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Sometimes the item backend can be delayed, and occasionally is offline for maintenance/etc.

Could you provide a link to you Steam community profile?

That's true also, but on the plus side if the system is down when you get a milestone you will get that item for the milestone once the system comes back online.

That's true also, but on the plus side if the system is down when you get a milestone you will get that item for the milestone once the system comes back online.

That seems to be the case, actually. When I booted up TF2 last night, I had a 'new item' notice, and the Equalizer was in my backback.

All is well.

That seems to be the case, actually. When I booted up TF2 last night, I had a 'new item' notice, and the Equalizer was in my backback.

All is well.

Good to hear....I had the same issue when the WAR update (soldier and demo) went live, as soldier is one of my main classes, it was pretty annoying that I couldn't get any unlocks for him.

That seems to be the case, actually. When I booted up TF2 last night, I had a 'new item' notice, and the Equalizer was in my backback.

All is well.

Behavior can be really inconsistant at times, items not assigning themselves despite having "dropped" or items just plain not dropping at all; good to hear you got your item. If it happens again you can use one of the handful of web-based backpack viewers to see if your item is in your new/unassigned queue. In extreme cases, Steam Support will sort out will sort the problem out for you.

For example, this is the current state of my backpack: http://tf2b.com/athernar

Replace "athernar" with your id/profile number that shows up in your Steam community URL to view your own.

New update for the TF2 beta:

Gameplay:

  • Player health increased 25% (over normal – not the previous 100% increase)
  • Damage against buildings no longer reduced

General:

Source: Steam Forums

That's mental :blink:

No, that's what happens when your enemy is oblivious.....Someone should have saw him flying through the air, and people should have heard the death screams behind them......the only one who noticed the guy was the soldier in front AFTER his medic got killed (well, others did notice him and turn around, but they didn't see him or fire back)...

No, that's what happens when your enemy is oblivious.....Someone should have saw him flying through the air, and people should have heard the death screams behind them......the only one who noticed the guy was the soldier in front AFTER his medic got killed (well, others did notice him and turn around, but they didn't see him or fire back)...

Even so, it's still an epic run.

Epic video. No denying it would take some luck and a bit of a dosey team to pull it off, but he executed it pretty well :p

Yeah, I have done similar feats with the equalizer (had an awesome one back before the damage was nerfed, killed half the team and made it back alive to my own team on a KotH map). He had well aimed nades, I'll give him that, but first blood crits combined with him taking advantage of the sticky jumper to take no damage from his 1-hit kill weapon made it pretty easy for him to take advantage of an unaware team.

New update for the TF2 beta:

Gameplay:

  • Player health increased 25% (over normal ? not the previous 100% increase)
  • Damage against buildings no longer reduced

General:

Source: Steam Forums

good, that 100% increase was ridiculous. The last time i played on a beta server I went 4 whole rounds without even being killed once.

Yeah and I've already wasted a lot. Crafted a random hat (3 refined metal), and I got a wig, for a class I never play which is Spy. If I'm not mistaken that cost me 54 weapons. I also can't trade it, because one of the weapons I used was not tradable. Pretty damn crappy that the whole concoction then becomes untradeable.

I really need to get into this crafting and trading system. :laugh:

Yeah and I've already wasted a lot. Crafted a random hat (3 refined metal), and I got a wig, for a class I never play which is Spy. If I'm not mistaken that cost me 54 weapons. I also can't trade it, because one of the weapons I used was not tradable. Pretty damn crappy that the whole concoction then becomes untradeable.

I really need to get into this crafting and trading system. :laugh:

You could probably still sell it using Gift Wrap, but you have to buy it from the shop.

Eh, I must be the only one to like the Loch and Load. It has its uses, and can be very effective. I guess you're just trying to use it like the Grenade Launcher and aren't actually trying to lead your targets. They both launch a little to the right of the viewmodel, so if you can get that then it is quite easy to aim.

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