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A little prediction I have... The engie update will be out the week of May 31st.

How do I know? It's simple.. I will be in Vegas that week. Trust me, that's how it will be.

:shifty:

:laugh:. I'm getting worried because I fly out to California come June 13th, and my play style is going to be crap from a week of not playing.

I play every. single. night. for an hour or two now. I've gotten my kick back and I'm really starting to enjoy it. I just wish I could find an east coast custom maps server.

I'm trying to play more Demoman to get rolling towards the "Tartan Spartan" achievement. That's gonna take a hell of a while, luckily I enjoy playing Demo.

Sort of the opposite with me, I do not like playing Demo, but I will to help take down some sentries that the rest of my team is unable to get. As little as I play demo though, on an average day for me, I can end up topping the server as demo, its really kind of annoying, as its not something I enjoy doing.

I hate the progress achievements, they're horrible.

Kollectivisation, Tartan Spartan, Out Damned Scot, Kilt in Action.

Also Banner of Brothers is HORRIBLE. So difficult to get 5 friends in the same server, at the same time, on the same team, near to each other, while you buff them.

Grr.

Also Banner of Brothers is HORRIBLE. So difficult to get 5 friends in the same server, at the same time, on the same team, near to each other, while you buff them.

Grr.

Thats one of the 2-3 soldier achievements I do not have. One tip to getting it though, is use it at the end of a round before it starts the next round and moves everyone back to the spawn. If you have 5 friends on your team, they will all respawn in the spawn room with you, and almost everyone in the spawn room will get the buff banner buff, allowing you to not have to worry about whether you are close to 5 friends or not.

I still haven't gotten it though, the most of my friends I have seen on at any one time was like 2-3.

New Update

Engine

  • Added client/server version check on client connect.
  • Fixed a crash caused by hitting ctrl-alt-del while playing.

Team Fortress 2

  • Added community submitted deathnotice icons for the community submitted weapons.
  • Changed the deathnotice text color to use black instead of white when the local player is involved.
  • Fixed domination/revenge messages not using team colors for the player names.
  • Fixed an issue where sequences with an activity weight of 0 never get selected.

Updated Koth_Nucleus:

  • Changed side spawn exits to prevent sniping from inside the spawn door.
  • Fixed graphical glitch on platform floor.
  • Fixed blue-colored models in RED area.

Updated Tc_Hydro:

  • Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
  • Fixed various nobuild and playerclip issues reported by the community.
  • Removed logic that reduced spawn times based on roundtime.

Also look at the bottom right of this image, extracted from Gmod from the newest update. Yes that's a Lv.1 Sentry with a laser.

d_images.png

Edited by rm20010
This post was breaking the thread, so I redid the formatting.

Maybe it has laser tracking that increases damage the longer it has a target? Or it locks its target faster with lower damage? Hmmm.....will definitely be interesting, maybe its a new sentry unlock to go with the P.D.Q (pretty darn quick engy unlock which builds faster but cannot upgrade)?

Interesting that it only has the L1 laser sentry icon......but knowing Valve they intentionally included it to up the hype.

Way to break the thread there Chasethebase :laugh: (You've triggered an IPB bug)

Nice to see custom weapons get kill icons, I wonder if/when they'll get taunts (also, the update was like 300MB, for 2 changed maps and some new icons?)

Really? I checked it when I posted it and it turned out fine. Odd... Would be easier if the forums had the live preview in the edit box (So you hit bold and instead of inserting the tags it makes the text bold as you write it).

But yeah, would love to see some new taunts, even if the Shiv gets the default Kukri one and the Skullcutter gets the Eyelander with no killing effect.

This topic is now closed to further replies.
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