|OFFICIAL| Halo 3 Beta Blowout


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I'm just glad i got a few Ghost kills last night - Was fun going for Larry :ninja:

LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

LMAO I wish I was there for that.

I was supposed to play last night but my girlfriend bought Guitar Hero 2 (finally had it in stock, at a grocery store of all places!) so she had to play it. I will definitely be playing tonight though! I'm getting Halo withdrawals.

I'm just glad i got a few Ghost kills last night - Was fun going for Larry :ninja:

Damn you!!!!

LMAO, I just saw your signature. It should read "I killed DirtyLarry numerous times in Halo 3" :rofl:

LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

No exaggaration, I truly was paranoid after that. :rofl:

Especially since I had the surround sound bumping since my fiance was not home from work yet, if I heard the "whirl" sound of the Ghost approaching, I would get all nervous with anticipation and just freeze up for a second. LOL I really have to say like Chris said they did a hell of a job with the Audio, it was the sound that made me paranoid, so that says something for sure.

No exaggaration, I truly was paranoid after that. :rofl:

Especially since I had the surround sound bumping since my fiance was not home from work yet, if I heard the "whirl" sound of the Ghost approaching, I would get all nervous with anticipation and just freeze up for a second. LOL I really have to say like Chris said they did a hell of a job with the Audio, it was the sound that made me paranoid, so that says something for sure.

No kidding. :laugh: I came whirring around and you freaked out and started shooting me before you realized that I was on your team. :p

No kidding. :laugh: I came whirring around and you freaked out and started shooting me before you realized that I was on your team. :p

Dude, you scared me and I was on your team! lol, I thought Larry was behind the wheel again :rofl:

I'll be online tonight for quite a while seeing as it's the weekend. Definitely had a lot of fun playing with/against Neowinians instead of randoms.

Just a note to some of the people who sent messages to us last night, we didn't ignore your messages but for some reason you can only have 8 players (even though it said there was 16 max). We invited as many as we could :yes:

LOL!

"Jump!"

*nobody jumps and everybody gets flattened*

Few minutes later:

"JUMP!"

*Larry jumps into the way of the Ghost and gets flattened*

:laugh: :rofl:

Larry was paranoid as hell after that.

Haha, i love the proximity voice. Heard a fraction of that!

Buzzed along in my ghost when i saw a huge crowd of people "... UMP!! JUUMP! .... Awwww"

Dude, you scared me and I was on your team! lol, I thought Larry was behind the wheel again :rofl:

I'll be online tonight for quite a while seeing as it's the weekend. Definitely had a lot of fun playing with/against Neowinians instead of randoms.

Just a note to some of the people who sent messages to us last night, we didn't ignore your messages but for some reason you can only have 8 players (even though it said there was 16 max). We invited as many as we could :yes:

I wanted to just Bold out what you said, as it is super important. I would never just ignore anyone just to ignore them, it just meant there was to many of us and nothing else we could do.

LOL "thought I was behind the wheel again." ;) I can actually drive the Ghost no issues at all, it always reminded me a lot of of the vehicles in UT 2004 which I was a master at, so I am confident in saying the next time I play my driving in all of the vehicles will be perfectly fine, as the only one I still have a real issue with is the Warthog, all because of the camera. It is really just the whole right stick to move I just need to get used to the sensitivity of. Trust me, I may never be a true killing machine although I am sure I will get much better overtime, but I will get the driving down pat relatively quick.

My biggest thing is how Halo seems to go against some of the standards of the control scheme of every other First Person Shooter made for Consoles. People who play it often probably think the exact opposite, but I really, especially after yesterday, realized I never played much Halo 2 at all, I never even beat it. So for me, Reload is almost always X in other games... Picking things up and entering vehicles is usually Y or B. So it really is the control scheme and me getting used to it where I am no longer thinking about it and it is second nature. It also has a lot to do with me not playing games as much as I used to. I always need a few rounds to warm up, and a perfect example is I did not play Gears for about two months, fired it up, and was lost for about 10 minutes trying to remember the controls because i was laying GRAW 2 at the time. I would love if it there was just one standard for all shooters, but I do realize that is to hard to do.

But yeah, no excuses, I totally suck real bad right now. :cool:

I wanted to just Bold out what you said, as it is super important. I would never just ignore anyone just to ignore them, it just meant there was to many of us and nothing else we could do.

LOL "thought I was behind the wheel again." ;) I can actually drive the Ghost no issues at all, it always reminded me a lot of of the vehicles in UT 2004 which I was a master at, so I am confident in saying the next time I play my driving in all of the vehicles will be perfectly fine, as the only one I still have a real issue with is the Warthog, all because of the camera. It is really just the whole right stick to move I just need to get used to the sensitivity of. Trust me, I may never be a true killing machine although I am sure I will get much better overtime, but I will get the driving down pat relatively quick.

My biggest thing is how Halo seems to go against some of the standards of the control scheme of every other First Person Shooter made for Consoles. People who play it often probably think the exact opposite, but I really, especially after yesterday, realized I never played much Halo 2 at all, I never even beat it. So for me, Reload is almost always X in other games... Picking things up and entering vehicles is usually Y or B. So it really is the control scheme and me getting used to it where I am no longer thinking about it and it is second nature. It also has a lot to do with me not playing games as much as I used to. I always need a few rounds to warm up, and a perfect example is I did not play Gears for about two months, fired it up, and was lost for about 10 minutes trying to remember the controls because i was laying GRAW 2 at the time. I would love if it there was just one standard for all shooters, but I do realize that is to hard to do.

But yeah, no excuses, I totally suck real bad right now. :cool:

Yeah dude, a lot of those controls were in Halo 1 and 2, just like you described. However they have remapped them for Halo 3. It took me ages just to work out how to reload! I have the same problem when I go back and play Battlefield 2. Having to bring the pop-up menu to switch weapons and the left bumper to jump etc.

You did well dude, I could see an improvement each match, and you definitely melee'd me to the back of the head a lot :laugh: That's the good thing playing with Neowin members as there is a lot more team work and strategy, plus you can learn from each other's tactics :)

My biggest thing is how Halo seems to go against some of the standards of the control scheme of every other First Person Shooter made for Consoles. People who play it often probably think the exact opposite, but I really, especially after yesterday, realized I never played much Halo 2 at all, I never even beat it. So for me, Reload is almost always X in other games... Picking things up and entering vehicles is usually Y or B. So it really is the control scheme and me getting used to it where I am no longer thinking about it and it is second nature. It also has a lot to do with me not playing games as much as I used to. I always need a few rounds to warm up, and a perfect example is I did not play Gears for about two months, fired it up, and was lost for about 10 minutes trying to remember the controls because i was laying GRAW 2 at the time. I would love if it there was just one standard for all shooters, but I do realize that is to hard to do.

But yeah, no excuses, I totally suck real bad right now. :cool:

The ironic part is that Halo is the game that standardized those controls. Ever since Halo 1 did X as reload, Y as change weapon, etc and the popularity of the game, other games started mapping similar controls. So now it has become the 'norm', but it seems Halo 3 needs the change because of two major factors:

1) It is sometimes necessary to be able to reload each weapon independent of the other.

2) There needs to be an easily accessible button for the Use Equipment function.

With that being said, however, I think the following:

1) I think it's a safe bet to say that 9 times out of 10 everyone reloads both weapons together anyway (so the X button would be fine as reloading both weapons)

2) Equipment isn't very easy to come by and doesn't get used as instinctively as reloading does.

But I think the controls will grow on us over time, however, I think they should provide a Classic control layout to mimic Halo 2 controls; ie:

LB - Switch Grenade

RB - Use Equipment

Y - Switch Weapon, Dual-Wield on Hold

X - Pickup Weapon, Enter Vehicles, Reload (maybe one tap for reload one weapon, double-tap for reload both; or maybe just regular reload)

Everything else the same

Now, I'm not sure if Bungie has that control scheme in there, as I know they have a couple alternatives, but I haven't checked. If they don't, I think I'll post this on the Bungie.net forums and see what people think.

What do you guys think?

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With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. 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