Recommended Posts

Not a fan of this game it is way unbalanced, from the 10-15 minutes at a time

:p

It's fine, my self and two other friends (medic, engi, assault) managed to complete dominate a game of 16 vs 16 on Rush because we knew what we were doing. A lot of people are running about getting lost and learning maps. Even though the game has massive HUD icons pointing out where to go. :/

A lot of people aren't changing classes as they are required either. For example I'll swap from engi to assault if we need someone to lead a charge to punch through a weak flank to arm a crate. Most will happily stay as recon and just call in strikes like morons.

They should remove the K/D ratio bull**** on the scoreboard imo.

Been playing this since yesterday, the game is quite overrated I think, it tries to be Modern Warfare

Of all the BF2 vets I spoke to. They all think it feels like a streamlined modern BF2 (aka BF2 minus the dominating jets, diluted down classes etc). I think people are just trying to force these CoD comparisons now.

@Anaron I know the one you're thinking of, I just fire smoke grenades in to their faces and kill their frame rates. :p

Not a fan of this game it is way unbalanced, from the 10-15 minutes at a time i can play before being kicked for TCP Timeout it seems every map is always dominated by one team, i was on one map they had 3 spawns our team had 1 and it was in a spawn point that is funnelled through a little path between hills and they just sat there with the whole team and an APC and for the whole match no one could get away from spawn.

No spawn protection :o ?

They should remove the K/D ratio bull**** on the scoreboard imo.

Stats wreck any game. A lot people play purely for stats which is just plain sad.

See this is what I dislike, unlocking character buffs like this. Means a new player always gets slaughtered.

Still I might get this.

Agreed, persistant unlocks are no fun for newb players. You either start early, or you don't at all, otherwise like you say you will get slaughtered.

I am probably going to pick this up, a lot of my old fragmates (from ET:QW) are playing this now, and I haven't played any game online since ET:QW. I need some moar late Sunday night laughs :D

Is there uprated personal armour in this game? I just unloaded a full clip of the first assault rifle into someone from close range and they didn't die...kill cam showed they had 14% health left :/

It's rank 13 or 14, I forget which to unlock the body armor. I haven't really noticed it helps all that much, I die a lot with or without it. :laugh:

I don't really play to get a high k/d ratio though, I got after objectives mostly. Random bit of info for everyone. And I really feel sorry for anyone who gets into conquest games with me because I've lost pretty much every single one I've been in.

Some people in a game yesterday were like "yeah, the game is fun, even when you're losing". When did it become okay to be a loser I had to ask. People being content with not improving or even trying makes me want to smash my face into a wall.

I don't really play to get a high k/d ratio though, I got after objectives mostly. Random bit of info for everyone. And I really feel sorry for anyone who gets into conquest games with me because I've lost pretty much every single one I've been in.

Some people in a game yesterday were like "yeah, the game is fun, even when you're losing". When did it become okay to be a loser I had to ask. People being content with not improving or even trying makes me want to smash my face into a wall.

I'm exactly the opposite - This game gives you no 'rewards' for winning and no real penalties for losing. Nor does it provide you with any significant bonuses for going after objectives I couldn't

get by just shooting 2-3 people. I like it, I mean, it doesn't force you into any sort of gameplay style you don't like but there's definitely no incentive to help out with objectives. Last night, I was on top

in quite a few games and we won them all but I didn't get a single objective point, it was all from kills and whatnot.

So yes, this game is fun even when you're losing because it doesn't penalize you for it or give some massive reward to the winners.

Agreed, persistant unlocks are no fun for newb players. You either start early, or you don't at all, otherwise like you say you will get slaughtered.

Maybe if this was Planetside, not so much on BC2. You can always run over and nick someones M60. :)

I'm exactly the opposite - This game gives you no 'rewards' for winning and no real penalties for losing. Nor does it provide you with any significant bonuses for going after objectives I couldn't get by just shooting 2-3 people. I like it, I mean, it doesn't force you into any sort of gameplay style you don't like but there's definitely no incentive to help out with objectives.

You still get a sizeable amount of points for disarms (40?) and killing people who are near crates (30 a pop?). As well as the 100 point pins for 3 (maybe less?) kills next to an crate. While the game doesn't force you to complete objectives. It's like a stern parent standing over you sighing and tutting when you're not doing your job. :p

You still get a sizeable amount of points for disarms (40?) and killing people who are near crates (30 a pop?). As well as the 100 point pins for 3 (maybe less?) kills next to an crate. While the game doesn't force you to complete objectives. It's like a stern parent standing over you sighing and tutting when you're not doing your job. :p

And you can get just as many Points-per minute by disregarding objectives completely - 50 Points a kill which is fairly easy in HC and when you actually focus on kills, 100 Points for shooting down a UAV

( They are always buzzing around ) 30 For a kill assist, 100 Point pins for several kill-assists etc. and there's so many players and so much chaos, no one can't check up on whether you're doing your 'part' or not.

And that is also the reason why I love the game, if I had to run around like some suicide dummy after blinking crates I'd spas out in a matter of minutes.

Yes, going for objectives and trying to win the game may be a lot more fun when you have a solid squad / clan but when you're a lone wolf like me,

going solo-commando is about a thousand times more fun.

Yes, going for objectives and trying to win the game may be a lot more fun when you have a solid squad / clan but when you're a lone wolf like me,

going solo-commando is about a thousand times more fun.

Ah see that's where we differ, while you're disrupting reinforcements I'm on vent screaming "MAN DOWN", getting revived and hugging flashing lights! I enjoy just getting feet first in to the fray with the love bus or love boat. :D

I've unlocked heaps of weapons but I'm still only using the default or 1st unlock. It's up to your style of play, unlocks doesn't really give you a big advantage. Playing vanilla doesn't mean you can't get kills and rank up either, a bullet is a bullet... it's much better than the CoD style perks.

FAO OF THOSE USING NVIDIA CARD:

http://forums.guru3d...ad.php?t=316831

LATEST DRIVERS 196.75 WHICH WERE ENABLING SLI IN BFBC2 CAUSE MASSIVE OVERHEAT.

Looks like it's not just while playing BC2. Is the overheating occurring only in SLI configurations or with single cards as well? In any case I'm glad I didn't update my drivers yet. The game is running smooth for me anyways. I even turned HBAO on and it wasn't nearly as laggy as in the beta..but still turned it off because I honestly can't see that there is any difference with it on or off.

FAO OF THOSE USING NVIDIA CARD:

http://forums.guru3d.com/showthread.php?t=316831

LATEST DRIVERS 196.75 WHICH WERE ENABLING SLI IN BFBC2 CAUSE MASSIVE OVERHEAT.

Hmm. Best watch my temps later. Luckily I've got enough cooling in my PC to knock down the ambient heat to 20 degrees! :|

Oh for the love of god, it was working fine last night and now we're back to square one ... Hate.

Looks like I won't be enjoying much of the game this weekend :(

Christ, are you sure you aren't really British? The amount of moaning and whining that comes out of your trap is unbelievable :D

:rofl:

This topic is now closed to further replies.
  • Posts

    • This is what I want. Hey Gemini, how do I remove you from all my google products permanently?
    • I would never install install this build before rtm process. only 3 months to go. never install on your daily devices. just wait 3 months.
    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      75
  • Tell a friend

    Love Neowin? Tell a friend!