The MSStyle to WindowBlinds porter manifest.


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[Dsclaimer: I work for Stardock]

I've been working really hard over the last few months to make your msstyles work with WindowBlinds. As much as you may like or not the idea of your themes being used by WindowBlinds users - the fact is that we've definitely enhanced your audience to users outside Windows XP and those who fear to patch their systems.

Now I do not claim to be undbiassed - should you find more reasons, pro or against porting your skins to WindowBlinds - feel free to leave your comments either on my blog or here.

Now time for the article itself.

Expect the next release of SkinStudio after the New Year improve substantially in accuracy upon the current release - especially the Free one (which is rather old).

[edited] wrong ink!

Edited by SkinStudio
what abt a WBA to MSSTYLES porter ??

I know WB has more functions (shell animation , Toolbar icons etc)

but to make VS`s work u just need to patch uxtheme dll file nothing else

no installation nothing !

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why would they make something to take away the use of their own product...that makes no sense.

what abt a WBA to MSSTYLES porter ??

I know WB has more functions (shell animation , Toolbar icons etc)

but to make VS`s work u just need to patch uxtheme dll file nothing else

no installation nothing !

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Feel free to create your own program if you feel you can do that. They created their own one and do a great job at it. Besides, they worked with Mircosoft to developed the uxtheme and the skinning engine in the 1st place, so it should only make sense that they create a program that takes it to the next level.

I never really liked window blinds, i probably never will. The only theme I actually liked was celia (sp?) by bant. It was a complete theme that wasn't too gaudy or underdone. It was perfect. KoL is another good themer and all of his theme's were useable, because he puts a lot of effort into his work, but since most of his theme's are msstyles i have no use for windowblinds. I just hate the fact that it doesn't skin EVERYTHING as do msstyles.

WindowBlinds does skin a lot more elements of the Windows GUI than msstyles do so there are advantages. The disadvantage (obviously) is that it's not free.

On the otheer hand, msstyles to WindowBlinds have a key importance - Longhorn. When Longhorn comes out, the .msstyles format of today will be history replaced by something completely different so the only way all those msstyles will exist on Longhorn that I can think of is by converting them to a different format.

I never really liked window blinds, i probably never will. The only theme I actually liked was celia (sp?) by bant. It was a complete theme that wasn't too gaudy or underdone. It was perfect. KoL is another good themer and all of his theme's were useable, because he puts a lot of effort into his work, but since most of his theme's are msstyles i have no use for windowblinds. I just hate the fact that it doesn't skin EVERYTHING as do msstyles.

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Actually WB skins more than msstlyes such as the logon/shutdown boxes, animations, toolbars, etc... It does a lot more then msstyles could ever hope to do.

The thing that i found is that with Windows Blinds it is another thing to load at StartUp, which my PC already has trouble with :/

Another reason why i stopped using it was the quality of the themers. I am not into theming, but looking at the quality of themes for WB (on WinCustomize) and them a MSSTYLES site, such as Studio 28 - there is a rather large difference in quality, and useability.

I thought the GUI Olympic's would be a good venture, sorting the useable themes from the ones created by people who look like they never have done it before. BUT, i went on and saw the same sorts of skins. Even some of the premium skins I wouldn't ever use - i would have thought these would be better? :/

If i see more skins like on Studio 28 and GFXOasis (using their Blue one now - its a beaut!) then I would most likely convert back.

I am an object desktop user. Of all the OD apps available, I only use iconpackager. I also use CursorXP and ObjectDock, which are also Stardock products, but not part of OD. I used to use Desktop X, but now I rarely touch it and if I use it at all it's in the form of widgets. Stardock makes some good apps. I won't use windowblinds. Every time there is a new version I try it out, and within minutes I uninstall it. It does skin more things than native visual styles do, but it's glitchy. Windows flicker, sometimes things don't display correctly. Most windowblinds skins suck (I've only ever used 5 of them so far for any limited amount of time, but I've tried hundreds). Ever play a game in windowed mode using windowblinds? Most likely your game window will be using a classic windows border and titlebar. And these problems have been around since Windows XP came out, they should have had them fixed a long time ago, before they started adding other "useless" features like skinning the toolbar buttons and shutdown prompts, etc., which are cool but unnecessary when the software is not already 100% perfect before adding those features. Also, regardless of what anybody at Stardock claims, Windowblinds skins seem to run slower. I have an Athlon 64 3400 and 2 GB of PC3200 RAM, plus a GeForce FX 5700. I shouldn't notice any difference, especially if I have no programs running, yet I do. Should Stardock create a Windowblinds to MSStyles conversion feature in SkinStudio? I think so. They have a better understanding of how the Windowblinds works than any of us ever will, plus they own the format. Who's to say they wouldn't sue somebody if they created such a program? Stardock, at least to me, has always seemed to be about freedom of choice. The truest test of that would be to give us that option. Additionally, even if they didn't add a converter, the ability to create MSStyles as well as Windowblinds skins in Skinstudio would be nice. Sure, TGTSoft has their own little tool for that, but I'd rather be able to use Skinstudio. Now...

You really want me to use SkinStudio? Give me the option to make Trillian skins with it! That feature had been planned for a while now, what happened to it? Was it dropped? Why? There isn't any program yet that will allow us to make Trillian skins, that option alone could very well sell SkinStudio. Additionally, who gives a rat's ass about Windows Media Player? How bout Winamp skins?

I will continue to subscribe to and support Object Desktop, and I will probably continue to ignore Windowblinds. Since SkinStudio is part of Object Desktop, Stardock won't be able to sell me SkinStudio as a separate product, since I already have it. Add some additional features in, though, particularly Trillian 3 skinning, and it could very well become an invaluable app, not just a curiosity to anybody who isn't a windowblinds skinner.

<edit>Windowblinds was invaluable for making Windows 2000 look nice, however, and I used it religiously until XP came out. It's a shame that it can't work as seamlessly on a more modern OS as it did then.</edit>

gud points there darrian !

i used windowblinds for 1 year .

the guiolympics skins were damn cool (atleast for me) specially the vectorcell and minios and such other skins ...that is why i wanted a wba to visual style porter !

i know skinstudio wudnt want that feature because then noone would use WB ...

but i was just thinking that if there was a wba to msstyles porter some of the coolest skins in WB wud be ported quite easily !

The thing that i found is that with Windows Blinds it is another thing to load at StartUp, which my PC already has trouble with :/

Another reason why i stopped using it was the quality of the themers. I am not into theming, but looking at the quality of themes for WB (on WinCustomize) and them a MSSTYLES site, such as Studio 28 - there is a rather large difference in quality, and useability.

I thought the GUI Olympic's would be a good venture, sorting the useable themes from the ones created by people who look like they never have done it before. BUT, i went on and saw the same sorts of skins. Even some of the premium skins I wouldn't ever use - i would have thought these would be better? :/

If i see more skins like on Studio 28 and GFXOasis (using their Blue one now - its a beaut!) then I would most likely convert back.

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Except you forget that the default windows theme service has to load at startup also. It runs under an svchost as the uxtheme and can take any from 5-20 MB of ram to run where as WB runs approx 512 ~2 MB ram depending on the skin.

I am an object desktop user.  Of all the OD apps available, I only use iconpackager.  I also use CursorXP and ObjectDock, which are also Stardock products, but not part of OD.  I used to use Desktop X, but now I rarely touch it and if I use it at all it's in the form of widgets.  Stardock makes some good apps.  I won't use windowblinds.  Every time there is a new version I try it out, and within minutes I uninstall it.  It does skin more things than native visual styles do, but it's glitchy.  Windows flicker, sometimes things don't display correctly.  Most windowblinds skins suck (I've only ever used 5 of them so far for any limited amount of time, but I've tried hundreds).  Ever play a game in windowed mode using windowblinds?  Most likely your game window will be using a classic windows border and titlebar.  And these problems have been around since Windows XP came out, they should have had them fixed a long time ago, before they started adding other "useless" features like skinning the toolbar buttons and shutdown prompts, etc., which are cool but unnecessary when the software is not already 100% perfect before adding those features.  Also, regardless of what anybody at Stardock claims, Windowblinds skins seem to run slower.  I have an Athlon 64 3400 and 2 GB of PC3200 RAM, plus a GeForce FX 5700.  I shouldn't notice any difference, especially if I have no programs running, yet I do.  Should Stardock create a Windowblinds to MSStyles conversion feature in SkinStudio?  I think so.  They have a better understanding of how the Windowblinds works than any of us ever will, plus they own the format.  Who's to say they wouldn't sue somebody if they created such a program?  Stardock, at least to me, has always seemed to be about freedom of choice.  The truest test of that would be to give us that option.  Additionally, even if they didn't add a converter, the ability to create MSStyles as well as Windowblinds skins in Skinstudio would be nice.  Sure, TGTSoft has their own little tool for that, but I'd rather be able to use Skinstudio.  Now...

You really want me to use SkinStudio?  Give me the option to make Trillian skins with it!  That feature had been planned for a while now, what happened to it?  Was it dropped?  Why?  There isn't any program yet that will allow us to make Trillian skins, that option alone could very well sell SkinStudio.  Additionally, who gives a rat's ass about Windows Media Player?  How bout Winamp skins?

I will continue to subscribe to and support Object Desktop, and I will probably continue to ignore Windowblinds.  Since SkinStudio is part of Object Desktop, Stardock won't be able to sell me SkinStudio as a separate product, since I already have it.  Add some additional features in, though, particularly Trillian 3 skinning, and it could very well become an invaluable app, not just a curiosity to anybody who isn't a windowblinds skinner.

<edit>Windowblinds was invaluable for making Windows 2000 look nice, however, and I used it religiously until XP came out.  It's a shame that it can't work as seamlessly on a more modern OS as it did then.</edit>

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Ever heard of doing per application skinning? If a game if giving you trouble then tell WB not to skin it or only skin the titlebar. There are over over 3 thousand skins on wincustomize today, your telling me you can't find one skin you like?

gud points there darrian !

i used windowblinds for 1 year .

the guiolympics skins were damn cool (atleast for me) specially the vectorcell and minios and such other skins ...that is why i wanted a wba to visual style porter !

i know skinstudio wudnt want that feature because then noone would use WB ...

but i was just thinking that if there was a wba to msstyles porter some of the coolest skins in WB wud be ported quite easily !

585182023[/snapback]

And I tell this to everyone else, WB is far superior to uxtheme. Consider uxtheme to be a stripped down version of WB considering Stardock helped Microsoft develop it. And you know what, until you design a program that converts from WB to msstyles stop whinning.

I get so sick to death of people saying that WB is so eye candy and that it never has any good skins, but when you take a look at any of the recently released msstyles here or soon to be released ones, they are ALL mods on luna or longhorn. Absoultly no creativity or originality but yet when a WB skin does get released here that breaks the mold such as the unorthodox skins thread, the 1st few pages are filled with rants of they are unuseable, yet they show the potential of WB.

Edited by AthleticTrainer1981
Ever heard of doing per application skinning? If a game if giving you trouble then tell WB not to skin it or only skin the titlebar. There are over over 3 thousand skins on wincustomize today, your telling me you can't find one skin you like?

Been there, done that, no workey. I've fiddled with about every control imaginable to get WB to function the way I want. Telling WB NOT to skin it is exactly what I DON'T want it to do. What I want is for it TO SKIN it. And if you had a higher reading comprehension you would have caught the part where I stated that there are approximately 5 windowblinds skins that I will use regularly when running windowblinds. Actually, there are about 15, the other 10 are outdated skins that do not support things like the xp start menu, and so I won't use them.

Stardock may have helped MS develop uxtheme, but either MS ensured that non-native skinning apps won't work 100% correctly, or Stardock can't seem to figure out how to get windowblinds to work the way they intend it. Either way, it's glitchy. Stardock's biggest argument against using MSStyles is that it requires patching your uxtheme.dll, thus making your system "unsecure." Pretty much an invalid argument, since most people who patch their system are well aware and willing to accept any risk. Furthermore, when was the last time you heard of a virus coming from a MSStyles file? I can't think of any such incident, thus far, so it's pretty much marketing propoganda. And that's fine. This isn't a msstyle vs windowblinds discussion, and if you want to be a fanboy go find yourself such a thread and flame away. Personally, I don't like to use windowblinds for reasons that I feel are very solid and sound, which I've backed up with examples that you have only feebly and unsucessfully contested. My argument in THIS thread is very simple, and related to skinstudio, not WB. Any discussion on my part of WB is simply used to illustrate WHY SkinStudio, at this point in time, is virtually useless to me, not to proclaim superiority of one format over another. It's truly a matter of preference in most cases, anyway.

Skinstudio is not a very attractive product to me as its primary use is to create windowblinds skins, which I'm highly unlikely to use. If Stardock wants to expand their user base they need to add in more features and make the features they already have more useful. I've already given examples on how they could do that, as well, so I'm not going to repeat myself any further.

I get so sick to death of people saying that WB is so eye candy and that it never has any good skins, but when you take a look at any of the recently released msstyles here or soon to be released ones, they are ALL mods on luna or longhorn. Absoultly no creativity or originality but yet when a WB skin does get released here that breaks the mold such as the unorthodox skins thread, the 1st few pages are filled with rants of they are unuseable, yet they show the potential of WB.

Skins can show as much potential as they want, but that doesn't make them useable. To me, a skin MUST be useable and functional, not just eye candy. I wouldn't even mind your argument so much if there actually were a lot of windowblinds skins out there with eye candy, but most of them look as if a young child with no experience created them. There are very few truly great skinners in the WB community (and here I'm talking about WB artists, not people who port msstyles over to WB, usually somewhat imperfectly, and then get praised at how good a job they did and how great "their" skin is) who actually make skins that I would consider professional, useable, functional, whatever. Of those skins, only a small fraction of them actually suite my tastes, and I'm extremely picky. Point of fact, I'm currently running the Luna Element msstyle. Yes, it's a Luna mod. And so what? Luna isn't as bad as everybody makes it out to be. Element takes almost everything people hate about Luna and fixes it. Now if only a black substyle would be made, as I prefer dark skins, I might actually be happy with it. As it is, I'm simply content, because when it comes down to it, I have yet to see a skin in either format that I'm 100% happy with, hence the neverending search to find a new visual style. I'm the same way with wallpapers. Something better is always going to come out, people are always going to be searching for that something, and everybody is going to have a different opion on what that something is and what makes it "better." That's what makes this community thrive. I think the majority of the Neowin community prefers msstyles, and there's a good reason for that. I'm sorry that you're disappointed with our reasons and the skins that seem to be popular around here, but preaching isn't going to get you anywhere. Perhaps try being beneficial to the thread by offering suggestions and CONSTRUCTIVE criticism rather than just assuming everybody here is a moron and throwing biased opinions around. I understand your frustrations, but you're essentially making the same accusations you're upset about, simply from the other side of the fence. I apologize if I've been inflamatory with this response, but I felt assaulted and obligated to defend myself.

Edited by Darrian
Why dont most people use SkinStudio then ????

Why are there more 'good' skins for stylexp than for windowblinds ??

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There aren't. There are a lot more WindowBlinds skins than msstyles. And as for "good" that's a matter of taste. If you look here at Neowin the best of the best on msstyles gets shown and there are indeed dozens of good msstyles made each year. But the typical msstyle is just as, if not more, gaudy than the worst of the WB skins (visit themexp sometime and compare).

And there are no skins "for Style XP". It's just a program that patches uxtheme.dll so that you can use unsigned msstyles.

There are some really good discussions here.

Let me add my 2 cents. I'm biased but that doesn't change the facts of the matter from here:

I'm running WindowBlinds 4.4. I also run PC games all the time. I'm a game developer (lead designer on The Political Machine, Galactic Civilizations - both won editor's choice awards from Computer Gaming World).

I am currently playing World of Warcraft, Half-Life 2, and Pirates. I have never seen any of the problems you describe, Darian. I don't run into "flaky" behavior with WindowBlinds. My windows are skinned. When we develop our games, they are always running in a window (for debugging purposes) and they are always skinned fine with WindowBlinds.

I don't know of any apps that are "glitchy" with WindowBlinds. I do, however, find that some skins are glitchy or buggy. Is this WindowBlinds fault? No. There are plenty of msstyles that are glitchy and buggy too.

You guys do these apples and oranges comparisons. You go and compare the elite msstyles made on Studio 28 or posted here on Neowin with the rank and file WB skins on WinCustomize. That's ridiculous. And I could do the same thing saying look at Pixtudio, The Skins Factory, SkinPlant, Essorant's Page, etc.

If you want an apples and apples comparison, go look at ThemeXP.org and then compare those skins to what's on WinCustomize.

In fact let's do that now:

Here are the newest 3 skins on ThemeXP:

http://www.themexp.org/preview.php?mid=844...e=EQUALIZER.zip

http://www.themexp.org/preview.php?mid=843...Liquid+Blue.zip

http://www.themexp.org/preview.php?mid=843...me=CANDIDva.zip

Now the newest 3 on WinCustomize:

http://www.wincustomize.com/ViewSkin.aspx?...ID=4357&LibID=1

http://www.wincustomize.com/ViewSkin.aspx?...ID=4752&LibID=1

http://www.wincustomize.com/ViewSkin.aspx?...ID=4750&LibID=1

Now if you guys think the 3 newest on Themexp look better than the 3 newest on WC we can just end this discussion now and I can write you off as someone with crappy taste. ;)

I run skins on multiple configurations all the time and they work fine. Glitchy skins are glitchy but that's the same for msstyles where the author has some out of control element (like a 6000 pixel long title bar or a button that is only 2 pixels tall or whatever). That's not uxtheme's fault nor is it WindowBlinds' fault. But in both cases, that's pretty rare.

And WindowBlinds 4.4 is so much faster than msstyles at this point that it's pretty undeniable. And if you are running some strange apps where compatibility is a concern, you can click an option and set WindowBlinds to only skin theme aware programs just like uxtheme does.

But let's cut to the chase - the msstyles life expectancy is almost over. Msstyles, as you know them, die with Longhorn. And given how difficult it has been to get WindowBlinds to run msstyles fluidly in 2 years of work, SkinStudio is your best bet for whathever future format is in Longhorn (if there is a format with the name .msstyles or .lhstyles or whatever).

This is for Brad:

You're absolutely right, in many cases the fault is with the skin. What I'm specifically referring to is flickering of WB elements for no apparent reason, objects not being refreshed after initially drawn (say when moving a window or something, where the "skin" should be there is just a white blankness that takes a moment or so to redraw where a msstyles skin would remain constant--and this is a glitch that I have not seen consistantly for quite some time, but it does still occur occasionally under some circumstances), and as far as games go, well, specifically I see that bug consistantly on any game based on the Quake III engine. I have not attempted it with a game with a more modern engine yet, say Half-Life 2, but the majority of FPS games use Q3, and when it comes to online play chances are I'll be running a Q3 game (usually JK2 or JK3). I have not played any Stardock games. They're just not my genre. I may just load WB back up sometime today and test it with the games I'm currently playing and see how it holds up. However...

The biggest reason I don't use WB is because it doesn't have many skins I like, and the skins that I use regularly are msstyles. Additionally, even if there is a WB port, why use the port when I can easily use the original? If WB allowed you to use msstyles as well as WB (without being forced to convert the msstyles format to wba, which is pretty much the only way I've seen to do this, and I think that's crap, since it's difficult for most skins to be converted 100% perfectly, which in turn forces you to fiddle with the skin in skinstudio, possibly for hours, before it's usable--and I'm aware that improvements in this area are what started this thread and sincerely hope that it can indeed be improved) then I would keep it installed all the time and simply disable it when I was using msstyles, but it doesn't, and the installation/uninstallion process is a pain in the ass (on this note, after you uninstall WB it would be great if windows was returned to its original functionality and cease loading WB elements, which it seems to do until you manually delete the windowblinds folder, something I'd rather not do since skins are kept there--of course, you can rename the folder, too, say add a .bak to it or whatever, but it makes a frequent uninstall/reinstall tedious, which makes switching back and forth undesirable). Because of this I only use WB when I see a new skin that looks so great I just have to try it. I monitor wincustomize.com regularly for updated skins for several Stardock apps, including WB. The last time I saw a skin I couldn't live without I think it was called Metal X. A great skin, but I had to recolor it to get it to where I wanted it. Now, recoloring a skin is a great feature. It also slows down WB considerably. A better way to do that, I would think, would be to allow WB to recreate the bitmaps for the skin in a temp folder after it's been recolored, and essentially rebuild the skin with the new bitmaps. Recoloring it in real time, constantly, is too much of a bog. But I do like the feature and hope that it gets developed further. What it comes down to is my own taste. It isn't that all WB skins suck by default simply because they're WB skins. More skins that I would actually use are created either exclusively or first for msstyles. Because of this, I more or less exclusively use msstyles, which are just as easy to install with none of the headache, plus the interface to change skins is already built into xp, so I don't need to bother with additional WB interfaces. I appreciate simplicity and ease of use (not that I don't appreciate advanced options, in fact I would demand them from such an app, but they should be hidden away until I specifically desire to access them, probably the control panel would be the best place, and not the system tray or in the appearance tab in display properties, and wherever else it shows up, even if I tell it not to in the case of the system tray). Anyway, I'm sure I've been rambling and I'm short on sleep. I just wanted to make it clear that I don't hate windowblinds. I've always thought it showed promise, and I still do. I just don't think that it's as compatible with XP as it was with 2000, I think there are more bugs now than there used to be, and this may very well be simply because it skins more elements now than it used to. I really don't know why, I'm not the programmer :)

As an aside, I tend to stay the hell away from themexp.org and would never recommend it to anybody; I despise spyware and/or whatever crap they put in their installers these days. Gimme a good old fashioned zip or rar any day.

If WB allowed you to use msstyles as well as WB (without being forced to convert the msstyles format to wba, which is pretty much the only way I've seen to do this, and I think that's crap, since it's difficult for most skins to be converted 100% perfectly, which in turn forces you to fiddle with the skin in skinstudio, possibly for hours, before it's usable--and I'm aware that improvements in this area are what started this thread and sincerely hope that it can indeed be improved)  then I would keep it installed all the time and simply disable it when I was using msstyles, but it doesn't...

actually it does - unload WB and press the Ctrl key while loading Display Properties dialog. Also should you have any problems with an msstyle, please mail me: adam AT stardock DOT com and I will gladly fix the glitch for you. I always try to fix them instantaneously, but i cannot fix it if I'm not aware of it. Please, please, please report all faulty msstyles.

The last time I saw a skin I couldn't live without I think it was called Metal X.  A great skin, but I had to recolor it to get it to where I wanted it.  Now, recoloring a skin is a great feature.  It also slows down WB considerably.  A better way to do that, I would think, would be to allow WB to recreate the bitmaps for the skin in a temp folder after it's been recolored, and essentially rebuild the skin with the new bitmaps.  Recoloring it in real time, constantly, is too much of a bog.  But I do like the feature and hope that it gets developed further. 

You can recolor the skin in skinstudio as described in this article and it will run as fast as the original. Also as far as I know the skin is recolored by WB on load NOT on paint, so the loading of the skin may be a bit slower, but not the painting.

Darrian: what type of computer are you running that you experence these glitches? I run a athlon XP at 2 ghz with 64 mb geforce 4 and it works great.

Try the newest versions of WB 4.4 and give skins like dogmax a try, they will blow your mind away at how complex yet professional and minimal they are.

You want to now why the skins you use are all msstyles because they are all the same. They are all basic mods of luna/panther/longhorn. Nobody has any creativty left in them anymore and nobody can create anything radical anymore. Take a look at any recently released msstyle on this board and you will see a mod of luna or longhorn.

KoL's newest theme is a perfect example. While it is a great theme with graphics that are handcrafted, it has the fisher price look of luna. A true lack of originality. And yet look at the thread in the WB forum of the unorthodox skins. Those show what true skinning can achieve. Something radical, something original. It may not be something you use day in and day out, but it is different and that is what counts. It is also something that cannot be done with msstyles.

You talk about how you don't like how windowblinds handles itself when it comes to unloading the themes and uninstalling, etc.... Well, I hate to say it but no program is perfect but this one is definately improving. Even Microsoft isn't perfect, that's why they stopped with only 3 variations on the themes.

I have done a lot of recoloring of skins using skinstudio and I haven't expeienced this slowdown you have talked about, can you explain it more??

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    • Anthropic introduces Claude Tag, a new AI teammate for Slack by Fiza Ali Anthropic has announced Claude Tag, a new feature that lets teams work with Claude directly inside Slack. The idea is simple: once Claude is added to a Slack workspace and given access to selected channels, users can tag @Claude in conversations and assign tasks. Claude can then work through those requests using connected tools and data sources before posting its results back into a Slack thread. What makes Claude Tag different from a typical chatbot is that it's designed to operate as a shared assistant for an entire team rather than a single user. Everyone in a channel interacts with the same Claude instance. This allows the team members to see ongoing work and continue tasks started by others. Furthermore, Anthropic says the AI can build context over time by following conversations in channels where it has permission to operate. This means users don't have to repeatedly provide the same background information for every request. The system is also designed for asynchronous work. Instead of waiting for responses in a chat window, users can assign a task to Claude and return later once the work is complete. Anthropic says Claude can break larger requests into multiple steps and use connected tools to complete them. Moreover, the system can also schedule follow-up tasks and continue working on projects over extended periods. Another feature allows Claude to keep the users updated and follow up on unresolved tasks when its optional "ambient" mode is enabled. The company says the tool is already being used internally for software development, data analysis, support workflows, and debugging. According to Anthropic, around 65% of its product team's code is now generated through its internal version of Claude Tag. For organisations concerned about security, administrators can control which channels, tools, and data sources Claude can access. Separate Claude instances can also be configured for different departments, helping keep information isolated between teams. Administrators can also monitor activity logs, review completed tasks, and set spending limits at both the organisation and channel level. Claude Tag is now available in beta for Claude Enterprise and Claude Team customers and runs on Claude Opus 4.8 that was announced this May. The feature will also replace Anthropic's existing Claude in Slack application, with current users able to migrate within a 30-day migration window. Lastly, eligible customers will receive introductory credits to help teams evaluate the new experience.
    • Beats Studio Pro wireless over-ear ANC headphones drop to their lowest price yet by Fiza Ali Amazon is currently offering the Beats Studio Pro headphones at their all-time low price. The Studio Pro use 40mm active drivers which are designed to improve clarity and reduce distortion compared to previous models, with up to an 80% improvement over the Beats Studio3 Wireless. A built-in digital processor adjusts frequency response to keep the sound balanced rather than overly boosted in any one area. They also include Active Noise Cancelling that adapts to your surroundings to reduce background noise along with a Transparency mode that lets outside sound in when you need awareness of what’s going on around you. Furthermore, the headphones support personalised Spatial Audio with dynamic head tracking as well as Dolby Atmos playback on supported content. Moreover, built-in voice-targeting microphones improve call quality. You can also switch between three sound profiles including Beats Signature for balanced music playback, Entertainment for films and gaming, and Conversation for clearer voice in calls and podcasts. Physically, they are designed to be worn for long periods without feeling heavy or awkward. The ear cushions use UltraPlush engineered leather while metal sliders allow you to adjust the fit. On the connectivity side, the Studio Pro use Class 1 Bluetooth for a stable, long-range wireless connection. There is also a 3.5mm input if you want to plug in directly, including use with in-flight entertainment systems. Controls are located on the headphones and include a "b" button for music and call control, a volume rocker, and a multifunction button used for switching listening modes, EQ settings, power, and pairing. In addition, the headphones offer integration with both Apple and Android devices. On Apple devices, they support one-touch pairing with iCloud-linked devices, hands-free Siri access, Find My tracking based on last connected location, and automatic software updates. On Android devices, they support Google Fast Pair, Audio Switch between compatible devices, and Google Find My Device tracking, with additional features available through the Beats app. When it comes to the battery performance, it is rated at up to 40 hours of listening time with ANC turned off, and up to 24 hours with ANC or Transparency mode enabled. A 10-minute Fast Fuel charge should provide up to 4 hours of playback. Finally, the headphones use a rechargeable lithium-ion battery and charge via USB-C. Beats Studio Pro Wireless Over-Ear ANC Headphones: $149.95 (Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • "lets you pause updates by choosing an end date, for up to 35 days" Wasn't it "indefinitely"?
    • Those extra reboots are related to the UEFI Secure Boot certificate update thing.
    • Hands on with the ProtoArc EM25: Affordable ergonomic mouse that focuses on the right things by Taras Buria ProtoArc is known for making all sorts of office products with a big focus on ergonomics and comfort. Its latest product, the EM25, promises a comfortable-to-use, affordable, and customizable mouse. We took one for a spin; here are our impressions. The ProtoArc EM25 is a $49.99 mouse, but right now, during Prime Day 2026, you can get it for just $37.99. Right off the bat, you can see that the EM25 is inspired by Logitech's MX Master lineup and the legendary MX Master 3/3S. Its shape and proportions are very similar, so for a person with large hands (right-handed person, mind you), the EM25 is very comfortable to use. The mouse fills the palm, and the thumb rests on a small extension, giving your wrist a small tilt to reduce strain. The mouse is made of black plastic without any coating, eliminating long-term wear concerns. However, I can see the main buttons and other areas you touch the most getting polished over time. Despite its size and bulk, the mouse is not too heavy. It weighs about 100 grams, which is significantly less than the MX Master 3S and its successor. It is no lightweight gaming mouse by any means, but it is not excessively heavy like the MX Master 4. The EM25 has a built-in storage for its USB dongle. It is a cleverly made magnetic flap that you open by simply pressing on it. Next to the flap, you will find the on/off switch, the 1,000 Hz sensor, and a DPI button (up to 8,000 DPI). I find the DPI button location a bit odd, and I would prefer it somewhere below the main scroll wheel. Still, given that I never change DPI on my mice, I will let it pass. What is more important is that, unlike MX Master 3/3S/4, the device switch button is located below the left-click button, which allows you to switch devices without lifting and flipping the mouse. For a multi-device setup, this is a perfect solution: the button does not require too much effort to use, it does not get in your way, but it is also easily reachable with your thumb. The main scroll wheel has two modes: ratcheted and free-flow. You can only change between them with a bright orange button (I like this little touch of color), which is sprung and requires some effort to press. The wheel is dead-silent in free-flow mode, but ratched is quite loud and stiff, perhaps even too much to my liking. I can hardly call it deal-breaking, but it will certainly take some time to get used to. The side scroll wheel, it is notched, silent, and pleasant to use. Next to it, you can find a piece of glossed plastic with connection indicators: Dongle, Bluetooth 1, Bluetooth 2, and the low battery indicator. By the way, the built-in battery is rechargeable via a USB Type-C cable, which is included. It is sleeved and has an orange velcro strap to keep it tidy. After using the EM25 for a few weeks, I can say that its main buttons are my absolute favorite. They have very pronounced clicks, which feel great with just the right amount of force required to register a press. I would say they feel like something in between regular mouse clicks and silent ones. You can hear and feel the springy switch, but it is not sharp or loud to the point of annoying you. As for back/forward and device switch buttons, they are very clicky and quite noisy. Unfortunately, there are no extra buttons that you can map to specific things like in the MX Master lineup. Besides great primary clicks, another thing I like about the EM25 is its 1,000 Hz sensor. In the world, where Logitech still uses 125 Hz sensors in $100+ mice, seeing a much faster sensor in a mouse that costs three times less is very refreshing. Also, all the settings and customization you make are stored on-device, and you do not need to install any software. Just open the web-based app and change all that you need. Speaking of customization, you can remap what buttons do, adjust the DPI, and the sensor speed. Sadly, gestures are not supported, but you can still map pretty much anything to each button, including shortcuts, media buttons, and more. I also recommend using software like XMouseControl, as it will let you remap the side scroll wheel. At the end of the day, the ProtoArc EM25 is a great mouse. Clearly inspired by the MX Master lineup, it takes the best of it and complements it with a much more wallet-friendly price tag, significantly better sensor, on-device memory, a built-in storage for the dongle, and more (it fixes everything that I complained about the MX Master 4 recently). And for only $37.99 during Prime Day, the EM25 is an easy recommendation. Buy ProtoArc EM25 mouse - $37.99 | 24% off with Prime As an Amazon Associate, we earn from qualifying purchases.
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