AutoPatcher XP September 2006


Recommended Posts

Don?t know if I'm posting in the correct tread, but heare it goes.

I work as a computers reseller, and I use AutoPatcher in every machine that I sell, it would be nice a "save marked options" button, so I can get som more minutes in my days. I think this is a good thing to a lot of peaple.

Thanks

FrEgGeRt

@bz$.

Have you any translated modules or must you start to translate from beginning?!? In first case you need some days... in second case you need some weeks... If you prepare a release send to an AutoPatcher Team Member an email e we explain how to get an official release.

@MAdbUSU

Uninstall all release, install August Full and September Update, otherwise you must install (from April Full) May Update, June Update, July Update, August Update and September Update. :x

@bz$.

Have you any translated modules or must you start to translate from beginning?!? In first case you need some days... in second case you need some weeks... If you prepare a release send to an AutoPatcher Team Member an email e we explain how to get an official release.

from the beginning i'm affraid :s ... LOL with the time i have left to spare it's gonna take months then I guess :x thx 4 replying tho

@doomed

Thanks for the great words!

Actually I just read your post, the same time I was posting the mirror. It took me some time because of my exams and the preperations of the site which will host from now on the Greek releases, hosted by wintech2003.

It is officially up from tonight, and we hope we'll manage and hold it up for a long time.

Full and Lite releases ready, so enjoy!

http://autopatcher.cns.gr/

My special thanks to wintech2003 for his great help!

@ titon: I'm portuguese.

I didn't had time to release a Portuguese Brasil version, only Portuguese (Portugal). I really don't rember. If you search in this subforum, you may found the links to that outdated version.

Thanks for the answer and congratulations for the job. I will waiting for the brazilian portuguese version of the setember autopatcher, the last which i found is july... sorry for poor english... :blush:

see ya...

Thanks Basan. ;)

Just delete the other full folder. Use this one as if it was a new Full version.

Eh, no problem (at all). It's the least I could do to a fella that's helping us for a very cheap price!?! *Cough*Free*Cough* ;)

And back to the drawing board... Just gotta delete it back (once again) and solely set up the Sept' version. :pinch:

----------

Anyway, a doubt came to mind (which probably could entice a new thread but wth)... I've switched the MSN MSG'er onto the MSG'er Live thingy. Since I haven't found out any real improvements on it, I'd like to get back to my ol' one (which was updated from an AutoPatcher file). Is that easily done? And which really are the Live version bonuses when faced the v7.x one (speed, features, better tweak managing, etc. etc.)?

Bare with me since I 'loath' MS MSG'ers (but still use them because most my friends does). :p

How's the MCE version coming along? It's illogical not having the MCE version already since it's actually been outselling the other versions of XP for a little while now.

Nobody works on MCE (IIRC). Luckily, MC will be included in Vista, so this lack of appropriate version will be avoided.

...Full and Lite releases ready, so enjoy!

http://autopatcher.cns.gr/

My special thanks to wintech2003 for his great help!

Hello friend heZzel and thank you for the greek version of this useful tool.I hope u to continue the supporting of our language with meraki! I want to ask u something..why did u fix a full/lite version and not an update?Will u fix an update soon? Because i have dial-up connection and i can't download again the full version..I tried to install the English September update up to the August full Greek version and it can't install all the things.

Will u also create a forum inside ur page?I think that in a little time all Greeks will interesting about ur work..

U really helped me with this..

keep going.. :cool:

Arvacon

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I'm content with my dual charger for now, but this actually sounds quite nice - and it's less expensive than I was expecting. As for the company, they can name themselves "Nazirapist" for all I care.
    • While I miss Outlook for a couple of small things, I use Thunderbird now because I don't like how MS wants to force you to change things.
    • Chrome has history of being the browser everyone uses because Internet Explorer sucks, not realizing that Edge changed that, but people got into the habit of using Chrome. I use Brave and I've never been happier with a browser. It does what it is meant to do and gets out of the way.
    • Wino Mail -> Microsoft Outlook (the new one). Link: https://github.com/bkaankose/Wino-Mail Just sayin.
    • Microsoft launches Godot Sample to streamline Xbox PC game development on the engine by Pulasthi Ariyasinghe Microsoft today announced a new endeavor that aims to make it simpler for Godot developers to get their products into the Xbox PC ecosystem. Dubbed the "XBOX Godot Sample," this is a new public reference for developers using the open-source engine. This is set to serve as an example of how Microsoft GDK, Xbox Services, and PlayFab can be integrated into their projects. The sample is available now on GitHub as a working example. This covers key features in gaming projects that developers may need to release their projects on Xbox PC, with everything from matchmaking and game sign-in to gamepad compatibility with Godot being covered. This release is being called the first step in giving Godot developers the tools to bring their games over to Xbox PC, with more changes to come based on feedback and issue reports. However, the company was clear that this is not related to bringing Godot projects to Xbox consoles. The engine's open development model stops it from accessing console SDKs due to the requirement of NDAs and legal contracts. Here's how it explained this Godot sample project's focus: This is a source-only sample, not a product. It's MIT-licensed at the wrapper layer; the GDK and PlayFab dependencies still require their own installs and license acceptance, consistent with our other XBOX samples. There is no set update cadence for support or maintenance. We’ll watch the repo, monitor issues, and iterate where it makes sense, but this isn't a commercial release. That said, we’re excited to hear your feedback and see any community PRs, as we evolve this together. This is the first step in bringing Godot for XBOX on PC. We plan to evolve it over time based on what the community tells us is most valuable. This sample is built specifically for XBOX on PC. It doesn’t include support for XBOX Series X|S or XBOX One. If you’re already building for XBOX Series X|S or XBOX One, please talk with your XBOX representative. If not, you can get started by signing up here. Game developers can find the XBOX Godot Sample by heading to GitHub over here. Documentation on how to get started with Godot for building an Xbox PC project can be seen here.
  • Recent Achievements

    • Collaborator
      Asgardi earned a badge
      Collaborator
    • Conversation Starter
      mobandz earned a badge
      Conversation Starter
    • Apprentice
      fernan99 went up a rank
      Apprentice
    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      73
    5. 5
      Michael Scrip
      60
  • Tell a friend

    Love Neowin? Tell a friend!