ATI R520 Details


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24 "Pipelines"

32 Texture Units

96 Arithmetic Logic Units (ALU)

192 Shader Operations per Cycle

700MHz Core

134.4 Billion Shader Operations per Second (at 700MHz)

256-bit 512MB 1.8GHz GDDR3 Memory

57.6 GB/sec Bandwidth (at 1.8GHz)

300-350 Million Transistors

90nm Manufacturing

Shader Model 3.0

ATI HyperMemory

ATI Multi Rendering Technology (AMR)

Launch: Q2 2005

Performance: Over 3x Radeon X800 XT !!! (for single R520)

16x stochastic FSAA

FP32 blending, texturing

Programmable Primitive Processor/Tesselator

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"3x x800xt" lol NVIDIA u better do something abt this!!

u dont want to fall behind or let something like the nv3x happen again!!

lets kick start the geforce 7 series with

32 "Pipelines"

36 Texture Units

128 Arithmetic Logic Units (ALU)

256 Shader Operations per Cycle

750MHz Core

146.6 Billion Shader Operations per Second (at 700MHz)

256-bit 512MB 1.8GHz GDDR3 Memory

60.2 GB/sec Bandwidth (at 1.8GHz)

360 Million Transistors

70nm Manufacturing

Shader Model 4.0

Launch: Q2 2005

Performance: Over 4x GeForce 6800 Ultra

16x stochastic FSAA

FP32 blending, texturing

Programmable Primitive Processor/Tesselator

+++ GO NVIDIA MAKE US PROUD!! +++

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will this outperform my radeon 8500le?

585461449[/snapback]

It beats the **** out of 2 6800 Ultra Extreame OC'ed in SLI w/optimizations so it just ass rapes your card (and most others)

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will this outperform my radeon 8500le?

585461449[/snapback]

Nah it would only run games nicer smoother :p :ninja: :rofl: :no: it outperforms an sli setup, so do the math ;)

Is this the card thaats supposed to have an AGP counterpart?
if so I wouldn't want to know the price :no: ;)
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24 "Pipelines"

32 Texture Units

96 Arithmetic Logic Units (ALU)

192 Shader Operations per Cycle

700MHz Core

134.4 Billion Shader Operations per Second (at 700MHz)

256-bit 512MB 1.8GHz GDDR3 Memory

57.6 GB/sec Bandwidth (at 1.8GHz)

300-350 Million Transistors

90nm Manufacturing

Shader Model 3.0

ATI HyperMemory

ATI Multi Rendering Technology (AMR)

Launch: Q2 2005

Performance: Over 3x Radeon X800 XT !!! (for single R520)

16x stochastic FSAA

FP32 blending, texturing

Programmable Primitive Processor/Tesselator

585461411[/snapback]

I doubt it could really be 3X faster than X800XT since it only has a little more than twice the peak theoretical fill rate and 1.5 times the pipeline size would NOT require a 2.2X increase in die size... which would be extremelly expensive to make and would get terrible yields... wel maybe ATI wants another peper launch, like any of their cards with more than 12 pipes

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i hope this brings the price of the x800 down a lot, and it shouldnt cost over $500, man that crazy that they price them that much but hey people will buy.

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I doubt it could really be 3X faster than X800XT since it only has a little more than twice the peak theoretical fill rate and 1.5 times the pipeline size would NOT require a 2.2X increase in die size... which would be extremelly expensive to make and would get terrible yields... wel maybe ATI wants another peper launch, like any of their cards with more than 12 pipes

585461535[/snapback]

its using a smaller prosses so the size will be the same, but it will be more dense so temps will skyrocket, this is likely to have a heatpipe cooler as stock

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