Recommended Posts

I get your point but its hilarious that you said that because no one except 12 people at microsoft and those 12 are the microsoft UX team have ever seen aero glass. what they likely saw is a demo of the glass theme which is nothing compaired to what aero glass and diamond user experiences will be when longhorn is rtm or anything similar to what those 12 guys are working on right now.  :laugh:

585831161[/snapback]

More than 12 people have seen it ;)

Jim Allchin has personally shown a small handful of people. Not me, to be clear, but some that I know, have talked to, or read blogs of :)

THIS THREAD IS PATHETIC!!! not because you guys are smart enough to figure out how to do this but...WHY THE "F" SHOULD WE HAVE TO TRY TO ENABLE THIS, IT SHOULD BE ENABLED ALREADY!!!!! THIS IS A PREVIEW OF THE "FUTURE WINDOWS". MICROSOFT IS TOY. why does paint and calculator look the same as it did in windows95. im downloading it right now from new binaries. doesnt look exciting, if these effects were default i would truly be jumping up and down in excitement. all microsoft does is piggy back off there old os's. i use to complain about how macs sucked because they made an os that wasnt backwards compatible. damn, at this point i would be willing to lose all compatibility for a fresh new look and experience.

i do realize longhorn is in early stages but we still should see better at this point. not an xp with different graphical elements, toolbars and menus. i know there are also lots of new stuff in the backend, but im not that much of a techy to care about stuff like that. i want visuals microsoft, something that doenst look like windows95 and xp.

Edited by medafor
THIS THREAD IS PATHETIC!!! not because you guys are smart enough to figure out how to do this but...WHY THE "F" SHOULD WE HAVE TO TRY TO ENABLE THIS, IT SHOULD BE ENABLED ALREADY!!!!! THIS IS A PREVIEW OF THE "FUTURE WINDOWS". MICROSOFT IS TOY. why does paint and calculator look the same as it did in windows95. im downloading it right now from new binaries. doesnt look exciting, if these effects were default i would truly be jumping up and down in excitement. all microsoft does is piggy back off there old os's. i use to complain about how macs sucked because they made an os that wasnt backwards compatible. damn, at this point i would be willing to lose all compatibility for a fresh new look and experience.

i do realize longhorn is in early stages but we still should see better at this point. not an xp with different graphical elements, toolbars and menus. i know there are also lots of new stuff in the backend, but im not that much of a techy to care about stuff like that. i want visuals microsoft, something that doenst look like windows95 and xp.

585832105[/snapback]

This build was not meant to impress you. What part of that don't you understand?

THIS THREAD IS PATHETIC!!! not because you guys are smart enough to figure out how to do this but...WHY THE "F" SHOULD WE HAVE TO TRY TO ENABLE THIS, IT SHOULD BE ENABLED ALREADY!!!!! THIS IS A PREVIEW OF THE "FUTURE WINDOWS". MICROSOFT IS TOY. why does paint and calculator look the same as it did in windows95. im downloading it right now from new binaries. doesnt look exciting, if these effects were default i would truly be jumping up and down in excitement. all microsoft does is piggy back off there old os's. i use to complain about how macs sucked because they made an os that wasnt backwards compatible. damn, at this point i would be willing to lose all compatibility for a fresh new look and experience.

i do realize longhorn is in early stages but we still should see better at this point. not an xp with different graphical elements, toolbars and menus. i know there are also lots of new stuff in the backend, but im not that much of a techy to care about stuff like that. i want visuals microsoft, something that doenst look like windows95 and xp.

585832105[/snapback]

uhm okay. Step Away from the computer (Y)

WHY THE "F" SHOULD WE HAVE TO TRY TO ENABLE THIS, IT SHOULD BE ENABLED ALREADY!!!!! THIS IS A PREVIEW OF THE "FUTURE WINDOWS". MICROSOFT IS TOY.

585832105[/snapback]

Um, no it doesnt.

this build is not meant to have flashy effects, or full functionality, or anything for that matter, all it is for is testing hardware drivers, that's all.

I'm getting sick of all the people calling it bad, or ugly, it isn't supposed to look nice (which is why they didnt include a good theme), or run great, all it is for is testing drivers, nothing else at all.

i know there are also lots of new stuff in the backend, but im not that much of a techy to care about stuff like that. i want visuals microsoft, something that doenst look like windows95 and xp.

585832105[/snapback]

Step 1: Stop downloading Longhorn

Step 2: Punch yourself in the face a few times

Step 3: Try thinking through before you type out comments

This build is specifically not meant to be visually amazing...this is just something to take up time before beta 1. If you don't care about the backend improvements then you should not even touch Longhorn until at least RC1 ... way to provide us insight with your comments though :pinch: :rolleyes:

this version is not meant to be visually impressive.

yeah right, and you guys will believe that all the way till you go and purchase it and it looks the same as it does right now. whatever, thats not an excuse. the fact is its XP with a new name and added features. it should have been visually impressive from the get go. it would have if it didnt piggy back off xp. its like trying to teach an old dog new tricks. fido is still the same but now he can fetch your morning paper, whoopie do. im sure you guys are sick of me, but it will probaly give you more to type about then the actual improvements from the last build. i will be gone like a troll.

Edited by medafor

do you have the slightest knowledge of programming?

it is very easy for microsoft to compile a build without all the graphical features built in, then compile another build with it.

Anyway, you know what this conference was for, hardware developers, not annoying n00bs who dont understand anything about os's. :angry:

this version is not meant to be visually impressive.

yeah right, and you guys will believe that all the way till you go and purchase it and it looks the same as it does right now. whatever, thats not an excuse. the fact is its XP with a new name and added features. it should have been visually impressive from the get go. it would have if it didnt piggy back off xp. its like trying to teach an old dog new tricks. fido is still the same but now he can fetch your morning paper, whoopie do. im sure you guys are sick of me, but it will probaly give you more to type about then the actual improvements from the last build. i will be gone like a troll.

585832342[/snapback]

XP looked the same as 2000 right upto beta2 release and then it had most of the new UI changes which is prob going to happen this time arround. I wouldnt expect a decent build of longhorn till beta2 at least.

This build is for Hardware Vendors to use and abuse to get there hardware support underway with drivers for the exsisting products.

this version is not meant to be visually impressive.

yeah right, and you guys will believe that all the way till you go and purchase it and it looks the same as it does right now. whatever, thats not an excuse. the fact is its XP with a new name and added features. it should have been visually impressive from the get go. it would have if it didnt piggy back off xp. its like trying to teach an old dog new tricks. fido is still the same but now he can fetch your morning paper, whoopie do. im sure you guys are sick of me, but it will probaly give you more to type about then the actual improvements from the last build. i will be gone like a troll.

585832342[/snapback]

I agree with you in some sense but not in every way. With the amount of time it's taken to develope Longhorn one wonders if they wouldn't be better off if they'd just rewritten the OS from scratch. By the end of 2006 the Longhorn project will have been in developement for 5 years give or take. That's a LONG time. With the resources MS has I don't see why they wouldn't be able to do it. There should also be benefits of leaving all the old crap behind and starting totally from scrath. The Win2003 core (which Longhorn is based on) was written like back in 93-94 (I believe) with the release of WinNT 3.5. Wouldn't it be smart to start off fresh with a totally new core, a totally new UI and totally new technologies? Apple did it with MacOSX in less time so why shouldn't MS be able to? Sure, there are ALOT more Windows based computers and alot more different configurations out there but I don't see why it couldn't be done; if there's a will there's a way.
There should also be benefits of leaving all the old crap behind and starting totally from scrath. The Win2003 core (which Longhorn is based on) was written like back in 93-94 (I believe) with the release of WinNT 3.5. Wouldn't it be smart to start off fresh with a totally new core, a totally new UI and totally new technologies? Apple did it with MacOSX in less time so why shouldn't MS be able to?

585832533[/snapback]

Windows NT was leaving all the old crap behind and starting from scratch.

The most recent major revision to the NT kernel and OS came in Windows 2000.

Apple did not start from scratch when building OS X. Mach 3.0 (what powers OS X) was finished in 1994.

One of the original Mach developers, Richard Rashid went to work for Microsoft in 1991 and contributed a great deal to NT's development.

Apple also didn't write most of the userspace code. For that, they looked to FreeBSD. Certainly, they've made significant contributions back to those projects... but to say they started from scratch and developed a new OS in "less time" is ignorant.

A lot of work is being done to the foundational systems of NT in Longhorn. LDDM alone is a huge step, and that's just the beginning.

I personally hope we'll see deep integration of .NET and WinFX, and a move to eliminate some of .NET's lingering dependencies on Win32.

I think what everyone wants to see is something to make everyones JAW DROP!!!

like wow! thats a OS I want to run. I dont know about everyone else but thats what I want to see. I see OSX and I see a great OS. Dont get me wrong XP is nice but doesn't make it GREAT!

I think the GUI has alot to do with the OS. Everyone is saying its not even beta relax bla bla bla. But when xp just came out it looked the same and everyone was saying wait till its in beta you will see the changes. Did anything change nope!! I dont think anything will change in the new OS.

Another thing is alot of people saying...

"Microsoft doesn't care about the GUI the OS is more for work"

but most of the people that use XP are homes.

But hey thats just my 2cents =) :whistle:

then this at beta 2

I think what everyone wants to see is something to make everyones JAW DROP!!!

like wow! thats a OS I want to run. I dont know about everyone else but thats what I want to see. I see OSX and I see a great OS. Dont get me wrong XP is nice but doesn't make it GREAT!

I think the GUI has alot to do with the OS. Everyone is saying its not even beta relax bla bla bla. But when xp just came out it looked the same and everyone was saying wait till its in beta you will see the changes. Did anything change nope!! I dont think anything will change in the new OS.

Another thing is alot of people saying...

"Microsoft doesn't care about the GUI the OS is more for work"

but most of the people that use XP are homes.

But hey thats just my 2cents =) :whistle:

585833038[/snapback]

You've got to be kidding about XP not changing through the dev cycle.

This

to this

to this

then this at beta 2

and then finally, the version of Luna in Windows XP today.

then this at beta 2

You've got to be kidding about XP not changing through the dev cycle.

This

to this

to this

then this at beta 2

and then finally, the version of Luna in Windows XP today.

585833088[/snapback]

Ah those were the days, watercolour.... :p

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • There is a default resolution setting in Settings > Display that can be changed with a click. You can also change the settings on a per-game basis. No CLI needed. Also, Steam has countless games that are not "[perpetual] alpha/beta games", so no need for the straw man. Plus you can use other stores as well. And console games (e.g. PS5) cost a fortune, which itself more than negates the price subsidy on the system, unless you plan on exclusively playing 1 or 2 games. It's true that you shouldn't buy a system that doesn't support the game(s) you want to play, but I think that's kinda obvious, and applies to every console as well as PC. I don't game in the living room and have no need of a Steam Machine, but there is a clear market segment that would find it useful.
    • RSS Guard 5.2.0 by Razvan Serea RSS Guard is a simple (yet powerful) feed reader. It is able to fetch the most known feed formats, including RSS/RDF and ATOM. It's free, it's open-source. RSS Guard currently supports Czech, Dutch, English, French, German, Italian. RSS Guard will never depend on other services - this includes online news aggregators like Feedly, The Old Reader and others. RSS Guard is developed on top of the Qt library and it supports these operating systems: Windows GNU/Linux OS/2 (eComStation) Mac OS X xBSD (possibly) Android (possibly) other platforms supported by Qt The core features of RSS Guard are: support for online feed synchronization via plugins, Tiny Tiny RSS (from RSS Guard 3.0.0). multiplatform, support for all feed formats, simplicity, import/export of feeds to/from OPML 2.0, downloader with own tab and support for up to 6 parallel downloads, message filter with regular expressions, feed metadata fetching including icons, simple Adblock functionality, customized popup notifications, Google-based auto-completion for internal web browser location bar, ability to cleanup internal message database with various options, enhanced feed auto-updating with separate time intervals, multiple data backend support, SQLite (in-memory DBs too), MySQL. is able to specify target database by its name (MySQL backend), “portable” mode support with clever auto-detection, feed categorization, drap-n-drop for feed list, automatic checking for updates, ability to discover existing feeds on websites, full support of podcasts (both RSS & ATOM), ability to backup/restore database or settings, fully-featured recycle bin, printing of messages and any web pages, can be fully controlled via keyboard, feed authentication (Digest-MD5, BASIC, NTLM-2), handles tons of messages & feeds, sweet look & feel, fully adjustable toolbars (changeable buttons and style), ability to check for updates on all platforms + self-updating on Windows, hideable main menu, toolbars and list headers, KFeanza-based default icon theme + ability to create your own icon themes, fully skinnable user interface + ability to create your own skins, “newspaper” view, plenty of skins, support for "feed://" URI scheme, ability to hide list of feeds/categories, open-source development model based on GNU GPL license, version 3, tabbed interface, integrated web browser with adjustable behavior + external browser support, internal web browser mouse gestures support, desktop integration via tray icon, localizations to some languages, Qt library is the only dependency, open-source development model and friendly author waiting for your feedback, no ads, no hidden costs. RSS Guard 5.2.0 changelog: Added: Feed auto-fetch can now also be delayed while Feral GameMode is active on Linux and startup auto-fetch is skipped when GameMode is already active. (#2265) WebEngine builds can now use RSS Guard generated proxy auto-config (PAC) rules so article/web browsing follows per-account and per-feed proxy settings more closely. (#2273) Generated PAC rules now also cover related subdomains and use Public Suffix List data, so feeds such as feeds.bbc.co.uk can also proxy resources from images.bbc.co.uk. (#2273) Standard feeds can now define extra proxy domains, useful when article images, stylesheets or other page resources are loaded from a CDN or another domain that should use the same feed proxy. (#2273) RSS Guard now asks for proxy credentials when a WebEngine page needs proxy authentication and can fill credentials from the current feed proxy when available. (#2273) Network settings again include an option to ignore all cookies, which clears stored cookies and prevents new cookies from being accepted. Standard RSS/ATOM feeds can now individually ignore cookies while downloading feed data. Stored cookies can now be deleted from the Tools menu. Custom skin colors can now override the feed list article count color separately from feed titles, including a separate highlighted color. (#2275) Settings dialog can now search across available settings and highlight matching controls. (#1754) Standard RSS/ATOM feeds can now optionally be reported as broken when they are valid but contain no articles. (#2039) Standard RSS/ATOM feeds can now override the application-wide feed connection timeout per feed. (#1023) Tray icon can now use a custom background color and unread-count text color, with an option to reuse the generated icon as the application icon. (#1973) Support for more benevolent parsing of Gemlog entries (#2295). Article list can now show when an article was received by RSS Guard. (#947) Feed deep discovery now actually scrapes all links found in the website and checks if they are feeds or not. This greatly enhances usability of the deep discovery mode and discovers many more feeds than before. (#2306) Search boxes now show a small dot when the feed or article list is hiding some items because of active filtering. (#873) Articles now have a shortcut-assignable action to open the homepage of the feed they belong to. (#2060) Fixed: Parallel feed updates no longer crash when multiple update results are processed at the same time. (64cf521) Links in WebEngine articles opened from feeds such as Kill the Newsletter now open correctly instead of being swallowed by the embedded page. (#2272) Relative article URLs resolution was kinda broken. (#2282) Clicking article URL did not work when the URL had "fragment" set. (#2293) The default proxy setting now uses Qt/system default proxy behavior instead of forcing no proxy. (e0263ad) WebEngine article loading now keeps the current feed context, so feed-specific proxy credentials remain available while the article page loads. (fdd0f00) Download: RSS Guard 5.2.0 (64-bit) | Portable | ~ 130.0 MB (Open Source) Link: RSS Guard Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This is gonna separate the creeps from the rest of the crowd.
    • "Claude, is our CEO a compete and utter fool by wasting money on AI in this already worthless Teams chat?"
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      462
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      83
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!