[Official] Crysis Warhead


Recommended Posts

I didn't even know it was out! I'll have to see if my local game shop has it tonight after work :happy: I quite enjoyed the first one (didn't quite finish it though, got close though but had to format and lost all my save games :pinch: opps!)

Why? There is NO extra effects or anything in directx 10 in warhead, directx 9 mode is now identical and you can select very high from the menu. And directx 10 was DESIGNED for better performance and less overhead. crytek is to blame here they really ****ed something up.

I am trying to find somewhere it says that the DX10 version should have better performance than the DX9 version. Can you help? I am also trying to figure out what Crytek "****ed up."

I am trying to find somewhere it says that the DX10 version should have better performance than the DX9 version. Can you help? I am also trying to figure out what Crytek "****ed up."

I too think Crytek did an awesome job with their engine...but whats the point of having a dx10 option if it offers nothing substantial in terms of visuals yet costs a massive performance hit?

DX10=still worthless

Directx 10 mode should offer better visuals or better performance or else it is useless, all crytek's does it rape fps with no IQ enhancements. it is useless. And combine that with the fact that dx10 was designed for better performance. Crytek ****ed up somehwere.

Take assasins creed for example, I enable dx 10 get a slight iq enhancement and better performance (more so if you have an ati card) directx 10 in crysis just destroys your fps.

I just noticed, how do you tell if you are in DX10 mode or not?

r_displayinfo 1 to check and see. Your shortcut would have -DX9 at the end of it to indicate you are in dx9 mode. If you are in vista, just edit the shortcut in the Games Explorer and bump DX9 to the top of the list. That way, it will launch by default when you launch the game.

DX10 mode runs almost the exact same as DX9 for me, personally.

@ ViperAFK: Those screenshots are gorgeous. Are those the all enthusiast screens? I'm trying to figure out what the tweak is to get the new hue effects Crytek added to Warhead. (The orange-ish tint.)

Did something interesting. Copied the Config folder from Warhead\Game to Crysis\Game -- replaced the existing folder. To my surprise, made a difference in Crysis. The game now looks more like warhead. Specifically, it makes alterations to the lighting and the way the game handles sun shafts. I have played the first few missions in Crysis again and noticed a different feel. Might be worth trying.

post-5139-1221711454_thumb.jpg

post-5139-1221711480_thumb.jpg

post-5139-1221711522_thumb.jpg

post-5139-1221711540_thumb.jpg

Did something interesting. Copied the Config folder from Warhead\Game to Crysis\Game -- replaced the existing folder. To my surprise, made a difference in Crysis. The game now looks more like warhead. Specifically, it makes alterations to the lighting and the way the game handles sun shafts. I have played the first few missions in Crysis again and noticed a different feel. Might be worth trying.

hmm must be different eyesights of Psycho and Nomad... the Warhead config does look tons better

i wonder how those guys doing the custom colour configs will react to this? they were doing some pretty interesting things... making things look like something out of a tourist brochure or greeting card...

DX10 mode runs almost the exact same as DX9 for me, personally.

@ ViperAFK: Those screenshots are gorgeous. Are those the all enthusiast screens? I'm trying to figure out what the tweak is to get the new hue effects Crytek added to Warhead. (The orange-ish tint.)

Yeah those are all enthusiast

I agree with KavazovAngel. Can anybody who has got this game please verify whether it is having that same bull**** as Spore. If it really has, then I am skipping it . Sorry, but I reinstall my OS quite frequently.

I didn't even know it was out! I'll have to see if my local game shop has it tonight after work :happy: I quite enjoyed the first one (didn't quite finish it though, got close though but had to format and lost all my save games :pinch: opps!)

Hmm, looks like it hasn't been released in Australia....go figure :/ well either that or it has been released and the stores I visited were very slack :p

I agree with KavazovAngel. Can anybody who has got this game please verify whether it is having that same bull**** as Spore. If it really has, then I am skipping it . Sorry, but I reinstall my OS quite frequently.

Which bull****, DRM or SecuROM? It has SecuROM.

Enthusiast looks great, but definitely isn't as fast as "Gamer".

4870 + 3.4Ghz Quad Core + 4GB Ram. I assume my video card is holding me back at this point.

I am about the same except for i have a 8800GT, and I am running on Enthusiast, 4xAA 1680x1060 DX10, and its running amazingly, yes a bit of lag at times, but thats only because of my 8800GT, runs 30x better then Crysis.

Enthusiast looks great, but definitely isn't as fast as "Gamer".

4870 + 3.4Ghz Quad Core + 4GB Ram. I assume my video card is holding me back at this point.

ATI/AMD cards still have some performance issues with Warhead, as with Crysis. Nvidia cards runs smooth even with the 8800-series.

Wow sounds like it will run great. I wonder what the boys at crytek will be doing after this........has there been any news on their plans, will it be another crysis game leading the story on. ?

A console game by the looks of it. They're currently hiring for a PS3 programmer. If Warhead doesn't sell well and gets pirated a lot then we can kiss goodbye to Crytek developing solely for the PC again.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • GitHub removes manual model selection from Copilot free and student plans by Karthik Mudaliar GitHub is removing the ability to manually select an AI model from its Copilot Free and Student plans, making its automatic routing system the default and only way to choose a model. This means users on these tiers will no longer be able to deliberately select a particular OpenAI, Anthropic, Google, or Microsoft model for a task. In its announcement, GitHub said Copilot Auto will dynamically choose what it considers the best model for each request. Free and Student accounts will retain access to models from multiple families, although the available selection will continue to depend on the restrictions attached to each plan. GitHub did not identify a fixed pool of models that Auto will always use, and its documentation warns that model availability can change over time. GitHub describes Auto as more than a random fallback system. On supported surfaces, its task-optimization technology evaluates the complexity of a request alongside real-time information about model health and availability. Straightforward prompts can be routed to faster and less expensive models, while more demanding coding tasks may be sent to higher-cost reasoning models. The company says this approach should reduce rate limiting, latency, and failed requests. Auto generally selects one model along natural prompt-caching boundaries rather than repeatedly switching models during a session, as GitHub found that mid-session changes increased costs without producing sufficient improvements in output quality. Users can still check which model generated a response. In Copilot Chat, the information appears when hovering over an answer, while Copilot CLI and the Copilot cloud agent display the selected model alongside their output. Auto is available in Copilot Chat, Copilot CLI, and the cloud agent, with the exact implementation and release status varying between supported development environments. The latest restriction follows several months of adjustments to Copilot’s individual plans. GitHub temporarily halted new Pro, Pro+, and Student subscriptions in April as it sought to manage demand and service reliability. It later introduced token-based billing and began gradually reopening individual-plan registrations on June 17. Alongside the picker change, GitHub is retiring the “Preview” label from Microsoft-developed models. It argues that the label is no longer necessary because Auto handles model routing and models are continuously updated behind the scenes.
    • Look up 'inflation' kid. Ask an AI for the numbers between both games.
    • Google reportedly set to lose two key Gemini and DeepMind researchers to Anthropic by Karthik Mudaliar Google is reportedly preparing to lose two more prominent artificial intelligence researchers, with Gemini contributors Jonas Adler and Alexander Pritzel planning to join rival AI developer Anthropic. According to a report from Bloomberg, both researchers are viewed internally as important contributors to Google’s flagship Gemini model family. Adler worked on Google’s AI coding efforts, while Pritzel was involved in the process used to train AI systems. Neither company has publicly confirmed the moves. The report also does not say when the researchers will formally leave Google or what positions they will hold at Anthropic. Training a large AI model requires decisions covering its architecture, data preparation, distributed computing infrastructure, and post-training methods that shape how the finished system behaves. Researchers with experience operating at the scale of Gemini are consequently difficult to replace quickly. Both Adler and Pritzel have previously contributed to Google DeepMind’s scientific research as well. They are listed among the authors of the company’s work on expanding AlphaFold protein-structure predictions across entire proteomes, alongside AlphaFold researchers including John Jumper. The reported departures arrive shortly after another important change within Google’s Gemini organization. Gemini co-lead Noam Shazeer is leaving Google for OpenAI, after returning to the search company in 2024 through its deal with Character.AI. Shazeer is particularly well known as one of the authors of the Transformer paper, whose architecture became the foundation for most modern large language models. Anthropic, meanwhile, has been recruiting recognizable figures from other leading laboratories. OpenAI co-founder and former Tesla AI director Andrej Karpathy joined Anthropic’s pre-training team in May. His move, followed by the reported recruitment of several Google researchers, suggests Anthropic is strengthening the research teams responsible for the core capabilities of future Claude models rather than concentrating solely on product and enterprise sales. The competition is complicated by the companies’ extensive commercial relationships. Anthropic competes directly with Google’s Gemini models, but it also relies on Google as an infrastructure partner. In April, Anthropic announced an expanded agreement with Google and Broadcom covering multiple gigawatts of next-generation Tensor Processing Unit capacity. TPUs are Google-designed accelerators used to train and run large AI models. via Bloomberg
    • This article makes my head hurt. Lots of confusing words
    • Google adds built-in computer control to Gemini 3.5 flash by Karthik Mudaliar Google has added Computer Use as a built-in tool in Gemini 3.5 Flash, giving developers a single model that can reason about a task and operate graphical interfaces across browsers, mobile devices, and desktop environments. The feature is available through the Gemini API and Google’s Gemini Enterprise Agent Platform, although it remains a preview feature for now. Computer Use enables an AI agent to examine screenshots and return actions such as mouse clicks, scrolling, and keyboard input. A developer’s application must execute those actions, capture the resulting screen, and send it back to Gemini, creating a continuous loop until the task is completed. Google says the integration can be used for activities including repetitive form filling, application testing, research across multiple websites, and longer enterprise workflows. Gemini 3.5 Flash can work with browser, mobile, and desktop environments, whereas Google’s earlier standalone Computer Use model was primarily positioned around browser interaction. The main change is consolidation. Computer control was previously offered through the separate Gemini 2.5 Computer Use preview model. As Neowin reported when that model was introduced, it was designed to interpret a visual interface and generate actions without requiring a website-specific API. Google later brought Computer Use to preview versions of Gemini 3 Pro and Gemini 3 Flash in January 2026. The latest release now incorporates the tool into the stable Gemini 3.5 Flash model rather than requiring developers to select a specialized model solely for interface automation. Gemini 3.5 Flash itself was announced in May as Google’s latest fast model for coding and multi-step agent workflows. It supports a one-million-token input context window and up to 65,000 output tokens, along with adjustable thinking levels that let developers trade additional reasoning for lower latency and cost. Google also added that Gemini 3.5 Flash received targeted adversarial training for computer-use scenarios. The company is also offering safeguards that can require user confirmation before sensitive or irreversible actions and automatically stop a workflow when suspected prompt injection is detected. Its developer documentation describes configurable protections for areas such as financial transactions and changes to sensitive records. Google isn't the first to bring Computer Use to its platform. Anthropic has made computer control available through Claude, while OpenAI has continued improving computer-use performance in its recent models. Microsoft has also applied the concept to business workflows, including a Computer Use capability for the Researcher agent in Microsoft 365 Copilot.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!