Recommended Posts

Still uses the same start-up sound as Windows Vista.

Are there any plans to replace it? I mean, a new operating system means a new start-up sound. I'm sure that was the case with every operating system release after Windows 95.

I thought the cosmectics(sound, icons, etc.) was to be done after RTM, no??

I don't know why it's so tough for people to grasp this simple concept:

RTM means IT'S DONE, FINITO, FINISHED.

Once the actual RTM build is compiled, approved, and signed off on and classified as RTM, aka "Gold," that's it - Microsoft is done with it, nothing else is added, nothing else is removed, that's it.

I know it's redundant but geezus people... RTM = "It's done."

Everything that can be added must be added, everything that has been detected as a problem has to be fixed, everything gets put into that one single build that's taken years to create and that's it once and for all.

Got it?

I don't know why it's so tough for people to grasp this simple concept:

RTM means IT'S DONE, FINITO, FINISHED.

Once the actual RTM build is compiled, approved, and signed off on and classified as RTM, aka "Gold," that's it - Microsoft is done with it, nothing else is added, nothing else is removed, that's it.

I know it's redundant but geezus people... RTM = "It's done."

Everything that can be added must be added, everything that has been detected as a problem has to be fixed, everything gets put into that one single build that's taken years to create and that's it once and for all.

Got it?

I made that remark because about a month ago there was a thread here mentioning and confirming there would be cosmetic changes after the RTM. If you are definitive then we'll just have to wait and see.

I am totally neutral.

Not gonna flame you, don't worry. Just wondering if the July 13 date is solid or not. :p

reply#2

Just now Neowin news confirmed this:

So with that said TechNet, MSDN, and a few other partner connections will also be getting the RTM build on July 13. So let the countdown begin!

..........

Personally I thought a Neowin officially announced news is a hell lot of difference to some "back-door news", but of course I respect what the mods decided to be appropriate. :)

I made that remark because about a month ago there was a thread here mentioning and confirming there would be cosmetic changes after the RTM. If you are definitive then we'll just have to wait and see.

I am totally neutral.

Think of it this way:

Once the code is signed off as RTM, it's done. They then make a Gold master which is sent out to the pressing plants to produce the roughly 750 million DVDs they're going to be needing (remember: Home Premium and Pro will come with 2 DVDs in retail boxes this time unlike with Vista - and yes, Ultimate will have both as well, and I'm stating 750 million as a rough estimate for worldwide production, plus all the discs for OEMs, etc) -

So tell me, once those DVDs are pressed and in boxes within the next few weeks following the Gold/RTM release to the pressing plants, how would Microsoft be able to just add any old stuff to it past that point?

Does that make it easier to understand? Once the code is RTM it's distributed outside of Microsoft as a "Gold" master (hence RTM originally meaning "Gold" status, ready for a master distribution copy), it can't be modified anymore and nothing can be added to that disc; it sure as hell ain't a rewritable, and they're fairly expensive to manufacture. :D

Think of it this way:

Once the code is signed off as RTM, it's done. They then make a Gold master which is sent out to the pressing plants to produce the roughly 750 million DVDs they're going to be needing (remember: Home Premium and Pro will come with 2 DVDs in retail boxes this time unlike with Vista - and yes, Ultimate will have both as well, and I'm stating 750 million as a rough estimate for worldwide production, plus all the discs for OEMs, etc) -

So tell me, once those DVDs are pressed and in boxes within the next few weeks following the Gold/RTM release to the pressing plants, how would Microsoft be able to just add any old stuff to it past that point?

Does that make it easier to understand? Once the code is RTM it's distributed outside of Microsoft as a "Gold" master (hence RTM originally meaning "Gold" status, ready for a master distribution copy), it can't be modified anymore and nothing can be added to that disc; it sure as hell ain't a rewritable, and they're fairly expensive to manufacture. :D

I know about that sir, but couldn't it be done by making some windows updates waiting to be downloaded once the user installed the OS?? :)

Have they ever done such a thing before? I mean really... I want a solid OS, I could care less what it looks like, I can handle the "cosmetic" changes on my own after RTM... aren't there more important aspects that people should actually care about?

I don't know why it's so tough for people to grasp this simple concept:

RTM means IT'S DONE, FINITO, FINISHED.

Once the actual RTM build is compiled, approved, and signed off on and classified as RTM, aka "Gold," that's it - Microsoft is done with it, nothing else is added, nothing else is removed, that's it.

I know it's redundant but geezus people... RTM = "It's done."

Everything that can be added must be added, everything that has been detected as a problem has to be fixed, everything gets put into that one single build that's taken years to create and that's it once and for all.

Got it?

All of these builds are not RTM they are RTM escrow 0r candidates.

We?ve received word from a trusted source close to GeekSmack that Windows 7 will be on TechNet/MSDN before the end of the month, so those of us with a premium TechNet/MSDN account will be able to get the official RTM build about 2 months ahead of when Windows 7 will hit store shelves on October 22nd. Microsoft is currently hard at work on getting that RTM build out to the world, and to ensure a smooth release, they?re trying to locate and remove any serious show-stopper bugs.

Here is a list of the latest builds that were compiled:

6.1.7260.0.win7_rtm.090612-2110 - Leaked June 17, 2009 (VHD and ISO)

6.1.7261.0.win7_rtm.090615-1900 - RTM Candidate - Voted no go (7233 ?)

6.1.7262.0.win7_rtm.090617-1900 - RTM Candidate - Voted no go

6.1.7263.0.win7_rtm.090619-1900 - RTM Candidate - Voted no go

6.1.7264.0.win7_rtm.090622-1900 - Leaked June 30, 2009 (ISO)

6.1.7265.0.win7_rtm.090624-1905 - RTM Candidate

6.1.7266.0.win7_rtm.090625-1847 - RTM Candidate

6.1.7267.0.win7_rtm.090629-1900 - RTM Candidate 6.1.7268.0.win7_rtm.090701-xxxx - RTM Candidate (still a rumored build ? no confirmation yet that it has been compiled)

The RTM release is closing in and we?ll be on top of that, so stay tuned

http://www.geeksmack.net/microsoft/434-tid...this-month.html

Have they ever done such a thing before? I mean really... I want a solid OS, I could care less what it looks like, I can handle the "cosmetic" changes on my own after RTM... aren't there more important aspects that people should actually care about?

Well, somebody mentioned the sound thing and I made a casual remark, so I guess it's not for me to answer....since I just left the sound and icons as default. :)

How is this build going to be different from the RC ?

Depends what you mean/intend by different. Feature wise or visually no. Code will finalized and optimized and more stable possibly faster so in terms of general over view no, it will be very much equal to what you see with RC.

So today i decided to test Vista SP2 vs Win7 latest build with 3dmark vantage yet again ( i do this with every build i install ) and surprisingly win7 scored higher for the very first time for me !

i attached a screenshot of the result.

note: Vista SP2 installation is 2 weeks old, and i installed W7 the day it leaked(7264). Both OS's are running the latest Intel INF And Catalyst 9.6, funny thing is, W7 runs from a Slow Half Full 750GB and my Vista runs from a 2x 74GB Raptor Raid0 and yet W7 feels faster ^^.

post-299650-1246633525.png

Edited by joontje
All of these builds are not RTM they are RTM escrow 0r candidates.

Reading comprehension FTW... I never said any current builds/leaked builds are RTM - if you'd read the posts, you'd see that I was making statements about the actual RTM build, not RTM track builds. My comments are specifically targeted at the actual finished Gold RTM build which is now expected to be signed off and finalized on July 13th according to all reports.

Nothing I've said relates to any build prior to that one, which doesn't exist yet.

If what Neowin News said is true(i.e. MSDN release on Jul 13), then like the Beta and RC, we could hope to see it leak by next weekend lol. :hmmm:

btw. wonder if MS would use the RTM as demo on the IT PRO Beta Clasee Jul 7~9??

On a blog, some folks have mentioned that July 10th is set for final gold build and July 13th the RTM so might not appear in the IT PRO Beta Class. RTM candidate build will be seen I guess.

Is there a way to stop the beta version expiring? It's on my laptop and I don't want to have to reinstall, if Win7 goes RTM next weekend...

You should be safe with the RC.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • +1 on XVI. I still use it. 
    • Age 16, old enough to get a full-time job, your own bank account, a passport, get married, even join the military and go to war. But talking to your friends on the internet? Oh hell no!
    • I remember when all games had demos; it was a normal thing, not a limited time promotion.
    • Forza Horizon 6 gets big bug-fixing and balancing update by Taras Buria Today, Playground Games released a big Forza Horizon 6 update with a long list of fixes, patches, and balancing tweaks that the studio promised earlier. Version 375.327 is now available on Steam, Microsoft Store, and Xbox, offering users improvements for AI, audio, design, performance, road discovery, upgrades, visuals, online play, and more. Some of the most notable changes in the Series 2 update include rebalanced drivatars, particularly their difficulty and race start behavior. As such, the game should be more balanced on higher difficulty levels, and AI cars should not shoot out when the race starts as if they have rocket boosters. Speaking of difficulty, developers nerfed Drag Tires physics for a more expected and realistic behavior. They are no longer the go-to option for record-breaking times in road racing, and all leaderboard entries with drag tires will be removed. Completionists will also be glad to get a new feature that lets you see road discovery percentage in each region, which should make discovering all roads easier while keeping it quite challenging and interesting (I spent quite a long time finding the last road). Festival Playlist is also getting some much-needed fixes, including patches for bugs that allowed completing Seasonal Jobs ahead of time or where weekly challenges would not unlock for some players. Developers will retroactively give reward points to all who could not complete all challenges due to these bugs. Other changes include changes to Horizon Play progression so that it is easier to reach Level 100, audio improvements on lower-spec devices, fixes for visual glitches, including pixelated smoke, and more. Developers also addressed the currently non-working Eliminator, an online mode gamers used to farm credits with a Hummer EV exploit. Playground Games plans to re-enable it soon. As a gesture of goodwill, players will get a free McLaren Sabre. Those who used the exploit will not be banned, but developers plan to roll back credits to a maximum of 10M for all who farmed credits using the exploit. You can find the complete changelog for the latest Forza Horizon 6 update here.
  • Recent Achievements

    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      483
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Steven P.
      83
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!