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Easily the best BC2 video I've seen. Shown some real skill, and some brilliant editing. The effect at 06:32 was astounding - the editing and effects in general were amazing.

That video makes me want to use the m16 again. But then I remember how much of a pain in the ass it was to platinum it for a second time. Anyways, great video.

@Singh400

Good job.

And that's a truly great montage. It's not as fun as R3claimed's Hornet vids and a few minutes too long, but the editing and post-processing is top notch. As are his skills.

Also, platinumed the F2000 today and I stand by what I said - it's not a bad rifle at all. Hell, so far it's one of my fastest platinums.

I'ma have to give the f2000 another shot. Every time I try it I go on a decent killing spree with it at first and that quickly tapers off to me getting owned repeatedly and I switch to something else or just stop playing. :rofl:

Easily the best BC2 video I've seen. Shown some real skill, and some brilliant editing. The effect at 06:32 was astounding - the editing and effects in general were amazing.

Wow. That was some great editing. And even greater skill. :omg:

  • 2 weeks later...

Well, I'm heading out tomorrow to pick up BC2 again and will be getting Vietnam (on 360). Decided to put off my PC build for sure until BF3 so hopefully the 360 community is still rocking. I can't wait to get back in it again.

See you mofos on there!

gotta say i'm liking the Vietnam expansion so far. it does better service to the era than that other game, and the maps are nice and big with lots of interesting possibilities. there is a little too much Favorite Son as some reviews said back when it came out in Dec, but it's still a good value. i just wish there were more people playing!

Started multiplayer on the 360 knowing that the play style was completely different than CoD but wow, I am getting destroyed lol. Going to take alot of practice but I'm much happier with Battlefield so far.

After 18 months or so in MW2, I recently switched to BFBC2 and for the first week or so, I got rocked non-stop. Then, something finally 'clicked' and I got my act together.

Some recommendations if you're just getting started

- Pick up kits from other players. when someone dies, they drop their entire kit, not just their main weapon. This lets you get access to items you don't have at level 0 (motion sensor mine, med kit, ammo kit, repair tool, defib, etc). You can then use these items, get some points and switch back to your original kit if you choose. For example, if you see a fallen teammate nearby and a dead medic, pick up the medic's kit and defib your teammate. If you see a dead sniper, pick up his recon kit and toss out a motion sensor, then pick up your original kit again. Just yesterday I was a medic defending a base, and when the engineer in my squad died, I grabbed his kit and finished off the attacking tank with his launcher. I got the vehicle destruction and base defense points I wouldn't have gotten otherwise

- Join a squad. You get bonus points for working with your squad. Kill assists, heals, resupplies, vehicle repairs all get double points when its a squad-mate that benefits. And stay with your squad. Lone wolves don't last long.

- Be smart when you respawn. Respawn on a squad-mate whenever you can, unless he's in a no-win, gonna die situation. If he's in a tank, spawn as an engineer and repair the tank when it gets damaged. If he's holed up in a building, spawn with the assault or medic kits to keep him supplied or healed. If he's making his way toward an enemy base, spawn with the recon kit and toss out a motion sensor or call in a mortar strike. If a squad-mate is in the process of taking a base, spawn on him and help, it's a quick 75 points.

- Don't snipe super-long range until you get the 12x optics perk. I spend the first few days playing with the recon kit, and I wasn't getting more than 200-300 points per game. Getting long range kills with the default M24 and no perks is NOT easy, at least for me it wasn't. And if a higher level enemy sniper sees you, you're dead. You're better off staying close to the action and using your motion sensors to rack up assist points, maybe even switching out your rifle for a shotgun.

- Spot, spot, spot, spot, spot. You can tell your entire team where an enemy is by aiming down the sights at him and hitting the 'communicate' button (Q by default). Everyone on your team will see the red triangle in their HUD, and if he dies, you get some bonus points. You can also spot vehicles and bases. If you get one attack and one defend order in a single round, that's a bonus of 200 points.

In other news, has anyone else found that the SAIGA (or any auto shotgun) pairs really well with the recon kit? With C4 and motion sensors, it really turns the recon player from a 'sniper' into a frontline, close quarters powerhouse. I found it to be pretty good at base defense. Drop some C4 in choke points, drop a motion sensor, and flank incoming enemies, taking them out with the shotgun. With its power and spread, the squad that stays together, dies together. I had 5 double kills in a single conquest game last night.

It's a very good weapon; one of the first ones that substantially improved my overall skills in BC2 for some reason. And although I never use it together with recon (or at all, nowadays), I do get a bit uneasy if I hear a motion sensor beeping and I know that the recon is packing an autoshotty.

I finally got the roadkill pin. If anyone is still struggling with it, just do what is shown in this video:

Here's the settings I have on Battlefield BC2. This settings greatly improved the FPS and the stuttering is gone!...Yes!

[WindowSettings]

Width=1680

Height=1050

Fullscreen=true

RefreshRate=59.953999

VSync=false

[sound]

Quality=medium

VoipEnable=false

SpeakerCount=0

[Graphics]

Effects=high

Soldiers=high

Vehicles=high

Overgrowth=high

Undergrowth=high

StaticObjects=high

Terrain=high

Shadows=high

Bloom=false

HSAO=false

MSAA=2

Water=high

MainQuality=custom

Texture=high

DxVersion=auto

Aniso=0

Detail=high

RenderAheadLimit=0

Fov=65

In other news, has anyone else found that the SAIGA (or any auto shotgun) pairs really well with the recon kit? With C4 and motion sensors, it really turns the recon player from a 'sniper' into a frontline, close quarters powerhouse. I found it to be pretty good at base defense. Drop some C4 in choke points, drop a motion sensor, and flank incoming enemies, taking them out with the shotgun. With its power and spread, the squad that stays together, dies together. I had 5 double kills in a single conquest game last night.
Yup, that's my default setup.

Assault (for ammo) + USAS + LW upgrade + Shotgun upgrade (from 6 shots to 12 shots in a round) + C4 = unstoppable

I can go into a room full of people and clear it out, did exactly that last night in a scrim I had. Tank coming towards me? No problem, flank and C4 them. Even at medium to longish range (and only if you are a good shot) the USAS can still be effect. I've nailed people from other sides of rivers to their amazement (and to mine frankly :o)

  • 2 weeks later...

So I've started my smurf character (last night), a couple of friends said they could spot my playing style from a mile away. Challenge accepted :D

I can't seem to play this anymore, when searching servers they all have a "-" in the Ping column, or 999. :pinch:

Help?

Strange you should mention this. I was having this exact same problem last night...

So I've started my smurf character (last night), a couple of friends said they could spot my playing style from a mile away. Challenge accepted :D

Strange you should mention this. I was having this exact same problem last night...

It's interesting, at home I used to be able to play perfectly fine, here I can't. And I have a much better connection here. :huh:

This topic is now closed to further replies.
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    • Poll: Grand Theft Auto VI price predictions, cast your vote by Pulasthi Ariyasinghe After years of waiting, Rockstar will be solidifying the launch date of Grand Theft Auto VI with the launch of pre-orders next week. While the studio has confirmed a date for this occasion, it is yet to attach a price to the highly anticipated game. So let's see what our readers think it will cost at launch. The Grand Theft Auto VI pre-orders will kick off on June 25 for digital and physical editions. Unless some last-minute changes happen, the release date will be November 19, 2026, across Xbox Series X|S and PlayStation 5. Unfortunately, there's still no information about a PC version from the developer or the publisher Take-Two. Now the question becomes, how much will Grand Theft Auto VI cost at launch? The game is predicted by some analysts to be the biggest launch of an entertainment product ever. With the amount of hype that has been built behind it and with ballooning development costs, Take-Two may price this Grand Theft Auto entry differently from other AAA titles. The current price of a AAA game is $69.99. That norm almost rose to $79.99 before calming down. But with such a massive release, Grand Theft Auto VI may be the game that pushes the boundary again. It's also possible that Take-Two keeps the price relatively low to increase the number of players that jump in early and keep them hooked on Grand Theft Auto Online to spend on microtransactions for years to come. Keep in mind that the below poll is asking for a prediction of the standard edition price, not a deluxe or any other special edition that Take-Two will introduce for additional benefits. Also, there is the chance of the company splitting up the campaign and online portions. If you think that will happen, put your vote on what you think will be the total cost of the two. Poll Poll: How much will Grand Theft Auto VI cost? $59.99 $69.99 $79.99 $89.99 $100 or more Submit Vote If you have a very specific prediction in mind, sound off in the comments below.
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