Recommended Posts

Just in-case some of you haven't noticed yet, they extended the event to the 9th, so you are still able to get the Halloween hats if you do not have them yet (along with the other achievements). Beyond that, they have stated (on the Steam forums) that the Ghastly Gibus hat will still be obtainable after the event. The achievement will still be unlocked and you will be able to earn it the same way you currently can. All the other Halloween achievements however, will become locked until next year.

Yay! I don't have time tonight, so I will do it within the week.

Also, more time with Harvest. :D

Harvest is here to stay, Harvest_event (the one with the exploding pumpkins) is the one that will most likely disappear (from the official Valve list, I am sure servers who do not do official rotations will host it) after the event ends. :p

This game just really isn't fun for me any more. Played for an hour or so, the original fun I got out of it just isn't there, I think it's because of the item drops.

I've never gotten a single hat for this game that wasn't from achievements, yet every time I play 90% of the people playing with me have hats, and when I see it it's just a "I have something you don't have" feeling I get, but I can't do anything about it, to get an item I have to play the game for multiple hours a day to have any chance and playing the game just isn't fun any more.

The new hat you have to pay for is annoying me as well, because it's yet another hat I can't get (I have no money, the game is censored to the point of un-playability, etc.), and when playing the game I just see other people with it.

It sounds stupid, but the It's the only thing that stands out while playing the game to me (I've played these maps enough times that it's just getting repetitive)

This game just really isn't fun for me any more. Played for an hour or so, the original fun I got out of it just isn't there, I think it's because of the item drops.

I've never gotten a single hat for this game that wasn't from achievements, yet every time I play 90% of the people playing with me have hats, and when I see it it's just a "I have something you don't have" feeling I get, but I can't do anything about it, to get an item I have to play the game for multiple hours a day to have any chance and playing the game just isn't fun any more.

The new hat you have to pay for is annoying me as well, because it's yet another hat I can't get (I have no money, the game is censored to the point of un-playability, etc.), and when playing the game I just see other people with it.

It sounds stupid, but the It's the only thing that stands out while playing the game to me (I've played these maps enough times that it's just getting repetitive)

I have 3 hats - two from the halloween achievements and the other from pre-ordering L4D2. It would've been nice to leave RNG behind me with WoW...

This game just really isn't fun for me any more. Played for an hour or so, the original fun I got out of it just isn't there, I think it's because of the item drops.

I've never gotten a single hat for this game that wasn't from achievements, yet every time I play 90% of the people playing with me have hats, and when I see it it's just a "I have something you don't have" feeling I get, but I can't do anything about it, to get an item I have to play the game for multiple hours a day to have any chance and playing the game just isn't fun any more.

The new hat you have to pay for is annoying me as well, because it's yet another hat I can't get (I have no money, the game is censored to the point of un-playability, etc.), and when playing the game I just see other people with it.

It sounds stupid, but the It's the only thing that stands out while playing the game to me (I've played these maps enough times that it's just getting repetitive)

I feel your pain. I've still to get a hat drop from Valve also whereas people who I play online with have 5-6 hats. I get that it's random and it's the luck of the draw, but it's frustrating. I haven't (and won't) be pre-ordering L4D2, so I won't be getting that hat either :p It also sucks they haven't implemented the trading system yet.

They could try implementing a method where you're rewarded not just for ingame time but for other things like caps, kill streaks, etc. Although I suppose it could be abused.

I feel your pain. I've still to get a hat drop from Valve also whereas people who I play online with have 5-6 hats. I get that it's random and it's the luck of the draw, but it's frustrating. I haven't (and won't) be pre-ordering L4D2, so I won't be getting that hat either :p It also sucks they haven't implemented the trading system yet.

They could try implementing a method where you're rewarded not just for ingame time but for other things like caps, kill streaks, etc. Although I suppose it could be abused.

What I do not get is the implemented the random system to prevent people from "farming" hats, and while you cannot truely farm hats, you have more chances of getting a hat the longer you are online. So they implemented a system that promotes people idling when they are not playing, as opposed to a system where people can get hats by accomplishing map objectives or something. Sure the latter would be more farmable than a RNG, but it would promote people to actually play the game more instead of just sitting in an idle server hoping to get lucky.

What I do not get is the implemented the random system to prevent people from "farming" hats, and while you cannot truely farm hats, you have more chances of getting a hat the longer you are online. So they implemented a system that promotes people idling when they are not playing, as opposed to a system where people can get hats by accomplishing map objectives or something. Sure the latter would be more farmable than a RNG, but it would promote people to actually play the game more instead of just sitting in an idle server hoping to get lucky.

Yeah agreed. Well, ironically I actually got my first hat tonight! I got the Ye Old Bakers Boy hat for the scout. Valve must have heard me ;)

Hopefully you start getting hat drops soon too. Maybe now I'll get an avalanche of hats? Or maybe not...

the top hat, and one of the halloween masks i believe.

Those two are a bit different. I think basically everyone has the Gibus hat as you can get it quite easily. Same goes for the Halloween masks although I think they will be disappearing soon. The other hats, on the other hand aren't so easy to get :p

Those two are a bit different. I think basically everyone has the Gibus hat as you can get it quite easily. Same goes for the Halloween masks although I think they will be disappearing soon. The other hats, on the other hand aren't so easy to get :p

He could mean the Scotsman's Stove Pipe though?

Those two are a bit different. I think basically everyone has the Gibus hat as you can get it quite easily. Same goes for the Halloween masks although I think they will be disappearing soon. The other hats, on the other hand aren't so easy to get :p

ah ok, that makes a lot more sense

Yesterday I finally got the Out of the Park scout achievement. It was hilarious because the Halloween taunts are on, so I taunted 6-7 times behind a sniper before finally getting the bat taunt and he didn't even notice me until he got bonked.

To date I have YET to actually FIND a hat through playing.

The only hats I've gotten so far is BILL'S HAT from Left 4 Dead 2 preorder, and The Ghastly Gibus, gotten from dominating someone WITH the hat.

To date I have YET to actually FIND a hat through playing.

The only hats I've gotten so far is BILL'S HAT from Left 4 Dead 2 preorder, and The Ghastly Gibus, gotten from dominating someone WITH the hat.

I don't worry, i'm in the same boat as you. But it's ok though, I have about 9 Blutsaugers, 6 Bonk Drinks etc. etc...

This topic is now closed to further replies.
  • Posts

    • PDF4QT 1.6.0.0 by Razvan Serea PDF4QT is a free and open-source application created to provide a complete solution for working with PDF documents in a simple, flexible, and effective way. It offers all the essential tools you need to handle your files: you can view PDFs with smooth navigation, edit content, annotate pages, and highlight key sections for better collaboration. It also allows you to compare two versions of a document, making it easy to spot changes. Built-in security features give you control over protecting sensitive information and managing access. Applications PDF4QT Viewer Profi: Advanced PDF browsing with encryption, digital signature verification, annotation editing, regex text search, page-to-image conversion, and plugin support. PDF4QT Viewer Lite: Lightweight viewer with essential, user-friendly PDF viewing functions. PDF4QT DocPage Organizer: Merge, split, move, clone, or add pages easily with an intuitive interface. PDF4QT DocDiff: Compare two PDFs, highlight differences page-to-page, and export results to XML. Key Features Multithreading Support for faster PDF processing Hardware Accelerated Rendering for smooth, high-quality display Encryption to secure documents Color Management to preserve accurate color profiles Optional Content Handling to control visibility of content Text Layout Analysis for better text extraction and editing Signature Validation for verifying digital signatures Annotations and Form Filling for interactivity Text-to-Speech Conversion to listen to PDFs Advanced Annotation Tools (images, text, etc.) File Attachments Management to view and save attachments Optimization to reduce file size without losing quality Command Line Tool for automation Audio Book Conversion from PDFs Internal Structure Inspector to explore PDF structure Compare Documents to detect differences Redaction to remove sensitive information Document Signing for digital authentication PDF4QT 1.6.0.0 release notes: PDF4QT 1.6.0.0 brings a major image compression and optimization update, especially for PageMaster and assembled output documents. Image compression is now integrated into the assembly/export workflow, backed by new optimizer infrastructure, UI controls, feedback fixes, and tests. This should make PageMaster much more useful for producing smaller output PDFs directly from assembled or reorganized documents. The release also contains a large PageMaster refresh with improved drag and drop, recent files, crop pages, save/restore functionality, rotation and size indicators, a reworked icon set, and faster output preview rendering. Viewer and Editor workflows were improved with wildcard Advanced Find, Enter-to-search behavior, better outline keyboard selection, startup settings, fullscreen support, side-to-side scrolling, smoother scrolling, text selection, snapping, and expanded annotation controls. Compatibility and platform behavior were improved as well, including fixes for embedded files, fonts, checkboxes, invisible text, menu colors, highlights, XMP metadata, Windows color management, AppImage packaging, MSIX generation, installer behavior, translations, and newer compiler/Qt warnings. The commit history also includes a new scan-and-edit plugin foundation and color management performance work. Changelog: Highlights Image compression for PageMaster / DocPage Organizer and assembled output documents (#92) Major PageMaster UX refresh, including drag and drop, recent files, crop pages, save/restore, icons, and output preview performance (#383, #18) Improved image optimization feedback, including final resolution and DPI updates (#384) Better Viewer and Editor navigation: fullscreen, side-to-side scrolling, smoother scrolling, text selection, snapping, and outline keyboard selection (#242, #368, #136, #321, #250, #373) Advanced Find wildcard mode and Enter-to-search behavior (#379, #378) PDF compatibility fixes for embedded files, fonts, checkboxes, invisible text, form content suppression, and Windows color management (#225, #356, #256, #230, #326, #224, #385, #388) Startup settings, custom settings directory support, Linux double-click viewer separation, and packaging/build fixes (#382, #380, #381) Scan-and-edit plugin foundation and broader translation updates from the 1.6.0.0 development cycle Resolved Issues Issue #389: Adding hyperlink to internal object in PDF Issue #388: Update Windows color management system Issue #385: PDFTextLayoutGenerator::isContentKindSuppressed(ContentKind kind) is missing ContentKind::Form Issue #384: In the "Optimize Images" dialog, the info on the final image resolution and final DPI does not update Issue #383: UX improvements for PDF4QT PageMaster tool (v1.5.3.1) (ex. DocPage Organizer) Issue #382: Startup Settings Issue #381: Separated apps for double-click viewer in Linux Issue #380: Ability to run app with custom settings directory - executable parameter with path Issue #379: Advanced Find - Wildcard Mode Issue #378: Advanced Find - Should start searching if Enter key is pressed Issue #376: Deleting a note jumps to Outline Issue #375: Not enough maximum compiled page cache Issue #373: Ctrl/Shift keyboard selection for Outline Issue #372: Option to not color images Issue #370: Extracting pages within a range Issue #369: Keeping redact box on Issue #368: Side-to-side scrolling Issue #357: Bulk delete/add/edit of page labels Issue #356: Compatibility issues - font problems Issue #354: Color blend mode for highlights Issue #352: Icon size of the sidebar Issue #349: Add inherit zoom to bookmark zoom options Issue #338: Editor toolbox higher than editor window Issue #334: Impossible to set French language Issue #326: Checkboxes don't render in PDF4QT Issue #324: Menu text not rendered with correct color Issue #321: Select text in Viewer Issue #291: Support for editing XMP metadata or exporting to PDF/UA format Issue #282: Editor outline view: always zooms to around 50% Issue #256: PDF4QT cannot show some specific fonts correctly Issue #253: Undo/redo doesn't work in "edit page content" mode Issue #250: Snapping Issue #242: Full screen Issue #234: Setting font, font size and area of text annotations Issue #230: Garbled characters when opening PDF files with PDF4QT Issue #225: PDF4QT cannot open PDF files with embedded files Issue #224: Option to remove invisible text Issue #194: Change page size Issue #160: Color | Custom (green/black) does not work Issue #136: Smooth scrolling of document with mouse middle wheel - flywheel Issue #92: Add image compression to PDF DocPage Organizer Issue #18: Performance optimization - OutputPreview Renderer Download: PDF4QT 1.6.0.0 | Portable | ~30.0 MB (Open Source) Download: PDF4QT MSIX | 29.4 MB Links: PDF4QT Home Page | PDF4QT @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Same here or that Opera Max was not a thing anymore. Nothing lost... Who the hell would be considering Opera or Samsung when needing a VPN? LOL
    • If you go to the game developer website you can see that indeed Cyril Paciullo is the game director and developer https://www.pluralys.ca/about-us/ and when clicking on his name it lists Messenger Plus! as part of his CV. In case you wondered what happened to Patchou
    • A difficult position to be in. Either they cater to us users or they cater to news curators to potentially increase traffic. Personally, I wasn't being sarcastic. Hosting a website isn't free, so without traffic this site stops existing, and if you want traffic you have to play the game. I legitimately thought the title was good. Not because I like it, but because it's the kind of title people will click on. This site needs that.
    • Wtf happened to Barron Trump!  
  • Recent Achievements

    • Veteran
      branfont went up a rank
      Veteran
    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      120
    4. 4
      Steven P.
      85
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!