[Official] Halo 3: ODST


Recommended Posts

Thanks Colin. This thread could use a good cleaning. :)

I wonder how many people have been banned so far for playing this game early. Can't imagine a lot of people who want to play this game in French.

I've seen a few people saying they've been banned, silly people. :p

And for the record, it's pretty amusing in French! I completed it the another night and I was left, well, disappointed.

Thanks Colin. This thread could use a good cleaning. :)

I wonder how many people have been banned so far for playing this game early. Can't imagine a lot of people who want to play this game in French.

I don't, nothing beats original english voice work ;)

Alright, here is my more depth review of the massive 10 minutes I was allowed to play of ODST.

When you first start the game you spawn on the top of a building, sort of like a stairs going downwards. The Covenant come down from covenant dropships. At first, it is a very slow slow beginning and through time it comes down to massive amount of non-stop action. The weapons that I used during the whole time where this: Carbine, Pistol, SMG, Sticky Grenade, Frag Grenade. The Carbine is just as good as it was in Halo 3, useless in Halo 2 unless you were playing swat. The SMG has a nice recoil on it when you spray it. The best bet for those who are going to use it like an assault rifle is to be VERY VERY cautious, you go through ammo in that gun like a fat boy eating cake that is brand new out of the oven....he's already finished with the cake by the time you lick a spoonful of the remaining icing you just finished spreading on there. (Sorry go ahead of myself on that one)

Without a doubt in my mind the AI is much more smarter, for an example: There was a few times I was down on the bottom of the stairs trying to get to the wraiths and couldn't, they had perfect accuracy even on the heroic difficulty. Those moments seriously left me with a blank stare saying what the hell does it take? Brutes were everywhere too and they also move fairly slow so for me it was an easy kill but for my teammates they struggled. A weapon that will be abused in Firefight is going to be the turret, people on the teams were just racking up points using it luckily since I have a great amount of skill I still managed to out score a kid using it on the set of screens that I was not allowed to see until after the 10 minutes was up.

In all reality, this is not HALO anymore...it just has the HALO name and the HALO characters. I wasn't sure how this game would be without MC and they delivered a very great experience in just 10 minutes. I have played a nice amount of Horde and a little bit on Zombies and I love Firefight the most.

Lastly, the sound effects are pretty much the same but once you see the game in person and play you'll be surprised by the upgraded graphics

so you have a great amount of skill hey? well we'll have to see about that muhahahahaha. ha.

but thanks for the review, not sure if it not being a Halo title anymore is a good thing or not in your view...you don't make that very clear. Am waiting for this to come out, hopefully will get a chance to play it soon. Glad you think the visuals are better than Halo 3, that should be something to look forward to. How did you get this chance to play it so soon anyway?

so you have a great amount of skill hey? well we'll have to see about that muhahahahaha. ha.

but thanks for the review, not sure if it not being a Halo title anymore is a good thing or not in your view...you don't make that very clear. Am waiting for this to come out, hopefully will get a chance to play it soon. Glad you think the visuals are better than Halo 3, that should be something to look forward to. How did you get this chance to play it so soon anyway?

Most likely he played it on the ODST tour.

I guess that's different than the single player campaign shown on YouTube from the leaked French copy.

Also, shouldn't the cover art in the OP be changed to ODST instead of Recon? Just nitpicking...

You know just to share a little story w/ you, my parents took my 360 away to concentrate on school more (which in effect is doing the exact opposite, I can't do well if you take things away that make me who I am). So will likely happen is that I'll buy ODST but won't be able to play till Winter break.

I'm about to turn 21 in a few months. It's a bunch of BS I have to deal with I know but I'm making this reference because you can't always get what you want. I know when ODST is released your ass will have the most happiest times ever spent in online gaming. TBH I feel sad in my heart I won't be able to join you. But maybe I can break the rules just once. You're right about one thing; Life is too short, it's especially too short if you're in fear of constant ridicule.

Let me guess you're like me and could get great grades but just can't be bothered to try enough to get them. I actually started trying this year and now if my parents try and say i'm playing games too much i just tell them to look at my grades and that they can tell me games are interfering with school when my grades are no longer as good as they are. It actually takes less time to get the grades because then you don't spend time arguing with your parents.

9 days to odst but i'm busy that night with marching band practice so no odst for me on release night :(

Just went and full reserved my copy, i'm guessing that they give you the code for the firefight character after you get the game. I always do this, i hate reading about a game since i don't think i'll get it, but once i commit to getting it (reserve) i dive head first into any details of the game.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Look up 'inflation' kid. Ask an AI for the numbers between both games.
    • Google reportedly set to lose two key Gemini and DeepMind researchers to Anthropic by Karthik Mudaliar Google is reportedly preparing to lose two more prominent artificial intelligence researchers, with Gemini contributors Jonas Adler and Alexander Pritzel planning to join rival AI developer Anthropic. According to a report from Bloomberg, both researchers are viewed internally as important contributors to Google’s flagship Gemini model family. Adler worked on Google’s AI coding efforts, while Pritzel was involved in the process used to train AI systems. Neither company has publicly confirmed the moves. The report also does not say when the researchers will formally leave Google or what positions they will hold at Anthropic. Training a large AI model requires decisions covering its architecture, data preparation, distributed computing infrastructure, and post-training methods that shape how the finished system behaves. Researchers with experience operating at the scale of Gemini are consequently difficult to replace quickly. Both Adler and Pritzel have previously contributed to Google DeepMind’s scientific research as well. They are listed among the authors of the company’s work on expanding AlphaFold protein-structure predictions across entire proteomes, alongside AlphaFold researchers including John Jumper. The reported departures arrive shortly after another important change within Google’s Gemini organization. Gemini co-lead Noam Shazeer is leaving Google for OpenAI, after returning to the search company in 2024 through its deal with Character.AI. Shazeer is particularly well known as one of the authors of the Transformer paper, whose architecture became the foundation for most modern large language models. Anthropic, meanwhile, has been recruiting recognizable figures from other leading laboratories. OpenAI co-founder and former Tesla AI director Andrej Karpathy joined Anthropic’s pre-training team in May. His move, followed by the reported recruitment of several Google researchers, suggests Anthropic is strengthening the research teams responsible for the core capabilities of future Claude models rather than concentrating solely on product and enterprise sales. The competition is complicated by the companies’ extensive commercial relationships. Anthropic competes directly with Google’s Gemini models, but it also relies on Google as an infrastructure partner. In April, Anthropic announced an expanded agreement with Google and Broadcom covering multiple gigawatts of next-generation Tensor Processing Unit capacity. TPUs are Google-designed accelerators used to train and run large AI models. via Bloomberg
    • This article makes my head hurt. Lots of confusing words
    • Google adds built-in computer control to Gemini 3.5 flash by Karthik Mudaliar Google has added Computer Use as a built-in tool in Gemini 3.5 Flash, giving developers a single model that can reason about a task and operate graphical interfaces across browsers, mobile devices, and desktop environments. The feature is available through the Gemini API and Google’s Gemini Enterprise Agent Platform, although it remains a preview feature for now. Computer Use enables an AI agent to examine screenshots and return actions such as mouse clicks, scrolling, and keyboard input. A developer’s application must execute those actions, capture the resulting screen, and send it back to Gemini, creating a continuous loop until the task is completed. Google says the integration can be used for activities including repetitive form filling, application testing, research across multiple websites, and longer enterprise workflows. Gemini 3.5 Flash can work with browser, mobile, and desktop environments, whereas Google’s earlier standalone Computer Use model was primarily positioned around browser interaction. The main change is consolidation. Computer control was previously offered through the separate Gemini 2.5 Computer Use preview model. As Neowin reported when that model was introduced, it was designed to interpret a visual interface and generate actions without requiring a website-specific API. Google later brought Computer Use to preview versions of Gemini 3 Pro and Gemini 3 Flash in January 2026. The latest release now incorporates the tool into the stable Gemini 3.5 Flash model rather than requiring developers to select a specialized model solely for interface automation. Gemini 3.5 Flash itself was announced in May as Google’s latest fast model for coding and multi-step agent workflows. It supports a one-million-token input context window and up to 65,000 output tokens, along with adjustable thinking levels that let developers trade additional reasoning for lower latency and cost. Google also added that Gemini 3.5 Flash received targeted adversarial training for computer-use scenarios. The company is also offering safeguards that can require user confirmation before sensitive or irreversible actions and automatically stop a workflow when suspected prompt injection is detected. Its developer documentation describes configurable protections for areas such as financial transactions and changes to sensitive records. Google isn't the first to bring Computer Use to its platform. Anthropic has made computer control available through Claude, while OpenAI has continued improving computer-use performance in its recent models. Microsoft has also applied the concept to business workflows, including a Computer Use capability for the Researcher agent in Microsoft 365 Copilot.
    • After I installed KB5095093, the volume on my ARM laptop won't go above 20%. It's stuck on the hearing protection level, which is pretty much useless if you want to listen to anything. I rolled back.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!