[Official] Gears of War 2


Recommended Posts

I don't see how Epic was taking jabs at Halo at all. They took a jab at Doom with the whole flashlight thing in one of the levels (where you have to escort Dizzy through a dark tunnel), but I don't remember any jabs -- explicit or implied -- at Halo. :blink:

How about the reference to the "cave is not a natural formation" when you enter the backdoor to the nexus.

Waiting in excess of 5 minutes to get in a multiplayer game is poor
Are the match-making problems still there?

My Experience so far with MP, I wait for ages to get into a game, sometimes it is faster, but on average too long. Once in game, I just cannot help but bend over and take it up the rear end, and get completely raped in the meantime.

Maybe its not my style of MP game, but I have had matches where nothing worked, bullets not going down and I could shoot forever without reload, and could not kill anyone, but the shoot once and kill me, great so far.

I would like to get into it, but I have had better experience with Resistance 2 or COD:WaW, always get into a match quickly, and have good fun, and I dont get completely trashed on.

Horde mode on the other hand is fine, and had fun.

Ok, all my settings of Gears just got reseted. All my Unlockables is like I didn't play at all.. :s This is retarded. Means I have to play through the whole bloody thing again. To get everything back. and yes, even my collectables are gone. All of them. Funny that I've already have the achievement for it though. This is still retarded.

Why oh why did I just attempt to give it a go, its worse than before :angry:

I cannot believe how screwed up this game really is, it's meant to be the title of the year for the 360!

Edit: Just had it stuck on 'Cancelling matchmaking' for 5 minutes, had to quit to dash to get out!

Randomly out of the Blue;

My disc/(console?) froze twice last night and then i randomly got a disc unreadable error even thou the disc is clean as a whistle not even a fingerprint never mind a scratch - plus why the disc unreadable came up when the game would have been reading off the hard-drive as it was installed? It has also happened to one of my mates!

Apparently this is quite a wide spread problem and there is quite a few posts relating to it on the Epic Forums, has anyone suffered this issue and if so do you have a fix?

The update didn't seem to fix the matchmaking problems. It took my friend and I ten minutes to find a match last night. Also they still need to work out a ton of stuff. Lag for instance is sometimes just down right horrible. I really wish it would pick a host that didn't have the bandwidth to host the damn map. Also I wish other people could join a match already in progress when someone leaves the game.

Yeah it is, it shouldn't be taking this long to sort out. It's the same story with LBP :no:

Two games I was looking forward to playing online with friends and because of the network problems I don't even wanna play them :(

+1

After the LBP release I just didnt want a PS3 anymore :/

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • After I installed KB5095093, the volume on my ARM laptop won't go above 20%. It's stuck on the hearing protection level, which is pretty much useless if you want to listen to anything. I rolled back.
    • Amazon Prime Day slashes Samsung's newest Galaxy Watch Ultra by 45 percent by Karthik Mudaliar Samsung’s flagship Android smartwatch has received one of its steepest Prime Day cuts. Amazon has dropped the 2025 Samsung Galaxy Watch Ultra in Titanium Blue to $357.24, saving buyers around $292 from its $649.99 list price. That's a 45 percent discount (purchase link below). The 47mm Galaxy Watch Ultra uses a titanium casing and a 1.5-inch Super AMOLED display with a resolution of 480 x 480 and peak brightness of 3,000 nits. It includes LTE connectivity, Bluetooth 5.3, Wi-Fi, NFC, and dual-frequency L1+L5 GPS for more accurate outdoor route tracking. The 2025 model has 64GB of storage, a 590mAh battery, sapphire crystal glass, 10ATM water resistance, IP68 protection, and MIL-STD-810H durability testing. Its health and fitness tools include heart rate monitoring, sleep coaching, Energy Score, Running Coach, body composition analysis, temperature sensing, and ECG support, where available. This model is best suited to Android users who regularly run, hike, cycle, or train outdoors and want cellular access without carrying a phone. The larger battery, rugged construction, bright display, and dedicated Quick Button also make it a stronger option than Samsung’s regular Galaxy Watch models for extended workouts and demanding environments. Grab the Titanium Blue Galaxy Watch Ultra before the Prime Day price resets: Samsung Galaxy Watch Ultra (2025) [Sold and Shipped by Amazon] Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Google begins rolling out its post-Epic Play Store billing model next week by Karthik Mudaliar Google has confirmed that its redesigned Play Store billing and fee structure will take effect on June 30, 2026, in the United States, the United Kingdom, and the European Economic Area. The changes will let eligible developers offer their own payment systems or send users to an external website for purchases, while separating Google’s platform service fee from the cost of using Google Play Billing. The rollout puts concrete dates and detailed rate cards behind the broader Android policy overhaul Google announced in March. That announcement followed a proposed settlement with Epic Games intended to resolve their long-running disputes over app distribution and payments, although the U.S. portion of the agreement still requires court approval. Under the new billing choice program, developers selling digital content or services can display an alternative payment option alongside Google Play Billing. They may also direct users to their own websites to complete a purchase. Developers can use Google’s standard payment-choice screen or design one that complies with the company’s user-interface rules. Choosing another payment processor does not eliminate Google’s cut altogether. The company will continue charging a service fee for transactions associated with apps distributed through Google Play, regardless of whether payment is handled by Google, an alternative provider, or a developer’s website. Google argues that this fee covers the value and infrastructure provided by Android and the Play Store. For developers earning up to $1 million annually, the service fee will generally be 10 percent. That rate also applies to auto-renewing subscriptions. When Google Play Billing is used in the U.S., U.K., or EEA, Google will add a separate 5 percent billing fee, and developers processing payments elsewhere will not pay that additional charge. This means Google’s familiar flat 30 percent commission is disappearing, but developers will not necessarily see a dramatic reduction on every transaction. An in-app purchase from an existing user processed through Google Play Billing can still reach a combined 30 percent. The biggest savings are likely to come from subscriptions, smaller developers covered by the $1 million tier, and companies able to move customers to their own payment infrastructure. Google is also offering lower rates through its Apps Experience and revamped Games Level Up programs. Apps and games that satisfy the company’s requirements can qualify for 15 percent service fees on new-install transactions and 20 percent on existing-install transactions. The criteria include performance and reliability standards, support for additional Android device categories, and selected platform features. Those program rates are scheduled to become available in the initial markets and Australia on September 30. For consumers, the immediate effect will depend on whether developers adopt alternative payments and pass any savings on through lower prices. For developers, however, June 30 begins a more flexible but considerably more complicated Play Store economy in which distribution, billing, install dates, revenue thresholds, and program participation can each affect Google’s final cut. Google is also separately developing a Registered App Stores program designed to simplify the installation of qualifying third-party stores. That initiative is expected to arrive with a major Android release later in 2026 and will launch outside the U.S. first. Google says the rest of the world will receive the changes by September 30, 2027, although billing rates for markets outside the US, UK, and EEA have not yet been announced.
    • 38% off a super insane price is still an INSANE price.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      81
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!