Gran Turismo 5 Prologue


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If the download is still getting hammered... I'd hate to see next week when its released in the USA. Think of the amount of users updating it compared to the European's.

The calendar, or rather todays date has been screwed up for sometime now. It's marked as April 4 for todays date, but the calendar itself displays correctly.

If the download is still getting hammered... I'd hate to see next week when its released in the USA. Think of the amount of users updating it compared to the European's.

Why do you say that? There are more PS3's in Europe than anywhere else right now. :D

If the download is still getting hammered... I'd hate to see next week when its released in the USA. Think of the amount of users updating it compared to the European's.

It comes as the store is updated.

I'm hoping the hammering is inflated worse than it really is just now due to the ongoing work on the store.

GT always sells more in Europe though, so that fact alone might mean issues aren't as bad in the states.

GT4 for example,

As of December 2007, Gran Turismo 4 has sold 1,230,000 copies in Japan, 70,000 in Southeast Asia, 2,870,000 in North America, 5,640,000 in Europe, and 110,000 in Korea.

2x that of America.

I finally got it done last night, woot.

I waited till about 11pm and tried, it was a Sunday and it was late, so I figured it would be the best time.

I waited, it got about a 1cm before half way before getting stuck, so I waited and waited and it didn't move, just didn't go anywhere.

So I cancelled it, started it again and it did it instantly, woo. :p

Really loving this game, I've done all of C and B class, and I have one more to do on A, just need to get the funds to buy the Ferrari car.

Loving this. :D

^ can we get some ingame screens? Those screenshots that are taken when you are in your garage or when it shows a replay are not accurate as the game upscales those videos to produce better shadowing and lighting. I played a limited version of Prologue at the NY Auto Show, and the graphics sucked @$$ compared to those shots. But i have a feeling they werent even using proper cables for that.

Last set.

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^ can we get some ingame screens? Those screenshots that are taken when you are in your garage or when it shows a replay are not accurate as the game upscales those videos to produce better shadowing and lighting. I played a limited version of Prologue at the NY Auto Show, and the graphics sucked @$$ compared to those shots. But i have a feeling they werent even using proper cables for that.

There's very little difference in quality between in the garage/dealership and in game. This game doesn't even have a photo mode like its previous versions where it ups the quality of the models/shadows.

There a few cars that has blocky shadows on them, as it appears there's a rendering glitch that has encountered.

Edited by voo

im still confused on the release date... ive heard a million times it will be there when the new store opens on the 15th...all retailers (amazon, gamestop etc) have it for the 15th, but on the ps store now, it says the 17th. is it just an old pic they have up they havnt changed or something?

I was playing today and notice a news update saying that there will be maintenance on the 15th, the day of the store update, and that some records and player assigned controls will be reset?

The only reason I can see for this is if they are going to be giving us an update again, otherwise I don't see how server maintanence would reset player controller assignments.

Maybe the extra cars that are in the US version so we can play against each other?

Edited by Corris
I was playing today and notice a news update saying that there will be maintenance on the 15th, the day of the store update, and that some records and player assigned controls will be reset?

The only reason I can see for this is if they are going to be giving us an update again, otherwise I don't see how server maintanence would reset player controller assignments.

Maybe the extra cars that are in the US version so we can play against each other?

yeah, probably to add any new features that are on the NA version that arent on previosly released versions..

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Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. 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