Spartan Erik Posted October 19, 2009 Share Posted October 19, 2009 http://games.on.net/article/7188/Modern_Wa..._for_PC_version "Call of Duty community manager Rob Bowling, also known as 'fourzerotwo', has confirmed in a podcast that the PC version of Call of Duty: Modern Warfare 2 will not support user-created mods. Worse, it will not support dedicated servers. PC gamers will have to suffer peer-to-peer connections, just like their console-owning cousins." Anyone else wish they told us this prior to pre-ordering? Link to comment Share on other sites More sharing options...
daiv_ Posted October 19, 2009 Share Posted October 19, 2009 glad i didnt pre order, and now chances of me buying it are slim. depending on how it pans out, if multiplayer is as crap as i have a feeling it will be, i wont bother. Link to comment Share on other sites More sharing options...
InterceptorX Posted October 19, 2009 Share Posted October 19, 2009 Wow... Fail. Link to comment Share on other sites More sharing options...
Denis W. Veteran Posted October 19, 2009 Veteran Share Posted October 19, 2009 Have a pretty good feeling a few months later, should poor sales for the PC version surface, they will pin this on piracy and consider pulling the PC "port" for future versions. Link to comment Share on other sites More sharing options...
Dezent Posted October 19, 2009 Share Posted October 19, 2009 I canceled my pre-order last night :/ They are destroying what's left of pc gaming :/ Link to comment Share on other sites More sharing options...
ylcard Posted October 19, 2009 Share Posted October 19, 2009 Have a pretty good feeling a few months later, should poor sales for the PC version surface, they will pin this on piracy and consider pulling the PC "port" for future versions. I think so too, except that it doesn't make much sense business wise, at least for me.. Link to comment Share on other sites More sharing options...
null_ Posted October 19, 2009 Share Posted October 19, 2009 Wow, that sucks. Sales for this game are going to plummet. Link to comment Share on other sites More sharing options...
Fusion101 Posted October 19, 2009 Share Posted October 19, 2009 I can see this causeing some problems for them. Decicated servers are a major aprt of PC gaming. Link to comment Share on other sites More sharing options...
BoredBozirini Posted October 19, 2009 Share Posted October 19, 2009 So BF2 still reins as the best warfare shooter there is on PC. Modern Warfare 2, nice try. Link to comment Share on other sites More sharing options...
Vice Posted October 19, 2009 Share Posted October 19, 2009 pre-order cancelled. Thanks. Link to comment Share on other sites More sharing options...
Geoffrey B. Veteran Posted October 19, 2009 Veteran Share Posted October 19, 2009 i honestly do not see this being too much of a problem for the game play i understand with P2P you run the risk of poor connections effecting everyone however depending on what features they implement for matchmaking they can do a connection check to make sure that people are not simply running on a crap connection and setting them up with faster people which would slow everyone down. however being that they are doing this same thing with the consoles and it works i do not understand as to why it would be too much issue with the PC version of the game. Just my opinion (and im getting the PS3 version anyway) Link to comment Share on other sites More sharing options...
bobbba Posted October 19, 2009 Share Posted October 19, 2009 No biggie for me altho I'm only a casual gamer Link to comment Share on other sites More sharing options...
Neoauld Posted October 19, 2009 Share Posted October 19, 2009 i honestly do not see this being too much of a problem for the game play i understand with P2P you run the risk of poor connections effecting everyone however depending on what features they implement for matchmaking they can do a connection check to make sure that people are not simply running on a crap connection and setting them up with faster people which would slow everyone down. however being that they are doing this same thing with the consoles and it works i do not understand as to why it would be too much issue with the PC version of the game. Just my opinion (and im getting the PS3 version anyway) P2P usually fails in games demigod comes to mind, the slideslow multiplayer game Link to comment Share on other sites More sharing options...
Ricardo Gil Posted October 19, 2009 Share Posted October 19, 2009 Why all the fuss? People into online gaming must have at least 512Kb/s upload rates. That's more than enough to host a match. It's not like everyone's still using dial up :p Link to comment Share on other sites More sharing options...
Chosen One Posted October 19, 2009 Share Posted October 19, 2009 So BF2 still reins as the best warfare shooter there is on PC.Modern Warfare 2, nice try. :yes: Link to comment Share on other sites More sharing options...
BoredBozirini Posted October 19, 2009 Share Posted October 19, 2009 Why all the fuss? People into online gaming must have at least 512Kb/s upload rates. That's more than enough to host a match. It's not like everyone's still using dial up :p A lot (and I mean a LOT) of people play online with a 256kbps down / 128kbps up connections. Link to comment Share on other sites More sharing options...
protocol7 Posted October 19, 2009 Share Posted October 19, 2009 Have a pretty good feeling a few months later, should poor sales for the PC version surface, they will pin this on piracy and consider pulling the PC "port" for future versions. Nail. Head. Hit. I didn't have a pre-order because I was planning to buy it on day 1 and get stuck into the single player campaign first. Now I'll just borrow a friends copy (if any of them still get it) and play that first. By the time I'm done with the single player the dust should have settled a little and I'll see what state the multiplayer is in before deciding if it's worth buying it or to just stick with MW. I like the idea of standardised game settings but the test will be how well the matchmaking and user-hosted stuff works. Link to comment Share on other sites More sharing options...
Ricardo Gil Posted October 19, 2009 Share Posted October 19, 2009 A lot (and I mean a LOT) of people play online with a 256kbps down / 128kbps up connections. Do they live in Afghanistan by any chance? I can't get less than 2MB nowadays. Link to comment Share on other sites More sharing options...
Neoauld Posted October 19, 2009 Share Posted October 19, 2009 Do they live in Afghanistan by any chance? I can't get less than 2MB nowadays. AFAIK, most ISP's offer really cheap internet plans that are <1MB, my ISP gives me 30down/1up for 60 a month, and thats really expensive by most standards their only reasonable rate is around 30 bucks, for a sub 1mb connecton and that doesnt count one of the main issues against P2P gaming, ISP's could falsely throttle it Link to comment Share on other sites More sharing options...
Chemaz Posted October 19, 2009 Share Posted October 19, 2009 I hardly no any ISP here in the UK that offers decent upload rates. im on a 2.5mb line and have an upload rate between 200-300, unless your on cable or close to the exchange if ur on adsl you get shocking upload rates and i reckon thats gona be the same for a lot of ppl Link to comment Share on other sites More sharing options...
Vice Posted October 19, 2009 Share Posted October 19, 2009 Do they live in Afghanistan by any chance? I can't get less than 2MB nowadays. Here in the UK I have to get 20Mb internet just to get 0.7Mb upload. You don't wanna know what you get on 8Mb or 10Mb. And 16 players would be laggy with 512 connections let alone 32 players. And what sort of tick rate are you going to get? Nothing decent. Also custom maps?? Sit there for half an hour downloading a map from some guys 512Kb upload? Seriously? That is if you can even use custom maps. I don't think you can? Link to comment Share on other sites More sharing options...
Ricardo Gil Posted October 19, 2009 Share Posted October 19, 2009 Here in the UK I have to get 20Mb internet just to get 0.7Mb upload. You don't wanna know what you get on 8Mb or 10Mb. I've got an 8/1 (scrap that, it's been bumped to 10/1 2 months ago) connection and it's a relatively low speed connection. How can you guys live like that? :p :rofl: And 16 players would be laggy with 512 connections let alone 32 players. I don't know, I remember playing Quake through dial-up with a few other guys, no problems at all. Link to comment Share on other sites More sharing options...
Denis W. Veteran Posted October 19, 2009 Veteran Share Posted October 19, 2009 Yeah, I can play on 32 player servers just fine on a 512K upstream connection. I'd pick lower pings over an unnecessarily high upstream speed. Link to comment Share on other sites More sharing options...
ViperAFK Posted October 19, 2009 Share Posted October 19, 2009 (edited) Why all the fuss? People into online gaming must have at least 512Kb/s upload rates. That's more than enough to host a match. It's not like everyone's still using dial up :p From my experience with l4d and any other game I've played, local hosted matches are always just awful compared to using a server even with a decent connection. And if the person's pc crashes, by by game. Edited October 19, 2009 by ViperAFK Link to comment Share on other sites More sharing options...
Murkey Posted October 19, 2009 Share Posted October 19, 2009 I have an awesome Uni connection... ...which explicitly forbids p2p traffic. So how exactly is this going to work for me? MW2 is looking more and more retarded now... Link to comment Share on other sites More sharing options...
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