Killzone 2


Recommended Posts

Since when did firing a gun at a wall make it break up into pieces like that :laugh:

It's a game!!!!11111

Probably since Red Faction though.

I seem to recall the pillars getting destroyed in The Matrix as well ;)

I want as much destroyable environment as possible :p

This is like the equivalent of using too much bloom in games except with particle effects. Just think what a map is gonna look like after a few minutes of gun fire and stray bullets. Its unnecessarily OTT albeit done well by the looks of it, it's a very smooth animation.

I thought they were trying to be as realistic as possible with the enviroment?

I doubt every single wall will be like that DM.

It's probably specific material.

Or pillars/walls in positions where players will camp around - Meaning if you destroy them enough, players will have less cover.

They clearly are going for realism within boundaries, but it's still a game and has to be fun :p

Well I'm looking at the 4th screenshot you posted too and there seems to be a hell of a lot of broken / crumbled walls.

I hope they don't make the whole maps like this anyway. I like destructible enviroments a lot too (thought it was done excellently in BF BC), but that gif just looks silly. Fair enough if they are gonna make it destructable but at least make it look at least some what real.

I'd hate to see what would happen if you sneezed on that wall :blink:

As I said, it's still a game.

If you want I can go through most modern FPS games and pull things here and there that don't correspond 1:1 to real life in terms of physics/strength/etc.

It's over the top for effect (people like explosions/damage), and it won't be used on every single material.

That's clear if you watch videos, not a lot explodes/crumbles, just certain things.

I really don't think it's the most important thing in the game anyway, enough chat on crumbling walls from me :p

Films are just as bad -

It just looks cool ;)

Your the one complaining. Perhaps you should complain to Guerrilla, not us?

Complaining? Moi?

Like I said, I just gave a short description of what I saw, and it wasn't similar to Audio's (and apparently yours) own opinion, boo hoo, cry me a river will you?.

If you don't agree with my description that's perfectly fine, just don't make it seem like I'm the one bitching about it.

As I said, it's still a game.

If you want I can go through most modern FPS games and pull things here and there that don't correspond 1:1 to real life in terms of physics/strength/etc.

It's over the top for effect (people like explosions/damage), and it won't be used on every single material.

That's clear if you watch videos, not a lot explodes/crumbles, just certain things.

I really don't think it's the most important thing in the game anyway, enough chat on crumbling walls from me :p

Films are just as bad -

It just looks cool ;)

I actually liked the fact you can blow **** up in this game. That's a bonus for me.

Got a chance to look at the other videos (with sound) and I have some good things to say about them. The sound effects are amazing, very realistic, and together with the cool player motion it all seems very satisfying.

Everything else I already talked about. Still a lot to do but I'm mostly waiting for the campaign mode. Not so keen on MP tbh.

Beta embargo was lifted today, media/press now posting their thoughts

http://www.eurogamer.net/article.php?article_id=297130

http://www.videogamer.com/ps3/killzone_2/preview-1375.html

What happened to the thumbnails we were promised! :p

I'll thumbnail large images :p

Okay, here's the deal- we are in the Killzone 2 beta and our conclusion thus far is relatively simple and straightforward.

It's this beta that is quickly proving to gamers that Guerilla isn't fooling around. They're not spending a truckload of money to develop and hype a project that will ultimately disappoint. We have determined that in recent interviews, the developers appear to be supremely confident in the quality of their forthcoming FPS...and we now know why. It didn't take long for us to understand exactly why Guerilla was so confident, and why every last PlayStation 3 owner on the planet should be pumped. Hell, we won't discriminate; every video game everywhere should be pumped; the PS3 is a worthy purchase for this one game. Our full beta impressions are forthcoming, but we want more time with this bad boy before we start to gush. Let's just say that if you're not in the beta, you're seriously missing out, and if you are, than you fully comprehend the previous words in this update. We've heard nothing but great things so far, and pretty soon, we'll tell you why it's impossible to find a lot of negative feedback on this beta test.

And one last thing: we currently have something better than the Killzone 2 beta. It's still Killzone 2, but we're not allowed to talk about it until December 4...so we won't. In the meantime, we suggest you keep it here, 'cuz you won't want to miss what we have to say next month. Oh no...no, you won't want to miss that.

http://www.psxextreme.com/ps3-news/4120.html

I don't know what significance the 4th holds but it is now marked on my calender.

----------

And...

http://www.killzone.com/kz/news.psml

The before rumored box art is officially confirmed by Killzone.com as true. (PAL regions. Doesn't even apply to me, I don't know why I am bothering with posting this.)

Edited by madd-hatter
http://www.psxextreme.com/ps3-news/4120.html

I don't know what significance the 4th holds but it is now marked on my calender.

I think it's that the embargo for the single player campaign ends on the 4th of December.

Guerilla have been inviting press to play through the SP campaign over the last few weeks...

Here's another nice explosion :p

i35l5x.gif

2cghc1u.jpg

New videos (HD)

http://www.gametrailers.com/player/42799.html

http://www.gametrailers.com/player/42802.html

IGN: Killzone 2 haters be prepared to eat a hefty serving of humble pie

IGN AU has posted up a preview on KillZone 2 and warn that any haters out there best be prepared to eat a hefty seving of humble pie as the game looks and plays amazingly well. They note that what they have seen is the "end result of that self-righteous rage, and we absolutely love it."

That being said, it's hard to see how anyone could deny the sheer technical achievement of the game. No online shooter in the console market could possible claim to look better than Killzone 2, or feature more atmosphere and eye for detail. We get the distinct impression that Sony, after the guffawing of the gaming community post-E3 2005, demanded that Killzone 2 match up to that infamous CG trailer - regardless of the development time or expense. What we're seeing and playing today is the end result of that self-righteous rage, and we absolutely love it. We reckon you'll be pleasantly surprised by just how well Killzone 2 looks and plays. Haters be damned ? you'd all best be prepared to chow down on a hefty serving of humble pie on this one...

Read the full impressions: http://uk.ps3.ign.com/articles/931/931780p1.html

They better bring it, after 4 years they have no excuse.

I think there is little doubt that this will be a success.

As for the development time, 4 years isn't all that bad and being honest it's possibly been longer than that.

Halo 3 was probably in development for 3-4 years itself as well. So it's not really a long time, just I guess they announced it a lot earlier in it's creation.

Originally Posted by Wollan:

A friend of mine allowed me take a sneak peak at some SP material that should go live on Dec.4th. Insaaaaane. There's definitely a big sp/mp gap in terms of amount of effects on screen. The colors are insane, lights and such look practically hand painted and surprisingly warm. Red and blue lights on black surfaces is so hot. Helghast look really active and alive. Scenery is out of this world, first game to give me the vibe of a ultra polished cg movie. Super hyped to play this myself.

Pics? We're talking gigabytes of recorded footage across the various levels. ;)

December the 4th, mark it down!!!

:D

Will be really nice to see new SP stuff (Y)

Killzone 2 - On The Spot Today!

Hello again!

The Online Beta for Killzone 2 is in full swing, and the floodgates have been opened for the press with their Online impressions. It?s been getting really good coverage so far, but there?s something very cool we?re happy to bring to you today. Later this afternoon, on GameSpot.com?s ?On the Spot? show, the hosts will be showcasing the latest Online Beta code live via Webcast. So if you haven?t had a chance to see a good impression of it yet, this is a great opportunity to go and check it out.

It?ll happen at 4pm (PST) this afternoon, so be sure to go catch it at http://www.gamespot.com/shows/on-the-spot/ if you get the chance. If you?ve got access to the beta, log on and take on GameSpot.

We?re extremely happy with the way Killzone 2 is coming together, and looking forward to showing you more in the future.

Cheers,

Mike

Source: http://blog.us.playstation.com/2008/11/20/...the-spot-today/

I hope before the beginning of the new campaign they have a little history story about what happened in the first game. I tried playing it and it was just unplayable.

Its not too complicated, you haven't missed that much but it does outline a small back story and some things for this game like the Helgast and their planet, which we now see in this one, and you can probably find it all on Wikipedia or one of the fan sites.

KZ2 is on the 1UPShow this week! :o

http://download.gamevideos.com/Podcasts/112108.m4v

or

http://www.filefront.com/r.b/filepath__/on...010_640x360.m4v

Only the podcast is working just now, WMV/MOV coming soon.

Website streaming will be up here once it's ready - http://www.1up.com/do/minisite?cId=3145462

Other games are Tomb Raider Underworld and MK vs DC Universe.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Weekend PC Game Deals: Anno 117, Final Fantasy VII, Rematch, and more by Pulasthi Ariyasinghe Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Epic Games Store's mystery giveaways may have ended, but its regular freebies didn't miss a step this week. The double drop was for copies of Warhammer 40K Speed Freeks and The Ouroboros King. Speed Freeks lands for multiplayer racing fans, but with plenty of competitive shooting elements too. You will be piloting Ork buggies, tanks, and aircraft modeled after the popular tabletop miniatures while trying to complete objectives and pass finish lines. Next, Ouroboros King is a crossover between chess and tactical roguelikes, offering the chance to create your own army with special rules to beat incoming foes on the board. The double giveaway on the Epic Games Store will be available until June 11, and replacing it will be Citizen Sleeper and ROBOBEAT. The Humble Store brought a new charity bundle to check out this week too. Landing with the name The Complete Inkle Library, this is a large collection of interactive narrative puzzle games from the publisher Inkle. This begins with Heaven's Vault, four parts from the Sorcery series, 80 Days, Overboard, and Pendragon: Narrative Tactics within the starting tier for $9. Hopping up a step to the $12 tier gets you TR-49, Expelled, and A Highland Song for paying at least $12. If you go for the $20 tier, you get four e-books from the Heaven's Vault series. The bundle has almost three weeks on its counter before it goes away. Big Deals There is a larger than normal amount of weekend specials happening this time, including multiple publisher deals, franchise discounts, and indie gems to grab. With those and more, here's our hand-picked big deals list for the weekend: Anno 117: Pax Romana – $44.99 on Steam Clair Obscur: Expedition 33 – $39.99 on Steam Timberborn – $27.99 on Steam EARTH DEFENSE FORCE 6 – $26.39 on Steam Rust – $19.99 on Steam FINAL FANTASY VII REBIRTH – $19.99 on Steam Street Fighter 6 – $19.99 on Steam Returnal – $19.79 on Steam Shape of Dreams – $17.49 on Steam Far Cry 6 – $14.99 on Steam Assassin's Creed Valhalla – $14.99 on Steam Quarantine Zone: The Last Check – $14.99 on Steam REMATCH – $14.99 on Steam EA SPORTS FC 26 – $13.99 on Steam FINAL FANTASY VII REMAKE INTERGRADE – $13.99 on Steam Magicraft – $12.79 on Steam Cult of the Lamb – $12.49 on Steam Dying Light 2: Reloaded Edition – $11.99 on Steam Cuphead – $11.99 on Steam Assassin's Creed Odyssey – $11.99 on Steam Hunt: Showdown 1896 – $11.99 on Steam Sektori – $11.99 on Steam Just Shapes & Beats – $11.99 on Steam Gunfire Reborn – $10.99 on Steam 33 Immortals – $9.99 on Epic Store Baby Steps – $9.99 on Steam Sifu – $9.99 on Steam Hearts of Iron IV – $9.99 on Steam DREDGE – $9.99 on Steam DAVE THE DIVER – $9.99 on Steam Pacific Drive – $9.89 on Steam Mycopunk – $9.74 on Steam Sons Of The Forest – $8.99 on Steam Jotunnslayer: Hordes of Hel – $8.99 on Steam Nuclear Throne – $8.99 on Steam Mechabellum – $8.99 on Steam Deep Rock Galactic: Survivor – $8.44 on Steam TerraTech Legion – $7.99 on Steam Inscryption – $7.99 on Steam Assassin's Creed Unity – $7.49 on Steam Minishoot' Adventures – $7.49 on Steam The Stanley Parable – $7.49 on Steam Oxygen Not Included – $7.49 on Steam Megabonk – $6.99 on Steam Look Outside – $5.99 on Steam Vampire Hunters – $5.24 on Steam MOTHERGUNSHIP – $4.99 on Steam My Friend Pedro – $3.99 on Steam The Messenger – $3.99 on Steam Vampire Survivors – $3.74 on Steam Brotato – $2.99 on Steam Enter the Gungeon – $2.99 on Steam Loop Hero – $2.99 on Steam GRIS – $2.99 on Steam Exit the Gungeon – $2.49 on Steam Hitman: Absolution – $1.99 on Steam CARRION – $1.99 on Steam Don't Starve Together – $1.49 on Steam Golf With Your Friends – $1.49 on Steam Hotline Miami – $0.99 on Steam The Ouroboros King – $0 on Epic Store Warhammer 40K Speed Freeks – $0 on Epic Store DRM-free Specials Hopping over to the DRM-free deals, the GOG store has plenty of discounts running this weekend too. Here are some highlights: Fallout 4: Game of the Year Edition - $15.99 on GOG Fallout: New Vegas Ultimate Edition - $9.99 on GOG Disco Elysium - The Final Cut - $9.99 on GOG Crysis - $9.99 on GOG Tyranny - Standard Edition - $7.49 on GOG Frostpunk: Game of the Year Edition - $7.35 on GOG Banished - $6.79 on GOG Fallout 3: Game of the Year Edition - $6.59 on GOG The Forgotten City - $6.25 on GOG The Age of Decadence - $5.99 on GOG SimCity 3000 Unlimited - $4.99 on GOG Assassin's Creed: Director's Cut - $4.99 on GOG SimCity 4 Deluxe Edition - $3.99 on GOG Vampyr - $3.99 on GOG Torchlight II - $3.99 on GOG Deus Ex GOTY Edition - $3.49 on GOG Primordia - $3.09 on GOG Theme Hospital - $2.99 on GOG SimCity 2000 Special Edition - $2.99 on GOG Total Annihilation: Kingdoms + Iron Plague - $2.99 on GOG Deus Ex: Human Revolution - Director’s Cut - $2.99 on GOG Master of Orion 1+2 - $2.39 on GOG Prince of Persia: The Sands of Time - $1.99 on GOG Prince of Persia: Warrior Within - $1.99 on GOG EVERSPACE - $1.99 on GOG Total Annihilation: Commander Pack - $0.99 on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
    • When will the Photos app be updated to remember the window size and position when reopened? They addressed this issue in a 2024 version of the app (though I can't recall the build number). Unfortunately, after that specific version, the problem persists! Please prioritise this fix in your K2 schedule. Additionally, the Snipping Tool has lost the ability to capture the Windows Taskbar starting from the 2024 version!
    • Same, never saw it on Android or iOS. Guess only some people got it *shrugs*
    • Anthropic pulls Fable 5 and Mythos 5 after US export control order by Pradeep Viswanathan In April this year, Anthropic launched the Claude Mythos Preview frontier model with state-of-the-art cyber and coding capabilities for a select set of companies around the world. After preparing appropriate guardrails, early this week, Anthropic launched Claude Fable 5 and Mythos 5, its most capable AI models. Claude Fable 5 is for general users and comes with strict safeguards, while Mythos 5 is designed with fewer safeguards for cybersecurity and biology use cases. Today, Anthropic abruptly suspended access to its Fable 5 and Mythos 5 AI models for all customers after receiving an export control directive from the US government. The company received the directive from the government today at 5:21 p.m. ET, and the received letter did not provide any details regarding the national security concern. Anthropic understands that the government became aware of a method to bypass, or “jailbreak,” Fable 5, which might be the reason behind the directive. The order was issued under national security authorities and requires the company to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether they are inside or outside the United States. The restriction also applies to foreign national employees working at Anthropic. As a result, the company has disabled both models for all customers to ensure compliance. Access to previous Anthropic models like Opus and Sonnet is not affected by this government order. The company highlighted that it had developed strong safeguards to reduce the possibility that Fable is misused for tasks related to cybersecurity. In fact, many developers are complaining that the safeguards are going overboard. Additionally, the company worked with the US government, the UK AISI, multiple private third-party organizations, and internal teams to red-team Fable’s safeguards for thousands of hours. Finally, Anthropic noted that no testers have yet been able to find a universal jailbreak on Fable 5. As expected, Anthropic disagrees that a narrow potential jailbreak should lead to the recall of a commercial model used by hundreds of millions of people. It warned that applying this standard across the AI industry could effectively halt new frontier model deployments. Anthropic concluded by mentioning that it is working to restore access to Fable 5 and Mythos 5 as soon as possible and plans to share more details within the next 24 hours.
  • Recent Achievements

    • Week One Done
      ssd21345 earned a badge
      Week One Done
    • Contributor
      MarkHughes4096 went up a rank
      Contributor
    • Dedicated
      jordanspringer earned a badge
      Dedicated
    • Rookie
      Rimplesnort went up a rank
      Rookie
    • One Year In
      Markus94287 earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      176
    3. 3
      PsYcHoKiLLa
      147
    4. 4
      ATLien_0
      92
    5. 5
      Steven P.
      79
  • Tell a friend

    Love Neowin? Tell a friend!