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Any word on OGL support in those drivers?

Opengl support is quite good... however... I fail to see how anyone can say the performance of these drivers is anywhere near XP's. All games I have tried have tried including Quake 4 and CSS etc... they all suffer from massive FPS dips, sometimes randomly (probably due to Vista's erratic CPU usage), other times when there would only be a minimal dip on XP when coming into a new area or having to view a larger draw distance, it goes down into the 30s-50s in Vista.

I have a good gaming PC.. 7900gt 512mb 2gb ram... these drivers are just not ready yet to rival XP's performance-wise. I am unsure however if these dips are due to Vista itself at its current stage or if its just the unoptimised drivers.

Not to mention the ton of features missing in this release.... hardly anything new from 88.61 :(

May seem like a rant... its just I did expect someting a bit better at this stage..

If only they would release some for my GeForce Go :sigh:

Actually can somebody confirm the 96.33 drivers work with RC1?

I installed, got freezes... Now i got the Control panel from nvidia but the drivers listed are still WDDM rc1 original drivers :|

So 96.33.... don't work for me on RC1

Anybody else got this?

Thanks for replying ;)

Actually can somebody confirm the 96.33 drivers work with RC1?

I installed, got freezes... Now i got the Control panel from nvidia but the drivers listed are still WDDM rc1 original drivers :|

So 96.33.... don't work for me on RC1

Anybody else got this?

Thanks for replying ;)

Installed 96.33 on Windows Vista RC1 and is working fine...

Installed 96.33 on Windows Vista RC1 and is working fine...

Did you check if the drivers are really 96,33... i mean, mine installed fine but inside the properties of the graphic card, when i check its still the original wddm drivers...

Sorry to bug you all for this :)

Well i got the freezing bug so i did CTRL, ALT, DELETE and logoff... Shutdown and then started pc and working fine using nvidia drivers. Going to test half life 2 and guildwars and see how they are but all seem good.

(RC1 64-BIT)

Well i got the freezing bug so i did CTRL, ALT, DELETE and logoff... Shutdown and then started pc and working fine using nvidia drivers. Going to test half life 2 and guildwars and see how they are but all seem good.

(RC1 64-BIT)

Ok! thanks for replying.... its all good for me now :)

i installed on 5536. it froze right after the install. i tried shutting down but it locked up. so i did a hard reset.

it booted back into Vista with the new drivers installed. 100% OK.

Prey runs a little slower than on XP, though. I didn't have any D3D games installed on it to test.

Did you check if the drivers are really 96,33... i mean, mine installed fine but inside the properties of the graphic card, when i check its still the original wddm drivers...

Sorry to bug you all for this :)

This is from my display properties

nVidia.jpg

Prey runs a little slower than on XP, though. I didn't have any D3D games installed on it to test.

Same here. Prey ran (with admin privileges, otherwise it'll just give up) on my PC, which has a GeForce 7800 GT card. And the FPS was a bit lower than usual.

It's a bit weird though: the GUI's a bit glitched, yet now the game's capable of fading out to loading screens, AND the portals are capable of fading from black to whatever they're supposed to show. That fading effect doesn't work back on this XP install. (I suspect outdated drivers on this XP install.)

Mouse movement was also incredibly jerky at times.

If only they would release some for my GeForce Go :sigh:

Did you try the .exe? If that didn't work, did you try to manaully install them (extract the .exe, and update the driver manually?)? That's what I plan to do with my 7600 Go in my laptop when I get home from work.

Opengl support is quite good... however... I fail to see how anyone can say the performance of these drivers is anywhere near XP's. All games I have tried have tried including Quake 4 and CSS etc... they all suffer from massive FPS dips, sometimes randomly (probably due to Vista's erratic CPU usage), other times when there would only be a minimal dip on XP when coming into a new area or having to view a larger draw distance, it goes down into the 30s-50s in Vista.

I have a good gaming PC.. 7900gt 512mb 2gb ram... these drivers are just not ready yet to rival XP's performance-wise. I am unsure however if these dips are due to Vista itself at its current stage or if its just the unoptimised drivers.

Not to mention the ton of features missing in this release.... hardly anything new from 88.61 :(

May seem like a rant... its just I did expect someting a bit better at this stage..

Same here.. I think it's truely the CPU usage.. Mine jumps quite often, anyone here know of fixes/tweaks to get it to work better?

Edit: Just installed, it went perfect. Wow, what results.. it made enough difference for me to play CSS perfectly fine. Settings are set to high, Full HDR, etc. (Tested de_dust)

Edited by Lurky

Actually can somebody confirm the 96.33 drivers work with RC1?

I installed, got freezes... Now i got the Control panel from nvidia but the drivers listed are still WDDM rc1 original drivers :|

So 96.33.... don't work for me on RC1

Anybody else got this?

Thanks for replying ;)

What version of "GO" do you have, i modified mine so they work with 5200 GO video cards, PM me if u want to try them out...they are working fine so far + have aero enabled

It only 1 file to replace

I've noticed something quite odd: According to the Prey Benchmark tool, with these drivers Prey runs better under Vista build 5536. :huh: (That mouse jerkiness I wrote about in my previous post seems to occur on both XP and Vista.)

Have a look at the attached four benchmark result files. Two were done with this driver in Vista Pre-RC1, the other two in Windows XP with two different driver sets. Under Vista I get FPS results of 44.5 and 47, while under XP it's 40.5 and 40.6. Sure, this is only a small FPS difference: but given people are reporting poorer performance in games overall in Vista, I find this surprising.

Add onto the fact that I'm getting fade transition effects in the game that I don't see when running under XP, and this amounts to a slightly improved game experience for Prey under Vista, save for the odd small glitches you'll notice in the main menu UI.

Benchmark.zip

Hey everyone, I seem to be having a very serious issue with the display (both in Build 5536 and RC1). I'm getting hellacious artifacts and glitches both the the drivers that were included with 5536 and the 96.33 drivers that nVidia posted on Friday. I installed RC1 about an hour ago and the problem is still there with both drivers. I'm not sure if anyone else is having this problem or not, but the nvidia drivers basically make the OS completely unusable. I have 4 screen shots as well so you all can actually see what i'm talking about:

http://www.nfynite.com/Vista/DD_Crash_RC1_1.jpg

http://www.nfynite.com/Vista/DD_Crash_RC1_2.jpg

http://www.nfynite.com/Vista/DD_Crash_RC1_3.jpg

http://www.nfynite.com/Vista/DD_Crash_RC1_4.jpg

Also, just so you all know what my hardware is, I'm dual booting Vista on my laptop (Dell Inspiron 9300). Here are my system specs:

Dell Inspiron 9300, BIOS A05

2.0GHz Pentium M 760, Intel 915SPM/GM Chipset

1.2GB of DDR2 533 Ram

60GB Hard Drive

Sigmatel Audio

nVidia GeForce Go 6800

WUXGA LCD Panel (1920x1200)

I haven't been able to file a bug report yet because right now i'm at work (can't remember the website to post bug reports at the moment). This is driving me crazy because I really want to use Vista. Also, this did NOT happen at all with Beta 2. The last build I used (where I noticed this started) was build 5536. And it continues on in RC1 :(

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