Call of Duty 4 Multiplayer Beta


Recommended Posts

Yea, definitely man. Great fun, but you were def whooping ass. I'll need some more time with it to get up to your standards. :D

As far as the quality of the game is concerned, definitely top-notch. Truly fun multiplayer, really. If it wasn't for this Beta, I would have just rented it, did the SP Campaign and sent it back, but now that I have experienced the CoD4 multiplayer, I'll probably be picking this up sooner or later (Halo 3 has higher priority though, surprise) :p

For those just getting into it or don't really think it's that fun, definitely give it some time. Once you get used to things, the weapons, the maps, the perks system, etc you'll really start to appreciate the quality of the game. Good stuff. (Y)

Couldn't have said it better myself. It's pwnage baby! :laugh:

After watching various youtube videos of the MP beta - I must say Im a bit disappointed.

They havent changed 50% of the sounds - grenades still have the same sound when they bounce of the floor/wall :s

I hope they change it before the final release :yes:

And that perk system is just silly.

Its like skills - one where youre able to shoot, reload twice as fast with less recoil.

or Double Impact :no:

Never tried the beta myself tho, so wtf do I know :rofl:

something i really wanted to do was that skill last stand where when you die you have the ability to shoot off your gun right before you fully die, how do u get this skill? is it even in the beta!?

Yup, it's there. You unlock it when you hit a certain rank (forgot which).

And that perk system is just silly.

Its like skills - one where youre able to shoot, reload twice as fast with less recoil.

or Double Impact :no:

Never tried the beta myself tho, so wtf do I know :rofl:

I played the game, and although the perks are nice, and the game still plays well, it does seem a bit silly. It just makes it a little more about stats rather than skill, although skill is still the major factor. I much prefer the Halo style where everyone goes into the fight equal, and it's simply about how good are.

I'll still be getting the game though. :cool:

i quite like the cod style of gameplay although in the full game i think a good matchmaking system will be needed (so that rank 1 players dont get thrown in with 11 rank 50+ people).

one thing i have noticed is that it seems to select a host a random and some people connections not suited to hosting and you get awful lag when airstrikes or things like that are used, i hope that is sorted in the final release.

i quite like the cod style of gameplay although in the full game i think a good matchmaking system will be needed (so that rank 1 players dont get thrown in with 11 rank 50+ people).

one thing i have noticed is that it seems to select a host a random and some people connections not suited to hosting and you get awful lag when airstrikes or things like that are used, i hope that is sorted in the final release.

The level system is terrible, especially trying to rank up. I'm not bad at the game, but matching up against people who have been playing the beta for how many weeks now? is just pointless.

The level system is terrible, especially trying to rank up. I'm not bad at the game, but matching up against people who have been playing the beta for how many weeks now? is just pointless.

Not necessarily. The only real difference between say a lvl 16 and lvl 1 is the perks and completed challenges (unlocks camo & attatchments).

It has no serverbrowser?

Yes. The only way to play is to select "Find Game".

Not necessarily. The only real difference between say a lvl 16 and lvl 1 is the perks and completed challenges (unlocks camo & attatchments).

Well that quite a big advantage I'd say when players have access to weapons others don't, plus perks which give you more health etc

i think the acog scope is rubbish for the assault rifles, because you cant tell if you hitting them from far off

edit: mostly just with the ak47 i dont like it

has anyone got a spare code i could give to my friend? 2 if you can spare 'em

Edited by Guyro

Darn, 3v3 was the sweet spot. I hope they add the option of choosing the amount of players in the final game (2v2/5v5).

@Trong, Eat68: It was nice playing with you guys. :)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Apple Watch Series 11 GPS just crashed to 30% off in this fast-moving Prime Day deal by Karthik Mudaliar The Apple Watch Series 11 is available for $279, down from its $399 list price, saving buyers $120, or 30%. Amazon labels the offer as selling fast, so the current price may not remain available for long. This GPS model features a 42mm aluminum case, an Always-On Retina LTPO3 OLED display capable of reaching up to 2,000 nits, and an Ion-X glass surface with improved scratch resistance. Apple rates Series 11 for up to 24 hours of normal use or up to 38 hours in Low Power Mode, with fast charging providing up to eight hours of use from a 15-minute charge. Health and fitness tools include sleep scoring, temperature sensing, ECG support, heart-rate alerts, workout tracking, sleep apnea notifications, and hypertension notifications, where available. The watch also carries IP6X dust resistance and 50-meter water resistance. This configuration is best suited to iPhone owners who want comprehensive health tracking, notifications, contactless payments, and workout data without stepping up to a larger or cellular-equipped model. The smaller case should also appeal to buyers who prefer a lighter watch, while the S/M band fits wrists measuring 130mm to 180mm. With the current generation now significantly below its usual retail price, this is a strong time to replace an aging Apple Watch or buy a first model without compromising on Apple’s newest health and display features. Grab the discounted Apple Watch Series 11 (sold and shipped by Amazon) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • The laptop in the bedroom is an Acer with i7-10510U CPU. Acer's website states they will not be upgrading it so I had little choice other than disable secure boot. I know next to nothing on these matters so hopefully it will be fine.
    • GitHub removes manual model selection from Copilot free and student plans by Karthik Mudaliar GitHub is removing the ability to manually select an AI model from its Copilot Free and Student plans, making its automatic routing system the default and only way to choose a model. This means users on these tiers will no longer be able to deliberately select a particular OpenAI, Anthropic, Google, or Microsoft model for a task. In its announcement, GitHub said Copilot Auto will dynamically choose what it considers the best model for each request. Free and Student accounts will retain access to models from multiple families, although the available selection will continue to depend on the restrictions attached to each plan. GitHub did not identify a fixed pool of models that Auto will always use, and its documentation warns that model availability can change over time. GitHub describes Auto as more than a random fallback system. On supported surfaces, its task-optimization technology evaluates the complexity of a request alongside real-time information about model health and availability. Straightforward prompts can be routed to faster and less expensive models, while more demanding coding tasks may be sent to higher-cost reasoning models. The company says this approach should reduce rate limiting, latency, and failed requests. Auto generally selects one model along natural prompt-caching boundaries rather than repeatedly switching models during a session, as GitHub found that mid-session changes increased costs without producing sufficient improvements in output quality. Users can still check which model generated a response. In Copilot Chat, the information appears when hovering over an answer, while Copilot CLI and the Copilot cloud agent display the selected model alongside their output. Auto is available in Copilot Chat, Copilot CLI, and the cloud agent, with the exact implementation and release status varying between supported development environments. The latest restriction follows several months of adjustments to Copilot’s individual plans. GitHub temporarily halted new Pro, Pro+, and Student subscriptions in April as it sought to manage demand and service reliability. It later introduced token-based billing and began gradually reopening individual-plan registrations on June 17. Alongside the picker change, GitHub is retiring the “Preview” label from Microsoft-developed models. It argues that the label is no longer necessary because Auto handles model routing and models are continuously updated behind the scenes.
    • Look up 'inflation' kid. Ask an AI for the numbers between both games.
  • Recent Achievements

    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
  • Popular Contributors

    1. 1
      +primortal
      461
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!