Smallville Season 9


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wow is right, one of the best episodes in a long while. Its weird because I always want the show to feel like more of a superman movie, but when they do that and add it kryptonite infected people with powers its just a filler episode. This episode was awesome though. Martha Kent coming back next week also looks awesome. Only downside still is the quick 2 second fight scenes.

This is terrible. Zod is going to tell Lois he is The Blur... I hope she is thinking about how The Blur told her it was 'the last call'. She can't possibly believe him. Even if she is smart enough, he will probably choke her like Faora. These season finales of Smallville always make it seem like it could call Smallville an epic fail and be done with it, and then all of a sudden they find a way to recover in the season premier. :/

I wish they would make a much more believable season finale. Not only that, but Faora died because it doesn't seem like the writers ever care for the guest appearances... When they juice it up, they always use some kryptonite-infected human and then realize they need death so they kill the infected human as if they had no chance... Faora should've lived, she was the only good Kandorian, and her sister would've been good too, but with her gone, the sister freaked out and turned to Zod. This is just nothing but irritating.

And then they show you Watchtower online...pft. That's nothing but a lie, they never configured Watchtower with the satellite systems, so it's worth nothing... Once they start connecting the satellites to Watchtower and configuring the computers, it's too late... So Watchtower...never worked when it was needed the most! We all saw what Watchtower was capable of, it shutdown the solar towers. But that did nothing as that time was erased, all of it down the drain. Watchtower was used only for what Chloe accomplished all the other seasons, and whenever she went to Tess' lab, she was picking up satellites and enhancing images of Zod and Clark on red kryptonite... She obviously wasn't putting Watchtower to good use. :/

The CW Network has announced that its hit series ?Smallville? will return in the fall of 2010 for a momentous tenth season.

?Smallville,? a modern retelling of the Superman legend, stars Tom Welling as Clark Kent . The series moved to Friday nights this season, where it currently ranks as network television?s #1 show in its time period among men 18-34 and men 18-49. Additionally, ?Smallville? has dramatically improved The CW?s ratings performance in its Friday 8:00-9:00p.m.time period by 67% among adults 18-34 (1.5/6), 200% in men 18-34 (1.8/7), 75% in adults 18-49 (1.4/5), 183% in men 18-49 (1.7/6) and 74% in total viewers (3.12million).

Learning about the official renewal of Small for a momentous tenth season made my day! Let's hope that Smallville Season 10 will be as thrilling as the ninth season with the same explosive combination of great plot and mighty characters!

:)

Thanks to Allison Mack we have a confirmation that Tom Welling who plays the role of Clark Kent would be available for a 10th season of Smallville:

"The latest with 'Smallville' is there might be another season after season 9 . Tom has signed for season 9 and for a season 10, so the show will go until season 10 (It Might). I will be completed with my contract next year, and I am looking for new and exciting ways to carry out my character?s exit. I love living in Vancouver, it is one of the most beautiful cities in the world. I love the people, the food, the aesthetic, and the life I have built here. It's wonderful."

Actress Allison Mack

So Tom Welling would keep his role and depending on what's ahead for Chloe, Allison Mack would be glad to come back too. And I guess that Erica Durance (Lois Lane) and Justin Hartley (Green Arrow) would likewise be glad to stay on board for a new season of Smallville.

As a fan of Smallville I'd be damn glad to watch Smallville Season 10. And I hope they will make it as good as Season 9 with lot of action, great new characters and a real depth to the main plot.

But we also have to keep in mind that the actors are getting older. So to my viewpoint, if Smallville Season 10 is greenlit, it has to be the final season of Smallville. I mean the Red Blue Blur has to become Superman by now, and move to Metropolis once and for all! And hopefully, CW would launch the new Series Metropolis when Smallville Season 10 comes to an end, but that's just Smallville fan dreaming, at least for now.

Let's keep our fingers crossed for Smallville Season 10 to happen!

:)

Sauce

I have officially stopped watching smallville. The show has just gotten worse and worse and worse. I've been watching it since the beginning and Season 9 episode #16 was the last straw. Though I will never forget how EPIC the season finale of Season 4 was.

I have officially stopped watching smallville. The show has just gotten worse and worse and worse. I've been watching it since the beginning and Season 9 episode #16 was the last straw. Though I will never forget how EPIC the season finale of Season 4 was.

i gave up on the show 6 months ago. i will only watch the show finale or when he dons the suit.

I have officially stopped watching smallville. The show has just gotten worse and worse and worse. I've been watching it since the beginning and Season 9 episode #16 was the last straw. Though I will never forget how EPIC the season finale of Season 4 was.

same here. the story is getting worse and stopped watching it.

I really hope the previews are telling us what I think they're telling us about the finale

Clark must grow up... this season must end with him flying away... and not as Kal-El or some brainwashed zombie, but Clark/Superman... obviously they're not following the storyline to a T, but come on... Clark must finally become who he is supposed to be

Man some of you people are so picky. Personally I think it's a nice show, at least a lot better than most crap on TV. Sure, it doesn't follow the super man story to a tee but they need to think of some story and plot to use, it's not as bad as some people here make it out to be. I would have never been interested in Superman if it weren't for Smallville, due to the show I have an interest to check out the Superman movies and comics.

Man some of you people are so picky. Personally I think it's a nice show, at least a lot better than most crap on TV. Sure, it doesn't follow the super man story to a tee but they need to think of some story and plot to use, it's not as bad as some people here make it out to be. I would have never been interested in Superman if it weren't for Smallville, due to the show I have an interest to check out the Superman movies and comics.

Whats good about it?

Acting - Dreadful

Effects - Dreadful

Writing - Dreadful

Story - Dreadful

Thats about it.

So anyone care to post some finale points, since I won't be watching it until much later tonight or tomorrow. I'm really curious as to what happened.

So, someone wanna tag the episode up in spoilers (or not if you prefer heh) and let me and the other curious peeps know :)

So anyone care to post some finale points, since I won't be watching it until much later tonight or tomorrow. I'm really curious as to what happened.

So, someone wanna tag the episode up in spoilers (or not if you prefer heh) and let me and the other curious peeps know :)

Gonna jab myself with a knife and sit through it right now. I'll let you know.

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    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
    • Thanks
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