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Ouch! That sucks for Aussie gamers. Anyway, I went ahead and pre-ordered it. :ermm: The new Left 4 Dead campaign (Crash Course) brought back some good memories. Now, I'm going to try my best to convince my friends to buy it too.

Crash Course brought back good moemories? Ew, that campaign is terrible. There are tons of great maps out there by modders that blow CC out of the water.

Anyhoo, the demo was great. The frying pan is awesome. The sound it makes is epic :D Here's hoping for a versus hack soon ;)

Just checked it out real quick, definitely some improvements overall for sure, like the melee weapons and the overall gore is just better, but I just could not help thinking to myself this really should have been an expansion. I still love it regardless, I mean Left 4 Dead is afterall Left 4 Dead.

Here is a comparsion version for you all to see if you wish to see how crappy the Australian copy is...

deeeefinitely will be trying to get an import/workaround, it's just not even entertaining knowing what i'd be missing out on

(i also love in the clip they just stop comparing and just play the uncensored copy cause it's actually interesting)

What up with the pipe bomb explosion at 1:52, its like gravity took a break when the bodies were in the air.

Whoever edited that video slowed down that specific part.

But the sounds effects and player movement look normal, even the zombie who ran up on the player was moving at normal speed while the few bodies in the air still made a slow descend to the ground.

I agree that the Australian version sucks but if you want to run a mod with a ridiculous amount of zombies that will stress the hell out of the game and server then it would be a nice option to have the disappearing bodies. Unlimited ammo and f'ing ridiculous amount of non-stop zombies = fun.

Edited by Doli
Whoever edited that video slowed down that specific part.

No they didn't, if you want to see gore you should look at the bodies after a pipebomb, limbs, heads missing you can even see their spines sticking out of their backs with their head attached to it brutal as hell and it looks brilliant when you burn zombies they actually go black and look burnt to a crisp.

I haven't played the demo yet, but the melee weapons look just too powerful to me. I don't see how that can really be all that fun, just slashing over and over without repercussion.

I got tired of the original Left 4 Dead very quickly... I can only imagine this one will be the same from the looks of it.

If you haven't preordered the game yet, but would like to preload the demo before it goes public later today, hit this link:

steam://preload/590

Thanks. I was waiting for something like this. Been refreshing steam at the L4D2 demo page forever. I did pre order but I did it through work and valve said they are only sending out of Xbox 360 Codes to us. So I said wth ill wait while I play the 360 version. The game is beautiful. I love all the weapons and stuff, but after 15 mins I couldnt help but not play. The controls on the 360 just SUCK compared to playing it on PC.

Especially this game, I cant play on console. Shooters I started on PC, but i love them on consoles now too.

Anyway heres to playing this demo tonight!

I've bought UK versons of games for my Aussie Xbox360 and they work fine (cheaper from UK :p). I have Amped3 and Shadowrun. I even have Crysis Max edition from UK and it works fine on my PC :).

So look around on eBay UK (just make sure it's PAL and not UTSC) for the UK version of L4D2.

I've only just bought the first L4D game. Game game but I sense it gets a bit boring fast.

I haven't played the demo yet, but the melee weapons look just too powerful to me. I don't see how that can really be all that fun, just slashing over and over without repercussion.

I got tired of the original Left 4 Dead very quickly... I can only imagine this one will be the same from the looks of it.

They are powerful but if a horde is at you and your just swinging it takes a few seconds between swings and the horde will knock you down in like 10 seconds or less on expert. It's not really over powered, just powerful enough to be fun.

And Melee really is a lot of fun. I don't like having to give up pistols for the melee weapons but they are pretty awesome.

Sweet..

Do you reckon that there would be any problems getting it through customs?

No problems at all on my end, it just takes a little longer to arrive. (I'm from around near Rocky so that's makes about 2 weeks max for my games to arrive).

I haven't played the demo yet, but the melee weapons look just too powerful to me. I don't see how that can really be all that fun, just slashing over and over without repercussion.

I got tired of the original Left 4 Dead very quickly... I can only imagine this one will be the same from the looks of it.

In vs you will probably be yelled at for using melee weapons by your team :p when someone gets smoked or pounced far away you have to take extra time switching to your main gun and if you have a shotgun gl.

Also campaign is the most boring game mode, I wouldn't judge the game too much on a very crippled demo. VS and Scavenge are going to be where its at. I can say this with my experience from the l4d demo it hardly stacked up to the actual game.

What VikerAFK said. The demo is a totally crippled version of the game, they're saving the real good stuff for the actual game. Versus is going to be awesome with more infected types, and I'm much looking forward to variable game routes and the new weather system, the storms look delicious from what I've seen so far :yes:.

I too thought that the Melee weapons looked too powerful, but like with the first game, Valve will likely make a lot of "balance changes" early on to fine tune the experience to make it fair for both the infected and the survivors. Internal play-testing is not very good at working these things out, because the pros and amateurs together will find a way to unbalance it.

Apparently, with the Australian version, molotovs don't set infected on fire, and by that I mean there's no fire effect, it still hurts them and makes them play the special animations.

I can image how well that makes vs. play, you won't be able to tell if the other players are actually being hurt.

Apparently, with the Australian version, molotovs don't set infected on fire, and by that I mean there's no fire effect, it still hurts them and makes them play the special animations.

I can image how well that makes vs. play, you won't be able to tell if the other players are actually being hurt.

Wow - that's terrible. I doubt this game will make many sells down there. I know I would buy it being neutered so badly.

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    • Disabling open on hover, great! That was so stupid! They need to do a fix, where if a network share is disconnected, it doesn't hang when opening "This PC" for 20 seconds.
    • Microsoft releases major feature updates for stock Windows 11 apps by Taras Buria In addition to releasing new Windows 11 preview builds, Microsoft announced that inbox Windows apps now have dedicated release notes in the official documentation. At long last, users have access to all the release notes for each app, with changes listed in chronological order. Microsoft used to announce feature updates for stock apps with each build. Now, with Windows Insider release notes hosted on the Microsoft Learn website, each app has a dedicated space for its changelog, which is very useful for those who want to track new features and improvements. Alongside that, Microsoft dropped massive feature updates for six stock apps: Clock, Media Player, Calculator, Voice Recorder, Photos, and Paint. Each app packs quite a lot of changes and new capabilities, so here are the release notes. Here are quick notes so that you can jump to the app you are interested in the most: Calculator Camera Clock Media Player Paint Photos Sound Recorder Here is what is new for the Calculator in version 11.2605.9.0: More accurate square-root results — Fixed rare cases where a calculation that should equal zero (like sqrt(2.25) - 1.5) returned a tiny leftover value instead. Readable text in High Contrast themes — Settings text now shows the correct colors in the High Contrast Aquatic and Desert themes. Fixed layout for right-to-left languages — For languages like Arabic and Hebrew, the graph, number pad, equation fields, and scroll buttons now appear correctly oriented. Reliable launch after upgrading — Fixed an issue where upgrading from much older versions could leave outdated settings that stopped the app from opening. Here is what is new for the Camera app (version 2026.2605.7.0): Zoom slider works on more cameras — The zoom slider now works on the latest cameras, respects your system zoom settings, and updates instantly when you change those settings. Full range of zoom levels — Fixed an issue where the zoom slider only showed three steps on some devices that zoom in finer increments. Front camera works on more devices — Resolved a problem that blocked the front-facing camera on certain wide-angle devices. More video resolution choices — You can now pick video resolutions that were previously hidden; the app shows a heads-up warning instead of removing them. QR links you can still use — When a scanned QR code points to something with no matching app, the link is now copied to your clipboard (with a notification) while still offering a Store search. Smarter default settings — When you haven't set a preference, the app now follows your system settings by default. 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Smoother World Clock comparisons — The World Clock compare page now loads dates as you scroll, so it feels more responsive. Up-to-date World Clock locations — Refreshed country and city names to match their current names. Correct sun and moon icons during midnight sun — Fixed an icon that wrongly showed a moon during all-day daylight in polar regions. Fixed back-button behavior in clock comparisons — Pressing back once now takes you back as expected, instead of jumping the date to 1926. Corrected the Newfoundland time zone — Newfoundland now uses the right time zone (St. John's). Disabled alarms stay looking disabled — Editing a turned-off alarm no longer makes it appear turned on. Cleaner timer cards — The expand button is now turned off on timer cards that have no time set, preventing actions that wouldn't do anything. Clearer theme setting — Updated the wording to "Choose your preferred app theme." Smoother Settings links — The "About" links in Settings no longer trigger an unexpected "switch apps" prompt. Fixed spacing in Spotify settings — Corrected uneven spacing in the Spotify settings card. Better focus visibility in High Contrast — The focus highlight in World Clock is now clearly visible in the High Contrast Aquatic and Desert themes. No more double announcements — Screen readers no longer read the timer value twice. Countdown names read correctly — Screen readers now properly announce the name of each countdown. Keyboard focus stays put — Focus no longer disappears after you press the Timer Reset button. Clearer alarm toggle for screen readers — Tidied up how the alarm on/off switch is announced. The Media Player app received plenty of changes as well (version 11.2605.14.0): Custom captions — You can now personalize how closed captions appear, with caption styling tied to your Windows caption settings, plus a quick link to open those settings directly. "Indexing" banner in the play queue — When your media library is still being scanned, a banner now explains why some items may not appear yet. Fixed the look of selected items — Corrected a layout glitch with selected items in lists. Fewer playback failures — Improved how the app recognizes supported file types, so more files play without issues. Playlists need a name — You can no longer accidentally save a playlist with a blank name. Cleaner look for empty playlists — Improved how a playlist appears when it has no items yet. More stable play queue edits — Fixed a crash that could happen when changing the play queue while the app was switching between sessions. Clearer "missing codec" message — Improved the dialog that appears when a file needs a codec you don't have, with clearer guidance on what to do. A big update is also available for Paint in version 11.2605.61.0: Adjustable eraser transparency — You can now control how transparent the eraser is. Cleaner stamp brush strokes — Fixed visible color shifts and artifacts when using stamp-style brushes. JPEG photos save in place — Opening a rotated JPEG and pressing Save now overwrites the original instead of unexpectedly prompting "Save As." No more crash on bad image files — Opening a damaged or invalid image, from within the app, by double click, or commandline, now shows a clear error message instead of closing the app. Classic selection behavior restored — The selection outline now hides while you move, resize, or rotate a selection, just like in classic Paint. Tidier AI image panel — Fixed missing spacing at the bottom of the AI image generation panel for a cleaner layout. Visible button hover in light theme — Toolbar split buttons now show a clear hover highlight in the light theme. Snappier toolbar — Streamlined how the ribbon lays out, giving a small speed boost at startup. Fewer background crashes — Fixed a crash that could happen while background tasks were finishing up. Stable app shutdown — Prevented rare crashes when closing the app. Fixed layer removal glitch — Deleting the active layer no longer leaves the layers list in an inconsistent state. Here is what is new in the Photos app (version 2026.11060.2004.0): AI watermarking — AI-generated or edited images can now carry a visible Copilot watermark. You choose Never, Always, or Ask Every Time in Settings, with a confirmation when saving. The watermarking is off by default in settings. Better viewing of small images and pixel art — Tiny images (like 16×16 pixel art) now zoom in far more to fill the screen and stay crisp instead of looking blurry. Select scanned text with the keyboard — When text is detected in an image, you can now navigate and select it using the arrow keys, Shift+Arrow, Home/End, and Ctrl+A, with a clear focus highlight. Fixed a crash in text recognition — Resolved a crash that could close Photos while detecting text in images; the app now recovers gracefully. Easier keyboard navigation — Tabbing through the navigation bar no longer stops on hidden controls, so it takes a single Tab to move past it instead of three. And finally, here is the Sound Recorder (version 11.2605.1.0): Waveform shows with Bluetooth mics — The live waveform now displays correctly when you record using a Bluetooth audio device. No more stray scrollbar — A non-working horizontal scrollbar no longer appears at the bottom of the waveform unless you've zoomed in. Mark button ready right away — The Mark button no longer looks grayed out until you hover over it after opening the app. Markers hidden for WAV files — Markers are now turned off for WAV recordings, since that format can't store them — so they're no longer lost silently. Smoother deleting — Quickly pressing Delete and Enter to remove several recordings in a row no longer triggers a "file doesn't exist" error. Fixed a memory issue — Resolved a memory leak that occurred each time a recording started. You can find all these changelogs in the official documentation here.
    • again, an article about Microsoft Edge and ridicules hater's comments
    • From this very same article: "For organizations that prefer a “more deliberate pace”, the Extended Stable channel remains an option."
    • Or every other browser, because they all behave the same, at least the mainstream ones. Firefox does exactly the same: background updates, restart to install them. Haters gotta hate, I guess.
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