[Official] Killzone 2


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Killzone2Boxart.jpg

KILLZONE 2

PLATFORM | PLAYSTATION 3

GENRE | FPS

DEVELOPER| GUERRILLA GAMES

PUBLISHER | SONY

CAMPAIGN | 1 Player

WARZONE | 2-32 Players / 15 Bots Online (32 chars max)

SKIRMISH | 1 Player / 15 Bots (16 chars max)

RELEASE DATES | EUROPE FEB 25 | USA FEB 27 | JAPAN APRIL 23

RATINGS | PEGI: 18+ | ESRB: M (Mature) | OFLC: M (Mature) | BBFC: 18

OFFICIAL WEBSITE | KILLZONE.COM

EU BOXART

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EU LE TIN CASE

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USA BOXART

killzone-2-cover.jpg

2z4fhau.gifMETACRITIC - 92

tvbullet.pngUS ADVERTISEMENT | UK ADVERTISEMENT

"Every single frame of this commercial was directly rendered on a PS3 without the need for additional tweaking or touching up.

We're very proud that our game engine technology has reached the point where we don't have to resort to software pre-rendering," said

Hermen Hulst, Managing Director. "In that regard it is a testament to our commitment to deliver on what we promise.

What you see is what you get."

SCEA will also be releasing a playable version of the ad in March, where users can control the camera view to explore the behind-the-scenes

techniques used to create the ad. This version will also include a director's commentary explaining the team's efforts to develop a

campaign that was true to the actual gaming experience"

GENERAL STORY OUTLINE

Get ready to take on the full strength of the Helghast war machine from a dramatic first-person perspective with Killzone 2 for the PS3.

From Amsterdam based Guerrilla Games, this much anticipated follow-up to Killzone for PS2 and Killzone: Liberation for PSP drops

you right into the boots of the battle hardened special forces soldier Sev. Two years after the Helghast assault on Vekta, the ISA are

taking the fight to Helghan. Their goal: to capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt.

You assume the role of Sev, a battle-hardened veteran and a member of the special forces unit known as the Legion.

trophybullet.png52 TROPHIES| 1 Platinum, 3 Gold, 4 Silver, 44 Bronze

ds3bullet.pngCONTROLS

GAME FEATURES

bullet-2.png First Person controls simulating real weight and heft heightening tactical approach. Every inch of the battlefield a gift.

bullet-2.png Two games in one. Campaign mode and Competitive modes (Warzone/Skirmish) realised with exceptionally high standards.

bullet-2.png 720p @ 30fps (also supports 1080i).

bullet-2.png No install.

bullet-2.png Deferred rendering engine. Supports hundreds of lights in-view in contrast to other engines which have tens of light sources on an entire map.

bullet-2.png Hit-response system. Combining motion captured animations with physics impulses creates death animations and hit responses with very convincing weight and presence. Killzone 2 will bring this technique to the limelight.

bullet-2.png Special FX Tall order of additional high end effects. Per Pixel Motion Blur across entire screen resolution. Advanced shadowing techniques.

bullet-2.png MSAA. Noise filter. Volumetric clouds. Depth based color grading. Internal lens reflections. Normal mapping. Depth of field. Wind physics.

bullet-2.png Particle physics and other impressive niceties taking use of the PS3 hardware like no game before.

bullet-2.png Advanced A.I. Face truly environment aware opponents who move and spread fast enveloping your position and flushing you out of hiding. They respond and adapt quickly to shifting situations with a high sense of self preservation. Combined with tens of thousands of recorded combat lines makes every encounter unique.

bullet-2.png Art and Assets from people with backgrounds in engineering, aeronautics and industrial design.

bullet-2.png 7.1 Uncompressed Native Surround Sound (up to four different filters per sound effect, distance to player, ray casting to mould reverbs, decays and enveloping according to closed/open space).

bullet-2.png Music by Joris de Man (KZ1, KZL), Live music for cutscenes (Abbey Road Studios), interactive music for gameplay. Standalone Soundtrack release hinted at.

bullet-2.png Over twenty on-foot weapons.

bullet-2.png Sixaxis features including Sniper steadiness (holding your hands still will prevent shake).

SINGLE PLAYER

campaign.jpg

bullet-2.png Story mode length ~10 Hours and ten levels.

bullet-2.png Four difficulty settings. Hardest difficulty (no HUD) unlocked when storymode is completed once.

bullet-2.png Vehicles. Tanks, turrets and more...

bullet-2.png Cover System. Campaign mode (only) features a "lean and peek" cover system which allows the player to take cover and then pop out to fire at enemies. The "lean and peek" mechanic stays in first person view at all times.

bullet-2.png Campaign exclusive weapons.

bullet-2.png Campaign exclusive Sixaxis functionality like twisting handles or placing bombs.

bullet-2.png Boss fights as well as mini-bosses.

bullet-2.png Intel and secrets to locate.

MULTIPLAYER

multiplayer.jpg

Neowin Killzone 2 Clan Activity - https://www.neowin.net/forum/index.php?showtopic=710400

WARZONE | Online Multiplayer

Up to 32 Players

Warzone is not only the overall name for Killzone 2's online multiplayer mode, it's a feature that embed a variety of game types. It's all about

getting you into tailor built games and then keeping you there. Unlike other shooters, you don't exit a map in this title to change the game type.

Warzone smoothly shifts between different goals of play within the very same fight. It may start out with bodycount but after a while you get

orders shouted at you to plant propaganda speakers in the oppositions area. If you succeed at this you might suddenly find yourself as the

assassination target of the opposing force. For each different game type and objective thrown at you there's a point to obtain, the faction with the

most points in the end is declared victorious in the Warzone. Winners enjoy the sweet reward of a 50% XP bonus not to mention the glory. Matches

are there for epic in size and dangerously addictive, you will wish for this to be the standard in all competitive games.

The competitive mode revolves around a deep class based system. As you earn XP and various ribbons, more and more classes and abilities as

well as weapons gets unlocked for you to use. Each class has both a primary ability as well as a secondary ability (referred to as badges

within the game). When you have two or more classes at your disposal you may choose to combine them into a hybrid class. For example, an

Engineers primary badge ability is to deploy automated Turret stations that pepper the enemy with lead. At the same time you wish to directly aid

your team mates. A good choice then would be the Medics secondary badge ability which is throwing health packs (bags of blood). By

combining these skill sets you now create yourself a new hybrid class which is the Engineer Medic. Within a team you may also set up Squads

consisting of four players. HUD indicators will pop up showing the status of those team members and you may converse with them freely for better

on-foot planning.

In Killzone 2's online multiplayer you can quickly choose to join the battles your friends are fighting, there's no down time. Speaking of friends, Killzone 2

delivers the most hefty and in-depth clan and tournament geared competitive mode in any console game. Clans support up to 64 members (that means

up to four full teams under one roof). The game comes with a fully built in tournament system, there's no need to artificially arrange this outside of the

game as it's hard coded straight into the experience. You may also arrange matches via Killzone.com. Any tournament ladder may support as many as

128 clans at any time. Each new clan starts out with 100 Valor points. Before each clan match you may bet Valor points on your team. The winner takes

all robbing the competition of theirs. If you think multiplayer wins and losses in other shooters have been an emotional affair you haven't seen anything

yet. Online drama in Killzone 2 will reach new heights, ultra sweet victories and truly bitter tear defeats. Your honour is at stake. This is all on top of the

downright brilliant gameplay and audiovisual feast that Killzone 2 delivers, the game will leave a hefty footprint in the competitive landscape.

SKIRMISH

For players who aren't interested in competing with other players or for folks without an online connection. Same feature set as Warzone

(minus community aspect). Supports 1 player and up to 15 A.I controlled Bots that uses the same abilities a human player enjoys. Bots

can be set to four different difficulty settings. Just like Warzone mode you will grow in rank over time earning new classes, weapons

and abilities. If your Warzone (online) rank is higher the Skirmish (offline) rank will be updated to that level of progress (but not visa versa).

SUMMARY OF MULTIPLAYER

bullet-2.pngWARZONE

Dynamically changing gametypes/objectives during matches without the need to exit.

bullet-2.png5 GAMEPLAY TYPES

Assassination (kill or defend specific player target).

Bodycount (team deathmatch).

Search and Retrieve (find and place propaganda speaker).

Search and Destroy (C4 a communication device).

Capture and Hold (claim territories).

bullet-2.pngCLANS

Each clan supports up to 64 members which is four full teams.

bullet-2.pngValor Points

Each clan starts out with 100 valor points. These are permanent across all games. Do you feel lucky?

Bet a high amount of valor points on your team prior to a match. Winner takes all.

bullet-2.pngTournaments

Built in tool set that supports 128 clans per ladder, tournaments started by individual users. Clan can

only be active in one tournament at a time.

bullet-2.pngSquads

Create squads when in a game for up to four players. Better communication as well HUD

indicators showing their status.

bullet-2.pngBots

Not enough players? You only want to play with close friends? Add A.I controlled bots to online

matches. Takes use of the same abilities a human player enjoys and comes with four difficulty

settings.

bullet-2.pngRewards

Winners get 50% XP Bonus. Levelling up earns you new classes and weapons. Earn ribbons through

various feats. A collection of ribbons earns you secondary abilities and weapons. You only get rewards

for actions against human players, bots are not included.

bullet-2.png32 Players

Dedicated Servers. Both Worldwide & Regional play options.

bullet-2.png8 Maps

There are eight of them.

bullet-2.pngXMB music

Custom music in multiplayer.

bullet-2.pngKillzone.com

Check heaps of personal or clan data. Set up clan matches and join tournament ladders remotely.

Forums. News.

MULTIPLAYER CLASSES

killzone-2-20090114051421570-000.jpg

Killzone 2 employs a badge system that allows you to mix and match perks of the various classes and create your own class.

A new badge system will allow users to mix and match abilities into primary and secondary spots to complement their play style. This keeps multiplayer fresh without having to adhere to a rigid class system. The primary badge defines the main role of the player character, as well as its outward appearance, while the secondary badge serves as a complementary ability that enhances the main role.

Here's the entire list of all Killzone 2 badges.

ENGINEER

Engineer/Engineer

Primary: Sets up an automated turret which targets the enemy.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Engineer/Medic

Primary: Sets up an automated turret which targets the enemy.

Secondary: Throws a health pack, which can be picked up by other players.

Engineer/Scout

Primary: Sets up an automated turret which targets the enemy.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Engineer/Assault

Primary: Sets up an automated turret which targets the enemy.

Secondary: Temporarily boosts running speed.

Engineer/Tactician

Primary: Sets up an automated turret which targets the enemy.

Secondary: Requests air support from a sentry bot which targets the enemy.

Engineer/Saboteur

Primary: Sets up an automated turret which targets the enemy.

Secondary: Throws a sticky, proximity-activated C-4 charge.

MEDIC

Medic/Medic

Primary: Revives downed team mates.

Secondary: Throws a health pack, which can be picked up by other players.

Medic/Engineer

Primary: Revives downed team mates.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Medic/Scout

Primary: Revives downed team mates.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Medic/Assault

Primary: Revives downed team mates.

Secondary: Temporarily boosts running speed.

Medic/Tactician

Primary: Revives downed team mates.

Secondary: Requests air support from a sentry bot which targets the enemy.

Medic/Saboteur

Primary: Revives downed team mates.

Secondary: Throws a sticky, proximity-activated C-4 charge.

SCOUT

Scout/Scout

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Scout/Engineer

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Scout/Medic

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Throws a health pack, which can be picked up by other players.

Scout/Assault

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Temporarily boosts running speed.

Scout/Tactician

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Requests air support from a sentry bot which targets the enemy.

Scout/Saboteur

Primary: Uses a cloaking suit to become near-invisible.

Secondary: Throws a sticky, proximity-activated C-4 charge.

ASSAULT

Assault/Assault

Primary: Dons heavy armour twice as strong as normal.

Secondary: Temporarily boosts running speed.

Assault/Engineer

Primary: Dons heavy armour twice as strong as normal.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Assault/Medic

Primary: Dons heavy armour twice as strong as normal.

Secondary: Throws a health pack, which can be picked up by other players.

Assault/Scout

Primary: Dons heavy armour twice as strong as normal.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Assault/Tactician

Primary: Dons heavy armour twice as strong as normal.

Secondary: Requests air support from a sentry bot which targets the enemy.

Assault/Saboteur

Primary: Dons heavy armour twice as strong as normal.

Secondary: Throws a sticky, proximity-activated C-4 charge.

TACTICIAN

Tactician/Tactician

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Requests air support from a sentry bot which targets the enemy.

Tactician/Engineer

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Tactician/Medic

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Throws a health pack, which can be picked up by other players.

Tactician/Scout

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Tactician/Assault

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Temporarily boosts running speed.

Tactician/Saboteur

Primary: Throws a coloured smoke grenade, which serves as a spawn point.

Secondary: Throws a sticky, proximity-activated C-4 charge.

SABOTEUR

Saboteur/Saboteur

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Throws a sticky, proximity-activated C-4 charge.

Saboteur/Engineer

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Repairs ammunition dispensers, mounted guns, and automated turrets.

Saboteur/Medic

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Throws a health pack, which can be picked up by other players.

Saboteur/Scout

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.

Saboteur/Assault

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Temporarily boosts running speed.

Saboteur/Tactician

Primary: Assumes the disguise of a randomly selected enemy player.

Secondary: Requests air support from a sentry bot which targets the enemy.

MEDIA

Videos

2daaeiw.gif

http://uk.media.ps3.ign.com/media/748/748475/vids_1.html

http://www.gamespot.com/ps3/action/killzone2/videos.html

http://www.gametrailers.com/game/1668.html?id=1668

Screenshots

Single Player

WiCLGFSPM.jpg

uFBLUIxbC.jpg

oOyakYEbK.jpg

Multiplayer [direct feed of all maps] - http://www.riseofgames.com/giochi/3787/41/...hd_screen_.html

Killzone 2 "Making of" / "Developer Interviews"

Killzone 2 making of by BravoTV - http://vimeo.com/3034456 [23 minutes]

Killzone 2 making of documentary - http://www.gamekings.tv/index/videos/minid...version-subbed/ [41 minutes]

This is one for the non-Dutch speaking audience?We visited Guerilla Games in Amsterdam and talked all day about their upcoming blockbuster Killzone 2. Sit back relax and enjoy our first Mini Documentary?even though it is not so mini now that we joined all 3 parts together. Don't worry?there's English subs?

Killzone 2 Tech Interview HD - http://www.gametrailers.com/player/43388.html [4 minutes]

Killzone 2 PlayStation 3 Behind the Scenes - Killzone 2 Blog: Multiplayer 2006 Prototype Trailer [see how KZ2 looked in 2006] - http://uk.ps3.ign.com/dor/objects/748475/k...d=6bjankevedle8 [4 minutes]

Gotta credit the GAF for some of the info - http://www.neogaf.com/forum/showthread.php?t=351913 Don't have time to retype all the basic details in my own words, and any pictures linked are re-upped on my own space. Have fun!

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I am honestly looking forward to picking K2 up on Friday, Im gonna buy the LE Tin version too!

I dunno if you can pickup the LE in shops in the UK?

Just the way you said "pickup". Only place I know that is selling it is Shopto.

Ah really?! I didn't know that! How come only Shopto get the LE Tin version?!

Probably some sort of exclusive deal with the Sony suppliers. It's just a limited edition case, it's not really like a real LE.

Just pre-order from them, they'll get the game to you on Wednesday/Thursday most likely. Friday definitely.

Plus

If you pre-order "Killzone 2 - Limited Edition Collector's Box" before 12pm on 25/2/2009 we will guarantee that you will receive it by the release date of 27/02/2009, if you do not receive it we will compensate you with ?3.00 on your shopto account (Terms and Conditions apply).
Whoa, ?3

To be fair, name any other site doing something like that.

It's for all their pre-orders, not just KZ2. So if they're late for anyone, multiply that by every pre-order they do across gaming platforms, then that could be hundreds of pounds paid out for being late;))

For Friday releases Shopto tend to always send out Tuesday or Wednesday and they do next day special delivery. Which is why the majority of people end up with the game a day or two early.

Yeah but they can shove their money, I'd much rather want my game and I would even pay twice as much for the game if that was my only option to get it on the release day.

Guess that's just me.

You do realize the idea of offering the money isn't them saying "Your game is going to be late, so were going to compensate you to keep business". It's them saying "We're never late so we can be ballsy and put something like this on our site".

Hence

If you pre-order "Killzone 2 - Limited Edition Collector's Box" before 12pm on 25/2/2009 we will guarantee that you will receive it by the release date of 27/02/2009

I've never had one late game from them, always early or on time, early the majority of the time.

Probably some sort of exclusive deal with the Sony suppliers. It's just a limited edition case, it's not really like a real LE.

Just pre-order from them, they'll get the game to you on Wednesday/Thursday most likely. Friday definitely.

Plus

Well just placed my pre-order, I was gonna get it from GAME in town as I could trade some games in, but I fancy the LE Tin version :-)

You do realize the idea of offering the money isn't them saying "Your game is going to be late, so were going to compensate you to keep business". It's them saying "We're never late so we can be ballsy and put something like this on our site".

Hence

I've never had one late game from them, always early or on time, early the majority of the time.

?3 is not "ballsy" that's just a pathetic excuse in case it would get delayed, postman messes up etc. which is the point I'm really getting at, ?3 is chump change for having to sit around an extra day or two waiting for a game, is for me. Though I guess it's a nice gesture or whateve:p:p

Twice as much for what could be the sake of a day? You have too much money my frien:laugh:h:

Well, I already am paying twice as much as the rest of the world pretty much but yes, my wallet is swolle:shiftyninja:a:

?3 is not "ballsy" that's just a pathetic excuse in case it would get delayed, postman messes up etc. which is the point I'm really getting at,?3 is chump change for having to sit around an extra day or two waiting for a gameb>, is for me. Though I guess it's a nice gesture or whateve:p:p

You're not going to be sitting around another day though!

Come live in the UK and order things through Shopto Sethos, then you'll know they're reliabl:p:p Plus you'll get to hang about with us Scots.

It's just a gesture, and in the rare case it's totally the Royal Mail who **** up [they ain't the best], at least you're ?3 up, rather than just being fed "The postman stole all the copies of KZ2" that any other website would have to tell you.

Dear oh dear, this topic will hit 20 pages again before KZ2 releas:shiftyninja:ja: Oh well, the race is on to see who on NW gets this first!

from what the broadcaster at justin.tv was saying, single player is boring he gives it 7/10 because you mostly stay in one spot defending your castle, so to speak

live steaming here

http://www.justin.tv/hotbloodedgaming

from what the broadcaster at justin.tv was saying, single player is boring he gives it 7/10 because you mostly stay in one spot defending your castle, so to speak

live steaming here

http://www.justin.tv/hotbloodedgaming

It has been a GTA IV Stream ever since you put it up, sure you are in the right thread :rofl: ?

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If your passkey was saved only on one phone, computer, or security key, and you lose that device, then you may not have your half of the necklace anymore. In that case, you would usually need to use the website’s backup login or account recovery options. A lot of websites that support passkeys still let you fall back to your regular password. So if you lose access to your passkey, the site may still let you log in with your password, a code sent to your email, a text message, a recovery code, or some other account recovery process. That is convenient, but it is also important to understand: if the website still allows password login, then your password still matters. Passkeys are safer than passwords, but if your account still has a password as a backup, you should still use a strong, unique password and turn on two-factor authentication if the website offers it. This is why it is a good idea to have more than one safe way back into important accounts. For example, you might keep your passkey in a syncing password manager, add a second trusted device, save recovery codes somewhere safe, or set up a backup security key. A passkey is very secure, but just like a real key, you need a backup plan in case you lose access to it. Now, you might ask: “What stops a hacker from copying my half of the necklace?” That’s the important part: your half is protected. It is not something you type in, and it is not something the website gets to keep. Think of your half as being locked inside a tiny safe on your phone, computer, security key, or password manager. That safe only opens when you approve it with your fingerprint, face, PIN, or device password. When you log in, the website does not need to see your half. It only needs proof that your half matches its half. Your actual half is not handed over to the website. This is different from a password. With a password, you type the secret into the website. If you type it into a fake website, the hacker now has it. With a passkey, you are not typing your secret into the website. Your device is proving you have the matching half without giving the half away. That also helps protect you from fake websites. If someone makes a fake login page that looks like the real site, your device can tell it is not the real match. It will not use your passkey there. Now, could someone use your passkey if they stole your device, got into your password manager, or somehow unlocked the safe that holds your half? Yes, that is why your device password, PIN, fingerprint, face unlock, and password manager security still matter. But a hacker cannot just steal your passkey from the website or trick you into typing it into a fake page like they can with a password. That is why passkeys are safer than passwords. The two matching pieces have to come together, like two lovebirds who were once separated and are finally reunited.
    • Newegg offers insane combo deal on Amazon Prime Day 2026 that beats Steam Machine by Sayan Sen Building a PC is undoubtedly difficult nowadays but with this epic combo deal, Newegg is trying to make it as easy for you as it is possible. If you are making a new one or even upgrading an old system to a new Windows 11 device, this combo bundle is truly unmissable as you get AMD's Ryzen 9800X3D, a compatible X870 motherboard, a 240mm AIO liquid cooler and finally a Samsung 990 PRO SSD all for under $1000 (purchase link under the specs table down below). This should beat out the newly launched Steam Machine from Valve in terms of performance and performance per dollar especially if you are willing to set Linux up on it. Essentially with this combo you will get the AMD Ryzen 7 9800X3D 8-core 3D V cache CPU, Samsung's 990 PRO 2TB NVMe SSD, the MSI MAG X870 TOMAHAWK WIFI ATX Motherboard, and finally the Cooler Master Elite Liquid 240. Thanks to that massive vertically stacked L3 cache, the X3D desktop processors, including the 9800X3D, also come with the benefit of not needing fast memory. Even DDR5-5600 should be plenty for it. The technical specifications of the Ryzen 7 9800X3D are given in the table below: Specification Value Architecture Zen 5 Cores / Threads 8 / 16 Base Clock 4.7 GHz Max Boost Clock Up to 5.2 GHz L1 Cache 640 KB L2 Cache 8 MB L3 Cache 96 MB Total Cache 104 MB CPU Core Process TSMC 4nm FinFET I/O Die Process TSMC 6nm FinFET Socket AM5 Default TDP 120W Max Temperature (Tjmax) 95°C Thermal Solution Not included Memory Type DDR5 Max Capacity 256 GB Memory Speeds 2x1R: DDR5-5600 2x2R: DDR5-5600 4x1R: DDR5-3600 4x2R: DDR5-3600 PCIe Version PCIe 5.0 PCIe Lanes (Total/Usable) 28 / 24 USB 3.2 Gen 2 (10Gbps) 4 USB 2.0 1 Graphics Cores 2 CU RDNA 2 Frequency 2200 MHz DisplayPort over USB-C Yes Overclocking Unlocked Up next we have the tech specs for the MSI MAG X870 TOMAHAWK WIFI Motherboard: Specification Value Chipset AMD X870 CPU Support AMD Ryzen 9000 / 8000 / 7000 Series Desktop Processors Socket AM5 Memory Slots 4 × DDR5 UDIMM Maximum Memory Capacity 256GB Memory Support DDR5 8400–5600 MT/s (OC), DDR5 5600–4800 MT/s (JEDEC) Integrated Graphics Outputs 1 × HDMI 2.1 FRL (up to 8K 60Hz) 2 × USB4 Type-C with DisplayPort 1.4 HBR3 (up to 4K 60Hz) Expansion Slots PCI_E1: PCIe 5.0 x16 (CPU) PCI_E2: PCIe 3.0 x1 (Chipset) PCI_E3: PCIe 4.0 x4 (Chipset) Audio Realtek ALC4080 Codec 7.1-Channel USB High Performance Audio Supports up to 32-bit/384kHz playback on front panel S/PDIF output M.2 Slots 4 × M.2 M2_1: PCIe 5.0 x4 (CPU, 22110/2280) M2_2: PCIe 5.0 x4 (CPU, 2280/2260) M2_3: PCIe 4.0 x2 (Chipset, 2280/2260) M2_4: PCIe 4.0 x4 (Chipset, 2280/2260) SATA Ports 4 × SATA 6Gb/s RAID Support RAID 0, 1, 5, 10 for M.2 NVMe storage devices Rear USB Ports 4 × USB 2.0 3 × USB 5Gbps Type-A 2 × USB 10Gbps Type-A 1 × USB 10Gbps Type-C 2 × USB4 40Gbps Type-C Front USB Headers 4 × USB 2.0 4 × USB 5Gbps Type-A 1 × USB 20Gbps Type-C LAN Realtek 8126-CG 5G LAN Wireless Wi-Fi 7 (M.2 Key-E module pre-installed) Supports 2.4GHz / 5GHz / 6GHz bands Up to 5.8Gbps Supports 802.11 a/b/g/n/ac/ax/be Bluetooth Bluetooth 5.4, MLO, 4KQAM Internal Power Connectors 1 × 24-pin ATX Power 2 × CPU Power Connectors 1 × PCIe 8-pin Power Connector Fan Headers 1 × CPU Fan 1 × Combo Fan (Pump/System) 6 × System Fan RGB Headers 3 × Addressable V2 RGB (JARGB_V2) 1 × RGB LED (JRGB) Other Internal Headers 1 × EZ Conn-header 2 × Front Panel Headers 1 × Chassis Intrusion 1 × Front Audio 1 × TPM 2.0 Header Debug Features 4 × EZ Debug LEDs 1 × EZ Digit Debug LED Rear I/O Ports Clear CMOS Button Flash BIOS Button HDMI 2 × USB 40Gbps Type-C 1 × USB 10Gbps Type-C 4 × USB 10Gbps Type-A 3 × USB 5Gbps Type-A 4 × USB 2.0 5G LAN Port Wi-Fi/Bluetooth Antenna Connectors Audio Connectors Form Factor ATX The Samsung 990 PRO is a PCIe Gen4 NVMe SSD and still one of the fastest drives available today for under $500. Speaking of fast, sequential reads and writes are rated at 7450 MB/s and 6900 MB/s, respectively. The random throughputs for reads and writes are 1400K IOPS and 1550K IOPS, respectively. The 990 PRO is based on Samsung's 7th Gen V-NAND flash, and it too is TLC. It packs 2 gigs of LPDDR4 DRAM cache, which helps the random performance. The endurance rating for this is 1200 TBW (terabytes written), which should be sufficient for most users. The Samsung 990 PRO is compatible with the PlayStation 5, but if you are going to use the 990 PRO on a PC, check out the Samsung Magician app that lets you track your drive's health, update its firmware, customize various settings, and more. The tech specs are given below: Specification Value Interface PCIe Gen 4.0 x4, NVMe 2.0 Form Factor M.2 2280 Controller Samsung In-house Controller NAND Flash 3D TLC DRAM Cache 2GB LPDDR4 Sequential Read (Max) 7,450 MB/s Sequential Write (Max) 6,900 MB/s Random Read (4K) Up to 1,400,000 IOPS Random Write (4K) Up to 1,550,000 IOPS TBW (Endurance) 1,200 TBW MTBF 1,500,000 hours Operating Temperature 0°C to 70°C Storage Temperature -40°C to 85°C Shock Resistance 1,500G / 0.5ms Heatsink No Get the combo deal at this link: AMD Ryzen 7 9800X3D, Samsung 990 PRO 2TB, MSI MAG X870 TOMAHAWK WIFI motherboard, Cooler Master Elite Liquid 240: $784.99 + $25 off with promo code FTTF77: $759.99 (Sold and Shipped by Newegg US) Good to know This Newegg deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • I heard from a lot of people that driver support for the latest games when RDNA first came out (Radeon 5000 series) was pretty bad, but if you didn't buy the card on day one, or were not trying to play the latest titles, then you were isolated from that issue. Other than that, it's been good and only getting better.
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