spot, the reason its like that is so the lazer can read the disk people!, the protective screen around it may be too refractive light wize or reflective....their holder things should have though had the lift stop at the top to encourage people to only lift from there..

585122735[/snapback]

:rofl: ... i think we kow that's the reason, but what we wonder is why it wasn't more like a floppy disk, you know when you stick in it the drive the thin metal cover slides to allow exposure to the media, and that metal cover helps to limit damage to the media :p

Date             Time   Country      City           Status
Dec 18, 2004  	00:50:04  	DE    	KOELN (COLOGNE)  	HUB SCAN
Dec 18, 2004  	00:49:44  	DE    	KOELN (COLOGNE)  	HUB SCAN
Dec 17, 2004  	02:21:06  	HK    	CHEK LAP KOK      EXPORT SCAN
Dec 17, 2004  	02:20:06  	HK    	CHEK LAP KOK      ORIGIN SCAN
Dec 16, 2004  	22:26:23  	HK    	KWAI CHUNG        PICKUP SCAN
Dec 16, 2004  	06:22:37  	HK                       BILLING INFORMATION RECEIVED

Come on!!! :| Where's concorde when you need it...

I'd be very surprised at January, I mean they're still having problems manufacturing enough for Japan, let alone the US market. I could perhaps see a Feb release but even that seems like a push to me. March in US and EU sounds plausible, but then everyone said that Sony wouldn't get the PSP out in calendar year 2004 and they did so I wouldn't put it past them.

I've been dumping video, music and photos on my memory card. Finding Nemo Clip (highest bitrate for vid and audio, the show off clip :D), 1 episode each of Naruto, SG1 and Scrubs, as well as all the Lou and Andy from Little Britain Series 1. On top of that I've stuck the Razorlight album, Snow Patrol album, 8 random MP3s and some photos from my last holiday.

46mb left on the 512mb card (468mb actual formatted space), enough for some more Little Britain :happy:

As soon as the 1GB sticks are readily available for a decent price I'll be jumping on it!

Here's a few pics of the Duo, it came with an adapter to use it in regular MS slots which was handy because I had a 3.5" Media Card reader which I got for free a few weeks back :happy:

post-2629-1103482634_thumb.jpg

I <3 Dazzla for his gadget-ness... as a matter of fact I'm going to create a religion for it ....

naah seriously, I can't wait till I have one and play via wifi at school *drools*

585128687[/snapback]

i guess youll be sitting at the back of the class along with few others :D

seriously daz. got your psp yet? :sleep:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Not such a great deal, Ultimate, which gives you full 5080 features is $181.99 CAD per month, that's $2183.88 per year, I can buy the 5080 for $1809.99 CAD, then it goes up to $279.99 per month after the first billing cycle. Typical cloud rental, costs more than buying the hardware.
    • Wow, spoken like a true blind hater, you don't even provide arguments. Please, go check my comment above to @seacaptain and you'll find out why what you say doesn't make sense in this context...
    • Get used to this, with AI tooling now uncovering new vulns and getting them exploitable far faster than has ever been possible before software is going to need to be updated far more frequently. Back in the day it may take reseachers weeks or months to do what AI can now do in hours. Once its a threat is discovered it's weaponsized far more quickly, meaning you simply can't be waiting 2, 3, 4 weeks to deploy a patch, it needs to be patched immediately. Going to be interesting handling this in the enterprise space where traditionally patching has been steady, but very staged (and rightly so up until now), that is going to have to change.
    • You don't need to "close all browser sessions constantly" or wait for updates to install. The updates download in the background while you use the browser, without interrupting you, they install automatically the next time you launch the app. And they install very fast (depending on your storage speeds, of course), you have to wait at most 2-3 extra seconds, if any. Seems like you haven't used Edge in a loooooooong time...
    • Segra 1.6.0 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.0 changelog: Recording: Added HDR support. Grand Theft Auto: Added game integration for deaths (FiveM and RAGE MP supported). Highlights: Added customizable padding for highlights. Replay Buffer: Added a shockwave visual effect when a replay buffer clip is saved. Audio: Increased the maximum sound effects volume from 100% to 200%. Hotkeys: Fixed hotkeys not triggering while unrelated keys were held. Installer: Added code signing to verify publisher identity, branded the installer, and reduced OS security warnings. OBS: Updated the supported OBS version to 32.1.2. Download: Segra 1.6.0 | 74.4 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      Clizby earned a badge
      One Month Later
    • One Month Later
      Timaximus earned a badge
      One Month Later
    • Week One Done
      Timaximus earned a badge
      Week One Done
    • Rookie
      FBSPL went up a rank
      Rookie
    • First Post
      davidbazooked earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      509
    2. 2
      PsYcHoKiLLa
      175
    3. 3
      +Edouard
      163
    4. 4
      Steven P.
      86
    5. 5
      ATLien_0
      80
  • Tell a friend

    Love Neowin? Tell a friend!