[Official] Killzone 2


Recommended Posts

I've played through to the 3rd level and here are my thoughts so far:

Good

1. Excellent graphics

2. Some of the best AI I've ever witnessed in a game.

3. Cover system is good.

4. Sound is great - very martial. Reminds me of Enemy At The Gates-style music - all marching beating drums.

5. It's brilliantly frenetic and half the time you're unsure where you're meant to be going - thank the lord for the UP button to point the right direction!

6. Amazing intro - really sets the game up well.

7. LOVE the weightiness of the movement.

I'm sure there's more but those are what have stood out for me.

Now for the bad...and they're pretty big deals, at least for me.

Bad

1. It's the controls, I'm afraid. They have to have been consciously designed to be completely different to COD, surely? If so, great, there's nothing wrong with standing on your own two feet but surely you can at least give us the ability to custom map our buttons for our own preferences? This is a really big deal for me and, although I'm only 3 levels in and the controls are somewhat easier on the fingers than initially, I have a really big issue with games that do not allow completely custom mapping.

2. Level loading - wish they'd let us install to HD instead of CD.

All in all, it's an 8/10 for me. It's be a 9 if they allowed custom mapping for buttons.

Killzone 2 Ribbons

# 23 ribbons available

# Perform specific tasks to earn ribbons

# Collect ribbons to earn medals

# Differ from trophies that are also called Ribbons

The ribbons in Killzone 2 are earned by performing various tasks or accomplishing different goals. Players will earn medals for collecting a specific number of ribbons. For example, the Natural Born Killer Medal requires that players earn eight Kill Count ribbons, and the reward is being able to hold more grenades.

General

1. Good Conduct - Score at least 20 points while making 0 team kills or suicides

2. Kill Count - Make 10 kills

Badge Specific

1. Air Support Specialist - 5 kills caused by called air support

2. Boost Specialist - Perform 5 boosts

3. C4 Specialist - 5 kills caused by placed C4 explosives

4. Cloak Specialist - Kill 5 enemies while cloaked

5. Disguise Specialist - Kill 5 enemies while disguised

6. Healing Specialist - Heal 5 players

7. Repair Specialist - Repair 5 objects

8. Revival Specialist - Successfully revive 5 players

9. Spawn Point Specialist - 5 players spawned on placed spawn point

10. Spot and Mark Specialist - Spot and mark 5 players

11. Turret Specialist - 5 kills caused by placed sentry turrets

Combat Specific

1. Close Combat Specialist - 10 kills by close-combat melee

2. Headshot Specialist - 10 kills by headshots

3. Sidearm Specialist - 10 kills by pistol

4. Sniper Specialist - 10 kills by sniper rifle

Mission Specific

1. Assassination Defend Specialist - Stayed alived when assassination target

2. Assassination Kill Specialist - 1 assassination target killed

3. Body Count Specialist - 10 kills made during a mission

4. Capture and Hold Defend Specialist - 10 mission points earned by capturing a point

5. Search and Destroy Specialist - 2 objectives placed or disarmed

6. Search and Retrieve Specialist - 2 objectives returned

Killzone 2 Medals

# 26 medals available

# Earning medals gives perks for multiplayer

# Collect ribbons to earn medals

# 4 availabletrophies for earning medals

Note: To unlock most Medals, players must earn a certain number of Ribbons.

General

1. Example Soldier - 8x Good Conduct - Increased Start Ammo Amount

2. Natural Born Killer - 8x Kill Count - Increased Grenade Amount

Badge Specific

1. Aerial Supportive - 8x Air Support Specialist - Combine Tactician 2nd Ability

2. Defensive Specialist - 8x Turret Specialist - 2nd Engineer Ability

3. Explosives Expert - 8x C4 Specialist - Combine Saboteur 2nd Ability

4. Field Mechanic - 8x Repair Specialist - Combine Engineer 2nd Ability

5. Field Medic - 8x Healing Specialist - Combine Medic 2nd Ability

6. Forward Observer - 8x Spot and Mark Specialist - Combine Scout 2nd Ability

7. Front Runner 8x Boost Specialist - Combine Assault 2nd Ability

8. Master of Disguise - 8x Disguise Specialist - 2nd Saboteur Ability

9. Shadow Marshall - 8x Cloak Specialist - 2nd Scout Ability

10. Spawn Authority - 8x Spawn Point Specialist - 2nd Tactician Ability

11. Trauma Surgeon - 8x Revival Specialist - 2nd Medic Ability

Clan Specific

1. Meritorious Unit Award - 10x Clan Matches Won with Clan - 1000 Valor

2. Meritorious Unit Award - 25x Clan Matches Won with Clan - 10,000 Valor

3. Army Superior Unit Award - 50x Clan Matches Won with Clan - 100,000 Valor

Combat Specific

1. Black Belt - 5x Close Combat Specialist - Increased Points/Melee Kill

2. Hawk's Eye - 5x Sniper Specialist - Second Sniper Zoom

3. Head Fetish - 5x Headshot Specialist - Increased Points/Headshot

4. Quick Draw - 5x Sidearm Specialist - M4 Revolver 2nd Weapon

Mission Specific

1. Assassins League - 5x Assassination Kill Specialist - Increased Points/Assassination Kills

2. Bodyguard Aliance - 5x Assassination Defend Specialist - Increased Points per Survival

3. Bomb Squad - 5x Search and Destroy Specialist - Increased Points/Returns/Disarms

4. Corpse Counters - 5x Body Count Specialist - Increased Points/Kills (Body Count only)

5. Defense Initiative - 5x Capture and Hold Defend Specialist - Increased Points/Defensive Kills

6. Retrieval Corpse - 5x Search and Retrieve Specialist - Increased Points/Return

Killzone 2 Medals Trophies

1. Cross-Training Ribbon - Acquire all badge specific medals

2. Veteran Ribbon - Acquire all mission specific medals

3. Expert Ribbon - Acquire all combat specific medals

4. Wargod Ribbon - Acquire all remaining medals

Can I pic up a mic instore in a super markter for that price, or best bet is online?

Last I checked instore you are probably talking ?25, that is if they are even instock!

Erm online I think Play.com and Gameplay are both ?17.99, I would go with gameplay for delivery time, but play.com due to the fact that it'll probably take an extra day and Quidco + the 5% off voucher that is on hotukdeals now.

just out of interest, what sensitivity settings do you guys use?

I've turned it down and I still think its high, I'll need to go lower later.

It might just be because I'm still getting used to the DS3 and controls, so I may even end up putting it back to the middle / right.

Anyone tried some custom soundtracks when online yet?

Can you just go to the XMB and select a song, or do you need to waste time creating a stupid playlist first?

(MP only for custom music)

You play online with music? :laugh:

Actually yeah, sometimes when playing TF2 I put some chill out tunes on and go sniper. Calms me down and I play awesomely :p I turn it down in comparison to the sound effects though, so it's just background music.

Lots of people say play with rock or something heavy, but I find that just makes me go even more frantic than I probably already am.

I'll check it out myself later, im just downstairs on the laptop just now eating some food.

I <3 Amazon. Just got my package in the mail today (was free shipping) and didn't expect it till Tuesday. Good thing my mom caught the mailman when he was delivering the mail, or else I would have to wait till 5:00PM to pick it up at the general store. I have to go to my dads office now to fix some computer stuff, but hopefully some of you will be online when I get back :D

I somehow need to get into the INS clan... my PSN ID is xKeito - no time right now to read the entire topic for details, so forgive me if the necessary steps are posted somewhere :p

oh and been nice seeing some of you out there :) Audio, DrunknMunky, Vortex, Remy (whom I know IRL :p - kinda unfair)

now just wondering; am I the only one with a headset of those guys or didn't you just feel like talking?

I have a headset but no one else talks :p Really has to change or there is no point even thinking of clan matches. I'm not even letting us get slaughtered by a team who communicates while we flounder around with no strategy or communication.

I think we were on different teams the last match when I decided I'll just talk to myself lol.

I'll add you to the clan.

Ah, yeah - you joined a bit later on... I actually was talking quite a lot, but it could very well be that I figured no one'd talk back and that I just was quiet after that...

I normally talk a lot :p I'm used to it - play all my FPS games on PC with friends exclusively and we always talk during the game...

edit; thanks for the clan invite thingy :) I appreciate it

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
    • Turbo Pascal was my first real programming experience more than 30 years ago at university. I mostly taught myself from the included examples and help documentation, because the university only taught the basic syntax and philosophy of Pascal, without going deeply into Turbo Pascal’s advanced features. I still remember when I discovered that I could embed assembly language directly into Pascal code, call BIOS functions, manipulate screen memory, use mouse interrupts, and control peripherals from my programs. That opened huge doors for me. Programming back then felt really fun, direct, and close to the machine. What I loved about Pascal was its readability and the almost instant compile time. Turbo Pascal was an amazing environment, but unfortunately Turbo Pascal for Windows 3 did not feel like it fully carried that legacy forward. Later, Delphi got things back on the right track after the messy transition to TP for Windows. Sadly, Delphi suffered from years of uncertainty as it moved from Borland to CodeGear and then to Embarcadero. That instability made many developers lose confidence in it, even though Delphi itself remained a powerful and productive tool. I still work with Delphi from time to time, but I definitely miss the old days of Turbo Pascal.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      465
    2. 2
      +Edouard
      170
    3. 3
      PsYcHoKiLLa
      120
    4. 4
      Michael Scrip
      81
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!