[Official] Halo 3: ODST


Recommended Posts

Halo 3: ODST

halorecon_noesrb_fr.jpg

Release Date: Fall 2009

Information: Halo 3: Recon is an "expansion pack" for Halo 3. It will be an entirely new physical game, however, and have its own 1,000 gamer points. Recon -- a prequel to Halo 3 -- features a new hero and an entirely new campaign. The game will also feature 4-player co-op gameplay, new multiplayer maps, and other multiplayer content. The features, according to the press release, are as follows:

  • All-new campaign content. The ?Halo 3: Recon? campaign is an intriguing side story that takes place during the terrifying events leading up to the Master Chief?s return to New Mombasa in ?Halo 3.? Experience the fate of Earth from the brand-new perspective of a special forces ODST (Orbital Drop Shock Trooper), adding a unique outlook and new gameplay elements to the events that unfold in the trilogy?s finale. While the feel of this new chapter will greatly resemble that of previous ?Halo? experiences, ?Halo 3: Recon? will require players to employ more elements of stealth and cunning than ever before.
  • A new hero: Prepare to drop. Known for their courage, valor and, at times, insanity, ODSTs are among the fiercest UNSC soldiers, priding themselves on being the first unit deployed into hostile situations. While not as large or supernaturally gifted as their Spartan comrades, these ?Hell Jumpers? more than compensate with their ferocious attitudes and unwavering nerve.
  • Expanded multiplayer collection. No ?Halo? experience would be complete without groundbreaking multiplayer content, and ?Halo 3: Recon? gives fans more of what they love. With exclusive new maps and full Forge options, players will find more multiplayer content than ever before with ?Halo 3: Recon.
  • Ever-growing community options. Players will continue to enjoy all the great ?Halo 3? technological innovations, including Saved Films, screenshots, Campaign Scoring and four-player co-op. All of the new multiplayer maps fully support the Forge editor, offering endless gameplay customization possiMedia:fans.

Media:

- Trailer #1: http://www.bungie.net/News/content.aspx?ty...s&cid=15574

- Trailer #2: http://www.bungie.net/News/content.aspx?ty...ink=ournextgame

- Screenshots/art: http://www.joystiq.com/photoInformation on Recon:l/

Information on Recon:

- http://kotaku.com/5061475/what-is-halo-3-r...es-what-its-not

- http://www.joystiq.com/2008/1Announcement on Recon:n/

Announcement on Recon:

- http://kotaku.com/5060880/halo-3-expansion...-hits-fall-2009

- http://www.joystiq.com/2008/10/08/step-bac...econ-announced/

Edited by Ayepecks
Link to comment
https://www.neowin.net/forum/topic/679790-official-halo-3-odst/
Share on other sites

I think MSFT fails for ending Halo so soon... they could have gotten to Halo XI and it would have still been a great game. Look at the Final Fantasy series and how Halo: Combat Evolved was so successful...

Now they seem as if they are regretting ever ending the series by moving gamers into a different perspective of the story. Similar to how the movie Vantage Point was based on; same story several times but in the eyes of several diverse people.

I think MSFT fails for ending Halo so soon... they could have gotten to Halo XI and it would have still been a great game. Look at the Final Fantasy series and how Halo: Combat Evolved was so successful...

Now they seem as if they are regretting ever ending the series by moving gamers into a different perspective of the story. Similar to how the movie Vantage Point was based on; same story several times but in the eyes of several diverse people.

Halo isn't over. Hence this expansion, Halo Chronicles, Halo Wars, and Halo 4 being developed.

Halo isn't over. Hence this expansion, Halo Chronicles, Halo Wars, and Halo 4 being developed.

I meant ending the main character's life, Master Chief, and just starting the story over from another person's point of view...

So it's a prologue to Halo 3, and you play as a ODSC Marine?

Sadly...:yes:

I meant ending the main character's life, Master Chief, and just starting the story over from another person's point of view...

They never ended MC's life... watch after the credits of 3... dont know if it plays on easy, but on heroic and up it does. I dont hink he'll be the main for 4 though.

Ugh... I wonder how this new character is... I really don't feel like playing anyone but Master Chief... >,<

IMO Master Chief isn't a strong enough personality for me to mind too much. Same with Gordon Freeman.

Trailer 2: http://www.bungie.net/News/content.aspx?ty...ink=ournextgame

I just watched the trailer after spending all night hoping and reading along to a TGS live blog and I was not disappointed. If you're in to the backstory and (be it quite sci-fi generic) combat system of the Halo franchise, this is a welcome addition. If not, then this move would seem like Bungie is selling out while Microsoft milks the series.

Well, that has already been done (see: Halo 2) and the games are still going strong. I will admit that the campaign in Halo 3 felt a little lacking, but it was fun as hell and the plethora of features outside of the single player experience made me feel like my money was well spent.

Basically what I'm trying to say is that if Bungie keeps pushing out the same caliber experience that they have done time and time again, I'm going to keep buying. I can't wait for Halo 3: Recon.

They never ended MC's life... watch after the credits of 3... dont know if it plays on easy, but on heroic and up it does. I dont hink he'll be the main for 4 though.

Ohh so he's NOT dead? In the ending of H3, a funeral is done in honor of his life. I supposed he died since I doubt he'd walk out of the ground like some sort of zombie coming back for revenge...

IMO Master Chief isn't a strong enough personality for me to mind too much. Same with Gordon Freeman.

Trailer 2: http://www.bungie.net/News/content.aspx?ty...ink=ournextgame

Weird, you can see his fingers and they look very disproportional. I wonder if that was meant to be or if the animation/art team overlooked something...

Ohh so he's NOT dead? In the ending of H3, a funeral is done in honor of his life. I supposed he died since I doubt he'd walk out of the ground like some sort of zombie coming back for revenge...

I suggest you replay the last mission and wait until after the credits.

.

EDIT: Nevermind, I completely forgot about the Oblivion expansion :p

So my real question is, will this be like Shivering Isles which you either downloaded off Live or buy on DVD and installed along side Halo 3 or is it a stand alone disk based game?

Edited by Xerxes
Ohh so he's NOT dead? In the ending of H3, a funeral is done in honor of his life. I supposed he died since I doubt he'd walk out of the ground like some sort of zombie coming back for revenge...

I thought the same thing till I played it again and decided to see if they would do anything after the credits.... it was anice suprise.

The new trailer looks BADASS... I actual love the graphical styling if its going to be similar to that. I also like the idea of the new hero, and the fact that it looks like it'll be stealthy and more recon (duh) is pretty neat.

Agreed. Looks like it'll be a little more stealth based and a lot more dark. Should be awesome.

Xbox.com has their site up: http://www.xbox.com/en-US/community/news/2...econpreview.htm

As well as Bungie.net: http://www.bungie.net/Projects/whvidldshbyjsdo/default.aspx

-Spenser

IMO Master Chief isn't a strong enough personality for me to mind too much. Same with Gordon Freeman.

For me, after reading the books too, I am more attached to the character I guess. Wouldn't hurt to play other characters too I guess.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Less powerful than a PS5 at twice the price! I wonder if they use that for marketing? Totally DoA.
    • Astra 0.6.1 Beta by Razvan Serea Astra is an audiophile music player designed for local music libraries, supporting MP3, FLAC, WAV, AAC, OGG, M4A, OPUS, WMA, AIFF, and more via FFmpeg. It offers gapless playback with pre-buffering, multichannel audio remapping, and Dolby Atmos decoding, ensuring albums play seamlessly while maintaining high-fidelity sound. Astra features real-time DSP visualizers powered by a native C++ engine, including an oscilloscope, spectrum analyzer, and vectorscope. A fully parametric 10-band EQ with live frequency response, built-in presets, and AutoEQ headphone calibration import lets you precisely shape your sound. Playback controls include shuffle, repeat, and drag-and-drop queue management, while the library automatically extracts metadata, album artwork, and supports global search, favorites, and recently played tracking. Additional features include output device selection, delay calibration, customizable themes, fullscreen and mini-player modes, Discord Rich Presence, optional Last.fm scrobbling, and an opt-in local API for integrations. Astra delivers a complete, high-quality desktop audio experience with no telemetry, accounts, or streaming. Astra 0.6.1 Beta changelog: Lyrics Initial XLRC support via @boof2015/xlrc 0.2.0 (#131) XLRC sidecar scanning, manual import, and renderer support Word timing, furigana, translations, voice labels, and translation-priority controls for XLRC Fullscreen lyrics overhaul with additional layout polish Manual lyrics editor with LRC, XLRC, and plain-text modes Drag-and-drop lyrics import plus sync offset controls Clickable synced lyrics for seeking, with popout and transport lyrics updates (#138) Fixed lyrics info sidebar scrolling (#138) Added a workaround for LRCLIB instability Metadata & Library Metadata editor rebuilt as a side panel Virtual DB metadata overrides and optional direct file tag writing Bulk metadata editing for title, artist, album, album artist, genre, year, track/disc numbers, and artwork Undo/redo support for virtual metadata edits Clear overrides action and default save-mode preference Artist page grid view added, with later design and sizing refinements Improved Jump to Playing with smart source, queue, album, artist, and library track targets Fixed smart source jump behavior Playlists Fixed VLC-style M3U import failures (#127) Added playlist export to M3U/M3U8 (#118) Improved imported playlist path resolution and missing-entry preservation Shuffle added to playlist pages (#121) Remove tracks directly from playlist views (#128) Fixed create-playlist-from-track modal closing when clicking inside it (#137) Multi-select quality-of-life fixes Right-click context menus no longer clear multiselections UI & Navigation Fixed UI scaling regressions in sidebar and home surfaces (#122, #123) Fixed transport bar regression (#126) Fixed horizontal scrolling on Home and Library rails Fixed artist grid sizing while searching Updated playlist action buttons and related layout polish Additional fullscreen lyrics visual adjustments Visualization Scopes and visualizers now respect UI scaling settings (#155) Added shared canvas sizing logic for correct DPR/backing-store behavior Canvas sizing tests added for visualizer scaling regressions Discord RPC Discord Rich Presence activity structure refactored Compact status can prioritize title or artist Profile info line can show file info or album Title and artist links can target YouTube Music, Last.fm, or be disabled Optional small Astra badge for cover-art presence Configurable “clear when paused” timing Added Discord activity tests Scrobbling Fixed custom Last.fm2 API profiles being accidentally blocked Expanded scrobbler profile protocol handling coverage Stability & Tests Added/expanded tests for XLRC parsing, lyrics presentation, metadata editor state, playlist import/export path handling, artist grid layout, horizontal scrolling, canvas sizing, and Discord RPC activity building Download: Astra 0.6.1 Beta | 138.0 MB (Open Source) View: Astra Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How does it compare to the "SeeStar S30 Pro" and the "Vespera PRO 2"?
    • Indeed. And note that those units are MUCH cheaper than this new Steam Machine...ahem.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Michael Scrip
      85
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!