Recommended Posts

Whatever. This thread has now turned into an absolute joke IMO. I am a grown 35 man and I am lying about the fact it took me only 2 shots for the "normal" taken and 4-6 for the harder ones? Okay sure. Whatever you say. Why would I do that and what would it possibly serve? I have stated already I liked the game, I just felt it was extremely repetitive, and guess what, a huge part of the repetitiveness for me was the combat never felt challenging.

Again, I played it on DEFAULT settings. So this is truly the last time I will state this, go ahead and call it BS, I have NO reason to lie, I mean over a stupid video game are you serious? Maybe it is because I always went for headshots, maybe this is one game I just "got it" and figured out the formula for perfect combat right away, but I am not lying, and I am insulted to be accused of doing such, so I just give up on this thread. Enjoy yourselves.

How ****ed off would you be if you were Remedy and played Dark Carnival on Left 4 Dead 2 which came out half a year before Alan Wake?

Why would they be? AW and L4D aren't really the same game. Sure you have to "survive" but that's the case with everything. Remedy has a much more story driven concept going compared to L4D which is just, what? A tacked on generic plot for the sake of having something?

Whatever. This thread has now turned into an absolute joke IMO. I am a grown 35 man and I am lying about the fact it took me only 2 shots for the "normal" taken and 4-6 for the harder ones? Okay sure. Whatever you say. Why would I do that and what would it possibly serve? I have stated already I liked the game, I just felt it was extremely repetitive, and guess what, a huge part of the repetitiveness for me was the combat never felt challenging.

Again, I played it on DEFAULT settings. So this is truly the last time I will state this, go ahead and call it BS, I have NO reason to lie, I mean over a stupid video game are you serious? Maybe it is because I always went for headshots, maybe this is one game I just "got it" and figured out the formula for perfect combat right away, but I am not lying, and I am insulted to be accused of doing such, so I just give up on this thread. Enjoy yourselves.

Having a quick read through the last 2 pages I think this whole misunderstanding is based on what difficulty people played on.

There are 3 difficulty levels, 2 of which (normal and hard) are available at the start and then the 'nightmare' difficulty which unlocks after one playthrough. I played on the middle (hard) and from what I experienced there were 4 types of enemy:

1) Really fast guys with small blades who would take 2 shots of the pistol

2) Middle enemies with small axes (the ones who throw them too) who would take 3 shots of the pistol

3) Big lumberjacks/Chainsaw guys who would take 5 shots of the pistol

4) The 'special' possessed people from the story who would take est. 10-12 shots from the pistol

I guess these numbers would be lower if played on normal and not hard, and then higher again on nightmare. This is also not taking into account headshots, so you can see how numbers can vary a lot depending on difficulty, shot placement and weapon (not going into shots from other weapons but you get the point).

So you're all right :)

All that aside, I loved the game on the whole. I found ep.3 to drag on too far and almost relieved when it ended but the other 5 ep's were pretty much spot on for me. Really looking forward to the DLC and hopefully full blown sequel!

PS. Try http://forum.alanwake.com/showthread.php?t=3669 for a great discussion on the ending/whole story theories on Alan Wake. :)

Having a quick read through the last 2 pages I think this whole misunderstanding is based on what difficulty people played on.

There are 3 difficulty levels, 2 of which (normal and hard) are available at the start and then the 'nightmare' difficulty which unlocks after one playthrough. I played on the middle (hard) and from what I experienced there were 4 types of enemy:

1) Really fast guys with small blades who would take 2 shots of the pistol

2) Middle enemies with small axes (the ones who throw them too) who would take 3 shots of the pistol

3) Big lumberjacks/Chainsaw guys who would take 5 shots of the pistol

4) The 'special' possessed people from the story who would take est. 10-12 shots from the pistol

I guess these numbers would be lower if played on normal and not hard, and then higher again on nightmare. This is also not taking into account headshots, so you can see how numbers can vary a lot depending on difficulty, shot placement and weapon (not going into shots from other weapons but you get the point).

So you're all right :)

All that aside, I loved the game on the whole. I found ep.3 to drag on too far and almost relieved when it ended but the other 5 ep's were pretty much spot on for me. Really looking forward to the DLC and hopefully full blown sequel!

PS. Try http://forum.alanwake.com/showthread.php?t=3669 for a great discussion on the ending/whole story theories on Alan Wake. :)

You're pretty spot on, I wasn't denying that some enemies die in 2 shots, my point was countering the obviously typical overexagerated "review" from Yahtzee which was pretty much way off for the sake of being funny. Saying that "every" enemy goes down in 2 shots is wrong! Also saying that enemies just freeze when hit with the light is also wrong! So how anyone can say his "review" is spot on is laughible.

Thanks for the link, it'd be interesting to see what some think about the ending and the meaning behind the final words.

Why would they be? AW and L4D aren't really the same game. Sure you have to "survive" but that's the case with everything. Remedy has a much more story driven concept going compared to L4D which is just, what? A tacked on generic plot for the sake of having something?

you obviously haven't played Alan Wake then

Everything about the

Concert Horde Fight

is exactly the same.

compared to L4D which is just, what? A tacked on generic plot for the sake of having something?

The story is more subtle in L4D2. The plot devices are everywhere it's just not as patronising as say, gears which basically tells you what to think and what you're expected to feel.

you obviously haven't played Alan Wake then

Everything about the

Concert Horde Fight

is exactly the same.

Now that's stupid, few posts ago I just said I beat the game. And you want to single out one event in the whole game and say it's spot on? Yeah, great, ok.

On another note this has been posted.

New short LA video.

The story is more subtle in L4D2. The plot devices are everywhere it's just not as patronising as say, gears which basically tells you what to think and what you're expected to feel.

That's basically the same as what I'm saying. Subtle is the same as not being deep or heavy if you will. It just tosses out some things, and you take it for what it is, nothing more nothing less. l4d is more about multiplayer mass zombile killing till you make it to the end of the level. As with multiplayer games in general I just find the whole thing boring. I like for a deeper story than something generic that lets me play online.

Now that's stupid, few posts ago I just said I beat the game. And you want to single out one event in the whole game and say it's spot on? Yeah, great, ok.

Sorry I didn't bother reading a few posts above mine.

And when did I ever say both games were similar? I said "How ****ed off would you be if you were Remedy and played Dark Carnival on Left 4 Dead 2 which came out half a year before Alan Wake? "

Cuz yeah, both parts were pretty spot on.

Maybe it would have been more appropriate if I said "obviously you haven't played Left4Dead 2"

That's a hard one cuz at first I'd play until I finished an episode which was 2hr's , maybe 2.5hrs and then call it a night. I was playing late so I had to get some sleep as well, played till around 1am or so each time. I'd say between 12 and 14hrs. I did miss a few things, like 10 or so manuscript pages, maybe more if you count the ones you can only find in nightmare mode. Missed 1 tv and 1 radio show as well, damnit! And I forget how many hidden boxes I missed to, *sigh*. And I was looking left and right to! :laugh:

My videos of the Manuscript Pages Locations and Coffee Thermos Locations are on YouTube over at http://youtube.com/steve0384 which will help you out.

I have already captured the rest of the locations for other items such as the TV's and Radio's. I have just been busy with other things but will go ahead and edit/render them the rest of the weekend as I have sometime. Then get those uploaded too, you will see them on my channel. If you need any help though, there are great communities out there that can help you too or you can PM me.

for the record, the only ones being called liars in this thread have been the people saying the game isn't easy and the taken can't generally be dispatched in two shots. it wasn't the other way around, unless you count someone disagreeing with you as calling you a liar. the two are not the same. what i said is that there's members here ridiculously going out of their way to argue over how bad a game this is, like the SDF will send them a Christmas bonus or something. you don't see me posting on the Heavy Rain thread, cause i only played that one for like thirty minutes. what do i know? and even if i thought it was the worst game ever released i wouldn't crusade over it.

as for the topic of debate, what i found was that the final taken sometimes is made artifically weaker for dramatic effect, so that the last slow-mo shot of an encounter is of a taken getting disintegrated. those did seem faster and easier to dispose of. i also had the sneaking suspicion that the more taken ganged up on Wake, the harder they became in terms of HP available to them. in other words, they gained a horde bonus of sorts. that could just be me, though.

My videos of the Manuscript Pages Locations and Coffee Thermos Locations are on YouTube over at http://youtube.com/steve0384 which will help you out.

I have already captured the rest of the locations for other items such as the TV's and Radio's. I have just been busy with other things but will go ahead and edit/render them the rest of the weekend as I have sometime. Then get those uploaded too, you will see them on my channel. If you need any help though, there are great communities out there that can help you too or you can PM me.

Nice! Thanks for the heads up and the vids. One quick question before I start a 2nd playthrough though. Do the manuscript pages and coffee thermos' that I found the first time show up again or just the ones I missed the first time? I'm thinking the later, but just to be sure I'll ask.

^^^

Remedy calls third DLC pack for Alan Wake a ?misunderstanding?

It?s a misunderstanding: Matias is talking about ?The Writer,? our second DLC pack, when he says there?ll be a further one out this year, not about a third pack. Apparently they thought he was talking about a completely new DLC thing.

http://www.vg247.com/2010/06/05/remedy-calls-third-dlc-pack-for-alan-wake-a-misunderstanding/

Has it been confirmed that the story will conclude in the DLCs?

They haven't said anything about that, or the details, well there's some small tidbits about the DLC packs but now how it ties to the game story itself. And they'll never say, best to keep it a secret, if you want to know just wait for someone to play and tell us or go ahead and get it yourself.

Didn't read through the entire thread yet but have we posted our theories about the story yet? Would it be better to post a new Alan Wake theories with spoilers thread?

There hasn't been any story related posts yet so you haven't missed any. If someone wants to make a new thread just for that or we could just spoiler tag any ideas you have, this also works.

Nice! Thanks for the heads up and the vids. One quick question before I start a 2nd playthrough though. Do the manuscript pages and coffee thermos' that I found the first time show up again or just the ones I missed the first time? I'm thinking the later, but just to be sure I'll ask.

Yes, the manuscript pages, coffee thermoses and everything else that you collected will be counted as collected on your next playthrough.

This topic is now closed to further replies.
  • Posts

    • I think the car analogy is more this: Left hand drive, basic commands on the left side of the infotainment screen. Right hand drive, basic commands on the right side of the infotainment screen. Granted, you're not swapping between the two often so it's doesn't really work. But it's to do with the proximity of you (your mouse, or the driver) to the controls.
    • I mean, the old one was broken and so stupidly complex for many users, so I don't see that as a feasible option. A context menu needs to be simple to use, and for me the Windows 11 style actually worked really well for me, and many others. I used to have to scroll the damn context menu just to get to "file properties" in Windows 10. That was not a good experience, and I'm sure you'd agree. What they're trying to do is make it the best of both worlds, as clearly you'd prefer the Win10 style. I'm curious how they're going to do this.
    • The "Show more options" has its place, as does the simpler context menu, but it should perhaps be a separate fly-out rather than relaunching the entire, old context menu. The old context menu was getting absurd in Windows 10. Often I'd have to make the context menu scroll just to get to "File properties" on my old laptop. Even without much installed, the amount of items was just too much. It's a context menu, not a "do all" menu. Making it configurable is fraught with challenges too, so I'm interested to see how Microsoft tackles this one.
    • I don't hate the new menus, I am not a fan of the lack of features and how they went live when they clearly are not complete. The menu itself presents much better than the previous - but what's lacking (IMO) is: 1) Any kind of automated manipulation such as: "this goes on the new menu because you use this feature more often on this filetype" "this is rarely used and will fall back to the old menu" 2) Any kind of user manipulation such as: "a UI to add/remove/order items to the new menu"
  • Recent Achievements

    • Week One Done
      I2D earned a badge
      Week One Done
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
    • Very Popular
      s0nic69 earned a badge
      Very Popular
  • Popular Contributors

    1. 1
      +primortal
      484
    2. 2
      PsYcHoKiLLa
      260
    3. 3
      Skyfrog
      84
    4. 4
      FloatingFatMan
      64
    5. 5
      Michael Scrip
      63
  • Tell a friend

    Love Neowin? Tell a friend!