Vista Game Explorer Editor  

274 members have voted

  1. 1. How would you rate VGEE out of 10?

    • Excellent (9-10 out of 10)
      52
    • Very Good (8 out of 10)
      47
    • Good (7 out of 10)
      61
    • Not Good Enough (6 and below)
      71
    • I don't have Vista
      43


Recommended Posts

I ran into a couple of problems. The first is that I can't drag games into the Game Explorer. I'm not sure, but could this have something to do with the fact that I'm running Vista Business Edition?

The second problem is with VGEE. I get an error saying that there are no games to choose from, and to start the Game Explorer so that it can download game data. The Game Explorer itself only picked up one game on its own.

geec5.jpg

My newest game is Age of Empires III: The Warchiefs. I'm going to be picking up some newer games within the month, so hopefully that will allow me to get this working a bit better, but does anyone have any other suggestions?

I ran into a couple of problems...

When you change the view of the icons in the VGE to Large or Extra Large - does the BoxArt come up?

Have you previously attempted to edit the registry manually to add/edit games?

Are you running the standard Vista Business or are you running Vista Business N (which has further restrictions and less features)?

Send me an email since NeoWin doesn't always send alerts when new comments are posted here...

ryzza007 at gmail dot com

When you change the view of the icons in the VGE to Large or Extra Large - does the BoxArt come up?

Have you previously attempted to edit the registry manually to add/edit games?

Are you running the standard Vista Business or are you running Vista Business N (which has further restrictions and less features)?

Send me an email since NeoWin doesn't always send alerts when new comments are posted here...

ryzza007 at gmail dot com

Changing the size doesn't do anything to the icon, but I haven't actually tried to add any boxart yet since I can't seem to run VGEE.

This is a relatively fresh installation of Vista (about two weeks), and haven't even touched the registry.

To the best of my knowledge I'm running standard Vista Business. How could I tell if I'm not? The Windows edition info on the system screen simply reads, "Windows Vista? Business".

While on the topic of Vista Business, you don't get game ratings because Vista Business doesn't have parental controls.

And you'll only have Vista Business N if you live in Europe, else it'll just be a normal version. You could probably check to see whether you have it or not by seeing if you have Windows Media Player.

When I try and open this VGE Editor I get this message. Does anyone know what it means??

Recall when you first started using VGEE you had to choose a game that would get overwritten and then be re-added. Well for some reason it didn't come back automatically - so you have to go through that Wizard thingy again.

Recall when you first started using VGEE you had to choose a game that would get overwritten and then be re-added. Well for some reason it didn't come back automatically - so you have to go through that Wizard thingy again.

I've only just started to use this, only just installed it. Yet I get this prompt, it tells me to open start menu -> games, wait awhile and try again. Rebooted, waited ages, still get this wizard thing which closes VGEE, I can't actually get to use VGEE yet at all.

I've only just started to use this, only just installed it. Yet I get this prompt, it tells me to open start menu -> games, wait awhile and try again. Rebooted, waited ages, still get this wizard thing which closes VGEE, I can't actually get to use VGEE yet at all.

Read the pdf manual on my webpage - it shows you that in order to add games into the VGE - you need to overwrite an existing game's data. You can't overwrite any old game - it has to be one that Vista automatically downloads the information from the Internet. You also can't use games that have the 'Games for Windows' logo.

In the even that VGEE doesn't add an overwrited game back automatically, there are instructions in the pdf on how you can easily do it manually (or you can just run the game and the icon should be re-created).

Basically, you can't use VGEE as soon as you install Windows Vista - you need to setup the VGE first - install some games that download the BoxArt from the Internet, THEN start using VGEE.

Hope this helps.

Please feel free to read this thread and the preceding one in their entirety so that you can understand the project fully. I haven't made a FAQ or manuall for VGEE yet since it is not finished, and while I thought I was nearly done - a number of bugs have been found (since I ran out of Beta testers I had to release the last few editions to the public to test).

I will resume working on VGEE in November - until then please submit any feedback you have via email (use the form on my website) - in the meantime I have a number of other more important projects to complete.

Regards

Ryan

hey Ryan

whats up with this damm program, as soon as i add a new game it removes the last one i added

say i added MotoGP07 and then added Half Life 2, it will remove MotoGP 07 an dim back to square one, also the damm program keeps on crashing!!

come on, whats the problem with this program it needs the bugs fixing

Thanks Lyon

Hopefully you can appreciate that I can only work on this project during my spare time - I'm not getting any benefits from continuing to work on the app - just doing it for you guys.

The purpose of the app was to add new games to the VGE and edit/delete existing ones - which it does successfully for 95% of users.

I'll need you to email me or IM me with details when I have some time at home to try and help you.

I have experinced the same problem as Xero and initially thought it was Vista. I wiped and rebuild the PC, installed VGE only and a game and the same thing happened. So basically I cannot create a new game based on an existiing game. What I have to do now is copy a game shortcut in to Vista Games screen then edit that directly with VGE, it offers to "fix" the shortcut then lets you enter the desired details. May not be as elegant as I would like but now I can add all the games, info and box art I desire easily and quickly and that is good enough for me. Thanks for the app Ryan, while I might be in the 5% it works very well for me.

I'm still having the same problems, although I think they are the fault of the Game Explorer itself.

I can't drag files or shortcuts into the Game Explorer. It's like it's locked or something.

Also, I installed the Crysis demo which the Game Explorer registered automatically along with all the necessary information, but VGEE still says I have no games registered in the Game Explorer :pinch: This is driving me quite insane...

I've come accross another bug; I haven't been using my VGE very much lately, since I've been launching games via Xfire or the G25 Profiler. Opened VGEE and all of the games that I created in VGEE showed up as "Juiced" (the game that I have set as my game to be overwritten). All the BoxArt had been automatically changed back too.

I'm pretty sure I know what the cause is - in the registry there are 2 keys for every game:

TimeToRefreshBasicData - I'm guessing that this holds a timer that resets all the text-based data (ie Title, Description, etc)

TimeToRefreshBoxArt - Likely this will reset the BoxArt to the default when the countdown expires.

There are two possible options from this point - either to change the value of these keg keys to something like 0 or -1, or to just delete the values.

If you haven't experienced this yet, can I ask you to try the following:

Go into your registry - HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\GameUX\S-1-5-21-359807405-1548141936-3617845499-1000\{0294D37E-5F85-47F3-BBB2-2F4246772DAE} (replace your own UserSID and GUID at the end)

Find the two keys mentioned above. I need some people to delete the keys and some people to set them to 0, so that I can see which ones work.

IMPORTANT - do not apply this fix to all your custom games, only to a few games that you added via VGEE. If you fixed all of the games, you wouldn't know if the reset occurred and you wouldn't be able to post any findings.

I will add an attempted fix to this and many other small suggestions in the next version of VGEE, which I am starting to work on tonight for a bit.

Regards

Ryan

Ryan,

I've actually been battling this for a while. If you look on SourceForge you'll find my bug posting from late August about this exact issue.

I agree that the solution needs to ultimately stop VGE from downloading game information. VGE has an option in its menu to stop downloading information for all games, but without that on, I can't add new games. (explained below) Therefore, we need to stop info from downloading per game rather than globally.

Here is what I've found out so far:

Setting the Time key values to 0 doesn't work. When the VGE is refreshed new values (times) are generated and the game is replaced by the template game again.

Deleting the Time keys doesn't work. Same deal, keys are regenerated with values.

I also tried deleting the applicationID and the WMgameid to prevent the download of information but without those the game will not display in VGE.

I tried generating new GUIDs for applicationID and WMgameid, but those entries would not display in VGE. (I'm guessing I needed to alter the corresponding folder names and boxart to match, but I haven't got that far. (strange I decided today to work on this again.)

For a while I maintained a static games list by unchecking the option to download game info from the VGE option menu. However, with that box unchecked VGEE doesn't work. The game is not re-added and launching the game's executable doesn't regenerate the entry. Also, VGEE produces several fatal errors with that unchecked. I think I posted in this thread about that back in August too.

Dragging a shortcut into VGE and then "fixing" it with VGEE doesn't work because a game is always deleted (maybe the last added game?).

At this point, I leave the download option off and when I get a few games to add collected I turn it on, add the new games with VGEE, and then fix all the games that were changed back to DOOM 3 during that time.

I'm so upset with MS about the inflexibility of the VGE I've decided to put efforts into an application that does the simple task of launching a shortcut while displaying a jpeg image of boxart. Nothing automatic, no help from the internet, I add a game with a shortcut and jpeg manually. The hardest part is going to be linking the "Games" button on the start menu to my app instead of VGE.

Let me know if you find a way to stop information download per game and I'll be happy. If not, let me know if you can get the "Games" button pointed to an exe.

-Justin

Update:

I've decided to try one more thing to prevent info download per game.

Rather than deleting the TimeToRefresh keys or setting them to 0 I decided to put in a valid value representing a date in the distant future.

I searched for REG_QWORD + date and found this blog post.

Never mind what the post says about the difficulty of writing a QWORD with .NET; its referring to the 1.1 framework. The import part to us is the method used to generate the value: DateTime.ToFileTiome();

I used this to set all my existing games TimeToRefresh to way out.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32;

namespace Convert_DateTime_to_REG_QWORD
{
	public partial class Form1 : Form
	{
		public Form1()
		{
			InitializeComponent();
		}

		private void button1_Click(object sender, EventArgs e)
		{
			DateTime redletterdate = new DateTime(2055, 11, 5);

			RegistryKey GameUX = Registry.LocalMachine.OpenSubKey("Software\\Microsoft\\Windows\\CurrentVersion\\GameUX", true);

			string[] GamesandGUIDs = GameUX.GetSubKeyNames();

			for (int i = 0; i < GamesandGUIDs.Length; i++)
			{
				if (GamesandGUIDs[i] == "Games")
				{

				}
				else
				{
					RegistryKey GUID = GameUX.OpenSubKey(GamesandGUIDs[i], true);

					string[] GameGUIDs = GUID.GetSubKeyNames();

					for (int j = 0; j < GameGUIDs.Length; j++)
					{
						RegistryKey GameGUID = GUID.OpenSubKey(GameGUIDs[j], true);

						if (GameGUID.GetValue("TimeToRefreshBasicData") != null)
						{
							GameGUID.SetValue("TimeToRefreshBasicData", redletterdate.ToFileTime(), RegistryValueKind.QWord);
						}

						if (GameGUID.GetValue("TimeToRefreshBoxArt") != null)
						{
							GameGUID.SetValue("TimeToRefreshBoxArt", redletterdate.ToFileTime(), RegistryValueKind.QWord);
						}
					}
				}
			}
		}
	}
}

If you update VGEE to alter these values when editing or adding a game, then our games should stay put.

I still fear that Vista will request a full "refresh" by setting all these values to the current time or something similar, so I'll report back if they get replaced again.

If this works it should also speed up the launch of VGE by disabling the update. You might notice that when VGE loads it often times queries for info on startup and slows down. This would prevent those queries.

If anyone wants the exe for the code above, its attached in a zip. If you don't trust random exes on forums then just make a new C# windows form application (C# express is free), call the project Convert_DateTime_to_REG_QWORD, drag a button onto the default form, and past the code into the cs file.

-Justin

Convert_DateTime_to_REG_QWORD.zip

Thanks for those replies Justin - sorry about not seeing the Sourceforge posts - they never sent me a notification email about it.

I'm interested in what you've found out, and it makes some sense (despite the fact I'm a VB programmer :D ).

If you could sacrifice your VGE once more by testing this - I'd be very interested in the results.

Simply add your custom games back to the way you like it. Then set some games so that the update is way into the future like you suggested. Also set a few games to expire tomorrow or some other time that is very soon. That way you can compare if it works.

I was a little surprused when I opened my VGEE project last night to find that I had already implemented code to delete those two reg values - so obviously it didn't work as you confirmed.

Feel free to discuss more technical stuff via email or IM. You can work it out by visiting my VGEE download page.

If you start VGEE you should hopefully be alerted to the fact that I released VGEE Beta 2.12

All I have done in this version is disable the abilty to change the icon, and have implemented the code to hopefully stop Vista from resetting all your custom BoxArt, etc. This is just a patch job until I have time to really get back into it and see if I can make some major changes to fix the Icons and Command Line Arguments. I still do not know how to change the Version number for the games (and again changing ESRB ratings is not possible so please don't ask) :)

This is a test-version of VGEE and is by no means tested or claimed to be stable. You might find a flaw somewhere and I may have to release 2.12a pretty quickly. If you do - please email me. The feedback form is still abailable on my website.

PS - In order to prevent your custom games from being resetted by Vista, use VGEE to load each of your cutom games, then click the Save button. This is of course won't work in old versions of VGEE.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • We have disabled advertising in the forums for now for an undetermined period. If you feel like you get a lot of value out of the site please do whitelist ads on the news articles, and/or consider getting a subscription, we offer two tiers, one at: $14 per year (support the site for just over a dollar a month) or the $28/year tier (just over $2/month) that disables advertising and affiliate link tracking throughout the site (so also on the news side). We also have a 'Buy us a coffee' page if you just want to make a one-time donation. I am not mincing words when I say it is becoming harder and harder to monetize publications like Neowin, it's a fact of life that when we can no longer afford to pay for everything we'll go like many other sites already have. It doesn't have to cost you anything There are other ways to support Neowin too, like posting on topic content in the forums (technical support/questions/helping others) and sharing our news articles.. this costs nothing but your time and is just as important as subscribing or making a monetary donation! Anyway thanks for your time and continued support of Neowin. Now in our 26th year, and hopefully many more! For all the lurkers out there that whitelist us, make a free member account, and see fewer (only inline) ads on the news side  
    • BATorrent 3.0.2 by Razvan Serea BATorrent is a lightweight, open-source BitTorrent client built with modern C++ and Qt 6, offering a clean, fast, and privacy-focused alternative to traditional torrent apps. It supports magnet links, .torrent files, resume data, sequential downloading, per-file priorities, and even imports from qBittorrent. Power users benefit from integrated RSS auto-download with regex filtering, duplicate detection, and automatic tracker lists from Stremio. Streaming is seamless thanks to auto-detected players like VLC and IINA. BATorrent includes robust VPN tools—interface binding, auto-detection for WireGuard-based services like Mullvad and NordLynx, kill switch, proxy support, and IP filtering. A full WebUI enables remote control, while integrations with Plex, Jellyfin, and Emby automate library updates. With themes, speed scheduling, system-tray alerts, and cross-platform support for Windows, Linux, and macOS, BATorrent delivers a polished, high-performance torrenting experience. BATorrent features: Core .torrent file and magnet link support Resume data — picks up where you left off after restart Import torrents from qBittorrent Create .torrent files from any file or folder Sequential download mode Per-file priority control (skip, low, normal, high) Seed ratio limits with auto-pause DHT, PEX, UPnP, NAT-PMP RSS Auto-Download Subscribe to RSS feeds — automatically download new torrents as they appear Regex filters — match only what you want (e.g. 1080p|720p, S01E\d+) Per-feed settings — custom save path, check interval (5–1440 min), enable/disable Auto-download — matched items are downloaded automatically in the background Supports magnet links, .torrent URLs, and tags Tray notifications when items are auto-downloaded Duplicate detection — never downloads the same item twice Stremio Stremio Addon System pre-installed — works out of the box Auto tracker list from ngosang/trackerslist Streaming Play while downloading — stream video files before the download is complete Supports mp4, mkv, avi, mov, wmv, flv, webm, m4v, ts Auto-detects installed players (VLC, IINA, system default) VPN & Privacy Interface binding — lock torrent traffic to a specific network interface (e.g. tun0) Auto VPN detection — identifies VPN interfaces (tun, tap, WireGuard, Mullvad, NordLynx, ProtonVPN) Kill switch — automatically pauses all torrents if the VPN interface drops Auto-resume — resumes only the torrents paused by the kill switch when VPN reconnects Proxy support — SOCKS5 and HTTP proxy with optional authentication IP filtering — load P2P blocklists to block unwanted IP ranges Protocol encryption (enabled / forced / disabled) WebUI Remote management — control torrents from any browser at http://localhost:8080 REST API with JSON responses Add torrents via magnet link or .torrent upload Pause, resume, remove torrents remotely View peers and files per torrent Dark theme matching the desktop app HTTP Basic Auth with SHA-256 password hashing Configurable port and remote access (localhost vs 0.0.0.0) Interface 3 themes: Dark, Light, Midnight (bat/vampire aesthetic) Real-time speed graph Detailed panel with tabs: General, Peers, Files, Trackers Filter bar: search by name, filter by state (Active, Downloading, Seeding, Paused, Finished) Drag & drop .torrent files and magnet links Drag & drop reorder in torrent list System tray with notifications (download complete, kill switch events, RSS auto-downloads) Splash screen with bat animation Bilingual: English and Portuguese (BR), auto-detected from system locale Bandwidth Scheduler Alternative speed limits — set different download/upload limits on a schedule Time range — configure active hours (e.g. 01:00 to 07:00), supports overnight ranges Per-day control — choose which days of the week the schedule applies Automatically switches between normal and alternative speeds Media Server Integration Plex — automatically trigger library scan when a download completes Jellyfin / Emby — same automatic library refresh via API Configure server URL and authentication token/key in Settings System Cross-platform: Windows, Linux, macOS Auto-shutdown — automatically shut down PC when all downloads complete (60s cancellable countdown) Auto-update system (AppImage on Linux, installer on Windows, DMG on macOS) CLI arguments: pass .torrent files or magnet: URIs directly Keyboard shortcuts: Space to toggle pause, Ctrl+A to select all, Ctrl+O to open BATorrent 3.0.2 changelog: Phone pairing & WebUI The browser WebUI was reskinned to match the desktop app — same dark palette, Inter font, flat surfaces, the real BATorrent logo (it was a random bat before), and a proper magnet icon. It now looks like the same product, not a separate dashboard. Pairing is one tap and zero typing: the generated WebUI password is now copyable, and the QR code carries the credentials — scanning it from your phone logs straight in (no typing the IP or password), then drops the credentials from the address bar. Search Two new providers: RuTor (CIS sources, no login, via a public TorAPI relay) and Torrents-CSV. Results are sorted by seeders (healthiest first), and each search now times out after 15 s so one dead provider can't hang the UI. Files & trackers Per-file priority is back: right-click a file in the detail panel to set Skip / Low / Normal / High. Rename an individual file inside a torrent (double-click or the file menu), separate from renaming the torrent. Remove a tracker from a torrent (the ✕ on a tracker row); adding was already there. Smart Paste on Ctrl+V — paste a magnet, a 40-char info-hash, or a .torrent URL straight from the clipboard and it's added immediately (text fields still paste text normally). Covers & titles Anime fansub naming ([Group] Title - NN) now resolves to the right show. Audio channel layouts in titles (DDP5.1, 7.1, …) are stripped so they don't pollute cover matching. Under the hood The legacy QWidget interface is gone. QML had been the only UI since 3.0.0 (reachable old code lived behind a hidden --legacy flag); with parity confirmed, the entire QWidget layer — main window, every dialog, the theme manager — was removed (~13,400 lines). The four restored actions above were features that backend already supported but the QML port had never wired. macOS: the WebUI password hash moved out of the keychain into app settings, so launching the app no longer pops a login-keychain password prompt on unsigned builds. The actual password still lives in the keychain. Cleanup: ~400 orphaned translation strings and a batch of dead code removed; internal duplication collapsed; an ARCHITECTURE.md added for contributors. Unit / security / memory tests and the ASan/UBSan/TSan sanitizers stay green. Download: BATorrent 3.0.2 | 30.5 MB (Open Source) Download: BATorrent Portable | 42.3 MB Links: BATorrent Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How about a global switch to turn the awful things off instead of a registry hack? Then everyone wins.
    • This doesn't strike me as so shocking when... " IT admins do have some control over this rollout. If they choose to opt out, devices in their tenant won't automatically get the dreaded Copilot app"
  • Recent Achievements

    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      475
    2. 2
      PsYcHoKiLLa
      262
    3. 3
      Skyfrog
      79
    4. 4
      ATLien_0
      60
    5. 5
      FloatingFatMan
      60
  • Tell a friend

    Love Neowin? Tell a friend!