Recommended Posts

Capric0rn's already spoken ad nauseum about how and why the Vista port would not have Aero/DWM capibilities. He has his own vision for a Vista version of Emico.

I know that he has his own vision for what he wants it to look like. I just think that the it would look pretty nice if it has some sort or transparency.

  • 2 weeks later...
Watercolor Emico: Tango Startbuttons

To replace the original Emico startbutton with the Tango startbutton you'll have to use Resedit or Stylebuilder.

The pack only contains startbuttons for the Modern styles. I'm not going to make Tango startbuttons for the Classic style.

Personally I think that the icon only fits with the black styles.

Could you please reupload these?

@Spartan Erik: Open up the file in ResEdit. Then go to "X:\Program Files\TGTSoft\ResEdit\Temp" where X is the drive where you installed ResEdit too. Then go to the folder with the substyle from the visual style that you want to change. After that you can replace the startbutton image with the custom startbutton image :)

Nope. I don't even have Vista yet. Also, I said "probably" so I could even decide to not make an Vista version from Emico. Maybe I want to create a totally new visual style for Vista.

Also, I'm not gonna start a visual style for a different OS when BlueSE and BlackSE aren't even done yet for XP. Both BlueSE and BlackSE are going to be XP only btw.

Well, I dont really like that font. I'm using it in the Start button image and that's the only place where I actually like it. Tahoma looks a lot better in BlueSE.

If you wanted to have it in Emico, then also no. Emico has been finished since I released Olive. There are only going to be shellstyles and bugfixes.

I've said this many times before but I'll say it again :p I can't set a release date. I haven't worked on it since last Sunday due to personal reasons. Also, there's still stuff left to do for me. It's hard to set a release date for stuff that has to do with designs etc. It takes time to mock stuff up and be happy with the designs which are created.

Like for instance, the scrollbars; I've mocked those up many times, tried different designs and I still wasn't happy untill last weekend. Now I'm trying to figure out how I want the arrows to look. I'm also working on tweaks for the frame to give it more contrast and a less blurred out look. I'm also not happy with the current set of buttons which I'm using. It's an updated set off the Emico series and I don't think they fit with the new style. And since SE isn't Emico I need to design a new set of buttons, which isn't easy since all the things that one can do with the buttons have already been done numerous of times. So I'm still figuring out this as well.

Also, BlackSE isn't being worked on yet. I'm going to work on that once BlueSE is done :)

  • 3 weeks later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft announces the return of Xbox exclusives with Gears of War and Clockwork Revolution by Pulasthi Ariyasinghe Microsoft had plenty of announcements to make today at the Xbox Games Showcase celebrating 25 years of the gaming brand. Now, under the leadership of the new Xbox CEO Asha Sharma, Xbox games are going back to their original release methods. She appeared in the livestream itself to announce the return of Xbox console exclusives. This means two major upcoming games from first-party studios won't be coming to PlayStation or Nintendo consoles: Gears of War: E-Day from The Coalition and Clockwork Revolution from InExile. Both titles will only be coming out on Xbox Series X|S consoles and Windows PCs, ditching any plans they had for PlayStation. "These are not timed exclusives," confirmed Microsoft. "We’re committed to investing in and growing XBOX both on console and beyond." The company confirmed that any already announced Xbox titles for PlayStation, under previous leadership, will continue to arrive for the rival platform. This means games like the new Halo remake, Forza Horizon 6, Fable, and State of Decay 3 will still be available on PlayStation, either at launch or later. It sounds like any new projects announced by the company will avoid other consoles in the same way. Microsoft first opened the floodgates by bringing titles like Sea of Thieves, Grounded, Hi-Fi Rush, and Pentiment to PlayStation and Nintendo consoles back in 2024. Since then, almost every new game release from Xbox Game Studios has arrived for rival consoles alongside Xbox and PC. This decision follows Sony's plans to ditch its own multiplatform releases too. Outside of multiplatform live service titles, the PlayStation maker is even abandoning its PC porting endeavors that started years ago.
    • I'm missing the beginning part of this equation... but for the sake of the convo, you don't get to take a $250(?) set of normally priced RAM, jack it up to over $500/600/800 just because of a market shift, then lower it back down to more than what it was originally and call that a "sale". Not the author of this post... the manufacturer/seller.
    • SpaceX has secured a significant cloud-services deal with Google, agreeing to a monthly payment of $920 million for computing power.  This agreement, covers approximately 110,000 NVIDIA GPUs and other components.... https://cio.economictimes.indiatimes.com/news/investments/google-to-buy-computing-from-spacex-at-920-million-per-month/131543026    
    • no thanks is overpriced and its not the fastest ram neither.
    • It is, but it also has a bad performance reputation even on high-end gaming PCs. Some people say it's the engine's fault, others say it's the games developers' fault, who knows... At the end of the day, for the average gamer, the take is this: PC game with Unreal Engine 5? Be affraid and cross your fingers, it's a 50/50 chance.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!