[Official] Forza Motorsports 2 Discussion


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Same way as PGR3 i believe.

You use photomode and take a picture then upload to the forza website, then you login to the forza website from your PC and save the image to your computer.

Really? I didn't know you could that. That's awesome.

Can these custom cars be raced online? If so, how do people keep the races fair?

Yeah, it depends on the game settings. What I do is just search for races using whatever class my car is (right now it's C). I'm sure there's more to it, though. I remember playing the hell out of MotoGP and guys could run a stock bike against customs and still beat the crap out of us. It really comes down to ability in these games.

We should get a Neowin club going as more folks get the game. :)

god, i love this game, it's just so much fun. By the end of the day i'll push my Silvia up to around 400HP or more. And i'm going to build up a few lower power cars so i can run some of the lower level races. I could probably sell my Silvia on the auction for a good amount of $ but i'd rather keep it as it's my baby :D

I'm considering getting it. I'm just worried it'll be too sim for my liking.

Forza will be far too "sim" for you, i bought it and tried and didn't like it because of the "simmy" side of things, too much of a pain in the Ass :( Tried to take it back but can only exchange it, rather than get my money back (Seems GameStation has changed its policy) so I took a credit note and will probably get something else at a later date.

Apologies for being negative and slightly off topic in the thread :)

I am still waiting to get this game (europe). I first played the demo I was really bad and since i had never relaly played a sim before I wasn't sure if it was my kind of thing. But I played with assists on for a while and once I took them off it felt sooo much easier and so much more fun. Defiantly going to get this.

Forza will be far too "sim" for you, i bought it and tried and didn't like it because of the "simmy" side of things, too much of a pain in the Ass :( Tried to take it back but can only exchange it, rather than get my money back (Seems GameStation has changed its policy) so I took a credit note and will probably get something else at a later date.

Apologies for being negative and slightly off topic in the thread :)

My one real complaint about sim games is the length of races. I'm not sure how I'll like it, yet. I keep trying to fight the itch by playing more Burnout Revenge, but it's a tough itch, especially when you see people showing off their cars and the like.

One thing about racing games, I either like them arcade to hell (early NFS games, Burnout series, etc) or simmed pretty well (GT). Maybe I would like this game. I'm thinking I don't know what I think haha.

My Cars are listed here ( no stat's though, i usally design on stock, and leave the actually customization prefrence on the player as everybody prefer's diffrent

My Forza 2 Car Designs

I tried the demo and it was ok, but, then again, I thought PGR3 was a weak sim until I found out it's actually classed as a arcade racer lol.

Yes, I also thought PGR3 was a sim but, there was no damage or much things that was like simulator like.

In Forza do they have drivers view? Like with the steering wheel and everything?

My Cars are listed here ( no stat's though, i usally design on stock, and leave the actually customization prefrence on the player as everybody prefer's diffrent

My Forza 2 Car Designs

Wow, you made the Airforce logo by hand?! Love the nissan with the Air Force decals, look's awesome.

The police mustang is awesome!! Jeeze, haha.. Amazing.

I tried the demo and it was ok, but, then again, I thought PGR3 was a weak sim until I found out it's actually classed as a arcade racer lol.

There is an arcade mode in the game if you dont like the sim modes. I do think the sim mode is amazing though

This game is fantastic

The only thing I dont like about car sims is that you don't unlock things, rather you have to earn money to buy them. Not to mention it gets a little too technical for my liking and i spend more time fixing my car than racing really. Although the only reason I want Forza is to maybe sell to others skins for cars and then buy my cars with that money, if that is even possible over the system.

I bought it and just finished the North American series in the Proving Grounds using my first car, a Ford Focus. I liked it. I'm not used to there being no music during races so I may have to play my own lol and after losing my front bumper, I quickly realized that you need to avoid contact if you want to make money. Overall, I'm enjoying it, though. I'll play Burnout Revenge when I want a quick smash em up and this when I want to play seriously.

The only thing I dont like about car sims is that you don't unlock things, rather you have to earn money to buy them. Not to mention it gets a little too technical for my liking and i spend more time fixing my car than racing really. Although the only reason I want Forza is to maybe sell to others skins for cars and then buy my cars with that money, if that is even possible over the system.

yes you can unlock things, you do that by leveling up your car and your driver, and manufacturers will offer you discounts/cars it's not the typical sim game.

Holy moly this game is addictive. I have about 6 or 7 cars already because I keep winning the damn things lol. My only problem right now, as I'm still on the proving grounds, is the fact that I'm not getting much of a chance to increase the car level of each car that I own because I constantly have to switch between different region and drive types.

Oh, and for the record, the green mustang (I think it's a '67 GT500 or something around there), is exactyl what you would expect it to be: Pure muscle with no ability to take a turn with any speed lol.

Holy moly this game is addictive. I have about 6 or 7 cars already because I keep winning the damn things lol. My only problem right now, as I'm still on the proving grounds, is the fact that I'm not getting much of a chance to increase the car level of each car that I own because I constantly have to switch between different region and drive types.

Oh, and for the record, the green mustang (I think it's a '67 GT500 or something around there), is exactyl what you would expect it to be: Pure muscle with no ability to take a turn with any speed lol.

phhhs you just cant drive,t hat is hte best handling/driving muslce car in game next to the camaro. The worst are the charger and barracuda, too heavy, poor brakes, underpowered for thier weight. If you want flat out fun drive the 70 chevelle, 3500lbs, 450hp, skinny tires, bad brakes, if you manage to keep the tires from squeeling in the turns you are doing less than 20mph :p

fun game, way too fun, you really have to learn every turn of every track before you'll do good, and than once you learn that you need to learn how to do it with your choosen car. I have a my z28 tuned just perfect, all suspension work, car handles like a dream, didn't touch the engine, i refuse to, 290hp yet im right around 447 in class C, going again a 490 rated 427 vette he took me on the straights but I could out brake and out handle him and ended up crushing in. A lot of fun.

Don't be afraid to tune your cars btw. My camaro loves a 3.73 rear, 4.11's killed the top end a bit, 3.30's which were standard made it a dog off the line. My 2006 Dodge Charger benefited the best from this. I bought this car for the heavy weight class, than did the whole suspension and brakes/tranny, proceeded to put some 4.11 gears so it could hang with the ferrari 612 acceleration wise and I crushed that thing in a race. Before I modded it the car couldn't even touch that ferrari. Also did a weight saving's mod to get it down from 4300 to 4000lbs.

You need to use the mods smart, you can really push the envelope with them, if you get right to that cutoff number you'll dominate (class C ends at 460 something, so you want to get as close to that as you can without getting into class B, for example).

I am yet another person who is just truly enjoying this game, especially with the wheel.

My only complaint with the wheel has nothing to do with the driving. The wheel has no button that represents clicking in the left stick, so trying to get tot he advanced options when painting or applying decals is not possible, unless I am missing something. Besides that, the wheel makes me enjoy this game 1000 times more than I would with a controller, as I can actually drive.

I have taken things slow, and right now am through all of the proving grounds I can be through right now (just two left), and have also done two amateur events. I have yet to buy anything or tune anything, as quite simply I have no clue what to tune and/or what to buy. So is there a site anywhere that breaks things down for people like me who know nothing at all about cars?? As far as tuning things, I have no clue what to do where.

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Specifications Doro C300 Pro V2 Model Ergonomic Materials Mesh Back and Seat; Soft PU Coated Armrests Height adjustability 45.5 - 53 cm / 17.5" - 20.9" Seat (w+d) 52 x 43 - 47 cm / 20.5" x 16.9" - 18.5" (adjustable) Backrest 52 – 60 cm / 20.5" - 23.6" (adjustable) Lumbar support Mesh built-in (adjustable) Armrest adjustability 8D Bionic Armrests Rocking angle 105°, 120°, 135° (fixed) Neck support Mesh built-in (adjustable) Net weight 27.3 kg / 59.64 lbs Weight support 150 kg / 330 lbs Colors Black, White Warranty 5 years (upon registering) Price $499.99, $539.99 Introduction At first glance, it looks like a chair that in another life wants to be a Herman Miller; It certainly looks like my Aeron Remastered, but the Doro C300 Pro V2 has quite a few more features and costs quite a bit less. SIHOO says that it is made up of a "DynaCore" system that tracks your movement and synchronizes the headrest, backrest, lumbar support, and armrests as you shift, twist, or recline. 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In the box, there is a folded sheet that explains the 12 steps to assemble it; they are: Remove the bottom cover on the aluminum base; Insert the five legs into the aluminum base and use ten screws to fasten them; Insert the castors into the legs; Replace the bottom cover on the bottom of the aluminum base; Place the Class 4 Hydraulics gas cylinder into the aluminum base; Screw the bottom part of the arm rests, taking care of the orientation using two screws on each side; Use three torx screws to fasten the footrest to the bottom of the seat; Fasten the backrest to the seat using four torx bolts; Fasten the armrests to the backrest using four Torx bolts (two on each side), taking care to note the orientation; Place the chair onto the Class 4 Hydraulics gas cylinder; Insert the headrest into the top of the backrest; Use two torx screws to fasten the headrest to the backrest. There's also an online guide you can refer to. 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However, the backrest cannot be locked into place, and this is actually a feature; as you shift or recline yourself on the chair, the backrest moves with your body. It took some getting used to. The lumbar gives ample support, but I would have preferred an adjustable one built into the seat base, as this causes the backrest to move up and down at will. Again, as with my previous chair review, this chair is also rated for tall people, but nowhere in the product documentation does it say how tall. Being 6'2 myself, I'm happy to say that the backrest is tall and wide enough, and thought has been given to being able to adjust the neck rest, but as others have mentioned in their reviews, people as tall as 6.2ft is about the limit for the neckrest. Conclusion What I didn't like The footrest is rated for 15kg (33 lbs), which to me seems a bit light, and after looking online, it seems like a chair footrest for adults must be at least twice that rating. In all honesty, they are just hollow metal tubes, so it is not recommended to let a kid sit on them. I also feel like it doesn't really go out far enough for my height, so that kind of puts the dampener on me being able to use it regularly. I'll just have to continue to use my subwoofer as a footrest! I do not like the armrests being able to shift around as easily as they can, and they are a little too forward-positioned in the chair to comfortably sit close to my desk, because even in the lowest height position, they don't allow me to go under the desk like is possible with my Herman Miller. I also feel like this chair could have been delivered partially constructed, especially the armrests on the seat, and why the aluminum base wasn't already pre-constructed (without the castors) is baffling, considering it would have fit in one of the two boxes that way. The instructions also need to be clearer. On the pamphlet, there's an A to X listing (which is also used in the steps), but none of the physical parts use this lettering system! What I did like I'll be honest, I haven't used it for very long, just one week, and seating comfort is subjective after all! Any spills wiped straight off it, the stitching, and the lines look great, not a fray to be seen or stitch out of place. It looks kind of cool, too. My favorite feature of these seats is the nap mode. While you're not lying completely flat, it leans far back enough to make you easily doze off after a heavy gaming or working session. Overall, this chair offers plenty of comfort features. The MSRP does vary quite a bit depending on the region, at £549.99 in the UK, and €580 in Europe, and $599 before tax in the U.S. However, shipping is free, which is a bonus for such a heavy item. Is it worth it, though? At three years' warranty, I think it's a decent deal. 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Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
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