How much bandwidth neowin uses?


Recommended Posts

Home computer on basic DSL 24/7 with minor reboots once a week

Work computer 20-40 hours a week on T3 Line

Laptop on wireless connection while at work (Also 20-40 hours a week)

Um ... I do not want to even try to computer the bandwidth that I use...

It is mind boggling :wacko:

When I am at my home machine or at my laptop I am on this site.

Edited by SerialStorm

Crazy numbers... wow

Well I'm sure thankful we all have a place like this... thank god Neowin didn't fold up shop back in the days of the constant DDOS attacks. The numbers make it what it is... the number of users and the ability to host it all... Very powerful place, neowin.

How come there is no paypal link on the main page, for users to donate... With the amount of hits, im sure it will generate some income?

Or was this talked about earlier and decided it was not a good idea?

I personally am glad that the site hasn't evolved into a site where you need to pay subscription fees to be able to search or use certain features... It allows it to grow and become better and better...

I would be willing to donate... considering how much i use neowin. How could i not?

There is a donate button located here - https://www.neowin.net/aboutus.php

I think they chose not to push the donate button down people's throats since they currently use advertising to fit the bill for neowin.

585198867[/snapback]

Ok i knew there had to something somewhere... thanks

  • 2 months later...

closed ~

#9 - No spamming. Spamming is characterized by the initiation of threads or posts that contribute nothing to a forum, be it off topic or on topic. Examples include: empty bodies, bodies with few words that have no relation to the current thread or discussion and those posts that state they are spam, either to annoy, advertise or increase a member's post count. Resurrecting old forum posts is also not appreciated unless it serves a worthy cause to the forum. This determination is made by the forum Moderator or Administrator and is not up for discussion.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • +1 on XVI. I still use it. 
    • Age 16, old enough to get a full-time job, your own bank account, a passport, get married, even join the military and go to war. But talking to your friends on the internet? Oh hell no!
    • I remember when all games had demos; it was a normal thing, not a limited time promotion.
    • Forza Horizon 6 gets big bug-fixing and balancing update by Taras Buria Today, Playground Games released a big Forza Horizon 6 update with a long list of fixes, patches, and balancing tweaks that the studio promised earlier. Version 375.327 is now available on Steam, Microsoft Store, and Xbox, offering users improvements for AI, audio, design, performance, road discovery, upgrades, visuals, online play, and more. Some of the most notable changes in the Series 2 update include rebalanced drivatars, particularly their difficulty and race start behavior. As such, the game should be more balanced on higher difficulty levels, and AI cars should not shoot out when the race starts as if they have rocket boosters. Speaking of difficulty, developers nerfed Drag Tires physics for a more expected and realistic behavior. They are no longer the go-to option for record-breaking times in road racing, and all leaderboard entries with drag tires will be removed. Completionists will also be glad to get a new feature that lets you see road discovery percentage in each region, which should make discovering all roads easier while keeping it quite challenging and interesting (I spent quite a long time finding the last road). Festival Playlist is also getting some much-needed fixes, including patches for bugs that allowed completing Seasonal Jobs ahead of time or where weekly challenges would not unlock for some players. Developers will retroactively give reward points to all who could not complete all challenges due to these bugs. Other changes include changes to Horizon Play progression so that it is easier to reach Level 100, audio improvements on lower-spec devices, fixes for visual glitches, including pixelated smoke, and more. Developers also addressed the currently non-working Eliminator, an online mode gamers used to farm credits with a Hummer EV exploit. Playground Games plans to re-enable it soon. As a gesture of goodwill, players will get a free McLaren Sabre. Those who used the exploit will not be banned, but developers plan to roll back credits to a maximum of 10M for all who farmed credits using the exploit. You can find the complete changelog for the latest Forza Horizon 6 update here.
  • Recent Achievements

    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      483
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Steven P.
      83
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!