Draken Posted March 11, 2010 Share Posted March 11, 2010 Look like it's not a fail after all, the coolest part of the Wii experience with HD visuals (Y) Imagine this and a LOTR game :p : Link to comment Share on other sites More sharing options...
Sikh Posted March 11, 2010 Share Posted March 11, 2010 Ah Sony, I wish you would be more creative and create something on your Own. The one thing I liked about the WII was they focused on making it Motion Based from the release, so they got it down, now it wasnt precise till the Motion Plus but still, they worked hard so they get credit for that. Sony saying "we like consumers to think the transition from PS3 to Wii is easy" is bull****. You guys are ripping them off 1:1. Just say its a Playstation Wii and be done with it. Its also like Sony saying "we will have it fixed in 24 hours" and taking credit for it instead of saying "give the system/calendar 24 hours and it will automatically come back to life. Then go ahead and download the firmware update to fix said calendar glitch which was famous 10 years ago... Wasnt that hard was it? But no sony HAS to make the public think there doing good. This is in no WAY me protecting microsoft, I believe NATAL will be interesting but at the same time, until I see some Conference / E3 Demos of this year and how far its progressed I still believe leave it up to the Wii. If NATAL ends up being what they said it is, and NO/minimal, VERY MINIMAL lag, ill go for it. Sometimes I would like to sit back and drive the car. But shooters should stick to controller. That being said, Im happy Zippers making Socom 4, and hopefully its a REAL SOCOM and not Confrontation, hated that. But, I hope it keeps to controller support, thats one game I WILL BUY for my 60gig. Hell I own and play all the socoms time to time. Very fun. Regardless, Hopefully sony adopts the PS2 Era into the PS4 era. Link to comment Share on other sites More sharing options...
Hedon Posted March 11, 2010 Author Share Posted March 11, 2010 If NATAL ends up being what they said it is, and NO/minimal, VERY MINIMAL lag, ill go for it. Sometimes I would like to sit back and drive the car. But shooters should stick to controller. I still want to play Heavy Rain with Natal. I want to use my wife for the sex scene Link to comment Share on other sites More sharing options...
splur Posted March 11, 2010 Share Posted March 11, 2010 It has a vibrate function then? :p Was just thinking the same thing. Link to comment Share on other sites More sharing options...
Hedon Posted March 11, 2010 Author Share Posted March 11, 2010 Link to comment Share on other sites More sharing options...
Xilo Posted March 11, 2010 Share Posted March 11, 2010 But shooters should stick to controller. Shooters should stick to the mouse. Link to comment Share on other sites More sharing options...
Motoko. Posted March 12, 2010 Share Posted March 12, 2010 Oh Lord. The dreaded Japanese Vibrator. I saw these used on American girls in Japan with their vaginas censored... it was weird as hell. Link to comment Share on other sites More sharing options...
Sikh Posted March 12, 2010 Share Posted March 12, 2010 Shooters should stick to the mouse. Well thank you captain obvious, but as we are in the CONSOLE section and posting about CONSOLES, lets keep it ontopic with CONSOLE RELATED INFO. I believe Shooters should be mouse/keyboard, but we arent talking abotu PC motion sensing, we are talking about CONSOLES, so console wise Shooters should be Controller not ONLY motion. If there both great, but i would like controller support. Where as COD for the WII is motion based, a lot of it is. Hedon 1 Share Link to comment Share on other sites More sharing options...
soniqstylz Posted March 12, 2010 Share Posted March 12, 2010 Okay, so I went to a dev session on Move. Few things: it has milimeter precision x/ y, and cetimeter in Z, much better than the Wii. Also, with the Eye, it has headtracking and facial recognition. The different colors corespond to player 1 - 4, although devs can change the color to signify things, such as red for danger, or a flash for a gunshot. It does have vibrate ;) The devs were part of the Move team, and didn't have info on the nunchuck, so apparently that doesn't have motion detection, or at least is only gyroscopic. Would need a seccond dildo for things like the pic above. The head is used similar to 3d movie mo-cap. Everything can be done withe one SPU, so there's little game impact. With the lights, it can run in the dark, but head tracking has to be done in light. @ Zipper, it seems the Move beats out DS3 as far as winning matches, so they're trying to get balancing (ala M/Kb). Link to comment Share on other sites More sharing options...
Neo003 Posted March 12, 2010 Share Posted March 12, 2010 Link to comment Share on other sites More sharing options...
Joel Posted March 12, 2010 Share Posted March 12, 2010 Where are all the cries of, "It's just fad, it'll never last"? I mean, come on; this is the most shameless ripoff ever. And it's twice as expensive as the first guy's motion-sensing remote. I'll give them the battery recharging, though. Nintendo needs to release the Wii-mote in a rechargeable version. Link to comment Share on other sites More sharing options...
PreKe Posted March 12, 2010 Share Posted March 12, 2010 Okay, so I went to a dev session on Move. Is it as laggy as they say it is? Link to comment Share on other sites More sharing options...
Hedon Posted March 12, 2010 Author Share Posted March 12, 2010 This is a fad, a gimmick and it will never last. Link to comment Share on other sites More sharing options...
DPyro Posted March 12, 2010 Share Posted March 12, 2010 This is a fad, a gimmick and it will never last. I will make sure to quote you on that in 10 years. Link to comment Share on other sites More sharing options...
Joel Posted March 12, 2010 Share Posted March 12, 2010 I will make sure to quote you on that in 10 years. Don't forget all the people who said that about the Wii; quote them in 6 years. ;) Link to comment Share on other sites More sharing options...
soniqstylz Posted March 12, 2010 Share Posted March 12, 2010 Is it as laggy as they say it is? If you mean 1 frame or less, then yes. The lag can actually be built in by the devs, as well as precision (which, like I said, is in mm, sub-pixel). Link to comment Share on other sites More sharing options...
CentralDogma Posted March 13, 2010 Share Posted March 13, 2010 Where are all the cries of, "It's just fad, it'll never last"? I mean, come on; this is the most shameless ripoff ever. And it's twice as expensive as the first guy's motion-sensing remote. I'll give them the battery recharging, though. Nintendo needs to release the Wii-mote in a rechargeable version. I'm willing to say that. Motion control is a gimmick. I'm disappointed to see other companies jump on this band wagon. CAD is horrible, and you should feel horrible for posting it. Link to comment Share on other sites More sharing options...
sundayx Veteran Posted March 13, 2010 Veteran Share Posted March 13, 2010 Well thank you captain obvious, but as we are in the CONSOLE section and posting about CONSOLES, lets keep it ontopic with CONSOLE RELATED INFO. I believe Shooters should be mouse/keyboard, but we arent talking abotu PC motion sensing, we are talking about CONSOLES, so console wise Shooters should be Controller not ONLY motion. If there both great, but i would like controller support. Where as COD for the WII is motion based, a lot of it is. You COULD plug a keyboard/mouse in a CONSOLE, at least on the PS3. Also, CUT the CAPS. Link to comment Share on other sites More sharing options...
soniqstylz Posted March 14, 2010 Share Posted March 14, 2010 If you mean 1 frame or less, then yes. The lag can actually be built in by the devs, as well as precision (which, like I said, is in mm, sub-pixel). Self-quote, but this is the point I was trying to make: http://kotaku.com/5491493/sony-says-playstation-move-precise-enough-to-play-starcraft But putting the Move controller's level of precision in terms most of the room could understand, Mikhailov said that they've been able to use the PlayStation 3 add-on as a device to control the PC version of StarCraft. While the company already has Move support working in the equally precision demanding SOCOM 4: U.S. Navy SEALs, if it works well as a mouse replacement, it might be worth picking one up. Link to comment Share on other sites More sharing options...
Bhav Posted March 14, 2010 Share Posted March 14, 2010 Where are all the cries of, "It's just fad, it'll never last"? I mean, come on; this is the most shameless ripoff ever. And it's twice as expensive as the first guy's motion-sensing remote. I'll give them the battery recharging, though. Nintendo needs to release the Wii-mote in a rechargeable version. They haven't announced an actual price yet! Only that a camera-controller-game bundle would cost $100 (which is actually very good). And yes, it's a rip off in terms of its methods (whilst Natal is taking a different approach). But both Sony and Microsoft are taking a slice of humble pie and accepting the criticism rather than completely ignoring the Wii market. It makes business sense to try to capture that market. Plus, Move has some really interesting technical capabilities that may help it appeal to more than just casual games. It's just the games that need to deliver. Link to comment Share on other sites More sharing options...
Sikh Posted March 14, 2010 Share Posted March 14, 2010 You COULD plug a keyboard/mouse in a CONSOLE, at least on the PS3. Also, CUT the CAPS. Yes because people do use a mouse / keyboard in game on the ps3. Lets talk realistically, if you wanna get technically, ill get technical to. Also, ill quit the caps if you realize what i meant? kthanks. Not that hard to admit you were wrong and didnt understand what I mean. @Bhav: exactly. I mean I WOULD of loved sony to do something creative. I believe Natal is Creative. Will it be as precise, honestly hell no. But, it is a move in the unique direction. Did the WII get it right and dominate, YES. Is microsoft / sony taking a peice of humble pie, of course. But one company is doing a direct rip off and saying "well atleast ours is rechargeable / vibrates" while the other company says "look, we have worked hard and are planning on making it as PRECISE as possible" but unless the camera / algorithm is some new technology/coding none of us have seen, itll be as precise as you can make it, but not as precise as x/y and z on the move. Again, Ill focus on natal if I see more towards release the lag is minimal. I would love no controls, thats what I see when I think about motion sensing. Always have for a long time, and always will. Link to comment Share on other sites More sharing options...
Bhav Posted March 14, 2010 Share Posted March 14, 2010 The key thing is that we're still years away from accurately being able to track fingers/small hand gestures etc. Sony's implementation can actually do bodytracking whilst also using buttons for the finer, specific/important controls. It really does come down to the games. From the dev session it sounds like they've got some really, really good ideas that totally trump the Wii, but they're all just concepts/ideas. GIVE ME GAMES :) Link to comment Share on other sites More sharing options...
DrunknMunky Veteran Posted March 14, 2010 Veteran Share Posted March 14, 2010 Already posted this on Twitter yesterday but remove the bulb and you have the Wiimote. Link to comment Share on other sites More sharing options...
Joel Posted March 14, 2010 Share Posted March 14, 2010 They haven't announced an actual price yet! Only that a camera-controller-game bundle would cost $100 (which is actually very good). Unless you don't need the camera to use the Move, it's $100 for the Move system. You can spin it any way you want, but it's not like Nintendo sells the Wii-mote in a package with the sensor bar. The PlayStation Eye is an integral part of the Move; don't try to make out that the remote itself is cheaper. So yes, they've announced a price. Link to comment Share on other sites More sharing options...
soniqstylz Posted March 14, 2010 Share Posted March 14, 2010 Yes because people do use a mouse / keyboard in game on the ps3. UT3 was mouse / keyboard on ps3. The capability is built in, the problem is you need seperate servers which devs don't bother with, so only a few games support it. I'm sure FFXIV will support it. Link to comment Share on other sites More sharing options...
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