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I was just mucking around and decided to put the game in a window as I've never played a windowed game before, it was really jolty so I put the settings down (they looked horrible) but after changing the AA down to 0 from 4X it run nice and smoothly. I then resized the window and my computer crashed, this is the first time it's crashed in a loooooooooong time.

I would have thought running the game in a window would let me put the settings up if anything, and would not put an incredible amount of pressure on the computer but I actually had to put the settings down.

I quite enjoyed playing it in a window I could do other stuff at the same time, would it help if I turned off Seti @ home as that uses 100% of the CPU?

Actually, may go back to playing full screen and having 4X AA and full settings again. Who knows.

Started my own guild, saving enough money to buy a cape now, currently got 1 platinum and 700gold towards it which isn't bad, and I've gone up to level 10 with 2000exp needed for lvl 11. Did althea's ashes first time but with help from a level7 who quit half way, a level 11 and a level 15.

Anyone else getting bored of the game?

I am a lvl 15 W/Mo.. I played the game many many hours the first week or so I got it, but now it has been a few days since I've played it.

Only so much hack and slashing you can do in a game?:no::

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play with friends, preferably using vent or any other voip program.

ive been 20 for awhile now and i had all the elite skills which i need except one. shield of judgement is a bitch to get. i feel sorry for anyone buying a celestial sigil now that they are going for 30-60k gold. even though i still could afford one im happy that i got mine for 5k.

I know I have some reading to do before I start getting into this game, but I was just wondering when/how you get skills? Right now I'm a lvl 5 Necromancer on an RP server and I still don't have any skills. I also still have my default armor and I'm sort of feeling around in the dark trying to figure out this game. Can anyone give me some tips? Thanks.

I know I have some reading to do before I start getting into this game, but I was just wondering when/how you get skills?  Right now I'm a lvl 5 Necromancer on an RP server and I still don't have any skills.  I also still have my default armor and I'm sort of feeling around in the dark trying to figure out this game.  Can anyone give me some tips?  Thanks.

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Rewards for quests OR you can buy them from NPCs here and there. but usually they only have a few to offer.

Alot becomes available is post seer ascalon. Just keep doing quests for people and you'll get there (I actually went through to post seer at level 4) so talk to Tydus in ascalon if you really want to move on. You'll then need to do some more quests to be able to afford better armour, i just got an all leather set and I can't find anything else to get until I move a bit farther on in the game.

Do I have to do missions to reach those icy mountains? I really want to explore them but can't find a way through to them.

Do I have to do missions to reach those icy mountains? I really want to explore them but can't find a way through to them.

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I think you can do either missions or walk. You can walk through Diessa Lowlands to Ascalon Foothills and then to the mountains from there. The foothills are hard though as it is crawling with hydras...

Doing the missions will take you to yak's bend (in the mountains).

hmm anyone know of a good place to get a good estimate on going values for items? I have a +4 armor bow upgrade that I want to sell but I want to find fair value for it before I try to sell it to the highest bidder.

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Expect very little for that, very little. Its only +4 armour, compared to whatever your wearing, so the change will be minimal and unnoticable. I would expect nothing more than 120 gold.

The Guild I'm in just got a Guild Hall yesterday.....for the lovely price of 53k !

We settled on the Wizard Isle by vote, then after numerous screenshots, we thought we'd have a Guild War....I think we need to work on our PvP skills :)

Just hit level 11. Also just got a decent bow, 14-27 damage and I've had it customized. So plus 20% makes it:

16.8 - 32.4. Cost me 500, but I'm not short on money at the moment so I've just bought loads of stuff. I really want to go up into the mountains, I'm trying to do as many quests as possible so that I can get up there, which quest will send me off to yak's bend?

guildwars.com:

"As part of our commitment to bringing you new content via our free live updates, the first streaming update for Guild Wars offers players access to two extensive new explorable areas: the barren expanse of Grenth's Footprint and the fiery depths of Sorrow's Furnace. You can get a sneak peek at these two areas today, with concept art and a bit of the lore on this page.

And on Wednesday, we'll preview this area with an in-game movie, a movie that will also be screened at the E3 trade show in Los Angeles."

These guys ROCK!

Well, I'm nearly up to level 7 but the game keeps crashing on me (the screen goes into standby mode, then comes back garbled and then the sound loops). I'm in Ascalon about to head over to Regent Valley. It's really annoying as the game is great.

I hope either an ATi driver update or a game update will fix it, but I have no idea what the issue is. :cry:

BTW, any Neowin guilds that are open to players like me?

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Because CR3 contains so few of these heavier elements, researchers say it closely resembles what scientists expect the earliest galaxies in the universe may have looked like. The discovery is significant because it could offer clues about Population III (Pop III) stars, the first generation of stars thought to have formed after the Big Bang. These stars are believed to have formed from gas made almost entirely of hydrogen and helium, before heavier elements were created inside stars and spread across the universe through supernova explosions. Hence this is why CR3 has been referred to as a "living fossil." Scientists have long believed that Population III stars existed only in the very early universe. As more generations of stars formed and died, they enriched surrounding gas with heavier elements, making the conditions needed for metal-free star formation increasingly rare. Because of this, researchers expected the formation of such stars to have largely ended after the epoch of reionization, a period when radiation from the first stars and galaxies transformed the neutral hydrogen filling the universe and made it largely transparent to ultraviolet light. CR3 appears to challenge that idea. The galaxy was observed at a redshift of z = 3.193 ± 0.016. Redshift measures how much light from a distant object has been stretched as the universe expands and helps astronomers determine how far back in time they are looking. In this case, the redshift corresponds to roughly 11.5 billion years ago during cosmic noon. Although the universe was already several billion years old by that point, CR3 shows characteristics more commonly associated with much earlier galaxies. Observations revealed exceptionally strong emissions from hydrogen and helium, including Lyα, Hα, and He I λ10830. Lyα, or Lyman-alpha emission, is a specific wavelength of light produced by hydrogen and is widely used to study distant galaxies. Hα emission is another hydrogen signature commonly used to trace active star formation, while He I λ10830 is produced by helium and can indicate the presence of very hot, young stars. The measured equivalent widths of EW₀(Lyα) = 822 ± 101 Å and EW₀(Hα) = 2814 ± 327 Å are among the highest ever observed in star-forming galaxies. Equivalent width is a measure of the strength of an emission line relative to the surrounding light, and such large values are typically associated with intense and very recent star formation. At the same time, researchers found no statistically significant detections of metal emission lines, including [O III] λλ4959, 5007 and C IV λλ1548, 1550. Emission lines act as chemical fingerprints that reveal which elements are present in a galaxy. Oxygen and carbon lines are commonly seen in galaxies that have already undergone significant chemical enrichment. Their absence in CR3 suggests an unusually pristine environment. Using abundance calibration methods developed with JWST observations, the team placed a 2σ upper limit on the galaxy's gas-phase metallicity of 12+log(O/H)<6.52, corresponding to less than 0.7% of the Sun's metallicity (Z < 7 × 10⁻³ Z⊙). Gas-phase metallicity measures the abundance of heavy elements in a galaxy's gas. A 2σ upper limit indicates that the true value is very unlikely to be higher than the quoted threshold. Even when accounting for uncertainties in the calibration methods, the most conservative limit remains 12+log(O/H)<6.95, making CR3 the most metal-poor galaxy identified at cosmic noon. The galaxy also appears to contain very little dust. Researchers measured a Lyα/Hα flux ratio of 13.9 ± 2.5, a result that suggests negligible dust attenuation, meaning very little of the galaxy's light is being absorbed or scattered by cosmic dust. Because dust is usually produced by earlier generations of stars, this finding further supports the idea that CR3 has experienced very little chemical enrichment. Further analysis using spectral energy distribution modelling, a technique that compares observed light with theoretical models, suggests that CR3 contains an extremely young stellar population only around 2 million years old. The modelling, which used Population III stellar templates, also indicates the galaxy has a stellar mass of approximately 6.1 × 10⁵ M⊙. The symbol M⊙ represents one solar mass, or the mass of the Sun. One of the key questions raised by the discovery is how such a chemically primitive galaxy could exist in a universe that had already spent billions of years producing heavier elements. 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