[Official] Crysis Warhead


Recommended Posts

I just wish they wouldn't leve their drm on steam versions (bioshock did this too) Steams drm is better Not a huge amount of people pirate steam games compared to others and steams drm doesn't **** people off. If a developer puts a game ons steam they should just take out that securom bs because it will have no effect on a steam game. Install limits on the steam version is pointless.

...in which event he won't give you another. :laugh:

I'm cool with the DRM and all. That's completely fine with me. But give me a tool to actually control my DRM. They're my copies, and I want to be able to use them as I see fit.

Then again, I may be able to just copy the entire directory to my external hard drive and then put it on any other computer I need it for, but not sure.

That is the thing though. Maybe I'm completely wrong here, but I've always been under the impression that we do not own the games/software, that we are simply buying a license to use the software. Therefore, the game companies are well within their rights to dictate how we use their software. I could be totally wrong, but this is the view I've always had on ownership of software like games etc.

Jeeeeez, I dunno how you all are getting such good results.

AMD 64 X2 6000, 2GB, GF 7800 < 5fps on Gamer mode @ 1680x1050. ROFLMAO! It was a freaking slideshow.

Whatever.....I just bought the HD4850 and a new power supply. Lets hope that does better o_O

Jeeeeez, I dunno how you all are getting such good results.

AMD 64 X2 6000, 2GB, GF 7800 < 5fps on Gamer mode @ 1650x1080. ROFLMAO! It was a freaking slideshow.

Whatever.....I just bought the HD4850 and a new power supply. Lets hope that does better o_O

lol 7800, that's not gonna do past medium at 1680

I am about 2/3's through the game and so far I am loving it (loved Crysis too). Game has more action, more weapons, tougher AI (at least it seems tougher/more aggressive), new vehicles, new music...The game plays out more like a summer blockbuster action flick. I wish it was 15+hrs long though but its great.

I am getting anywhere from low 20's to mid 40's, probably averaging somewhere in the 30's with everything set to enthusiast @1680x1050. Looks freaking fantastic and plays very smooth. The thing about Cryengine2 is that it is a very smooth engine even when frames are in the 20's.

I played Crysis Wars the other night, it runs like the first Crysis, at least on my system. Which is weird, it should run like Warhead but noo. It's fun, but if you cant run it at full FPS its hard to kill people on it. lol

for some reason warhead keep on dropping out of full screen mode and going into a window.. bloody annoying when im in a middle of a battle

Same here on Crysis. You have to go into Graphics, change it to run normally in fullscreen, save, then change it back, save. :(

Well at 1920x1080 I get 25-30 FPS in Enthusiast mode for everything in DX9, in DX10 it is 15-25FPS.

At 1680x1050 I get30fps pretty solid.

I have to say there's no stuttering like in Crysis, I don't notice much popup in the jungle, there is some but ONLY the leaves that are lighter coloured and single spread out about.

I?ll play tonight in DX10 1680x1050 I think as that should have the best balance of average FPS and Enthusiast settings.

Q6600 @ 3.1GHz, 8GB ram, HIS 4870 (not ocd) and a xonar d2x.

I have to say also that the sound quality kicks ass, I don't think I've heard sound this cinematic in a game before. very Hollywood and very precise.

Very nice!

I played Crysis Wars the other night, it runs like the first Crysis, at least on my system. Which is weird, it should run like Warhead but noo. It's fun, but if you cant run it at full FPS its hard to kill people on it. lol

Yeah they seem to be using the original crysis engine, you can't select very high in dx 9 in crysis wars.

Picked it up today after work 19th release here in UK, lotta bigger titles come Fridays for some reason. Anys so far so good deff faster pace than Crysis was and am just about to head off and try Crysis Wars.

Perfomance wise I can whip it up to Enthusiat in some of the early and queit bits np on my Nvid 9600 , Quadcore 6600 @3ghz. Tho np playing it on gamer and even then its georgous. Only real complaint is it seems to be a bit buggy and cause a blue bar at the bottom of the screen now and then, tho may have been from tweaking as I played.

Few folk have said Pyscho is a bit cheesy and so is the story in places and I guess the whole Nuke thing has been done before but Im still early in so probs a plot twist or two yet. So far tho enjoying it, even to say a wee bit more than original, tho maybe Im just caught up in the hype. Need to see what later games like :)

So far it's making me very happy to have upgraded my PC last week.

Q6600 @ 3.0ghz

4GB of RAM

Vistax64

geForec 9800 GX2

All Enthutiast settings @ 1680x1050 = 20 ? 30 FPS

All Gamer settings@ 1680x1050 = 35 ? 45 FPS

The game looks amazing on high settings, i?ve spent half the game drooling, I?ve played an hour and barely left the first level. I absolutely love the game. Im playing it on Gamer settings just because its much smoother, but either one looks amazing.

BTW, How do you switch between DirectX 10 and DirectX 9?

Running DX10 with everything on "Gamer" I believe it is? ( High ) and Postprocessing Very High in 1680x1050 on my old 8800 Ultra, 4GB Ram and x6800 Core2Extreme with a steady 30-40 FPS.

They have really done a great job, although some scenes have been smothered in fog and stuff like that to loosen up the FPS.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Xbox Insiders get Xbox 360 achievements and Gamertag character upgrades by Pulasthi Ariyasinghe Microsoft is continuing its fast-paced update schedule for Xbox Insiders. Today, the company announced a new slate of features it is rolling out to Xbox Insiders in the Alpha Skip-Ahead ring, which includes an expansion to the gamertag system, Xbox 360 achievements, and more. The unique Gamertag that Xbox users can choose for their profile is getting more characters. Instead of the 12-character limit, Insiders will now be able to get a Gamertag that's 15 characters long. The 12-character limit will still apply to Gamertags that are not unique or contain any non-Latin characters. Meanwhile, Microsoft is adding Xbox 360 game support to its Game Hubs. Selecting an installed Xbox 360 game on a modern Xbox console will now show achievement progress, captures, and other information. Achievement pop-ups are back for these classics too, which should be good news for achievement hunters. The next change is for Xbox players who can't wait to jump into their games when an update is required. "If a game requires an update and is available to stream through your Game Pass membership, you can start playing immediately with cloud gaming while the update downloads in the background," explains Microsoft. The final change of this Insider update is once again to the game cards. Insiders will find that all games, both released and upcoming, will now have a simple button to add to their profile's wishlist, making the process much easier from a single place. This Xbox update is rolling out today to Insiders in the Alpha Skip-Ahead ring. As usual, Microsoft aims to bring it to more Insiders over time before they reach all Xbox owners. Head here to find out how to join the Xbox Insider Program to get a chance to test these features and upcoming ones on both consoles and PC.
    • In the boot options in the UEFI is set to legacy or CMS? It needs to be set to UEFI if it's not already.
    • Researchers claim Microsoft's quantum breakthrough is flawed by basic Python errors by Karthik Mudaliar Microsoft's aggressive roadmap to deliver a commercial quantum supercomputer by 2029 has now hit a bit of a snag, and it's not because of a complex sub-zero dilution refrigerator, but rather because of a few lines of basic Python code. A new critique published in the scientific journal Nature argues that simple software errors effectively manufactured the breakthrough that Microsoft's foundational research claimed back in 2025 into Majorana-based topological qubits. Topological quantum computing, the path that Microsoft chose for its research, relies on creating and controlling "Majorana zero modes." These are exotic quasiparticles that theoretically offer vastly superior error resistance compared to the highly sensitive superconducting qubits currently being championed by rivals like Google and IBM. However, physically proving you have created these particles requires sifting through massive amounts of complex electrical conductance data to isolate a specific "topological gap." Because of the sheer volume of data, physicists rely heavily on custom software pipelines to process the results. This is where the Python scripts come in. Now, according to the critique, Microsoft’s data processing software contained fundamental programming errors that ultimately skewed the published results. By mishandling data arrays or deploying incorrect logic within the Python script, the software supposedly discarded "noisy" or contradictory data. Which is why it only highlighted the specific electrical measurements that supported the topological-gap claim. The researchers behind the critique argued that this makes the findings invalid, suggesting the heralded "quantum leap" was actually a false positive generated by bad code and not a product of groundbreaking physics. However, Microsoft is pushing back hard against these allegations. The Redmond giant has formally rejected the criticism, saying that it's just a minor anomaly rather than a fatal flaw. According to the company, while there may have been a minor oversight in the data parsing scripts, it does not alter the fundamental reality of their physical experiment. Just weeks ago, Microsoft unveiled the Majorana 2 quantum processor, a milestone so significant that the company boldly accelerated its timeline for a commercial quantum supercomputer from 2035 down to 2029. But the new software allegations reopen an old wound. Microsoft's quantum division faced a remarkably similar crisis when a landmark 2018 paper on Majorana particles was famously retracted in 2021 after independent physicists discovered the data had been inappropriately cropped. That historical baggage makes the current Python-related allegations particularly sensitive. If the foundational math and data processing for the 2025 breakthrough are genuinely flawed, the highly anticipated 2029 commercial timeline could easily be delayed or, worse, cancelled.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      123
    4. 4
      Michael Scrip
      81
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!