MW2: No Dedicated Servers, No Mods


Recommended Posts

http://games.on.net/article/7188/Modern_Wa..._for_PC_version

"Call of Duty community manager Rob Bowling, also known as 'fourzerotwo', has confirmed in a podcast that the PC version of Call of Duty: Modern Warfare 2 will not support user-created mods. Worse, it will not support dedicated servers. PC gamers will have to suffer peer-to-peer connections, just like their console-owning cousins."

Anyone else wish they told us this prior to pre-ordering?

Link to comment
https://www.neowin.net/forum/topic/835476-mw2-no-dedicated-servers-no-mods/
Share on other sites

Have a pretty good feeling a few months later, should poor sales for the PC version surface, they will pin this on piracy and consider pulling the PC "port" for future versions.

i honestly do not see this being too much of a problem for the game play i understand with P2P you run the risk of poor connections effecting everyone however depending on what features they implement for matchmaking they can do a connection check to make sure that people are not simply running on a crap connection and setting them up with faster people which would slow everyone down. however being that they are doing this same thing with the consoles and it works i do not understand as to why it would be too much issue with the PC version of the game. Just my opinion (and im getting the PS3 version anyway)

i honestly do not see this being too much of a problem for the game play i understand with P2P you run the risk of poor connections effecting everyone however depending on what features they implement for matchmaking they can do a connection check to make sure that people are not simply running on a crap connection and setting them up with faster people which would slow everyone down. however being that they are doing this same thing with the consoles and it works i do not understand as to why it would be too much issue with the PC version of the game. Just my opinion (and im getting the PS3 version anyway)

P2P usually fails in games

demigod comes to mind, the slideslow multiplayer game

Why all the fuss?

People into online gaming must have at least 512Kb/s upload rates. That's more than enough to host a match.

It's not like everyone's still using dial up :p

A lot (and I mean a LOT) of people play online with a 256kbps down / 128kbps up connections.

Have a pretty good feeling a few months later, should poor sales for the PC version surface, they will pin this on piracy and consider pulling the PC "port" for future versions.

Nail. Head. Hit.

I didn't have a pre-order because I was planning to buy it on day 1 and get stuck into the single player campaign first. Now I'll just borrow a friends copy (if any of them still get it) and play that first. By the time I'm done with the single player the dust should have settled a little and I'll see what state the multiplayer is in before deciding if it's worth buying it or to just stick with MW. I like the idea of standardised game settings but the test will be how well the matchmaking and user-hosted stuff works.

Do they live in Afghanistan by any chance? I can't get less than 2MB nowadays.

AFAIK, most ISP's offer really cheap internet plans that are <1MB, my ISP gives me 30down/1up for 60 a month, and thats really expensive by most standards

their only reasonable rate is around 30 bucks, for a sub 1mb connecton

and that doesnt count one of the main issues against P2P gaming, ISP's could falsely throttle it

I hardly no any ISP here in the UK that offers decent upload rates. im on a 2.5mb line and have an upload rate between 200-300, unless your on cable or close to the exchange if ur on adsl you get shocking upload rates and i reckon thats gona be the same for a lot of ppl

Do they live in Afghanistan by any chance? I can't get less than 2MB nowadays.

Here in the UK I have to get 20Mb internet just to get 0.7Mb upload. You don't wanna know what you get on 8Mb or 10Mb.

And 16 players would be laggy with 512 connections let alone 32 players. And what sort of tick rate are you going to get? Nothing decent. Also custom maps?? Sit there for half an hour downloading a map from some guys 512Kb upload? Seriously?

That is if you can even use custom maps. I don't think you can?

Here in the UK I have to get 20Mb internet just to get 0.7Mb upload. You don't wanna know what you get on 8Mb or 10Mb.

I've got an 8/1 (scrap that, it's been bumped to 10/1 2 months ago) connection and it's a relatively low speed connection. How can you guys live like that? :p :rofl:

And 16 players would be laggy with 512 connections let alone 32 players.

I don't know, I remember playing Quake through dial-up with a few other guys, no problems at all.

Why all the fuss?

People into online gaming must have at least 512Kb/s upload rates. That's more than enough to host a match.

It's not like everyone's still using dial up :p

From my experience with l4d and any other game I've played, local hosted matches are always just awful compared to using a server even with a decent connection. And if the person's pc crashes, by by game.

Edited by ViperAFK
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Sorry to be that guy but, Given Trump won again even after a failed first term it would appear attacking the other side is how to gain Government in America. Voters when it came down to it didn't give a s**t about those Democratic achievements and voted for Trump over an intelligent, qualified mixed race woman. We need to face up to this uncomfortable reality. There are more Americacan voters who support racism and christian bigotry along with defending and supporting pedophilia, adjudicated rapists, multiple time convicted felons etc than those who don't. Btw, that is how the world sees America now. Not that Trump voters care as they attempt to cocoon themselves in a white supremacy bubble.
    • That's not clickbait. Clickbait is headlines like, "You'll never guess what this person looks like now" for example. For goodness sake, take a look around the internet if you think this is clickbait. How do sites survive if people don't click through to articles? How many people in all honesty would have clicked this if it had your suggested headline? You and those upvoting your post won't be happy until the web is a couple of hundred websites all behind a paywall.
    • HopToDesk 1.46.2.0 by Razvan Serea HopToDesk aims to improve the user experience by providing a free, easy-to-use, and secure remote desktop solution for all major device types including Windows PC, Mac, Linux, Android, Chrome Books, iOS, and even Raspberry Pi devices. HopToDesk empowers you to connect, control, and collaborate with ease. Whether you're providing IT support, managing remote teams, or accessing your own devices from anywhere, HopToDesk offers a reliable and secure solution. HopToDesk does not and cannot monitor user activity as the application uses end-to-end encryption for all traffic, and does not make a distinction between personal and business use (both are allowed). Additionally, HopToDesk includes many of the main features of common remote desktop solutions such as Unattended Access, File Transfer, Live Chat, Wake-On-LAN, 2FA, Direct IP access, a Recent Session and Favorite list, and is available in over 20 languages. HopToDesk can run in portable mode or installed on desktop operating systems. Installation is optional, and will install the HopToDesk service which runs in the background and listens for incoming connections, allowing the device to be accessible at all times. Why Choose HopToDesk? Completely Free: Enjoy full access for both personal and commercial use—no hidden fees or limitations. End-to-End Encryption: All communications, including screen sharing, file transfers, and chats, are protected with robust encryption. Open Source: Contribute to and benefit from a transparent and community-driven project. No Account Required: Connect instantly without the need for sign-ups or subscriptions. Core Features Remote Control & Screen Sharing: Effortlessly access and manage remote devices. File Transfer: Securely send and receive files with drag-and-drop simplicity. Live Chat: Communicate in real-time during sessions. Multi-Monitor Support: Navigate multiple screens with ease. Clipboard Synchronization: Copy and paste seamlessly across devices. Wake-on-LAN: Power on remote systems remotely. Session Recording: Document sessions for future reference. Two-Factor Authentication: Enhance security with an additional verification layer. Custom Branding: Personalize your remote sessions with custom avatars. Unattended Access: Connect to devices without requiring user intervention. Network Customization: Adjust settings like TURN relays and signaling servers to suit your environment. Centralized Device Management Utilize the HopToDesk Dashboard to: Monitor device status in real-time. Generate invite links for easy device integration. Customize network settings and synchronize changes effortlessly. Add a personal touch with custom avatars displayed during remote sessions. Download: HopToDesk 64-bit | HopToDesk 32-bit | ~9.0 MB (Freeware) Download: HopToDesk ARM64 | 21.4 MB Link: HopToDesk Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Or use Epic games and get full games for free. lol Steam and their demos. Thankfully there’s competition
  • Recent Achievements

    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      119
    4. 4
      Steven P.
      84
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!