NO Unreal 3 Engine on Revolution


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During a Q&A session following a demonstration of their new Unreal Engine 3, Epic Games' Mark Rein said, "It won't be easy to take something HD res here to the Revolution," continuing we probably "won't be seeing Unreal Engine 3 on the Revolution."

Although he was clear to say that he has not seen the final hardware for the Revolution, Rein said the existing Unreal Engine 2 would provide more than enough muscle to take full advantage of the Revolution's hardware since it won't require HD resolution.

Naturally, nothing's been announced, so despite the fact this came from Epic's VP, consider it unconfirmed. Any geeks in the house care to pontificate on whether or not UE3 is in fact worth it for Revolution developers?

UPDATE: To prevent further confusion, I'll attempt to clarify what I think Mr. Rein was saying. The process of porting UE3 games running in HD from platforms like PC, Xbox 360, or PS3 to the Revolution "won't be easy" and therefore, he suspects, won't be done. He elaborated that licensing Unreal Engine 3 for a Revolution game would probably be overkill, since Unreal Engine 2 is already capable of maxing out what they perceive the system to be capable of.

I'm buying Revolution on launch irrespective of whether it has Unreal3 engine games or not. :shifty:

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This is kinda a big deal but not really. People who buy Nintendo consoles usually aren't buying them for the 3d shooters you can play on PC. It's all about the first party software. It was nice on Gamecube to have it available but if you look at sales for ports on Gamecube they were fairly low in general. The HD games and games like these are better played on PC or Xbox. Nintendo is a different ball game.

Although he was clear to say that he has not seen the final hardware for the Revolution, Rein said the existing Unreal Engine 2 would provide more than enough muscle to take full advantage of the Revolution's hardware since it won't require HD resolution.

That to me is a sort of blow to the Revolution Unreal 2 based games are available on PS2/XBOX and even the Source Engine which is considered more graphically intensive then the Unreal 2 engine is on the original Xbox and the PS2 in HL2/Chronicles Of Riddick and other titles.

The Revolution's future doesn't rest on weather it has Unreal 3 powered games or not, but if the designers of the unreal 3 engine feel the Revolution maxis out at Unreal 2 detail it doesn't bow well for other next gen titles either. I think it was a mistake not to go HD with this console they may not feel HD gaming is required right now but there console is going to last like 3 - 5 years.

A 10 year old who want to play pokemon is not going to care if a console is HD or not. Since this is there targeted audience then they don't have much to worry about. They also managed to overcome the 1.4GB dvd limited they had with the gamecube which was a big disadvantage compared to a full size dvd for an xbox/ps2 so it's nothing to worry about.

ok, the Revolution is not targeted to children.. its being targeted to all age groups... second. who cares if it doesnt have Unreal 3 Engine availability? its not like some company CANT make an engine that uses all the revolutions capabilities.. and im sure when he said that Unreal 2 engine would max out the rev's power.. he was just blowing smoke.. because no one knows the final specs on the revolution.. and on the matter of HD.. you dont need HD to be next gen.. NEXT gen would have to provide some sort of innovation.. considering what Nintendo are doing.. I would have to say Nintendo are the only ones going into the Next Generation of video gaming..

Now.. hold the.. oh but sony is going to have Cell processor and Blu-Ray HD-DVD built in. yeah possibly.. but again, you HD does not mean Next Gen.. and Cell processor does sound kind of interesting, but once it can prove that its as powerful as sony hyped it up to be, then thats all it is, its just hype...

ok, the Revolution is not targeted to children.. its being targeted to all age groups...

That's true but unfortunately the common person doesn't know it. Usually people that don't own one (A Nintendo console) or have never owned one buy into that misconception, it's just the image that Nintendo has among the masses nowadays. There are great Nintendo games that are only available there, and then they have the mature titles as well, it's the best of both worlds really :yes:

That's true but unfortunately the common person doesn't know it. Usually people that don't own one (A Nintendo console) or have never owned one buy into that misconception, it's just the image that Nintendo has among the masses nowadays. There are great Nintendo games that are only available there, and then they have the mature titles as well, it's the best of both worlds really :yes:

I do actually own a gamecube and every game with the word mario in it. I know they do aim for fun for everyone, but at the end of the day the affordabale console for the kids win meaning more parents buy it rather than a person who just wants another console.

I do actually own a gamecube and every game with the word mario in it. I know they do aim for fun for everyone, but at the end of the day the affordabale console for the kids win meaning more parents buy it rather than a person who just wants another console.

Yeah, that's true, but it doesn't necessarily mean that their targeted audience is only kids. Nintendo has done a pretty good job of getting more 3rd party games on their systems that appeal to mature gamers as well. If they were targetting kids as their main audience you wouldn't see Resident Evil and Splinter Cell, etc. on the system. But because it's cheaper and doesn't include the other things that appeal to more hardcore gamers it is a good choice for younger players as well.

To be honest is anyone actually surprised by this, UE3 is overkill for a non-HD system like the Revolution.

ok, the Revolution is not targeted to children.. its being targeted to all age groups... second. who cares if it doesnt have Unreal 3 Engine availability? its not like some company CANT make an engine that uses all the revolutions capabilities.. and im sure when he said that Unreal 2 engine would max out the rev's power.. he was just blowing smoke.. because no one knows the final specs on the revolution.. and on the matter of HD.. you dont need HD to be next gen.. NEXT gen would have to provide some sort of innovation.. considering what Nintendo are doing.. I would have to say Nintendo are the only ones going into the Next Generation of video gaming..

Now.. hold the.. oh but sony is going to have Cell processor and Blu-Ray HD-DVD built in. yeah possibly.. but again, you HD does not mean Next Gen.. and Cell processor does sound kind of interesting, but once it can prove that its as powerful as sony hyped it up to be, then thats all it is, its just hype...

It is true that no-one knows the true power of the revolution however how much power can you truly pack into a console as physically small as the revolution and also the fact that they have decided not to go the HD route only goes to support the idea that graphics aren't really that important to Nintendo this time around.

Traditionally when next generation consoles have been released, graphics are often used as the standard benchmark and making a statement like "NEXT gen would have to provide some sort of innovation", would be like saying that the GameCube wasn't next-gen in comparison to the N64 as it did not provide some sort of innovation apart from graphics.

the controller is usually what sets nintendo apart for next gen.. every nintendo console has had a different control scheme.. sony has had the same design.. xbox 360 is just a more comfortable xbox 1 design controller.. so really. there has been "no real innovation" other than graphics since the Nes came to the house hold market.. and now with revolution

the controller is usually what sets nintendo apart for next gen.. every nintendo console has had a different control scheme.. sony has had the same design.. xbox 360 is just a more comfortable xbox 1 design controller.. so really. there has been "no real innovation" other than graphics since the Nes came to the house hold market.. and now with revolution

the controller is usually what sets nintendo apart for next gen.. every nintendo console has had a different control scheme.. sony has had the same design.. xbox 360 is just a more comfortable xbox 1 design controller.. so really. there has been "no real innovation" other than graphics since the Nes came to the house hold market.. and now with revolution

the controller is usually what sets nintendo apart for next gen.. every nintendo console has had a different control scheme.. sony has had the same design.. xbox 360 is just a more comfortable xbox 1 design controller.. so really. there has been "no real innovation" other than graphics since the Nes came to the house hold market.. and now with revolution

the controller is usually what sets nintendo apart for next gen.. every nintendo console has had a different control scheme.. sony has had the same design.. xbox 360 is just a more comfortable xbox 1 design controller.. so really. there has been "no real innovation" other than graphics since the Nes came to the house hold market.. and now with revolution

Yeah, the thing with that is it's most beneficial for Nintendo games. Though in some cases it works well for other games like Soul Calibur, but most people just see the controller, and see that it's "different" and they get turned off the system. I know I was like this when I saw the Gamecube the first time, but it's all about how it plays. I bet the Revolutions controller will be especially awesome for this.

4x post? Sweet.

Anyways, I'm quite happy with my 360 :-).

Thats nice, but not really adding anything to this particular topic. Lots of people are happy with their 360s...

To be honest is anyone actually surprised by this, UE3 is overkill for a non-HD system like the Revolution.

Theres more to the engine than just resolution. The lighting and shadowing effects UE3 brings are still going to work at lower resolutions. And I can guarantee the Revolution graphics chip will be able to run those shaders, I doubt ATI would even bother designing a fixed function chip again.

Sounds like FUD from Rein. He's stopped backpedeling after making himself look like a fool.

i dont like fps so this is good news for me

Good news for you? lol you make it sound as if there was FPS released you would be automatically charged by the universe and automatically receive the game.

The unreal 3 engine is quite adaptive and is being used for RPG's MMO's and FPS's so this is not good for anyone.

Theres more to the engine than just resolution. The lighting and shadowing effects UE3 brings are still going to work at lower resolutions. And I can guarantee the Revolution graphics chip will be able to run those shaders, I doubt ATI would even bother designing a fixed function chip again.

Sounds like FUD from Rein. He's stopped backpedeling after making himself look like a fool.

Albeit their being more to an engine than just resolution, UE3 is designed for high resolution it will just not look as good running at 640x480. Plus how powerful a graphics chip can you put in a case as small as the revolutions?. Nintendo have stated that the final design of the revolution will be about the thickness of three standard DVD cases and they have to fit in a dvd drive, the cpu, gpu and adequate cooling for those. All these only lead to the conclusion that graphics aren't Nintendo's priority.

This ytmnd says it all http://markreign.ytmnd.com/

It probably means that the Revolution (being a supped-up GameCube) won't be able to do HDR and advanced lighting and shading functions that will only be possible on the 360/PS3.

Although he was clear to say that he has not seen the final hardware for the Revolution

who cares if there is HDR or not? or advanced lighting and shading function? the revolution is NOT in competition with Ps3 or Xbox360.. they are not going the Graphical route.. they are going to focus more on the GAMEPLAY.. do you people actually remember what that is? thats what makes a video game.. not pretty lights or shading.. its gonna be fine

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