[Official] Call of Duty: Modern Warfare 2


Recommended Posts

[...] but still, when I look at people on my friends list, some people have been playing the MP game alone for upwards of 5 DAYS now. Me? I just got over 24 hours last night.

Hmm I think I have someone on my FL that has 28 days played now. D:

Wasteland is an awful, awful map
yeah i really really hate that map.

I actually like Wasteland save for those few that sit around with thermal on their snipers. If we're talking crap maps though, I wish for Favela & Scrapyard to DIAF.

/random Wasteland isa remake of Brecourt from COD1 /random

I actually like Wasteland save for those few that sit around with thermal on their snipers. If we're talking crap maps though, I wish for Favela & Scrapyard to DIAF.

/random Wasteland isa remake of Brecourt from COD1 /random

Weird because I must be the only one who loves Scrapyard and Favela. :p

I mentioned that Wasteland remake fact earlier in the thread but I mistakenly said it was from COD2. Doh!

Weird because I must be the only one who loves Scrapyard and Favela. :p

I mentioned that Wasteland remake fact earlier in the thread but I mistakenly said it was from COD2. Doh!

If I recall correctly there was a Brecourt remake in COD2 too, so you're in the clear.

The one map I like the most is Highrise. Majority of the people I play with seem to hate it though. I kinda like it. Especially when I get C side spawn. I like going down the left side of the map and nabbing the heads that try to pop around the corner.

I just can't sit and play online multiplayer like I could with all of the call of duty games. It's ridiculous, especially on PS3 from what I've seen, so much glitching and stuff. Weapons seem unpredictable and it's not fun anymore :/

They should match you with people your own level, thats a definite. Sick of playing people who are prestige level >9000 with gimped out weapons. Whil eI'm stuck at level 41, impossible to get enough points to level up.

There is zero benefit to prestiging other than new challenges and an extra class slot every now and then. So... yeah. Man up, little buddy.

Wasteland is an awful, awful map
No, quarry is by far the worst map ever.
Weird because I must be the only one who loves Scrapyard and Favela. :p

I mentioned that Wasteland remake fact earlier in the thread but I mistakenly said it was from COD2. Doh!

If I recall correctly there was a Brecourt remake in COD2 too, so you're in the clear.

The one map I like the most is Highrise. Majority of the people I play with seem to hate it though. I kinda like it. Especially when I get C side spawn. I like going down the left side of the map and nabbing the heads that try to pop around the corner.

I tend to have good games and bad games on all of the maps, and it really depends on what game-type I'm playing, as well as what weapon I'm working on. Highrise is nice to climb around on. Wasteland is great for sneaking, especially as a sniper (I'm an Intervention junkie). Derail is fun in Domination. Scrapyard is one of those that can be extremely fun, or incredibly frustrating. I particularly enjoy Estate, which is usually one of my better maps; I get a great sniper post on Domination to cover B, which is always fun. I also really like Afghan, Sub Base, and Rust (especially for a nice, fast-paced game). Quarry, Favela, and Rundown are usually my downfalls, though I often do well on them, too.

I generally don't always do well on one map and bad on another. I tend to do poorly when I'm just starting out on a new weapon (finally moving onto the extremely underpowered (it seems) ACR, for the moment) until I've become cozy with it. I'm always working on new weapons, so I have about as many bad games as good games. I kick the most behind with my Intervention/PP2000 combo, or my M16 which are usually my fallback classes. I change classes constantly throughout every game, though, especially to shoot down enemy vehicles or to pick off certain enemies.

The trick is to learn and incorporate different tactics for each map. I've found that if you can learn to switch things up, depending on the map (different weapons/classes, different methods of moving around or not moving much at all, etc.), then you won't find yourself quite so weak on certain maps.

I constantly hear guys complain (I'm referring to in-game) about the way the other team is playing; camping, going akimbo, sniping with thermal, perching themselves on hard-to-reach places, placing Claymores, etc.. It's all part of the game. Stop whining and learn to adapt. They tend to shut-up when they hear a girl tell them that.

I constantly hear guys complain (I'm referring to in-game) about the way the other team is playing; camping, going akimbo, sniping with thermal, perching themselves on hard-to-reach places, placing Claymores, etc.. It's all part of the game. Stop whining and learn to adapt. They tend to shut-up when they hear a girl tell them that.

The only thing that ****es me off is Akimbo ******s, and I would like to say for good reason. :p

The only thing that ****es me off is Akimbo ******s, and I would like to say for good reason. :p

Understandable. It can get frustrating, sometimes.

But you do have the same (or potentially the same) abilities that they do. Fight fire with fire, be a rat to catch a rat, and all that nonsense. I learned to do that with the noob-tube.

The only issue I had that I did complain about (secretly and to my boyfriend only), was with the silly little turds running around taking advantage of the Javelin glitch, but I understand they patched that right up.

All of the maps in MW2 are crap, never seen such bland surroundings coupled with random layouts.

Agreed. Layouts of the maps are horrendous. They need to look back on games like CS and see why it was so successful; the maps were simple and fun. The only map in MW2 that manages to get it right is Terminal.

I actually find Wasteland rather fun. Just keep making circles around it clearing out all the snipers and what not. The one I probably hate the most is Estate and Scrapyard... and sometimes Terminal can just suck immensely as well.

Wow, I really like all the maps mentioned. It took me a while to warm up to a few of them like Estate, Sub Base and especially Favella. But after some time on them, I develop some good strategies and learn others tendencies and can enjoy them. The randomness you guys talk about is one of my favorite things about the maps. It's not the original Doom. The randomness makes it feel so much more immersive and fun. Simplicity is a huge turn off when it comes to game styles like this.

Some of the maps I hate are Underpass (not bad on objective, but too many campers on deathmatch types) and Karachi (way over played and the sattelite dish spot is way too over powered).

Agreed. Layouts of the maps are horrendous. They need to look back on games like CS and see why it was so successful; the maps were simple and fun. The only map in MW2 that manages to get it right is Terminal.

I just found a guy that made a lot of maps for CS works with IW now for MP map design. CompoSITe I think.

I think all the maps can be fun, but I find there design can also make the game very difficult to play. And there are far too many little camp corners, basically asking people to camp.

You are right about the camper's corners. They are numerous in the game, but generally easy to get to. To tell you the truth, I don't find camping to be such a big issue; not like it is in games like Halo 2 & 3, or even the original MW. MW2 campers are fairly easy to flush or pick out. I've found the respawn to be random enough not to make camping too big of an issue, as well.

And again: camping is part of the game. If you don't do it, that's your own choice and style--but you certainly have as much of an opportunity to as anyone else. It's not a cheap way to play or anything, it's just a different way to play.

I know campers can become pretty frustrating, but so can players who run around with Marathon, Lightweight, and a tactical knife. I, personally, utilize both of these methods from time to time, but I can certainly understand people's frustrations when others use them excessively.

That said, I agree that all of the maps can be fun. I find it hard to understand how so many people are apparently so disappointed with them. Just a matter of personal taste, though, I suppose.

Wow, I really like all the maps mentioned. It took me a while to warm up to a few of them like Estate, Sub Base and especially Favella. But after some time on them, I develop some good strategies and learn others tendencies and can enjoy them. The randomness you guys talk about is one of my favorite things about the maps. It's not the original Doom. The randomness makes it feel so much more immersive and fun. Simplicity is a huge turn off when it comes to game styles like this.

I agree, completely. If the maps were more simple, it would make kill-cam a bit of a nuisance, in my opinion. It'd be far more difficult to sneak around or ambush the other team, particularly in objective games. It's fun to play on maps that are easy to learn inside out, but it's an entirely different type of game style.

(was hoping this would automatically attach to my last post; sorry for the double)

**** you Infinity Ward...your game is a POS! :crazy:

ANOTHER exploit!

The problems with Modern Warfare 2 keep piling up. The cause might just be that so many people are playing this game so much that every imbalance is quickly found and exploited and every glitch becomes news across the internet. But this problem should have been spotted by developers ? after all, the noob tubes tended to be unpopular among veteran players in the first installment of the Modern Warfare series. It?s hard to understand why the developers would give players a way to nearly instantly reload noob tubes and equipment.

This video by a very talkative and strongly opinionated gamer clearly illustrates the problem with the perk One Man Army, which allows the player to swap classes at any time, and its use in combination with Danger Close Pro, which increases explosive weapon damage (the Pro upgrade increases air support damage).

In this video, the player reaches an ungodly amount of kills in a game of Domination before being disconnected halfway through the match (he is confident that he could have easily gotten 150 kills). For those of you too lazy to watch videos or those with slow internet connections, here?s a shorter and less bandwidth-hungry explanation of how the trick works:

1. Use Danger Close-overpowered noob tubes and claymores to get easy kills.

2. Repeat step 1, using One Man Army when out of ammunition to select the same class again, refilling all noob tubes and claymores.

3. Use overpowered (Danger Close Pro) Predator Missile to get 2 kills.

4. Use overpowered Harrier Strike to get 4 kills (generally easy on most maps)

5. Spam Chopper Gunner with overpowered explosive rounds (Danger Close Pro) to get lots of kills.

Also illustrated in the video is the oft-problematic spawn system, which can make it difficult to escape instant death when one spawns with explosive rounds raining down on one?s head.

Having never played Modern Warfare 2 on PS3 (as demonstrated in the video), I?m not sure if it?s a system difference, but in the 360 version I play swapping classes using One Man Army takes a bit longer to complete, but it?s not a deal-breaker.

The fact that the player can simply reload the same class again just seems ridiculous. At least make the player use two of his precious Custom Class slots to do so. And for realism?s sake, if not for game balance, it only makes sense that the player would have a limited amount of times he could change classes.

I would not go so far as some have to say Modern Warfare 2 is a broken game, or that it?s necessarily bad. But there are obviously some more changes Infinity Ward needs to make to balance its hugely popular game.

One thing I hate about MW2 are Team mates in Hardcore. If you get a supply box or whatever it is called, they will kill you and steal whatever it is that is in there. I have had 3 games tonight where there was a C-130 in MY PACKAGE which someone else took on my team by killing me.

One thing I hate about MW2 are Team mates in Hardcore. If you get a supply box or whatever it is called, they will kill you and steal whatever it is that is in there. I have had 3 games tonight where there was a C-130 in MY PACKAGE which someone else took on my team by killing me.

There is friendly fire in hardcore?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • NetSpeedTray 1.3.3 by Razvan Serea NetSpeedTray is a lightweight, open-source Windows network monitor that shows live upload and download speeds directly on the Taskbar. Designed for efficiency, it quietly sits in the system tray, conserving CPU and battery with dynamic updates. It blends seamlessly with Windows 10/11, adapts to light/dark themes, and auto-positions to avoid overlaps. Features include accurate interface detection, customizable display, optional mini-graph, color coding, granular font and unit control, detailed per-interface history graphs, safe data management, and easy CSV export—bringing the network monitoring Windows forgot. NetSpeedTray key features: Lightweight & Efficient Runs quietly in your system tray without consuming resources. Features a "Dynamic Update Rate" that lowers refresh frequency when the network is idle to save CPU and battery life. Native Look & Feel Blends seamlessly with Windows 10/11 UI. Smart detection for light and dark taskbar themes ensures text is always visible. Intelligent & Adaptive Positioning Automatically finds empty space next to your system tray and shifts to make room for new icons, preventing overlaps. Seamless OS Integration Behaves like a native Windows component. Hides instantly with auto-hiding taskbar Hides when a fullscreen app is active Smart Network Monitoring Accurate by Default: Auto mode identifies your main internet connection and ignores noise from VPNs or virtual adapters. Easy Interface Selection: Switch effortlessly between Auto, All, or Selected network interfaces via intuitive radio buttons. Total Visual Customization Free Move Mode: Unlock and place the widget anywhere on your screen. Optional Mini-Graph: Real-time graph of recent network activity with adjustable opacity. Color Coding: Customize colors and speed thresholds to quickly see network status. Granular Display Control Text & Font: Adjust font family, size, weight, and alignment. Units: Automatic (B/s, KB/s, MB/s) or fixed Mbps display. Precision: Set decimal places and always show them for uniform appearance. Detailed & Intelligent History Graph Smart Scale: Logarithmic scale shows low-level traffic and large spikes clearly. Per-Interface Filtering: View speed history for specific adapters (Wi-Fi, Ethernet, VPN). Safe & Efficient Data Management: Adjustable retention, automatic cleanup, optimized database. Easy Data Export: Export raw data to .csv or save high-quality graphs for reports. NetSpeedTray v1.3.3: The Updater Fix A stabilization release that repairs a critical regression in v1.3.2: the app shipped without OpenSSL, which silently broke every HTTPS request — including the built-in update checker (the "Could not check for updates" error many of you hit). This release restores it, hardens the build so it can't happen again, and fixes a startup crash plus four other reported bugs. Changes: Fixed update checking — Resolved a critical issue that prevented the app from checking for updates ("Could not check for updates"). Fixed startup crash with Auto-Cycling — The app no longer crashes on launch after enabling Cycle display mode. Fixed incorrect network speeds on 10GbE adapters — Multi-gigabit network cards now display speeds correctly instead of being stuck at 0. Improved color coding — Default color is shown when idle, and color/threshold changes now apply immediately without restarting. Fullscreen visibility fix — The widget now correctly stays visible over fullscreen apps when Keep Visible is enabled. Improved AMD Ryzen temperature detection — More reliable CPU temperature monitoring for Ryzen processors. Cleaner upgrades — Installer now removes outdated application files during upgrades, preventing DLL/version conflicts while preserving user settings. Improved stability — Fixed potential DLL loading issues by excluding critical OpenSSL and NumPy components from UPX compression. Better settings window — Scrollbars removed and layout improved for a cleaner experience. Localization improvements — Updated translations and completed missing UI text across all supported languages. More reliable releases — Added regression tests covering recent critical fixes, bringing the test suite to 196 passing tests. [full release notes] Download: NetSpeedTray 1.3.3 | 87.9 MB (Open Source) Download: NetSpeedTray Portable | 101.0 MB View: NetSpeedTray Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Why Delta Chat is the best decentralized messenger you have probably never tried by Paul Hill There is no shortage of messaging apps out there; we have WhatsApp, Messenger, and Telegram, just to name a few. While Meta has taken steps to incorporate encryption into Messenger and WhatsApp, they still leave a lot to be desired. If you are in the market for a messaging app that promotes security, privacy, and optional anonymity, you'll want to read what I have to say about Delta Chat. For those not familiar with Delta Chat, rather than relying on centralized servers as you do with Facebook Messenger, it relies on email. Essentially, it is a chat interface that feels like a messaging app, but secretly in the background, it is firing off emails. In the past, you used to have to sign in with your email account. When you sent messages to people, it would just be sending encrypted messages to their inbox, which their Delta Chat client would decrypt. When I first learned about Delta Chat, it required users to sign in with an email account, but I was pleasantly surprised upon trying it in 2026 that this is no longer a requirement, or the preferred method was to use the app. Recently, I’ve tried UAD-ng on my old Nokia 3.4 to disable most of the Google apps because the bootloader is locked, and this is the next best option. While finding replacement apps in F-Droid, I came across Delta Chat again, and it has undergone quite a big change since I last used it, with its new chatmail relays, which no longer require you to sign in to your own email account, providing anonymity, and they offer greater security. Android and Desktop Delta Chat apps. Not only does it run on my de-googled phone, but it also works on desktop computers and iOS, making it truly ubiquitous. For me, Delta Chat is a wonderful alternative messenger because it gives you more control. It supports switching between different profiles, which you can set up super quickly; you don’t register a username, you don’t register a password. The only thing you do have is a random string email address on a chatmail relay (which you don’t have to memorize). To maintain access to your profile, you just need to add a second device to your account via QR code or make a backup of your account, which you can restore later. Fail to do these, your account is gone - as it should be if you don’t want to leave accounts that could get hacked later on. My decision to block Google stuff on my Nokia was done for practical reasons; the device sucked when it launched, and it sucks even more now. The nice thing about F-Droid and the apps within is that they’re usually lightweight, free of bloat, and work well on that device. What was inconvenient for me was that it was hard to send messages from that device, say if I wanted to copy a code over to my main phone or send family members a link from that device. That’s when I decided to look at the available chat apps and saw Delta Chat. Another nice thing about Delta Chat is its notifications. Some messaging apps rely on Google’s ecosystem for notification transport on Android; however, with Delta Chat, it can use Google’s solutions if you have Play Services or MicroG installed. Otherwise, it is able to keep a background connection to the chatmail relay server so that you can get notified when you receive a message. As free software, the code of Delta Chat is open for all who want to take it and build upon it. In the future, if the developers of Delta Chat make a catastrophically bad decision and take the app in an undesirable direction, users can take the code and fork the project. This contrasts with closed-source apps from corporations that can take their products in any direction they like. By relying on free software instead of closed-source programs, you actually control your computing. I’ve spoken at length about how running this type of software is like owning your own home rather than renting it. The same applies here; if you use Delta Chat, you don’t need to worry about it going away in the future. Whether it is Telegram, WhatsApp, or Messenger, you are required to register a username and password to use these services. A major flaw in this design is that anyone can try various passwords and potentially break into your account with your complete chat history intact. Sure, there is encryption in Messenger, where you need a second PIN and two-factor authentication in Telegram, but breaches happen all the time. Unlike before, when you used to sign in to your email account to send and receive messages, the primary way to do it now is to create an account on a chatmail relay. The resulting email address is a random string followed by the name of the relay you pick. This means you can start and begin adding contacts Without a username and password, you either need to ensure you have a backup or at least one device running your Delta Chat profile. The primary way to log in on another device is to go to the settings and add a second device. Then, you’ll just scan a QR code with your new device, and it’ll log in to your account and sync all your chat history and contacts. To end users, Delta Chat just looks like any instant messenger; however, it is really sending your messages as encrypted emails to your contact. This is pretty cool from a censorship perspective, as it makes the service more difficult to block. Previously, the main way to use the app was by logging in with email, but nowadays, it’s recommended that you use chatmail relays. Chatmail relays temporarily hold messages in case your device is offline. They are cheap, simple servers that don’t store data as group states. Other information, like your name and avatar, only exists on your device and the devices of those you share your contact information with. The relays are also decentralized and operated by various groups and individuals. It is even possible to set up your own chatmail relay, but most people will want to use one hosted elsewhere. To keep your messages secure, Delta Chat uses a secure subset of the OpenPGP standard that gives you automatic end-to-end encryption. It also uses Secure-Join to exchange encryption setup information through QR-code scanning or invite links. Autocrypt is also used to automatically establish end-to-end encryption between contacts and all members of group chat, but sometime this year Autocrypt v2 will be rolled out, bringing post-quantum resistant encryption and forward secrecy. The Delta Chat FAQ is an interesting read that explains many more details about the app. Credit: Pexels Delta Chat is unique among messaging apps because it is built on email, a technology that’s decades old and isn’t going anywhere soon. What’s more is that email is not centralized either, so it’s far more difficult for any authoritarian regime to disrupt the Delta Chat app. I haven’t spoken too much about features yet, so I will do that now. Delta Chat allows you to do one-on-one chats, group chats, and create channels. It also supports file sharing and making audio and video calls when chatting one-to-one, but it’s not available for group chats right now. At the time of writing, the calling functionality is disabled and can be enabled in Settings > Advanced > Debug Calls. I have used the video calling feature, and the quality is excellent. It works over WebRTC, another open standard. The app also lets you send voice notes, enables disappearing messages, and has its own app ecosystem. I did try playing chess one time there, but it was a bit spotty; though, we did manage to complete the game with a victory for me. To add people to Delta Chat, you can either give them your Delta Chat link or your QR code to scan. These are the only ways to add users, so you won't have any spam bots bothering you. If the people you want to chat with don't have the app yet, just send them your link, and it will take them to a webpage where they can install the app and then add you. It's really quick for them to install it and get started, which is nice. Credit: Microsoft. The Majorana 2 quantum chip unveiled in 2026. I do not think quantum computers are too far out now, and I do hope that Delta Chat is able to push out Autocrypt v2 sooner, rather than later, so bad actors do not attempt to collect encrypted communications and then decrypt them in the future using quantum computers. By getting people’s messages post-quantum-safe now, users won’t have to worry when quantum computers start cracking legacy encryption. Overall, I would recommend this app to people who are already past WhatsApp and Messenger and have perhaps begun using apps like Telegram or Session. It shares a lot of characteristics with these apps and goes a lot further than Telegram in terms of security. By being based on email, it is also resistant to censorship, and the lack of a username and password makes you anonymous (if you want to be) and safe from brute force password cracking attempts. Let me know in the comments if you’ve tried Delta Chat recently. Do you think it's a good bulwark against governments that are tightening their grip on the internet?
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      471
    2. 2
      +Edouard
      217
    3. 3
      PsYcHoKiLLa
      156
    4. 4
      Steven P.
      73
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!