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The wiki never said anything about the coolers getting deleted until they were and it was updated almost instantly but good job on trying to make it look as if something was missed when I was already on it. As for contradicting myself..it's a internet forum, at some point you bring up the subject once again but yes I did indeed move on as I'm doing so still.

But Value really screwed up just deleting the coolers and not turning them at least into scraps or something useful I know people that stocked piled them things up!!

You seriously need to slow down and take the time to actually think things through before you post. If you had, you'd of clearly realised I was referring to the deletion of the winter crates; which has now been followed by the deletion of the coolers. You need to calm down, slow down and take a minute to read what is being said, then go and take another minute to read the relevant Wiki articles.

And no, Valve didn't screw up at all; it's not their fault some people thought that Valve would grant them replacements when they clearly said that the item would expire/disappear, especially considering the aformentioned precedent with winter crates. Transmuting items in the item system like that would also be a very expensive action.

--

On a similar note, there will probably a patch tonight to my mind; summer keys will probably disappear without a trace from the game as Valve will overwrite them with the standard key definitions. (So that the leftover keys aren't totally useless) If we're lucky then the broken Team Spirit items may also be fixed.

Valve's servers (the ones they run) are atrocious now. I can tell it's stuffed full of F2P players; everyone goes spy and just hides for seemingly 5-10 minutes until someone gets right next to where they're hiding and backstabs them. People constantly stack the teams, too; if someone's on a losing team, they immediately join the winning team as soon as possible (or go spectate until they can). This didn't happen on their servers before.

Valve's servers (the ones they run) are atrocious now. I can tell it's stuffed full of F2P players; everyone goes spy and just hides for seemingly 5-10 minutes until someone gets right next to where they're hiding and backstabs them. People constantly stack the teams, too; if someone's on a losing team, they immediately join the winning team as soon as possible (or go spectate until they can). This didn't happen on their servers before.

If you use the "Start Playing" option you usually join a valve server, that's why they're full of newbies atm.

I'm a really good F2P pyro, do you guys like play in clans, since I would like to play in a clan... :)

That depends on your definition of a clan, in high level TF2 classes like Heavy/Pyro/Spy are pretty much never used.

If by clan you mean the type of clans which are really just a community with tags, then all you need to do is find a "clan" server you like and frequent it.

That depends on your definition of a clan, in high level TF2 classes like Heavy/Pyro/Spy are pretty much never used.

If by clan you mean the type of clans which are really just a community with tags, then all you need to do is find a "clan" server you like and frequent it.

I myself prefer to play on valve official servers since many private servers have the donation add thing or some perks to donators... by clan I meant like neowin players are mostly on the same team and such, but play on any server (like they don't have their own server) Anyways, how frequent are you and the others on Team Fortress 2?

P.S. If anyone has a vintage flare gun I'll be happy to take it ;)...

I myself prefer to play on valve official servers since many private servers have the donation add thing or some perks to donators... by clan I meant like neowin players are mostly on the same team and such, but play on any server (like they don't have their own server) Anyways, how frequent are you and the others on Team Fortress 2?

P.S. If anyone has a vintage flare gun I'll be happy to take it ;)...

I certainly know what you mean, but I wouldn't say that many private servers have premium and etc. As a general rule of thumb avoid Saigns, nightteam and lotus servers; they generally have a terrible reputation in the TF2 community for pay2win plugins, childish admins and so on.

As for myself, I'm a very regular TF2 player. I've played since the original 07 beta, run my own server and the TF2B backpack viewer.

I never played on the official Valve servers prior to the Start Playing button being added into the game.

Now that I have, there are a few things I can get away with on those servers that are unheard of on the servers I frequent now (generally FreeFrag's). Barely anyone that plays pyro uses compression blasts, or do axtinguisher combos instead of charging at people. Don't mention helping out Engineers by whacking off sappers or blowing uber combos away.

The medics also don't know when to heal, or know how to avoid getting in the line of fire and being killed off so easily.

The one class that is still consistently annoying are snipers. I heard from others that the head hitboxes in this game are more generous than say Counter-strike.

Anyways, earlier this week I followed a friend into a Valve server. Our team was the most stacked team I've ever seen. In Goldrush, our attacking team was able to keep the team holed up in their spawn (I did a dick move by laying stickies in front of the spawn door and using the Schadenfraude when they got killed :boo: ), and on the last stage, somehow an engineer was able to build his sentry facing the enemy spawn door on the upper platform facing the bomb target.

Whats even worse than just deleting the coolers since they obviously took up a dropped item slot for that week or weeks without replacing it with say one of the new crates, but they also made the damn items in the coolers that people paid money for keys to open to drop... I saw a golf club drop last night and that is what I call RIP OFF!! Those items should have been made exclusive to those coolers unless store purchased like the xmas items were but noooooo Valve once again taking advantage of people.

As for servers I play on..well it has to have fast respawn or I don't play. I refuse to sit in spawn Q waiting to play, that's not the reason I got the game so its fast respawn which also makes all out crazyness fast paced action and fighting so you never sit for longer than a few seconds.

To be fair, you could say the same for the regular crates, that the community items found in the crates can be earned as drops or crafts. I see it as paying for an enhanced item "lottery" with a higher chance to get a hat or something weird.

I didn't see anyone complaining that they could've got the Scout candy canes as drops after Christmas was over. Heck, at one point I had four sitting in my backpack.

I never played on the official Valve servers prior to the Start Playing button being added into the game.

Now that I have, there are a few things I can get away with on those servers that are unheard of on the servers I frequent now (generally FreeFrag's). Barely anyone that plays pyro uses compression blasts, or do axtinguisher combos instead of charging at people. Don't mention helping out Engineers by whacking off sappers or blowing uber combos away.

The medics also don't know when to heal, or know how to avoid getting in the line of fire and being killed off so easily.

The one class that is still consistently annoying are snipers. I heard from others that the head hitboxes in this game are more generous than say Counter-strike.

Anyways, earlier this week I followed a friend into a Valve server. Our team was the most stacked team I've ever seen. In Goldrush, our attacking team was able to keep the team holed up in their spawn (I did a dick move by laying stickies in front of the spawn door and using the Schadenfraude when they got killed :boo: ), and on the last stage, somehow an engineer was able to build his sentry facing the enemy spawn door on the upper platform facing the bomb target.

Which Valve server were you on? I was on one that was on one that had a heavy CP rotation, and man did the Pyros ever overuse the compression blast. In fact, they hardly ever damaged me, they just tried to compression blast me away :laugh:

I played as a Medic the entire time, and I'll just say that the news players are stupid. They'd let someone walk right by them while I was healing them and just take me out (while they kept walking forward). Finally I just gave up and went combat Medic on everyone. On one CP level I was the sole final cap... as a Medic. With the entire enemy team not knowing what to do while I capped :laugh:

Place where I usually play opened up a 2nd "academy" server for new players to learn on. Went there once, started playing as medic, tried to help / explain everyone if they seemed lost. Gave up after I couldn't find anyone to go with me on uber to the roof and destroy the sentries (badwater).

Hopefully this isn't a stupid question, but in the TF2 beta is there any way to change weapon switching to like it is in TF2? I hate having to click to actually change to the weapon that I have selected.

I don't play beta, but in "standard" tf2 it's under Options -> keyboard -> advanced -> enable fast weapon switching

Man, as an old school TF2 player, I don't know if I want to come back yet after all these comments lol

Some of the stuff you guys are saying, the premium players were doing, now it seems like it's everyone now!

You should know that these new crates - series 23, 24, 25 are worth more than old ones, because they contain strange weapons. I just traded #24 crate + postal pummeler, which I got from drop yesterday, for Strange Grenade Launcher ;)

Strange weapons are the change that finally makes opening crates a decent idea. Long time overdue if you ask me.

There is one downside in as much as Strange weapons make people start whoring a single weapon, which in the case of the non-primaries; is really annoying.

I encountered a Soldier yesterday that got kritzed; but didn't get a single kill because he tried farming kills with his shotgun rather than just blowing everyone away with critrockets. And this was on Cap 1 Stage 3 Dustbowl.

Strange weapons are the change that finally makes opening crates a decent idea. Long time overdue if you ask me.

There is one downside in as much as Strange weapons make people start whoring a single weapon, which in the case of the non-primaries; is really annoying.

I encountered a Soldier yesterday that got kritzed; but didn't get a single kill because he tried farming kills with his shotgun rather than just blowing everyone away with critrockets. And this was on Cap 1 Stage 3 Dustbowl.

Agreed, really good idea to make opening crates worth it, though you can still end up with something as useful as strange pain train or natasha :laugh:

Really weird for a soldier not to get a strange rocket launcher first (that's what I did), also have the shotgun and grenade launcher, looking for sticky launcher and minigun to complete items for my favorite classes, since I usually play demo \ solly \ heavy \ medic \ engineer :)

Agreed, really good idea to make opening crates worth it, though you can still end up with something as useful as strange pain train or natasha :laugh:

Really weird for a soldier not to get a strange rocket launcher first (that's what I did), also have the shotgun and grenade launcher, looking for sticky launcher and minigun to complete items for my favorite classes, since I usually play demo \ solly \ heavy \ medic \ engineer :)

I'm not all that bothered by Strange weapons myself, I have a Strange Minigun but I don't really play Heavy often; I tend to main Scout.

I'll occasionally whip out the minigun and get some kills; but seeing as it's just a name prefix and a killcounter, I'm not all that interested personally.

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Processor 8-core Qualcomm Snapdragon 690 (QTI SM6350) 2 performance cores at 2.07 GHz 4 efficiency cores at 1.71 GHz Memory 6 GB Storage 128GB, non-expandable ~104GB available out-of-the-box Operating system Android 15 with a custom launcher Connectivity Wi-Fi and Bluetooth Battery 3,950 mAh battery Buttons and port USB Type-C port Power button, Volume button, Smart Dial Breathing Lights Audio Mono Speaker and Dual microphones In the box The Krono, a Type-A to Type-C cable, user manual Price $279 on Amazon First impressions Right off the bat, no, this is not a phone replacement. Do not approach this device thinking it can serve you as a dumb phone to cure your TikTok addiction. In addition to the fact that the Krono has no cellular connectivity, I strongly believe that no amount of extra devices can fix your phone addiction until you put some serious effort into it. The Krono is a phone-sized e-reader, a companion for your phone dedicated to reading without distractions. 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An etched DuRoBo logo sits below the cylinder, and it is the only piece of branding you can find on the device. Overall, the design and materials are very unassuming, but the cylinder with additional control elements certainly elevates the look and makes it more interesting. Other physical elements include two microphones (one on the top edge and one on the bottom edge), a USB Type-C port, a volume rocker, and a single mono speaker. There is no fingerprint reader, so if you want to protect your device, a PIN is your only option. The official TPU case is not the most premium-looking Display The Krono has a 6.1-inch E-Ink Carta 1200 touchscreen display with a resolution of 1,648 x 824 pixels (300 ppi). The display is front-lit, and you can adjust the brightness and temperature from cool to warm. Unfortunately, the Krono lacks automatic brightness and temperature adjustments, and you cannot set a custom schedule for the frontlight. 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As for customizing the reading experience, you can select one of five built-in fonts, adjust size and thickness, adjust margins and spacing (only three variants for each), change text alignment and direction, toggle the reading status bar, and switch to dark mode. There is also text-to-speech, which utilizes Android's default TTS tech. While I like the simplistic approach, I cannot help but feel DuRoBo could have made the built-in reader a bit more customizable. However, I am not going to bog down on this, as you can always install any other reader you prefer using the Play Store or by sideloading an APK. Getting books to the Krono is very simple. Given that the device is an Android smartphone without cellular connectivity, you can transfer files via a USB Type-C cable, download them using the built-in browser, share them over Bluetooth, or use cloud storage. My favorite was the built-in Transfer app. It is simple, reliable, and very well-designed. I was surprised by how well-designed the web portal is. It is fast, pretty, and properly categorized. Well done! Once you have your books loaded, you can highlight or underline text, add annotations, bookmark pages, check the table of contents, and ask AI about the selected text. Unfortunately, the Krono has no built-in vocabulary, but again, that is something a third-party reader could fix. Overall, the built-in reader is light and snappy, with just the minimum amount of features for a regular user to enjoy reading books. The Krono has no built-in reading tracking, so stat nerds will have to look for third-party reading apps. However, you can set a daily reading goal, and the reader will notify you when you reach it (for example, one hour). You can also set a reminder to read at a certain time, and when the time comes, the Krono will light up its back LEDs and unlock itself to nudge you. Other than that, the rear LEDs do nothing, not even showing charging progress, which is an unfortunate misopportunity if you ask me. Quirks aside, Krono's Android runs quite snappily and bug-free. Early reviews of the Krono criticized its Android 13-based software quite a lot, but now, the reader runs Android 15, and its software has fixed plenty of initial complaints. I never experienced any issues with built-in apps. AI attempts The DuRoBo Krono comes with a built-in AI chatbot. There is no information on what model powers this thing, but the system says it was "trained by Google." You can launch the bot from the app list or by double-pressing the dial. It works just like any other chatbot, and you can ask it anything by typing or using voice input. The AI saves your chats, and you can rename, export, or delete them. DuRoBo AI requires an active internet connection, and it does not work offline. Its reach and capabilities are also limited. You can only chat in the app and use it in the reader app as a makeshift vocabulary. However, the implementation is kinda awkward. You can only send a selected portion of text to AI without giving it any requests or instructions. I highlighted the word "dumb," and it apologized to me for not being useful. You also cannot ask follow-up questions or send the generated response to a separate chat. The chatbot is also slow, even with fast Wi-Fi, making the overall experience quite frustrating, which makes me again wish for the ability to remap the double press to something else. Spark, the standard voice recording app, also uses AI for note summarization and transcribing. Neither feature works offline, unfortunately. Spark records notes up to 30 minutes using Krono's dual microphones, and you can rename or export notes. Transcription quality is decent, and the speed is alright, but you can find much better solutions in the Google Play Store. What I like about Spark is that transcribed notes are not locked, and you can always type more to elaborate on your ideas, which is handy. Overall, I like that the Krono is not shoving AI down my throat, but to be honest, there is really not that much to shove. AI features here feel raw and need improvements to be more useful. Battery Life Like most E-Ink readers, the Krono has fantastic battery life. Even with a clock as a screensaver, its standby power consumption is incredibly low. And when in use, you can get weeks of reading on a single charge. Without the front light, my unit never sipped more than one or two percent of battery during a one-hour reading session. It was nice to see plenty of battery-related settings. You can limit charging at 80% to protect battery health long-term, check the number of charging cycles, manufacturing/first-time use date, battery health, and the maximum capacity. Additionally, the Krono lets you select what hardware remains enabled when sleeping. This lets you keep Wi-Fi and Bluetooth on (say, if you want to receive notifications, for some reason) and keep audio playing when locked. Turning these features off effectively eliminates any standby battery drain. I left my Krono sitting for 24 hours with a clock screensaver on, and it did not drop a single percent. The pretty big 3,950 mAh battery justifies the device's thickness and ensures you do not have to charge it for long periods. Speaking of charging, it is capped at only 10W, which is a bit disappointing, as getting such a big battery to 100% takes a notably long time in the era of super-fast charging smartphones. DuRoBo Moodi The Moodi is a standalone, optional accessory for your Krono. It is a wireless remote with two customizable buttons that you can use to flip pages, control media, or scroll webpages. The accessory connects via Bluetooth. Despite having a built-in rechargeable battery, it is extremely light. While the Moodi's shape and form factor is not what I would call particularly ergonomic, it is not uncomfortable to hold and use. The Moodi comes with six removable magnetic buttons with various smiley faces. Buttons sit securely, and they have nice-feeling, albeit a little loud, clicks. It is a cute touch that adds a little more fun and character to the device. There is also an accented power button and a single status LED. The latter displays charging status and connection mode. The Moodi supports three modes: Reading: Buttons work as volume buttons, allowing you to flip pages in the built-in reader or other apps that support page turning with volume buttons. Media: Buttons work as skip forward/backward, which is useful when listening to audiobooks, podcasts, or music. Scroll: The third mode lets you scroll pages in the web browser or any other application The Krono properly detects the Moodi and presents you with an on-screen guide when you connect it for the first time (it also displays the battery level). However, you can only change modes by holding both buttons for a few seconds. It is also worth noting that the Moodi works with other devices. I connected it to my iPhone and it let me adjust volume or control media playback. Sadly, the scroll did not work, so you cannot use it to waste time scrolling TikToks. Overall, the Moodi is a cute little accessory, which I can recommend for those who read a lot. It is very useful for remote page flipping when you do not want to burden your hands by holding the Krono all the time. I only wish DuRoBo included a lanyard for the built-in loop. As for the battery life, after using the Moodi for a few days, I only managed to drop several percent of its 90 mAh battery. Despite the small size, it is rated for weeks of use, which is pretty impressive. At $35.99, I cannot say the Moodi is a must-have accessory, but I see the appeal. I prefer using the Krono with its Smart Dial, as I rarely read for more than 40-60 minutes in one sitting. However, if you have a stand and like reading for long periods, the Moodi is the right thing to have. It is a bit more expensive than regular page flippers on Amazon, but it is on par with similar products from Kobo or BOOX. Plus, it has a little more fun to it with removable buttons and better integration into the Krono. Conclusion At the end of the day, DuRoBo Krono is a nice pocket-sized e-reader. Its software focuses on the main things without trying to be everything at once. The smart dial idea is unique and great, and I wish more manufacturers had something similar in their devices. The display is also good, with an even frontlight and "always-on" support. I did not notice any deal-breaking issues with the Krono. However, you can feel that the idea needs some improvements, such as a slightly stiffer dial in a more ergonomic location, perhaps a little more premium materials, and better software customization. I hope the company won't give up on the idea and improve the dial and ergonomics in the second generation. Buy DuRoBo Krono Black - $279.99 on Amazon Buy DuRoBo Krono White - $279.99 on Amazon Buy DuRoBo Moodi - $35.99 on Amazon As an Amazon Associate, we earn from qualifying purchases.
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