Recommended Posts

http://www.electronista.com/articles/09/02...on.smartphones/

"Adobe will be demonstrating a Flash Player 10 for smartphones at Mobile World Congress in Barcelona this week. Along with the Flash 10 beta, Adobe will also be releasing the beta of a new Flash Lite distributable player based on Flash Lite 3.1," Electronista reports.

"Even with the increase in phones using Flash Lite [shipped on 1 billion phones by the end of March], Adobe is still thought distant from getting an equivalent application onto the iPhone," Electronista reports. "Strategy Analytics's Stewart Robinson claims that Adobe is working diligently to get Flash onto the iPhone and is looking to have it ready to go much later this year."

"Independent analyst Jack Gold of J. Gold Associates claims that performance and business are the chief obstacles. In order to get high performance, Flash must run in the lower layers of the OS, which Apple restricts as part of its iPhone SDK guidelines," Electronista reports. "Business-wise, Gold states that Apple will want to push its own technology, such as QuickTime, rather than depend on a third party's development."

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/
Share on other sites

Is the iPhone really hard to program or something, it didn't seem this hard for them to bring it to Windows Mobile.

There's another reason for it. I do believe you *can* get Flash to work on the iPhone, but Apple doesn't want it on there in its current form for very specific reasons. It could have something to do with pushing their own tech, and it could also have something to do with the way Apple wants it to function, specific to the UI and the user experience.

I think the iPhone is just a glorified widget engine. The "apps" are probably all HTML/script crap like Windows Sidebar.

iPhone native applications are written in Objective-C.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588104
Share on other sites

The reason as stated by Jobs is that Flash is too resource intensive, and drains battery too quickly. So I am guessing Adobe is working at optimizing for better performance. And the guy stating apps on the iPhone are HTML/script, go write and app for the iPhone and tell us how far you got w/ HTML. For more iPhone programming info go here: http://developer.apple.com/iphone/index.action

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588150
Share on other sites

The reason as stated by Jobs is that Flash is too resource intensive, and drains battery too quickly. So I am guessing Adobe is working at optimizing for better performance. And the guy stating apps on the iPhone are HTML/script, go write and app for the iPhone and tell us how far you got w/ HTML. For more iPhone programming info go here: http://developer.apple.com/iphone/index.action

That would be me. I'm not the least bit interested in writing anything for the iPhone. I just find it suspicious that Flash works on everything else. How can it be any more resource intensive than any other application?

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588196
Share on other sites

That would be me. I'm not the least bit interested in writing anything for the iPhone. I just find it suspicious that Flash works on everything else. How can it be any more resource intensive than any other application?

It's the only application on my system that regularly uses up to 100% CPU, other than Photoshop/Lightroom. Adobe has more than enough skills to write an application for the iPhone or RIM, but the resource usage limits it really.

Apple doesn't want Flash on the iPhone because you can use it to watch videos instead of buying them from the iTMS. Very anti-competitive. :shakes head:

Yeah, that's not it. I wonder why they have a Youtube application included by default.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588242
Share on other sites

It's the only application on my system that regularly uses up to 100% CPU, other than Photoshop/Lightroom. Adobe has more than enough skills to write an application for the iPhone or RIM, but the resource usage limits it really.

The problem must be in OSX then. I'm watching a video on hulu.com with Flash 9 right now and Firefox is only using 2% CPU.

Yeah, that's not it. I wonder why they have a Youtube application included by default.

But YouTube videos are Flash. How does it play them?

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588262
Share on other sites

That would be me. I'm not the least bit interested in writing anything for the iPhone. I just find it suspicious that Flash works on everything else. How can it be any more resource intensive than any other application?

hmmm because the flash engine is badly coded and even worse the flash apps by 3rd parties is also badly coded...

For god sake's intensive flash apps can not be handled by my PC sometimes which is much faster than the iPhone.

Plus other phone makers don't really care about "it just works" as much as Apple does, it will crash (safari crashes without flash - very rarely now but it does) and drain your battery faster than anything else,

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588264
Share on other sites

The problem must be in OSX then. I'm watching a video on hulu.com with Flash 9 right now and Firefox is only using 2% CPU.

But YouTube videos are Flash. How does it play them?

The problem isn't OS X or Apple, but Adobe. Their flash player plugin is pretty damn inefficient.

Youtube videos on the iPhone are played through Apple's own H.264 decoder, which is very efficient. (relates back to Quicktime X on 10.6)

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588288
Share on other sites

Naw, the problem, is that with Flash, all the crappy Iphone games would go obselete.

Not only that but you tube sucks at good content, and sites liek hulu and joost have better than you tube...

Overall I think it is because of profit protection, and intellectual property push than competition.

After all we are talking about Apple, whom is known to be anti-competition.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588320
Share on other sites

Naw, the problem, is that with Flash, all the crappy Iphone games would go obselete.

Not only that but you tube sucks at good content, and sites liek hulu and joost have better than you tube...

Overall I think it is because of profit protection, and intellectual property push than competition.

After all we are talking about Apple, whom is known to be anti-competition.

Ah... I didn't think about the Flash games angle. Another nail for the iPhone coffin. :D They can't support the anti-competitive App Store with free games and apps available everywhere.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588326
Share on other sites

Ah... I didn't think about the Flash games angle. Another nail for the iPhone coffin. :D They can't support the anti-competitive App Store with free games and apps available everywhere.

Totally lost on this angle, as the App Store hosts both free and paid games and is more of a competitor to the handheld gaming market. Flash games aren't much of a relevant market for Apple to give a damn about.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588400
Share on other sites

Totally lost on this angle, as the App Store hosts both free and paid games and is more of a competitor to the handheld gaming market. Flash games aren't much of a relevant market for Apple to give a damn about.

+1 How are you even supposed to play them?

The article says it like adobe needs kernel access to load and display flash on the iPhone. the SDK has opengl and ability to do pretty much all I would think you would need to create flash except for integration into apps such as safari.

Unless theres something magical I forgot flash does to display content?

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588604
Share on other sites

Totally lost on this angle, as the App Store hosts both free and paid games and is more of a competitor to the handheld gaming market. Flash games aren't much of a relevant market for Apple to give a damn about.

Ah, but you have to get those from Apple. You can't just go play the free Flash-based Bejeweled.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588766
Share on other sites

Obviously this is an issue with Apple and not Adobe.

Anything stated otherwise is coming from an Apple fanboy.

I would agree. I don't think Apple wants Flash working because it would disrupt their business model. Flash clearly works on every other mobile platform, and there's no reason it can't work on the iPhone platform. (Note it may not work efficiently, but there's a difference between something working poorly and something not working at all.)

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590588986
Share on other sites

Ah, but you have to get those from Apple. You can't just go play the free Flash-based Bejeweled.

That is a consequence of the lack of a flash plug-in, but to imply that they would block Flash just to restrict competition from flash game providers is a tad ludicrous.

I would agree. I don't think Apple wants Flash working because it would disrupt their business model. Flash clearly works on every other mobile platform, and there's no reason it can't work on the iPhone platform. (Note it may not work efficiently, but there's a difference between something working poorly and something not working at all.)

RIM?

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590589274
Share on other sites

I think the iPhone is just a glorified widget engine. The "apps" are probably all HTML/script crap like Windows Sidebar.

There's so much wrong with that statement. First, like another poster already said, apps are written in Objective C. Secondly, HTML is crap? So what, the language used for every website ever is crap? You REALLY don't know what you're talking about.

Link to comment
https://www.neowin.net/forum/topic/736766-adobe/#findComment-590589364
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Anyway to download these versions without being on the Experimental builds?
    • Nothing is stopping you from continuing with your testing cadence. If updates are released every 2 weeks instead of 4, and you test once every 4 weeks, the exact same amount of patches will still be available for you in those 4 weeks. For example: Before 4th week - patch 1, 2, 3, 4 After 2nd week - patch 1 and 2 4th week - patch 3 and 4 Still the same amount after 4.
    • Everyone else has said it. I'm gonna say it - you don't know what you're talking about. I do. I have two laptops. One work, one personal. I have access to two more laptops - both personal. At home I manually update my personal laptop when I see on Neowin that there is an update - I carry on and only apply the updates when I am ready. My work one only updates when my workplace decides to send it - I carry on and only apply the updates (when they actually arrive, which is usually days after the release) when I switch off the laptop at the end of the day as usual. The two other personal laptops only get updated when I get to it which is rarely - the people who own them carry on using them until I get to it and update them. All of the browsers on all laptops are configured to restore the tabs when launched. Google and Microsoft have changed from 6 weeks to 4, and it looks like it's going to move to 2. None of these changes affect how any of these browsers on the laptops are used. Not one jot. My advice to you is stop panicking whenever you see an update. Just carry on with what you're doing. This even benefits you in a way - from your comment you sound like you don't like the changes or the frivolous new features - great - then carry on as before!
    • AMAZON needs to take total accountability for this.
    • Server Summit had a heap of announcements, ADCS changes are baller.
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      509
    2. 2
      +Edouard
      198
    3. 3
      PsYcHoKiLLa
      138
    4. 4
      ATLien_0
      90
    5. 5
      Steven P.
      80
  • Tell a friend

    Love Neowin? Tell a friend!