Recommended Posts

I read a suggestion on some forum or another that they should import a lot of the BC1 maps. That would save them a lot of time creating maps from scratch. I think it's a good idea, it can't take that much work to update the maps.. just ask IW. :rofl:

I also agree with the lack of maps being this games downfall for me right now. I'm fairly bored of all the maps. I can't count how many times I had to play Arica Harbor this last week, it seemed like every time I joined a server it was that map. Really annoying.

Tried playing the free MW2 weekend for a little variety...noob tubers are way more common in that game than BC2. And the maps are so much smaller it makes the problem about 100x worse. Overall, I'm not impressed. CoD4 was the best game of that series for me.

COD4's triple grenade perk spammers are just as bad as tubers in mw2 :p They are practically the same game only they removed dedi servers in mw2, added some killstreaks/new maps and charges 10$ extra.

isn't the GOL the one hit kill? lol . M24 needs more skill :D. .. M24 ftw. :yes:

M24 and GOL are almost identical except GOL has no sniper sway. They're only one-shot kill in hardcore or if you get a headshot.

Nothing better than tracking someone halfway across the map, drawing a bead on them and BOOM headshot. Love how the head snaps back :D

Doesn't that describe every MP game out there, though?

How can it when I can play a slew of multiplayer games for months yet I can't with this?

Most multiplayer games will surprise you every time, this doesn't, this is so predictable as to where you might

find snipers, how the matches play out, camping spots etc. it's like playing the same matches over and over because

despite having large maps - There's so many "De facto" tactics that are used EVERY time.

So no, it does not describe every MP game out there.

I also hate how disconnected the feel of shooting someone is, barely feels like you hit someone until they

just die. That is such an important aspect and they failed to capture it completely - That little thing is what

makes you start the game and play for a few rounds, that awesome sensation it is when they get 'killing' just right.

And before everyone gets their knickers all wet - It's a personal opinion and I know I just offended the "Oh holy" BC2

but it's just not fun to play after a month or two and many of my friends agree.

If they released some mod tools I'm sure someone would create a Strike at Karland or similar, those maps were amazing. And some of the maps in 2142 were great like Camp Gibraltar. If they released mod tools and let the community do a map contest they could include it in an upcoming patch - I seem to remember they have done that for 2142 if I am remembering correctly.

I have to agree, gets very repetitive and predictable fast - I stopped playing it as well.

Agreed. More and more people are also feeling that way. I decided to get some additional value out of the game by going back into the little campaign and get the acheevos, all the MCOM stations, and weapons. BTW, anyone who didn't do the game on hard, but wants the "It sucks to be right" aheevo at the end, it's super easy. It is almost the exact same difficulty as on easy, but a tiny bit faster bleed out.

I have to admit, destroying 50 buildings and 1000 objects when not caring about the campaign was fun as heck, especially in a tank.

Most multiplayer games will surprise you every time, this doesn't, this is so predictable as to where you might

find snipers, how the matches play out, camping spots etc. it's like playing the same matches over and over because

despite having large maps - There's so many "De facto" tactics that are used EVERY time.

So no, it does not describe every MP game out there.

*Points at every other shooter on the market*

*Points at every other shooter on the market*

Funny enough, at least most other shooters still has the random aspect because players know how to vary things - In this game EVERYTHING is clockwork predictable.

Also because of the size, when players try a new position - Another player will just take their position. In other shooters, it's on a much, much smaller scale thus there isn't enough

players to occupy the 'standard' positions every time. Not to mention, despite having large maps, there aren't many tactical 'decent' positions and the primary ones will just get filled up

every single round. So in the end, you can ALWAYS count on players being on certain positions in every map plus you get so many kills because of it, in the end it's just not fun getting kills anymore

and that's pretty bad in a FPS.

So no, this is not like every other shooter - This is actually the most predictable shooter I've played in years.

And the above is not the only problem with the game, there's so many little niggles I won't go in-depth with because I can't be arsed discussing it on here

but suffice to say, I'm done with the game :)

Seems a bit over dramatic...

I mean, what exactly would make it more interesting?

Maybe it is, but it's just my opinion.

If you have played the original BF 1942, BF Vietnam and BF2 you would now what i mean by interesting.

Devs have been ruinning game franchises(BFBC2, MW2, OFP2) in the name of "extra" money by creating cross-plataform crap.

Usually they will remove features and decrease the quality of the game.

I got disappointed in these 3 games in which i spent my hard earned money. And i promised it was the last time.

Plus other day i stumbled upon a funny yet interesting article at Cracked.com talking about how the game industry tries to make you addicted and made me think a little about how i spend my free time.

Anyway, i agree with what Sethos says and this is just my point of view.

If you guys still enjoy the game, im happy for you. :)

BTW, my friend abandoned the game after only 2 weeks.

Also because of the size, when players try a new position - Another player will just take their position. In other shooters, it's on a much, much smaller scale thus there isn't enough players to occupy the 'standard' positions every time.

So your point boils down to this. Fair enough.

Join a server with 24 people. I find it much more enjoyable. :)

I have shared it before in this thread, but I am just really into playing Conquest and that is it. I have indeed tried (at the urging of other members), and multiple times in fact, playing Rush mode, and while it is not awful, I just cannot get into playing it for several reasons.

So right now, lack of maps are killing it for me.

Same here, and I think that's sort of aggravating the problem. I tried Rush during the beta, and then again once the game came out and I just can't get into it. It doesn't feel like true Battlefield to me, and you have about a 10% chance of finding a public server that actually has a competent attacking team. So basically I'm left in a situation where I can only play half of the multiplayer maps that the game has to offer, and of those maps, Panama Canal and Atacama Desert are the only standout ones for me (but I'm a sucker for sunny maps, so maybe that has something to do with it).

Though I must say, I really do like Panama Canal. I could probably play on a server that's running just that 24/7. I wonder if such a thing exists.

EDIT: Just tried Arica Harbour on Conquest for the first time today. Pretty good map. Nice to have another desert/urban map to play Conquest on.

Edited by LingeringSoul

More weapons/maps. Vehicles too, if possible. That'd be awesome. I highly doubt it though. I wonder what's taking them so long with the 2nd map pack. It isn't even a real map pack. All they're doing is adding Rush/Conquest mode to existing maps. :/

More weapons/maps. Vehicles too, if possible. That'd be awesome. I highly doubt it though. I wonder what's taking them so long with the 2nd map pack. It isn't even a real map pack. All they're doing is adding Rush/Conquest mode to existing maps. :/

Rumor has it, that it's new maps. :)

More weapons/maps. Vehicles too, if possible. That'd be awesome. I highly doubt it though. I wonder what's taking them so long with the 2nd map pack. It isn't even a real map pack. All they're doing is adding Rush/Conquest mode to existing maps. :/

Yeah fat chance of that happening. Can't think of one BF game that they introduced more vehicles after shipping.

at least most other shooters still has the random aspect because players know how to vary things

Everything your saying is still describing every MP game out there. Examples please. I'm really curious as to what games you find less predictable than this.

They'll add more maps. I don't see anything wrong with any of the current maps and I'm definitely not bored due to the maps. I'm bored, because I can't ever get a squad together. :(

Then you fail to understand my point and I'd be wasting my time.

Or you fail at properly describing your point and providing examples.

I enjoy BC2 more than any MP I've played in the past year or so and I really would like to know why someone doesn't. A real reason, not just some babble claiming your point is perfectly clear, but yet not willingly to provide one example to help those who fail to see your logic.

Does BC2 have Snipers? Yup as do all MP games.

Does BC2 have Campers? Yup as do all MP games.

Does BC2 have maps that are repeated, depending on the game type your playing? Yup as do all MP games.

Does BC2 have less maps and game types than other games? Yup, but does that make it bad?

Does BC2 have people using strategy in a specific way as it's proved to be the "best" way? Yup as do all MP games.

  • Like 2
This topic is now closed to further replies.
  • Posts

    • llamas are unruly going haywire in New Guinea.
    • The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing —was $28 now free by Steven Parker Claim your complimentary copy (worth $35) of "The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers" for free, before the offer ends on June 24. Description The Persuasion Engine, by neuromarketing and behavioral science expert Roger Dooley, solves the most pressing challenge faced by every marketer: how to figure out why customers make the decisions they do when 95% of their thought processes occur at an unconscious level. Dooley explains how artificial intelligence democratizes sophisticated neuromarketing tools that were once available only to Fortune 500 companies, making powerful customer insight and persuasion techniques accessible to businesses of any size. The book walks you through the evolution of traditional neuromarketing into ”Neuromarketing 2.0,” where AI-powered tools eliminate the need for expensive lab studies and human behavioral science experts. It offers a comprehensive roadmap for implementing eye tracking, facial coding, biometrics, implicit testing, and advanced AI behavioral techniques that dramatically improve marketing effectiveness while reducing costs and time investment. Inside the book, you’ll find: Revolutionary AI prompting strategies that bring world-class behavioral science expertise to your desktop Practical frameworks for leveraging attention, emotion, credibility, and decision architecture to boost conversions Step-by-step guidance for implementing biometric tools and implicit testing without laboratory resources Advanced techniques for creating scarcity, urgency, and FOMO that drive immediate customer action Comprehensive methods for auditing and enhancing empathy in customer communications Perfect for marketing professionals, business owners, entrepreneurs, and anyone with a stake in customer acquisition and retention, The Persuasion Engine provides actionable strategies that will transform your approach to marketing. Whether you're working on a shoestring or managing enterprise campaigns, you'll discover how to use your customers' non-conscious motivations and create compelling marketing that work on real people in the real world. How to download for free Please ensure you read the terms and conditions to claim this offer. Complete and verifiable information is required in order to receive this free offer. If you have previously made use of these offers, you will not need to re-register. Was $28, but is now FREE | Below free offer link expires on June 24. The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers The below offers are also available for free in exchange for your (work) email: The Vibe Coding Playbook: Building Your Tech Business with AI ($35 Value) FREE - Expires 6/23 The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers ($28 Value) FREE - Expires 6/24 How to Do More with Less: Future-Proofing Yourself in an AI-driven Economy ($28 Value) FREE - Expires 6/30 Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms ($131.95 Value) FREE - Expires 7/1 The Complete Free AI Learning: Master ChatGPT, Claude, Gemini & More ($21 Value) FREE How to Build an AI Design Workflow with Gamma ($21 Value) FREE The Ultimate Linux Newbie Guide – Featured Free content Python Notes for Professionals – Featured Free content Learn Linux in 5 Days – Featured Free content Quick Reference Guide for Cybersecurity – Featured Free content We post these because we earn commission on each lead so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin The above deal not doing it for you, but still want to help? Check out the links below. Check out our partner software in the Neowin Store Buy a T-shirt at Neowin's Threadsquad Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: An account at Neowin Deals is required to participate in any deals powered by our affiliate, StackCommerce. For a full description of StackCommerce's privacy guidelines, go here. Neowin benefits from shared revenue of each sale made through the branded deals site.
    • All versions is correct. The bug appears on any version of Windows with KB5094126 installed. It's a little insane to expect the author to explain that systems that can't possibly have that patch installed, will not experience the bug. If you have any gripe about the title, it would be that it doesn't mention the update at all, but I wouldn't agree with that either. A title is not expected to be a full summery of the article.
    • (Can't see if he's still wearing the clompy clown shoes though)
    • I'd say the first one failed to be as popular as Apple anticipated, but the easy adjustment here is to make fewer of them next time around. It would only be a "flop" if it isn't possible for Apple to recover the design and factory tooling costs given the number of units sold, which I doubt would be the case. It isn't like no one bought them; it just failed to become the new hot phone of the year.
  • Recent Achievements

    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
    • First Post
      BizSAR earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      589
    2. 2
      +Edouard
      190
    3. 3
      Michael Scrip
      76
    4. 4
      PsYcHoKiLLa
      75
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!