PS3 controller is titled Move, says source


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Unless you don't need the camera to use the Move, it's $100 for the Move system. You can spin it any way you want, but it's not like Nintendo sells the Wii-mote in a package with the sensor bar. The PlayStation Eye is an integral part of the Move; don't try to make out that the remote itself is cheaper. So yes, they've announced a price.

They are selling a camera-less bundle, however, for those who fit the first part of your statement. There's also a bundle with a console as well.

UT3 was mouse / keyboard on ps3. The capability is built in, the problem is you need seperate servers which devs don't bother with, so only a few games support it. I'm sure FFXIV will support it.

like I said realistically consoles aren't about mouse and keyboard. I know the ps3 supports mouse and keyboard and that's on thing I like about it but when I found out all the things that needs to happen for it, it's not realistic to expect console players specially ps3 to break out a keyboard and mouse.

I totally understand the capability is there. But like you said extra servers, Dev support and etc. I'm fine/happy with keeping mouse and keyboard for PC and Controllers for console.

Why do people get upset when a developer or company follows a trend? You say, be original, yet this is no different then each company ripping off the revolutionary vibration control used in controllers today. It's just an added functionality to our gaming experience. At least this motion controller is not the core basis of the games for the PS3, but an additional peripheral for other gamers.

This is no different in my opinion then adding a peripheral. We should be thankful that each company is adding to this rapidly changing technology. Be small or great strides in the technological differences (sony implementation vs microsofts) What it comes down to, is that we will ALL need to remember Nintendo started a new era (as they seem to always do, thank you NES).

I'll be purchasing this add-on because my kids love the PS3 (thanks to ratchet and clank, and various others), but they do love using the motion controller. My youngest and wife find it easier to maneuver characters in-game with the Wii-Mote...

Unless you don't need the camera to use the Move, it's $100 for the Move system. You can spin it any way you want, but it's not like Nintendo sells the Wii-mote in a package with the sensor bar. The PlayStation Eye is an integral part of the Move; don't try to make out that the remote itself is cheaper. So yes, they've announced a price.

Where are you getting this $100 price from? I pretty much go to other sites and have not seen any true confirmation yet of price.

They are selling a camera-less bundle, however, for those who fit the first part of your statement. There's also a bundle with a console as well.

Yep that would be me in the first sentence. I already have the Eye (it may finally have a purpose LOL) so I just need to know what the controllers cost themselves.

Honestly doubt I will get this or Natal. I own a Wii and one motion console is more than enough for me, unless either make some killer game I just have to have, really doubt I will waste me money on either unless it is super inexpensive.

Where are you getting this $100 price from? I pretty much go to other sites and have not seen any true confirmation yet of price.

People get the $100 price from the announcement sony made at GDC about the bundle which includes the eye, 1 controller, 1 sub controller, and 1 game for "under $100" which in marketing terms means $99

Although they haven't announced the price of any other bundles, they did announce a controller-only sku and a PS3 console bundle. They haven't even announced if the controller and sub controller will be sold separately or bundled together. I know Nintendo only sells them separately to make more money.

Companies making games for Move:

Arc System Works

Irem Corporation

Activision Publishing, Inc.

Altus

AQ Interactive, Inc.

Electronic Arts Inc.

Oxygen Games

Music Center Inc.

GUST

Capcom

Q Entertainment

Queue Gemusu Ltd.

Crave Entertainment

Game Republic, Inc.

KOEI Co., Ltd.

Konami Digital Entertainment

Cyberfront Corporation

CCP

Zoo Entertainment, Inc.

Square Enix Group

Spike

SEGA

Sony Online Entertainment

THQ Inc.

Disney Interactive Studios

Tecmo Inc.

Paon Corporation

Hudson

NAMCO BANDAI Games Inc.

Bigben Interactive

505 Games U.S.

From Software

Marvelous Entertainment Inc.

Majesco Entertainment

Ubisoft ?

Warner Bros. Interactive Entertainment

+1 rep to you. I rarely laugh when behind my keyboard..but I did for real this time. yes.gif

Sadly, I'm actually part-way serious, I bet you'll see a lot of games that were buily for the Wii with expectations, and sold like crap.

How long until we have Sony Move Party, Sony Move Fit, Sony Move Sports, Sony Move Dance?......

too late, that's already done and ready to go. Played it, quite fun but not gonna cause me to go buy it. In the video posted above, it's where the little girl is "painting". As far as Move Fit, I wouldn't be suprised to see them bring back Kinetic from the PS2 days, way before Wii Fit, since it used the Eye Toy as well.

Move Dance would be awesome if you could use the 3iimotes as glowsticks.

I sware Nintendo had that same darn video (done nintendo style).... sheesh

i also like how the video has the tags: Wii and Nintendo Wii too

it shows that Sony isn't ashamed where it's inspirations came from.

anyway, even with the criticisms, this is a good move by them. (pun partially intended)

i also like how the video has the tags: Wii and Nintendo Wii too

it shows that Sony isn't ashamed where it's inspirations came from.

anyway, even with the criticisms, this is a good move by them. (pun partially intended)

Now I don't have to go buy a Wii for a few measly games. Wahoo! cool.gif

Yeah but you won't be able to hold the Move remote sideways to steer cars

do you really hold a steering wheel like that though? i'm sure someone innovative can come up with a good control scheme for the move. worst comes to worst, there's an actual steering wheel controller... or use the standard controller.

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
    • A bit premature... 100% Marketing. Bizarre.
    • A $300 price hike is insane! No one is going to want to pay that much!
    • Since the 1st one flopped, there is really no reason to make another one. It's just losing money left and right.
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